Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 10:15:20 Player: SunShine214 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (589) 589 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2349 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Sensor Array Signal Interpreter Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine Small Storage Unit Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 16 | 8 6 2 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 3 3 1 . Device 3 | 1 1 1 . Storage 3 | 2 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 4 3 1 Power 2 | . 1 1 . Propulsion 2 | . 1 1 . Utility 1 | . 1 . . Weapon 3 | . 1 1 1 Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 5 | 2 5 4 4 Power . | . . . . Propulsion . | . . . . Utility 2 | . 2 2 3 Weapon 2 | . 2 1 1 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 74 | . 89 19 1 Engine 11 | . 13 1 . Treads 19 | . 23 . . Device 5 | . 5 3 . Storage 11 | . 14 1 . Processor 2 | . 2 . . Energy Gun 22 | . 27 4 . Launcher 1 | . . 7 1 Peak Build Rating 9 | 9 9 8 1 Average Rating 6 | 7 7 1 . On Entrance 4 | . 9 8 1 Avg Prop Armor Cover (%) . | . . . . Naked Turns 70 | . . 37 33 Heaviest Build 19 | 18 19 19 3 Greatest Support 40 | 40 40 20 3 Greatest Overweight (x) 3 | . . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 7 | 7 8 5 5 Most Carried 7 | 4 7 5 4 Average Carried 5 | 2 5 4 4 Final Capacity 10 | 8 10 5 5 Final Carried 4 | 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 406 | 280 90 36 . Remotely . | . . . . Salvage Created 772 | 234 490 48 . Parts 63 | 24 29 10 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 19 | . 13 6 . Guns 12 | . 11 1 . AOE 7 | . 2 5 . Classes Destroyed 9 | 3 5 1 . Worker 1 | 1 . . . Tunneler 8 | 8 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 8 | . 4 4 . Grunt 9 | . 9 . . Subdweller 2 | . . 2 . Best Kill Streak 4 | 3 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 126 | . 60 66 . Missed 54 | . 18 36 . Hits 72 | . 42 30 . Projectile 72 | . 42 30 . Damage Taken 1373 | 67 471 250 585 Core 768 | 32 82 85 569 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 87 . 20 . Volleys Fired 95 | 24 55 16 . Largest 2 | 2 2 2 . Hottest 90 | 80 90 80 . Shots Fired 175 | 47 110 18 . Gun 168 | 47 110 11 . Cannon . | . . . . Launcher 7 | . . 7 . Special . | . . . . Kinetic . | . . . . Thermal 125 | 23 91 11 . Explosive 7 | . . 7 . Electromagnetic 43 | 24 19 . . Robot Hit Streak 13 | 7 13 4 . Robot Miss Streak 3 | 2 3 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 114 | 30 72 12 . Core Hits 49 | 12 27 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 3 1 . Burn 3 | . 2 1 . Corrupt 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2399 | 539 1005 621 234 Guns 1329 | 350 893 86 . Cannons . | . . . . Explosions 821 | 189 97 535 . Melee . | . . . . Ramming 249 | . 15 . 234 Kinetic . | . . . . Thermal 1225 | 318 821 86 . Explosive 535 | . . 535 . Electromagnetic 390 | 221 169 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 35 | . . . 35 Average Corruption 21 | . . . 21 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 13 | 6 . 7 . Projectiles . | . . . . Explosions 13 | 6 . 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 324 | 67 23 . 234 Shots 3 | 2 1 . . Rammed 4 | . 4 . . Targets Rammed 4 | . 4 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 211 | 120 211 2 . Average Temperature 51 | 46 56 1 . Received Heat Transfer 315 | . 189 126 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 2 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 2908 | 550 2060 298 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 2 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 144 | 15 144 . 16 Initial 16 | . 9 . 16 Average 49 | 2 62 . 4 Influence Increases 584 | 50 424 110 . Destroy 0b10 Robot/C 340 | . 260 80 . Destroy 0b10 Robot/NC 65 | 50 15 . . Destroy Leader 64 | . 64 . . Successful Hack 5 | . 5 . . Destroy Structure 5 | . 5 . . Lose Combat Pursuer 105 | . 75 30 . Influence Decreases 584 | 35 357 160 32 Entered New Map 62 | . 6 40 16 Time Decay 442 | 35 311 90 6 Lost Part 80 | . 40 30 10 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 24 15 . Peak Tracking Total 6 | . 4 6 . Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 1 | . 1 . . Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 200 | 130 46 24 . Sensors 24 | . . 24 . Terrain 176 | 130 46 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1370 | 216 924 191 39 Spaces Moved 703 | 83 372 247 1 Core 250 | 3 . 246 1 Treads 453 | 80 372 1 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 50 Average Speed 123 | 156 160 58 50 Slowest Speed 200 | 160 160 200 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 50 27 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | 6 5 7 . Melee . | . . . . Projectile . | . . . . AOE 18 | 6 5 7 . Terrain Rammed 39 | . . . 39 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1020 | 119 586 276 39 Wait 148 | 1 141 6 . Move 700 | 82 371 246 1 Hop . | . . . . Pick Up 6 | 3 3 . . Fast Attach 13 | 8 5 . . Attach 4 | . 2 2 . Detach 3 | 1 . 2 . Swap 5 | . 3 2 . Drop 4 | . 2 2 . Fire 95 | 24 55 16 . Melee . | . . . . Ram 38 | . . . 38 Kick . | . . . . Crush 4 | . 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -8/Materials History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Discovered new exit (range 6) 1133 | -10/Materials | Discovered new exit (range 6) 1141 | -10/Materials | Entered Subcaves 1145 | -10/Subcaves | Discovered new exit (range 15) 1150 | -10/Subcaves | Core integrity fell below 50% 1298 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1298 | -10/Subcaves | Discovered new exit (range 16) 1332 | -10/Subcaves | Entered Materials 1332 | -8/Materials | Evolved 4 slots: Utility x4 1341 | -8/Materials | System corruption reached 10% 1350 | -8/Materials | Core integrity fell below 50% 1365 | -8/Materials | Core integrity fell below 20% 1365 | -8/Materials | System corruption reached 30% 1371 | -8/Materials | Core destroyed Last Messages --------------- 01358_ Destabilizing: System corrupted (+1). 01359_ Slammed into Wall. 01359_ Destabilizing: System corrupted (+2). 01360_ Slammed into Wall. 01362_ Destabilizing: Core damaged (-16). 01363_ Slammed into Wall. 01364_ Destabilizing: System corrupted (+1). 01365_ Slammed into Wall. 01365_ Destabilizing: System corrupted (+2). 01366_ Slammed into Wall. 01366_ Destabilizing: Core damaged (-27). 01367_ Slammed into Wall. 01367_ Destabilizing: Core damaged (-5). 01368_ Slammed into Wall. 01369_ Destabilizing: System corrupted (+2). 01369_ Destabilizing: Core damaged (-22). 01370_ Slammed into Wall. 01371_ Destabilizing: Core damaged (-22). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????? #######m####??????????? | | ?????????? @ #??????????? | | ?????????? #??????????? | | ?????????? #??????????? | | ???????????#####+###########??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactWeaponsDesublimator Manual? 0 Play Time 00:08:51 Cumulative 123.2 hours Start 2026.04.08 @ 10:04:35 End 2026.04.08 @ 10:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5890240e-54da-487c-829f-066ecd2efaaa