Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.08 @ 20:48:44 Player: Gymea Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2149) 2149 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 4680 Bonus ------- High Alert Combat Kills 116 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 300/300 System Corruption 0% Temperature Cool (18) Movement Core (750) Ox14 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Large Battery Gravity Neutralizer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Machine Analyzer Improved Sensor Array Improved Sensor Array Core Shielding Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Large Battery Improved Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Machine Analyzer Improved Sensor Array Improved Sensor Array Core Shielding Improved Light Armor Plating Reflective Plating Reflective Plating Hacking Suite Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 2 | . . . . 2 . Parts Attached 49 | 6 4 15 . 18 6 Power 11 | 1 . 6 . 3 1 Engine 10 | 1 . 6 . 2 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 4 3 Treads . | . . . . . . Leg 9 | 2 . 2 . 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 7 | 1 2 1 . 2 1 Device 2 | 1 . . . . 1 Storage 2 | . 1 1 . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 20 | 2 2 6 . 9 1 Energy Gun 7 | 2 . 4 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 11 | . 1 2 . 8 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 23 | . . 6 . 6 11 Power 6 | . . 2 . 2 2 Propulsion 8 | . . 1 . 2 5 Utility 2 | . . . . 1 1 Weapon 7 | . . 3 . 1 3 Highest Loss Streak 6 | . . 5 . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 94 97 100 82 59 Engine 13 | . 14 20 22 9 6 Core 2 | . . . . 5 . Leg 19 | . 28 21 22 17 14 Device 1 | . 11 . . . 5 Storage 17 | . 2 22 22 18 18 Processor 7 | . 9 11 11 5 . Hackware 1 | . . . . 2 2 Energy Gun 2 | . 6 7 . . 4 Ballistic Gun 1 | . . . . 2 . Ballistic Cannon 16 | . 7 11 22 20 7 Launcher 2 | . 13 2 . . . Naked Turns . | . . . . . . Heaviest Build 71 | 8 49 59 59 71 55 Greatest Support 37 | 20 20 20 20 28 37 Greatest Overweight (x) 14 | . 2 5 2 4 14 Average Overweight (x) 1 | . . 2 2 2 2 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 18 | 5 7 20 20 20 20 Most Carried 20 | 3 6 10 10 20 13 Average Carried 11 | . 2 5 10 15 10 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 12 | 1 6 10 10 12 8 Class Distribution -------------------- 79% | Mutant 9% | Hacker-Gunner 6% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1828 | 250 . 493 . 1023 62 Remotely . | . . . . . . Salvage Created 1791 | 38 51 695 . 946 61 Parts 125 | 3 7 57 . 56 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 57 | 1 1 23 . 31 1 Guns 9 | 1 . 5 . 3 . Cannons 41 | . . 13 . 28 . AOE 6 | . 1 5 . . . Classes Destroyed 10 | 1 1 4 . 4 . Builder 4 | . 1 2 . 1 . Recycler 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 7 | . . 2 . 5 . Swarmer 15 | . . 6 . 9 . Grunt 31 | 1 1 13 . 15 1 Brawler 2 | . . 2 . . . Duelist 1 | . . . . 1 . Sentry 8 | . . 2 . 6 . Best Kill Streak 6 | 1 2 6 . 6 1 Combat Bots Only 6 | 1 1 6 . 4 1 Max Kills in Single Turn 2 | 1 2 2 . 2 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 424 | 1 2 143 . 163 115 Missed 118 | 1 . 42 . 48 27 Damage Taken 3435 | . 16 902 . 1388 1129 Core 754 | . . 198 . 189 367 Absorbed by Shields . | . . . . . . Ignored by Resistances 1005 | . 4 283 . 400 318 Core Remaining (%) 83 | 100 100 . 50 . . Volleys Fired 160 | 1 1 53 . 94 11 Largest 4 | 2 2 2 . 4 1 Hottest 156 | 80 70 78 . 156 56 Shots Fired 357 | 2 2 89 . 253 11 Gun 81 | 2 1 25 . 43 10 Cannon 266 | . . 55 . 210 1 Launcher 10 | . 1 9 . . . Special . | . . . . . . Kinetic 309 | . . 55 . 253 1 Thermal 10 | . . . . . 10 Explosive 10 | . 1 9 . . . Electromagnetic 28 | 2 1 25 . . . Robot Hit Streak 32 | 1 3 32 . 22 11 Robot Miss Streak 4 | 1 . 2 . 4 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 234 | 1 2 70 . 151 10 Core Hits 113 | 1 5 36 . 67 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 2 . 6 2 Burn 2 | . . . . . 2 Blast 8 | . . 2 . 6 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5062 | 15 113 1554 . 3211 169 Guns 662 | 15 12 285 . 222 128 Cannons 3832 | . . 823 . 2981 28 Explosions 547 | . 101 446 . . . Melee . | . . . . . . Ramming 21 | . . . . 8 13 Kinetic 4054 | . . 823 . 3203 28 Thermal 128 | . . . . . 128 Explosive 547 | . 101 446 . . . Electromagnetic 312 | 15 12 285 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . . 4 . 18 . Projectiles 18 | . . . . 18 . Explosions 4 | . . 4 . . . Melee . | . . . . . . Knockbacks 37 | . . 9 . 27 1 Impact . | . . . . . . Kinetic 35 | . . 8 . 26 1 Secondary 2 | . . 1 . 1 . Self-Inflicted Damage 36 | . . 36 . . . Shots 5 | . . 5 . . . Rammed . | . . . . . . Targets Rammed 4 | . . . . 2 2 Kicked 4 | . . . . 2 2 Crushed . | . . . . . . Highest Temperature 404 | 18 . 199 . 404 39 Average Temperature 115 | 12 . 56 . 141 24 Received Heat Transfer 2232 | . 12 582 . 855 783 Effects 9 | . . . . 9 . Shutdowns 4 | . . . . 4 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 3 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted . | . . . . . . Heat Transferred 481 | . . . . . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 541 | 20 50 541 88 513 177 Initial 162 | . 11 18 88 28 162 Average 178 | 4 36 312 88 163 154 Maximum Alert Level 2 | . . 2 . 2 . Low Security (%) 62 | 100 100 18 100 66 100 Level 1 23 | . . 59 . 18 . Level 2 13 | . . 22 . 15 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 4 . 5 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 5 | . . 3 . 1 1 Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 8 | . . 2 . 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | 1 1 30 . 48 5 Peak Tracking Total 5 | . 1 5 . 5 4 Tactical Retreats 5 | . . . . 5 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 4 | . . 2 . 2 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 4 | . 1 1 . 1 1 Terminals 4 | . 1 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 2 . 6 1 Successful 9 | . 2 1 . 5 1 Failed 3 | . 2 1 . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 13 | . 4 2 . 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 1 . 5 1 Record 4 | . . . . 4 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Dispatch Records 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Recall Investigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 3 | . 1 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 4186 | 101 398 987 201 2245 254 Spaces Moved 1574 | 86 291 307 78 729 83 Core 26 | 25 . . . . 1 Treads . | . . . . . . Legs 1544 | 61 291 307 78 729 78 Wheels . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Fastest Speed 50 | 50 120 260 260 260 190 Average Speed 229 | 99 132 262 260 262 268 Slowest Speed 750 | 120 260 470 260 400 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 7 41 32 17 40 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 64 | . 5 47 . 12 . Melee . | . . . . . . Projectile 12 | . . . . 12 . AOE 52 | . 5 47 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1852 | 99 303 401 77 868 104 Wait . | . . . . . . Move 1569 | 85 290 306 77 728 83 Hop . | . . . . . . Pick Up 48 | 7 6 18 . 15 2 Fast Attach . | . . . . . . Attach 37 | 6 3 11 . 11 6 Detach 8 | . 2 3 . 3 . Swap 12 | . 1 4 . 7 . Drop 14 | . . 6 . 8 . Fire 160 | 1 1 53 . 94 11 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . 2 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1016 | -9/Materials | Lost 5 parts (2p1n2w) 1179 | -9/Materials | Discovered new exit (range 5) 1471 | -9/Materials | Discovered new exit (range 6) 1487 | -9/Materials | Entered Mines 1654 | -9/Mines | Discovered new exit (range 11) 1688 | -9/Mines | Entered Materials 1688 | -8/Materials | Evolved 2 slots: Weapon x2 2041 | -8/Materials | Central database locked down 3130 | -8/Materials | Garrison activated, responded to threat 3242 | -8/Materials | Garrison activated, responded to threat 3602 | -8/Materials | Build established: Hacker-Gunner 3750 | -8/Materials | Discovered new exit (range 9) 3933 | -8/Materials | Entered Storage 4080 | -8/Storage | Lost 4 parts (1p1n2w) 4095 | -8/Storage | Core integrity fell below 50% 4178 | -8/Storage | Core integrity fell below 20% 4187 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Ion Engine destroyed. Aluminum Leg destroyed. Kicked U-05 Engineer. K-01 Serf collects debris. U-05 Engineer distress signal alerts nearby ally. Carbon-fiber Leg destroyed. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. Beam Rifle destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Y-45 Defender suffers critical hit (Burn). Cesium-ion Thruster destroyed. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S016. K-01 Serf collects debris. Cesium-ion Thruster destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??################# ###########????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????#=#####??????????? | | ?????##############%+ #??????????? | | ???# #T###??????????? | | ?????##### ######## ###????????????? | | ?????????# #??????# #??????????????? | | ????????##/######## #??????????????? | | ????????# # #??????????????? | | ????????# """" # #??????????????? | | ????????# "?????# ??????????????? | | ????????# "?????+ ??????????????? | | ????????# "?????# ??????????????? | | ????????# "??????##??????????????? | | ????????# """" #????????????????? | | ????????# #????????????????? | | ??????#####+##+####????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# kgg #?????????????????????? | | ??????# #?????????????????????? | | ??????# @ #?????????????????????? | | ??????# Y #?????????????????????? | | ??????##+#####?????????????????????? | | ?????? ????????????????????????? | | ???? ## #??????????????????????? | | ???##??# #??????????????????????? | | ???????+ + ?????????????????????? | | ???????# # ????????????????????? | | ???????# # ???????????????????? | | ???????# #? ??????????????????? | | ???????# #?? ?????????????????? | | ???????? #???###????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ????????^ == ?????????????????????? | | ???????? == ?????????????????????? | | ???????? == ??????????????????????? | | ???????? ????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key It's Just You Oops Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed TachyonCooledCharger Manual? 0 Play Time 00:45:35 Cumulative 1.0 hours Start 2024.04.08 @ 20:03:00 End 2024.04.08 @ 20:48:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 95193453-c914-4993-9469-2ef0f4b6b763