Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 18:45:48 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2540) 2540 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 5810 Bonus ------- Follower Combat Kills 320 Cogmind --------- Core Integrity 660/700 Matter 188/300 Energy 275/275 System Corruption 7% Temperature Cool (0) Movement Treading (152) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Minigun Flak Gun > --- INVENTORY (15) --- Ion Engine Makeshift Flight Unit Medium Storage Unit Improved Light Armor Plating Arc Projector Plasma Cannon Minigun Heavy Rocket Launcher Chainsword Greatsword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Spiked Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Arc Projector Flak Gun > --- INVENTORY -------- Ion Engine Light Treads Makeshift Flight Unit Medium Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Plasma Cannon Minigun Minigun Enhanced Autogun Heavy Rocket Launcher Chainsword Greatsword [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Arc Projector Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . . . 3 1 Weapon . | . . . . . . Parts Attached 63 | 3 11 2 7 29 11 Power 5 | . 1 1 2 1 . Engine 5 | . 1 1 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 1 . 3 10 2 Treads 11 | 2 1 . 3 3 2 Leg 5 | . . . . 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 22 | . 6 . . 13 3 Device 2 | . 1 . . . 1 Storage 2 | . 2 . . . . Processor 4 | . 1 . . 2 1 Hackware . | . . . . . . Protection 14 | . 2 . . 11 1 Artifact . | . . . . . . Weapon 18 | 1 3 1 2 5 6 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 2 1 1 5 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 3 | . . . . 2 1 Weapon 1 | . . . . 1 . Highest Loss Streak 2 | . . . . 2 2 To Critical Strikes . | . . . . . . Average Backups 13 | 6 8 14 14 14 14 Power 1 | 1 1 2 1 1 1 Propulsion 2 | 4 1 2 2 3 3 Utility 4 | . 2 7 7 5 2 Weapon 4 | 1 3 3 4 4 6 Tool/Special . | . . . . . . Unused Backups 20 | . 8 1 . 5 6 Power 1 | . . 1 . . . Propulsion 2 | . 2 . . . . Utility 5 | . 2 . . 1 2 Weapon 12 | . 4 . . 4 4 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 100 100 98 93 Engine 11 | . 14 14 14 9 7 Treads 21 | . 28 28 28 10 24 Leg 5 | . . . . 16 . Device 1 | . 2 . . . 12 Storage 11 | . 14 14 14 9 7 Processor 8 | . 7 . . 13 21 Protection 12 | . 3 14 14 21 3 Ballistic Gun 22 | . 27 28 26 17 7 Peak Build Rating 40 | 6 10 12 13 33 40 Average Rating 19 | 6 8 10 12 29 36 On Entrance 13 | 6 6 10 11 13 33 Avg Prop Armor Cover (%) 4 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 53 | 11 35 36 37 53 45 Greatest Support 92 | 40 40 40 40 64 92 Greatest Overweight (x) 3 | . . . . 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 5 8 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 11 Class Distribution -------------------- 92% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 2461 | 200 384 88 214 1370 205 Remotely . | . . . . . . Salvage Created 2900 | . 540 224 240 1653 243 Parts 192 | . 40 16 17 103 16 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . . 21 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 69 | . 13 7 5 38 6 Guns 68 | . 13 7 5 38 5 AOE 1 | . . . . . 1 Classes Destroyed 13 | . 5 . 1 4 3 Builder 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 5 | . 1 . . 4 . Swarmer 19 | . 3 3 . 13 . Grunt 32 | . 10 4 . 16 2 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 2 . Sentry 7 | . . . . 7 . Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Subdweller 5 | . . . 5 . . Best Kill Streak 6 | . 3 3 1 6 5 Combat Bots Only 5 | . 3 3 1 5 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 335 | . 61 20 21 199 34 Missed 89 | . 12 1 8 55 13 Hits 246 | . 49 19 13 144 21 Melee 5 | . . . . 4 1 Projectile 241 | . 49 19 13 140 20 AOE 2 | . . . 2 . . Critical Strikes 16 | . 3 2 1 9 1 Actively Blocked 1 | . . . . 1 . Part Disruptions 2 | . . . . . 2 Damage Taken 3579 | . 549 232 348 2032 418 Core 519 | . 67 56 89 267 40 Absorbed by Shields . | . . . . . . Redirected to Shielding 131 | . . . . 131 . Regen/Repaired (Parts) 337 | . 222 . . 115 . Core Remaining (%) 55 | 100 . . 15 51 . Volleys Fired 258 | . 56 17 33 139 13 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 40 43 100 100 80 Shots Fired 495 | . 112 34 49 275 25 Gun 475 | . 112 34 32 274 23 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special 18 | . . . 17 1 . Kinetic 471 | . 112 34 32 274 19 Thermal 18 | . . . 17 1 . Explosive 2 | . . . . . 2 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 28 | . 7 9 28 20 11 Robot Miss Streak 6 | . 6 3 1 4 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 . 3 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 338 | . 70 24 29 194 21 Core Hits 147 | . 29 10 11 73 24 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 3 | . . . 1 2 . Destroy 3 | . . . 1 2 . Melee Attacks 10 | . 6 . . . 4 Impact 6 | . 6 . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5402 | . 766 290 428 3444 474 Guns 5159 | . 724 290 428 3423 294 Cannons . | . . . . . . Explosions 180 | . . . . . 180 Melee 42 | . 42 . . . . Ramming 21 | . . . . 21 . Kinetic 5124 | . 724 290 428 3423 259 Thermal . | . . . . . . Explosive 180 | . . . . . 180 Electromagnetic 35 | . . . . . 35 Impact 42 | . 42 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 48 | . 22 . . . 26 Projectiles . | . . . . . . Explosions 26 | . . . . . 26 Melee 22 | . 22 . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . . . . . 63 Shots 1 | . . . . . 1 Rammed 3 | . . . . 3 . Targets Rammed 5 | . . . . 5 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 311 | . 39 100 . 203 311 Average Temperature 46 | . 13 33 . 52 76 Received Heat Transfer 1620 | . 330 150 51 990 99 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 97 | 100 100 100 . 93 100 Level 1 2 | . . . . 6 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 245 | . 70 143 . 245 109 Initial 109 | . . 21 . . 109 Average 41 | . 13 44 . 65 25 Influence Increases 2081 | . 404 323 88 1056 210 Destroy 0b10 Robot/C 1400 | . 260 220 40 760 120 Destroy 0b10 Robot/NC 45 | . 15 . . 30 . Destroy Leader 332 | . 64 50 . 178 40 Allied During Kill 41 | . . 38 3 . . Successful Hack 45 | . 16 . . 17 12 Select Force Hacks 30 | . 30 . . . . Disable Machine 45 | . . . . 15 30 Destroy Structure 23 | . 4 . . 11 8 Lose Combat Pursuer 120 | . 15 15 45 45 . Influence Decreases 1983 | . 349 281 185 814 354 Entered New Map 218 | . . 34 51 . 133 Time Decay 1375 | . 349 247 94 484 201 Lost Part 50 | . . . . 30 20 Lost Ally 40 | . . . 40 . . Purge Threat 300 | . . . . 300 . Squads Dispatched 17 | . 5 . . 9 3 Investigation 4 | . 2 . . 2 . Extermination 1 | . . . . . 1 Reinforcement 9 | . 3 . . 4 2 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 26 10 20 53 7 Peak Tracking Total 7 | . 4 3 6 7 4 Tactical Retreats 5 | . 1 1 1 2 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 4 | . . . 1 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 22 | . 7 . 1 11 3 Terminals 13 | . 5 . . 7 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . . . 2 1 Garrison Access 1 | . . . . 1 . Total Hacks 66 | . 20 . 4 39 3 Successful 38 | . 13 . 4 19 2 Failed 27 | . 7 . . 19 1 Catastrophic 4 | . 1 . . 3 . Database Lockouts 1 | . . . . 1 . Manual 29 | . 7 . . 21 1 Terminals 41 | . 13 . . 27 1 Fabricators 1 | . . . . . 1 Repair Stations 10 | . 6 . . 4 . Recycling Units 1 | . 1 . . . . Scanalyzers 5 | . . . . 4 1 Garrison Access 4 | . . . . 4 . Terminal Hacks 15 | . 5 . 4 6 . Record 4 | . . . 4 . . Robot Analysis 3 | . 2 . . 1 . Alert Level 2 | . . . . 2 . Unreport Threat 2 | . . . . 2 . Locate Traps 3 | . 2 . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 7 | . 5 . . 2 . Scan Component 4 | . 3 . . 1 . Repair 3 | . 2 . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 3 1 Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 2 | . . . . 1 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 3 . . 8 . Terminals 10 | . 2 . . 8 . Track 2 | . . . . 2 . Assimilate 2 | . . . . 2 . Botnet 5 | . 2 . . 3 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 17 | . 6 . . 9 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 1 1 Parts Repaired 3 | . 2 . . 1 . Time 112 | . 52 . . 60 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 5 . . Highest-Rated Group 86 | . . 86 86 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 55 | . . 21 34 . . Total Damage 747 | . . 227 520 . . Kills 11 | . . 4 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 5173 | . 1826 . . 2410 937 Optics 4745 | . 1398 . . 2410 937 Sensors 752 | . . . . . 752 Seismic 1307 | . 428 . . . 879 Robot Analysis Total 3 | . 2 . . 1 . Derelict Logs Recovered 5 | . . 3 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 10259 | 9 2519 1700 1560 3534 937 Spaces Moved 4096 | 2 921 739 863 1136 435 Core . | . . . . . . Treads 3437 | 2 921 739 863 477 435 Legs 659 | . . . . 659 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 75 | 160 160 160 160 75 145 Average Speed 157 | 160 160 160 160 155 150 Slowest Speed 360 | 160 160 160 160 360 152 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 2 99 99 50 81 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . 1 6 . . Spaces Dug 6 | . 3 . . 1 2 Terrain Destroyed 11 | . 3 . . 1 7 Melee 5 | . 3 . . . 2 Projectile 1 | . . . . 1 . AOE 5 | . . . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 7455 | 7 1857 1228 960 2714 689 Wait 2901 | 1 838 467 44 1349 202 Move 4091 | 1 920 738 862 1135 435 Hop . | . . . . . . Pick Up 37 | . 14 1 1 15 6 Fast Attach 20 | . 3 . . 14 3 Attach 13 | . . . . 8 5 Detach 6 | . 2 . . 4 . Swap 56 | 3 10 2 14 16 11 Drop 58 | 2 8 3 6 29 10 Fire 258 | . 56 17 33 139 13 Melee 10 | . 6 . . . 4 Ram . | . . . . . . Kick 2 | . . . . 2 . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 1) 10 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 7) 510 | -10/Materials | Derelicts attacked the area 1001 | -10/Materials | Discovered new exit (range 13) 1115 | -10/Materials | Discovered new exit (range 4) 1641 | -10/Materials | Discovered new exit (range 4) 1801 | -10/Materials | Repaired Lgt. Treads 1829 | -10/Materials | Repaired Lgt. Treads 2341 | -10/Materials | Discovered new exit (range 7) 2529 | -10/Materials | Entered Mines 2539 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3459 | -10/Mines | Discovered new exit (range 9) 3488 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3554 | -10/Mines | Learned Materials stockpile data 3714 | -10/Mines | Identified exit to Materials 3943 | -10/Mines | Discovered new exit (range 10) 4229 | -10/Mines | Entered Subcaves 4229 | -10/Subcaves | Accompanied by 5 allies 4230 | -10/Subcaves | Approached by a straggling Scientist 4234 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 4235 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4361 | -10/Subcaves | Visited Clippyterm 4366 | -10/Subcaves | Learned location of Extension (-5) 4510 | -10/Subcaves | Disturbed a concealed Subdweller 4513 | -10/Subcaves | Core integrity fell below 50% 4604 | -10/Subcaves | Learned Materials emergency access door positions 4605 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4943 | -10/Subcaves | Disturbed a concealed Subdweller 4954 | -10/Subcaves | Core integrity fell below 20% 4975 | -10/Subcaves | Disturbed a concealed Subdweller 5156 | -10/Subcaves | Learned Materials terminal intel 5449 | -10/Subcaves | Discovered new exit (range 10) 5746 | -10/Subcaves | Discovered new exit (range 8) 5789 | -10/Subcaves | Entered Materials 5789 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5792 | -8/Materials | Loaded intel: 12 terminal locations 7363 | -8/Materials | Repaired Enh. Autogun 7437 | -8/Materials | Garrison activated, responded to threat 9206 | -8/Materials | Central database locked down 9251 | -8/Materials | Discovered new exit (range 14) 9323 | -8/Materials | Entered Factory 9323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9972 | -7/Factory | Discovered new exit (range 7) 10022 | -7/Factory | Identified exit to Factory 10242 | -7/Factory | Build established: Skirmisher 10260 | -7/Factory | Self-destructed Last Messages --------------- 10218_ Penetrated by Slug. 10219_ U-05 Engineer lays Concrete. 10221_ Penetrated by Slug. 10222_ U-05 Engineer lays Concrete. 10224_ Penetrated by Slug. 10225_ U-05 Engineer lays Concrete. 10225_ H-55 Commando destroyed. 10226_ U-05 Engineer lays Concrete. 10230_ U-05 Engineer builds a Wall. 10232_ Connecting with DSF Access... 10234_ U-05 Engineer builds a Door. 10238_ U-05 Engineer lays Concrete. 10240_ Acquired 41 matter. 10240_ U-05 Engineer lays Concrete. 10241_ Acquired 30 matter. 10242_ U-05 Engineer lays Concrete. 10247_ U-05 Engineer builds a Wall. 10247_ U-05 Engineer lays Concrete. 10249_ IWVPQ4TLSA>FMM10/ &KKVW77 10249_ U-05 Engineer lays Concrete. 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" | | #]]] + #???####+#???? ? | | #]] # #???#T"# #??? ??? | | #]] # ##### "#o#### #???? | | # @/ #???? | | # # u #???? | | #/ ! # t #???? | | # # * #???? | | ########### #???? | | ?########## == #???? | | ?# # #???? | | ?# """ ! #u #???? | | ?# """ ]# #####???? | | ?# """ [#* #???????? | | ?# *+= #???????? | | ?# """ =#/ #???????? | | ?# """ / # T#####???????? | | ?# """ # ####???????????? | | ?# # ??????????????? | | ?####+##### ##?????????????? | | ????# #???#* #??????????????? | | ????# #???#%=#??????????????? | | ????# #???#[ #??????????????? | | ????# #???# #??????????????? | | ????# #???# #??????????????? | | ????# ##### #??????????????? | | ????# #??????????????? | | ????# #??????????????? | | ????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Mak. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -10/Materials Lgt. Treads | 30% | -10/Materials Enh. Autogun | 28% | -8/Materials Studied --------- VSS Leg | -8/Materials | Hacked Greatsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed SapperZipTube Manual? 0 Play Time 00:50:38 Cumulative 75.0 hours Start 2026.09.24 @ 00:12:55 End 2026.09.26 @ 18:45:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 39 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97fa3691-0c6e-4c5c-bb71-33987212156b