Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 20:06:42 Player: BlobtheGreat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (218) 1090 Value Destroyed (6572) 6572 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1980) 1980 TOTAL SCORE: 13742 Bonus ------- High Alert Combat Kills 555 Follower Combat Kills 625 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 500/500 System Corruption 2% Temperature Cool (9) Movement Hovering (231) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Angular Momentum Engine > --- PROPULSION (5) --- Gravmag System Cooled Airjet > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Transport Network Coupler Melee Analysis Suite Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- Improved Remote Datajack Companion Sword > --- INVENTORY (15) --- Light Deuterium Engine Light Angular Momentum Engine Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Microactuators Transmission Jammer Phase Shifter Hardened Medium Armor Plating Improved Light Armor Plating Improved Hacking Suite Improved Trap Extractor (0/6) Magnetic Acceleration Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Combat Airjet Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Sensor Array Melee Analysis Suite Improved Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Katana Companion Sword > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Transport Network Coupler Microactuators Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Trap Extractor Improved Grenade Launcher Improved Grenade Launcher Great Maul Force Lance [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Companion Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 2 . . . 4 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . 1 . . Utility 4 | . . 1 1 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 147 | 7 10 32 36 13 6 4 4 6 29 Power 13 | 1 1 3 1 . . . 1 . 6 Engine 9 | 1 1 3 1 . . . 1 . 2 Core 4 | . . . . . . . . . 4 Reactor . | . . . . . . . . . . Propulsion 62 | 2 3 12 22 8 3 . 1 1 10 Treads . | . . . . . . . . . . Leg 45 | 2 3 12 19 7 . . . . 2 Wheel . | . . . . . . . . . . Hover 15 | . . . 3 . 3 . 1 1 7 Flight 2 | . . . . 1 . . . . 1 Utility 40 | 2 3 3 8 3 3 3 2 3 10 Device 15 | 1 1 1 2 1 1 . 1 2 5 Storage 5 | 1 1 . 1 . 1 1 . . . Processor 6 | . . . 1 1 . . 1 1 2 Hackware 2 | . . . . . . . . . 2 Protection 12 | . 1 2 4 1 1 2 . . 1 Artifact . | . . . . . . . . . . Weapon 32 | 2 3 14 5 2 . 1 . 2 3 Energy Gun 6 | 1 . 3 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | 1 3 9 2 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 4 | . . 2 1 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . 6 2 2 . 1 . . 1 Parts Lost 55 | . 4 4 15 5 . . . . 27 Power 8 | . 1 1 1 . . . . . 5 Propulsion 24 | . . . 8 4 . . . . 12 Utility 12 | . 1 2 3 . . . . . 6 Weapon 11 | . 2 1 3 1 . . . . 4 Highest Loss Streak 11 | . 3 2 2 4 . . . . 11 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 4 12 14 14 14 14 15 14 14 14 Power 1 | . . 1 . 1 1 1 1 2 1 Propulsion 2 | 2 3 2 3 4 3 . . . . Utility 5 | . 2 4 3 3 4 8 8 7 9 Weapon 5 | . 5 6 6 5 6 5 5 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 43 | . 9 8 3 1 . 7 . . 15 Power 2 | . . . . . . . . . 2 Propulsion 6 | . 5 . . 1 . . . . . Utility 21 | . 2 1 2 . . 5 . . 11 Weapon 14 | . 2 7 1 . . 2 . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 98 98 96 98 99 98 81 97 91 Engine 9 | . 13 10 9 9 9 9 8 13 6 Leg 22 | . 27 33 32 34 30 . . . 4 Hover 9 | . . . . . 5 36 28 33 22 Device 10 | . 13 10 8 9 9 9 13 19 9 Storage 9 | . 14 11 9 9 9 9 6 6 6 Processor 7 | . . . 8 9 9 9 9 6 15 Protection 6 | . . 10 9 9 9 9 6 6 1 Energy Gun 4 | . 5 2 6 4 9 7 . . . Ballistic Gun 11 | . 21 18 11 10 9 7 . . . Slashing Weapon 2 | . . . . . . 1 6 11 8 Peak Build Rating 69 | 7 12 20 36 37 44 46 57 64 69 Average Rating 33 | 5 8 17 29 34 36 44 51 57 59 On Entrance 31 | . 7 11 19 35 34 44 43 53 64 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 15 36 40 43 44 44 44 41 47 62 Greatest Support 54 | 20 20 30 50 54 50 36 43 52 52 Greatest Overweight (x) 9 | . 9 1 4 2 1 1 . 1 9 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 12 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 45% | Mutant 37% | Scavenger-Mutant 4% | Gladiator 3% | Scavenger-Assassin 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Waste Gladiator | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 4952 | 321 592 1066 1590 661 89 50 110 60 413 Remotely . | . . . . . . . . . . Salvage Created 9064 | 141 550 1586 2956 1945 302 . 320 . 1264 Parts 499 | 6 35 106 158 90 20 . 9 . 75 Haulers Intercepted 16 | . 1 4 5 5 . . . . 1 Recyclers Shooed 6 | . . 1 3 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 150 | . 13 32 53 24 4 . . . 24 Melee 21 | . . . . 2 . . . . 19 Guns 118 | . 13 30 51 21 3 . . . . AOE 10 | . . 2 2 . 1 . . . 5 Classes Destroyed 17 | 2 6 4 1 2 . . . . 2 Worker 14 | . 1 . 5 3 . . 1 . 4 Builder 4 | . . 1 1 1 . . . . 1 Tunneler 4 | 3 . . 1 . . . . . . Hauler 16 | . 1 4 5 5 . . . . 1 Recycler 13 | 1 . 1 3 4 1 . 2 . 1 Operator 3 | . . 1 2 . . . . . . Watcher 14 | . 2 5 4 2 . . 1 . . Swarmer 27 | . 3 6 9 . . . . . 9 Grunt 76 | . 9 17 31 12 . . . . 7 Brawler 2 | . . 1 1 . . . . . . Duelist 2 | . . . 2 . . . . . . Protector 1 | . . . . 1 . . . . . Sentry 32 | . . 8 10 10 4 . . . . Demolisher 1 | . . . . 1 . . . . . Hunter 4 | . . . . . . . . . 4 Programmer 4 | . . . . . . . . . 4 Subdweller 1 | . 1 . . . . . . . . Best Kill Streak 9 | 2 3 5 9 8 2 . 2 . 6 Combat Bots Only 6 | . 3 4 6 4 1 . . . 6 Max Kills in Single Turn 3 | 1 2 3 3 2 2 . 1 . 2 Gunslinging 1 | . 1 . 1 1 . . . . . Exploded 2 | . . 2 1 . 1 . . . 2 Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 888 | . 103 150 266 111 10 . . . 248 Missed 245 | . 24 40 81 44 3 . . . 53 Hits 643 | . 79 110 185 67 7 . . . 195 Melee 10 | . . . 10 . . . . . . Projectile 633 | . 79 110 175 67 7 . . . 195 AOE 5 | . . . . 5 . . . . . Critical Strikes 23 | . 1 . 12 2 . . . . 8 Damage Taken 10083 | . 915 1356 2824 1271 146 . . . 3571 Core 1524 | . 199 203 131 109 15 . . . 867 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 73 | . . . . . . . . . 73 Regen/Repaired (Parts) 84 | . . . . . . . . 43 41 Core Remaining (%) 55 | 100 20 49 . . . 53 . . . Volleys Fired 499 | 20 61 116 206 78 9 . . . 9 Largest 2 | 2 2 2 2 2 2 . . . 1 Hottest 110 | 70 70 79 110 80 75 . . . 36 Shots Fired 970 | 40 120 221 407 154 19 . . . 9 Gun 958 | 40 120 219 404 154 19 . . . 2 Cannon . | . . . . . . . . . . Launcher 11 | . . 2 3 . . . . . 6 Special 1 | . . . . . . . . . 1 Kinetic 715 | 20 90 183 300 110 10 . . . 2 Thermal 193 | 20 30 36 104 3 . . . . . Explosive 11 | . . 2 3 . . . . . 6 Electromagnetic 50 | . . . . 41 9 . . . . Robot Hit Streak 26 | 7 9 17 26 17 18 . . . 5 Robot Miss Streak 7 | 2 5 5 7 6 1 . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 14 | . 3 2 5 4 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 751 | 26 77 149 293 124 14 . 4 . 64 Core Hits 336 | 5 30 55 134 57 9 . 4 . 42 Critical Kills 4 | . . . . 4 . . . . . Critical Parts Destroyed 6 | 1 1 . 1 3 . . . . . Critical Strikes 21 | 2 4 1 4 7 . . . . 3 Burn 8 | 1 3 1 3 . . . . . . Destroy 6 | 1 1 . 1 3 . . . . . Smash 4 | . . . . 4 . . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 141 | . . . . 23 . . 5 1 112 Impact 23 | . . . . 23 . . . . . Slashing 118 | . . . . . . . 5 1 112 Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . . . 6 . . 3 . 9 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 7 Damage Inflicted 17290 | 342 1110 2585 5999 3205 387 . 331 . 3331 Guns 11824 | 333 1100 2419 5530 2181 224 . . . 37 Cannons . | . . . . . . . . . . Explosions 1429 | . . 149 388 217 118 . . . 557 Melee 3875 | . . . . 807 . . 331 . 2737 Ramming 162 | 9 10 17 81 . 45 . . . . Kinetic 8517 | 179 865 1934 4030 1401 71 . . . 37 Thermal 2764 | 154 235 485 1500 272 118 . . . . Explosive 1094 | . . 149 388 . . . . . 557 Electromagnetic 878 | . . . . 725 153 . . . . Impact 807 | . . . . 807 . . . . . Slashing 3068 | . . . . . . . 331 . 2737 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . 9 . 2 2 . . . 2 Average Corruption 3 | . . 7 . 2 2 . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 50 | . . 25 . 8 11 . . . 6 Message Errors 6 | . . 2 . 2 1 . . . 1 Matter Fused 17 | . . 9 . 3 3 . . . 2 Heat Flow Errors 6 | . . 2 . 2 2 . . . . Energy Discharges 9 | . . 3 . . 3 . . . 3 Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 6 | . . 5 . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . . . . Misfires 2 | . . 1 . . 1 . . . . Alerts 1 | . . 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 555 | . . 20 . 259 . . . . 276 Projectiles . | . . . . . . . . . . Explosions 101 | . . 20 . . . . . . 81 Melee 454 | . . . . 259 . . . . 195 Knockbacks 2 | . . . 1 1 . . . . . Impact 2 | . . . 1 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 314 | . . 8 9 94 48 . . . 155 Shots 11 | . . 1 1 3 1 . . . 5 Rammed . | . . . . . . . . . . Targets Rammed 22 | 3 2 2 11 . 4 . . . . Kicked 22 | 3 2 2 11 . 4 . . . . Crushed . | . . . . . . . . . . Highest Temperature 281 | 63 162 281 43 235 181 . . . 12 Average Temperature 31 | 31 36 46 9 54 65 . . . 3 Received Heat Transfer 3294 | . 444 510 1269 495 45 . . . 531 Effects 2 | . . 2 . . . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 8 | . . . . 8 . . . . . Impact Corruptions 6 | . . . . 6 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . 4 . 6 . 2 . . . 1 Heat Transferred 6221 | 518 925 1110 3157 361 150 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . 4 2 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 3 | . . 2 3 2 1 . . . 1 Low Security (%) 48 | 100 100 22 15 . 94 . 100 100 76 Level 1 29 | . . 64 33 37 5 . . . 23 Level 2 18 | . . 13 36 62 . . . . . Level 3 3 | . . . 15 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Peak Influence 899 | 5 70 446 899 592 216 . 18 10 293 Initial 377 | . . 15 173 377 216 . . . . Average 231 | 1 18 242 448 441 55 . 3 . 128 Influence Increases 5720 | 20 407 998 1498 1205 281 . 40 24 1247 Destroy 0b10 Robot/C 3380 | . 240 640 1060 640 80 . . . 720 Destroy 0b10 Robot/NC 355 | 20 20 60 105 80 5 . 20 . 45 Destroy Leader 794 | . 66 168 238 194 . . 2 . 126 Allied During Kill 304 | . . . . 153 . . . . 151 Successful Hack 107 | . 5 19 . 14 32 . 18 . 19 Select Force Hacks 180 | . 30 . . . 150 . . . . Disable Machine 90 | . . 15 15 45 . . . . 15 Destroy Structure 165 | . 1 21 35 19 14 . . 24 51 Partial Spotted 45 | . . . 15 . . . . . 30 Lose Combat Pursuer 300 | . 45 75 30 60 . . . . 90 Influence Decreases 5631 | 20 369 625 1016 1544 823 12 40 24 1158 Entered New Map 1127 | . . 23 238 516 338 12 . . . Time Decay 2961 | 20 349 582 628 478 314 . 40 12 538 Lost Part 510 | . 20 20 150 50 . . . . 270 Lost Ally 412 | . . . . 200 . . . 12 200 Purge Threat 621 | . . . . 300 171 . . . 150 Squads Dispatched 37 | . 4 5 10 7 . . . . 11 Investigation 9 | . 2 2 . . . . . . 5 Extermination 3 | . . . . . . . . . 3 Reinforcement 15 | . 2 3 6 2 . . . . 2 Assault 4 | . . . 1 3 . . . . . Garrison 6 | . . . 3 2 . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 24 | . 2 7 6 5 . . . . 4 Communications Jammed 1 | . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . Times Spotted 233 | . 20 57 70 34 4 . 1 3 44 Peak Tracking Total 7 | . 4 7 7 5 1 . 1 2 7 Tactical Retreats 15 | . 2 4 1 2 . . . 1 5 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 12 | . 5 2 . 2 . . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 6 | . . 1 1 3 . . . . 1 Max in Single Turn 1 | . . 1 1 1 . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 45 | . 5 6 . 11 10 2 1 . 10 Terminals 30 | . 4 6 . 9 5 . 1 . 5 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 10 | . 1 . . 1 5 . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Total Hacks 115 | . 12 18 . 28 16 6 3 . 32 Successful 51 | . 5 8 . 8 11 6 1 . 12 Failed 64 | . 7 10 . 20 5 . 2 . 20 Catastrophic 11 | . 2 . . 5 1 . 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 73 | . 12 19 . 16 10 . 1 . 15 Terminals 80 | . 10 18 . 25 11 . 3 . 13 Fabricators 5 | . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . Recycling Units 19 | . 2 . . 1 5 . . . 11 Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . 3 Terminal Hacks 23 | . 1 1 . 6 6 6 1 . 2 Record 6 | . . . . . 1 5 . . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 2 | . 1 . . . 1 . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . Open Door 3 | . . . . 2 . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . Unreport Threat 5 | . . . . 2 2 . . . 1 Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 Retrieve Components 3 | . . . . . . . . . 3 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 23 | . 4 7 . 2 5 . . . 5 Terminals 14 | . 3 7 . 2 . . . . 2 Assimilate 1 | . . . . . . . . . 1 Botnet 6 | . 1 2 . 2 . . . . 1 Skim 7 | . 2 5 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 1 . . . 5 . . . 3 Tunnel 6 | . 1 . . . 5 . . . . Fedlink 3 | . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 4 6 . 11 5 . 1 . 9 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 4 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Manual 1 | . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Total Allies 32 | . . . . 10 . . 1 19 2 Largest Group 18 | . . . . 10 . . 1 18 11 Highest-Rated Group 638 | . . . . 173 . . 12 638 383 Highest-Rated Ally 50 | . . . . 29 . . 12 50 46 Total Orders . | . . . . . . . . . . Ally Attacks 263 | . . . . 72 . . 2 123 66 Total Damage 6816 | . . . . 862 . . . 3977 1977 Kills 34 | . . . . 9 . . . 10 15 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 5744 | 66 1256 1963 139 . . . 150 295 1875 Sensors 1566 | . . . . . . . 150 211 1205 Structural 1084 | . . . . . . . . 289 795 Seismic 3424 | 66 1256 1963 139 . . . . . . T.N.C. 1227 | . . . . . . . . . 1227 Cloaking 312 | . . . . . . . . . 312 Jamming 204 | . . . . . . . . 84 120 Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 11286 | 153 1336 2006 2160 1230 757 1324 150 295 1875 Spaces Moved 7690 | 62 622 777 984 748 605 1331 243 326 1992 Core 17 | 2 1 . . . . . . . 14 Treads . | . . . . . . . . . . Legs 3995 | 60 621 777 981 748 503 . . . 305 Wheels . | . . . . . . . . . . Hover 3678 | . . . 3 . 102 1331 243 326 1673 Flight . | . . . . . . . . . . Fastest Speed 42 | 50 120 190 120 120 107 45 42 42 44 Average Speed 114 | 117 164 190 144 122 117 98 43 79 75 Slowest Speed 500 | 120 500 190 310 260 120 107 48 107 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 64 | 5 93 67 61 90 97 90 6 95 39 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 11 | . 1 3 . . 5 1 . . 1 Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . Scrap Searched 4 | . . . . . . 4 . . . Spaces Dug 52 | . . 11 . 8 . . . 1 32 Terrain Destroyed 144 | . . 17 24 18 11 . . 1 73 Melee 31 | . . . . 8 . . . 1 22 Projectile . | . . . . . . . . . . AOE 113 | . . 17 24 10 11 . . . 51 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Total 9126 | 98 817 1107 1369 904 637 1352 276 360 2206 Wait 368 | . 79 126 86 17 . . . 22 38 Move 7682 | 61 621 776 983 747 604 1330 243 325 1992 Hop . | . . . . . . . . . . Pick Up 96 | 7 23 15 16 4 4 7 2 2 16 Fast Attach 75 | 7 6 11 11 10 2 1 6 2 19 Attach 42 | . 5 5 13 1 4 . 2 3 9 Detach 9 | . . 1 4 . . . . 2 2 Swap 74 | . 6 21 18 11 2 3 . 2 11 Drop 113 | . 14 34 21 13 8 11 . 1 11 Fire 499 | 20 61 116 206 78 9 . . . 9 Melee 128 | . . . . 23 . . 5 1 99 Ram . | . . . . . . . . . . Kick 22 | 3 2 2 11 . 4 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 18 | . . . . . . . 18 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 401 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Derelicts attacked the area 749 | -10/Materials | Lost 3 parts (1u2w) 904 | -10/Materials | Discovered new exit (range 3) 918 | -10/Materials | Discovered new exit (range 15) 1048 | -10/Materials | Core integrity fell below 50% 1398 | -10/Materials | Discovered new exit (range 8) 1490 | -10/Materials | Entered another Materials area 1490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2313 | -9/Materials | Discovered new exit (range 9) 2515 | -9/Materials | Build established: Scavenger-Mutant 2592 | -9/Materials | Discovered new exit (range 8) 3023 | -9/Materials | Identified exit to Mines 3053 | -9/Materials | Loaded intel: 10 trap records 3063 | -9/Materials | Discovered new exit (range 5) 3089 | -9/Materials | Build established: Mutant 3092 | -9/Materials | Identified exit to Materials 3143 | -9/Materials | Learned Storage stockpile data 3152 | -9/Materials | Learned Materials trap positions 3153 | -9/Materials | Learned location of Mines (-9) 3179 | -9/Materials | Learned location of Zion (-7) 3192 | -9/Materials | Core integrity fell below 50% 3206 | -9/Materials | Learned Materials trap positions 3496 | -9/Materials | Entered another Materials area 3496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3497 | -8/Materials | Loaded intel: 13 trap records 3857 | -8/Materials | Build established: Scavenger-Mutant 4326 | -8/Materials | Garrison activated, responded to threat 4853 | -8/Materials | Discovered new exit (range 7) 5333 | -8/Materials | Discovered new exit (range 5) 5496 | -8/Materials | First assault squad dispatched 5549 | -8/Materials | Sterilization system engaged 5549 | -8/Materials | Non-combat units ordered to evacuate 5649 | -8/Materials | Combat units ordered to evacuate 5656 | -8/Materials | Entered Storage 5875 | -8/Storage | Garrison activated, responded to threat 5962 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5962 | -8/Storage | Build established: Mutant 6056 | -8/Storage | First assault squad dispatched 6135 | -8/Storage | Garrison activated, responded to threat 6275 | -8/Storage | Build established: Commander-Mutant 6401 | -8/Storage | Lost 5 allies 6443 | -8/Storage | Lost 4 parts (3n1w) 6738 | -8/Storage | Build established: Scavenger-Mutant 6778 | -8/Storage | Discovered new exit (range 15) 6881 | -8/Storage | Used back door to open Recycling access 6881 | -8/Storage | Discovered new exit (range 5) 6886 | -8/Storage | Entered Recycling 7385 | -8/Recycling | Discovered new exit (range 12) 7617 | -8/Recycling | Scanned before Scraplab entrance 7633 | -8/Recycling | Entered Scraplab 7641 | -8/Recycling | Discovered new exit (range 2) 7643 | -8/Recycling | Entered Scraptown 7643 | -8/Scraptown | System corruption cleaned by C-Scrubber 7819 | -8/Scraptown | Discovered new exit (range 11) 7824 | -8/Scraptown | Build established: Mutant 7955 | -8/Scraptown | Visited Symbiants 7977 | -8/Scraptown | Visited Cyclists 7991 | -8/Scraptown | Visited Cave Peace 8162 | -8/Scraptown | Visited CPS Storage 8211 | -8/Scraptown | Visited The Evicted 8235 | -8/Scraptown | Visited Assassins FH 8251 | -8/Scraptown | Visited Fellowship of the Rings 8279 | -8/Scraptown | Visited UFD Registry 8279 | -8/Scraptown | Registered with UFD as "Gearrunner" 8308 | -8/Scraptown | Visited Scrapoid Pod Storage 8324 | -8/Scraptown | Visited Chapter 10 8361 | -8/Scraptown | Visited Junk Repository 8459 | -8/Scraptown | Visited Supply Room 8577 | -8/Scraptown | Visited Scrap Suit Storage 8592 | -8/Scraptown | Visited Supply Room 8633 | -8/Scraptown | Visited Scrapoid Research Area 8655 | -8/Scraptown | Visited Research Penetration Think Tank 8682 | -8/Scraptown | Visited Sword Containment 8723 | -8/Scraptown | Visited Abandonware Association 8738 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 8940 | -8/Scraptown | Met Optimus 8940 | -8/Scraptown | Accepted into 0bPrime 8964 | -8/Scraptown | Discovered new exit (range 5) 8967 | -8/Scraptown | Entered Factory 8967 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9117 | -6/Factory | Sucked down chute 9117 | -6/Factory | Entered Waste 9117 | -6/Waste | Met up with 1 ally sucked down the chute earlier 9137 | -6/Waste | Spotted C-40 Crusher 9174 | -6/Waste | Spotted C-40 Crusher 9179 | -6/Waste | Spotted C-40 Crusher 9183 | -6/Waste | Warlord forces began an assault 9222 | -6/Waste | Spotted C-40 Crusher 9291 | -6/Waste | Spotted C-40 Crusher 9308 | -6/Waste | Allies destroyed C-40 Crusher 9372 | -6/Waste | Discovered new exit (range 13) 9412 | -6/Waste | Entered Factory 9412 | -6/Factory | Accompanied by 11 allies 9439 | -6/Factory | Discovered new exit (range 6) 9474 | -6/Factory | Garrison activated, responded to threat 9632 | -6/Factory | Loaded intel: 8 recycling unit locations 9698 | -6/Factory | Lost 4 allies 9703 | -6/Factory | Lost 4 parts (2p2u) 9738 | -6/Factory | Learned location of Protoforge (-2) 9740 | -6/Factory | Lost 3 allies 9783 | -6/Factory | Build established: Gladiator 10244 | -6/Factory | Lost 6 parts (1p2n2u1w) 10422 | -6/Factory | Identified exit to Factory 10516 | -6/Factory | Core integrity fell below 50% 10556 | -6/Factory | Lost 11 parts (2p6n1u2w) 10619 | -6/Factory | Core integrity fell below 20% 11192 | -6/Factory | Build established: Scavenger-Assassin 11287 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11074_ Chain reaction triggered in Lgt. Deuterium Engine. 11074_ M-28 Smith destroyed. 11088_ P-60 Hacker destroyed. 11091_ Acquired 45 matter. 11095_ Acquired Gravmag System. 11098_ Acquired 4 matter. 11136_ System corrupted: Matter fused (-8). 11203_ System corrupted: Matter fused (-7). 11233_ W-25 Informer sends out distress signal. 11245_ AZ1HWJXBB:ZAURSP|L1S9HCFB:%C 11263_ Carbon-fiber Leg destroyed. 11271_ G-50 Soldier Adv. Heat Sink severed. 11275_ Carbon-fiber Leg destroyed. 11277_ Cld. Airjet destroyed. Companion Sword: "Press the attack!" 11280_ G-50 Soldier destroyed. 11281_ Acquired 16 matter. Companion Sword: "Maybe you need a rocket booster companion instead of me." Map ----- +----------------------------------------------------+ | % + # ##?????????# # # | | !!! # # ##?????????########### # | | !!! % # ""# ""##???????????????????# # | | !!! ### Y"# ""##???????????????????# + / | | ### ""#! T"##???????????????????# # | | ### # ""##???????????????????# # | | #+##+######### ""##???????????????????####### | | %[### ##?????????????????????????# | | = ###########?????????????????????????#= | | ### ##?????????????????????????# | | """ % ##??????????????????????????????????# | | """ ##??????????????????????????????????# | | """ ! ##??????????????????????????????????# | | !!##??????????????????????????????????### | | ##+###########????????????????????????????????? | | #?????????????##############?#?? | | #?????????????# #?# """""" | | #?????????????# #?# """""" | | +???????####### """""" #?# """""" | | #???????# # """""" #?# """""" | | ######## #???????# ; """""" #?# | | ! ## ###+##### !;% """""" #?# | | ## ## [!g "! #?#####+## | | + ## ! [[# """ #????# # | | # ###|%!## """ ###### # | | #+##### #?# =@## """ + # | | #?# g## ###### # | | ### #### #?# ## #????# # | | #?# #??# ### ####+##########???? | | T## #??# #######???? | | ## #??# | | ###+#### T | | # # | | #"""[ # ########## | | #"Y !! # #????????? | | #"""! # #????????###### | | # [# ????????????? | | # !! # ???????????? | | # !!= + ????????????? | | # !== # ?????????????? | | # # ????????????? | | ?# """ !#######################????????????? | | ????+ """ #??????????????????????????????????? | | ????? # """ #??????????????????????????????????? | | ?????? # !#??????????????????????????????????A | | ????? ?########??????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 8 Offensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Cmb. Gravmag System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaCorruptionRailgun Manual? 0 Play Time 01:28:30 Cumulative 106.3 hours Start 2025.08.24 @ 18:27:31 End 2025.08.24 @ 20:06:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 51 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 203b60ae-2dbc-4e41-8ad8-521f592a2cbe