Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 13:39:03 Player: Dendrocnid Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (155) 775 Value Destroyed (5981) 5981 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 11793 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 20 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 214/300 Energy 96/100 System Corruption 12% Temperature Cool (-105) Movement Flying (27) Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (4) --- Field Propulsion Array Diametric Drive Diametric Drive > --- UTILITY (9) ------ Advanced Cryofiber Web > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Flexi-carbon Leg Energy Filter Improved Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit High-capacity Battery Energy Filter Improved Particle Charger Light Regenerative Plating > --- WEAPON ----------- Heavy Laser Wave Gun Variable Charge Gun Heavy Phase Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Improved Medium Armor Plating Advanced Plasma Rifle Heavy Ion Cannon Mini Grenade Launcher Improved Remote Datajack Lance [Rating: 98] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Diametric Drive Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Protection Light Regenerative Plating Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . Utility 7 | . . . . 2 . 1 2 2 Weapon 2 | . . 2 . . . . . . Parts Attached 145 | 6 5 9 18 27 11 16 21 32 Power 23 | 1 . 2 2 7 1 3 2 5 Engine 12 | 1 . 2 1 4 . 1 1 2 Core 11 | . . . 1 3 1 2 1 3 Reactor . | . . . . . . . . . Propulsion 37 | 2 . 3 6 7 2 4 4 9 Treads . | . . . . . . . . . Leg 34 | 2 . 3 6 7 2 4 4 6 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 33 | 1 3 . 2 8 3 3 6 7 Device 21 | . 1 . 2 5 1 2 5 5 Storage 7 | 1 2 . . 1 1 1 1 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . . . 2 1 . . 2 Artifact . | . . . . . . . . . Weapon 52 | 2 2 4 8 5 5 6 9 11 Energy Gun 23 | . . 1 1 4 4 3 5 5 Energy Cannon 6 | . 1 . 2 . . 1 1 1 Ballistic Gun 7 | 2 1 3 . . . . . 1 Ballistic Cannon 2 | . . . 2 . . . . . Launcher 5 | . . . 2 1 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 8 | . . . . . 1 2 3 2 Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 7 | . . . . . 4 . 1 2 Parts Lost 62 | . . 3 7 4 5 5 1 37 Power 10 | . . 1 1 1 . 1 . 6 Propulsion 19 | . . 1 4 1 2 1 . 10 Utility 13 | . . . . 1 . 1 1 10 Weapon 20 | . . 1 2 1 3 2 . 11 Highest Loss Streak 29 | . . 1 6 2 3 5 1 29 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 92 98 89 97 98 99 99 66 Engine 4 | . 14 10 2 4 5 1 . . Core 5 | . . . 6 2 1 10 10 7 Leg 25 | . 28 22 31 27 29 25 23 13 Device 13 | . 4 11 9 14 14 12 22 15 Storage 10 | . 17 11 9 8 7 13 11 7 Protection 3 | . . . . 5 7 6 5 3 Energy Gun 12 | . . 7 2 14 24 24 16 9 Energy Cannon 8 | . 12 11 14 13 3 . 5 3 Ballistic Gun 4 | . 15 23 1 . . . . . Ballistic Cannon 1 | . . . 12 2 . . . . Naked Turns 8 | . . . . . . . . 8 Heaviest Build 77 | 13 24 26 42 45 47 54 75 77 Greatest Support 80 | 20 20 20 40 71 71 76 80 80 Greatest Overweight (x) 7 | . 1 1 1 1 . 1 1 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 Average Capacity 10 | 6 9 10 10 10 10 10 12 12 Most Carried 15 | 5 10 10 10 10 10 10 15 15 Average Carried 9 | 2 9 9 8 9 9 9 9 9 Final Capacity 15 | 8 10 10 10 10 10 10 15 5 Final Carried 15 | 5 10 10 10 10 10 9 15 3 Class Distribution -------------------- 53% | Gunner 16% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Tank 6% | Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Matter Collected 2372 | 255 136 278 551 328 124 165 210 325 Remotely . | . . . . . . . . . Salvage Created 6100 | . 227 639 754 926 822 521 1197 1014 Parts 278 | . 19 39 46 48 27 11 43 45 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 5 | . . . . . 1 . 2 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 126 | . 8 13 19 20 17 11 21 17 Melee 1 | . . . . . . . . 1 Guns 57 | . 4 6 1 8 15 9 9 5 Cannons 46 | . 4 7 8 10 1 1 8 7 AOE 13 | . . . 10 . . . . 3 Classes Destroyed 16 | . 4 2 4 1 1 1 2 1 Worker 6 | . . 1 2 1 1 . . 1 Builder 7 | . 1 . 1 1 . . 1 3 Tunneler 1 | . . . 1 . . . . . Hauler 1 | . . . . . 1 . . . Recycler 2 | . . . 1 . . . . 1 Operator 3 | . . . 1 2 . . . . Watcher 9 | . 2 2 1 2 . . 2 . Swarmer 31 | . 5 . 5 8 2 1 5 5 Grunt 57 | . 3 11 11 6 11 4 8 3 Brawler 4 | . . . 1 1 . . 2 . Duelist 2 | . . . . . . . 2 . Sentry 14 | . . 2 2 3 3 2 1 1 Hunter 3 | . . . . . . . 1 2 Programmer 13 | . . . . 2 1 3 2 5 Heavy 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 14 | . 4 4 14 4 6 3 5 7 Combat Bots Only 12 | . 3 3 12 4 5 3 5 5 Max Kills in Single Turn 3 | . 1 1 2 1 1 1 2 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Hostile Shots Fired 933 | . 43 51 85 146 83 102 107 316 Missed 300 | . 15 13 12 57 29 36 34 104 Damage Taken 10729 | . 226 478 984 1161 696 1275 1510 4399 Core 2058 | . 56 53 155 164 90 264 112 1164 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 634 | . . . . . 104 85 357 88 Core Remaining (%) 79 | 100 77 86 71 . 63 68 88 . Volleys Fired 325 | . 27 36 46 45 38 28 53 52 Largest 4 | . 2 4 4 4 4 4 4 4 Hottest 315 | . 80 150 216 269 265 257 307 315 Shots Fired 1066 | . 54 142 129 160 138 105 212 126 Gun 678 | . 27 106 28 74 119 98 159 67 Cannon 369 | . 27 36 91 85 19 7 53 51 Launcher 19 | . . . 10 1 . . . 8 Special . | . . . . . . . . . Kinetic 179 | . 27 73 55 11 . . . 13 Thermal 868 | . 27 69 64 148 138 105 212 105 Explosive 19 | . . . 10 1 . . . 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | . 4 9 6 12 13 10 17 26 Robot Miss Streak 13 | . 4 5 13 6 6 3 3 7 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 624 | . 23 78 56 92 85 87 129 74 Core Hits 344 | . 14 32 42 48 61 46 53 48 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 20 | . . 3 3 1 4 1 7 1 Burn 15 | . . 2 1 . 4 1 7 . Meltdown 1 | . . . . . . . . 1 Destroy 1 | . . 1 . . . . . . Blast 3 | . . . 2 1 . . . . Melee Attacks 33 | . . . . . 1 9 14 9 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 33 | . . . . . 1 9 14 9 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15281 | . 343 1080 1917 2156 1739 1632 3063 3351 Guns 7879 | . 153 711 163 915 1409 1496 2071 961 Cannons 5569 | . 190 369 993 1213 330 136 992 1346 Explosions 1614 | . . . 761 28 . . . 825 Melee 219 | . . . . . . . . 219 Ramming . | . . . . . . . . . Kinetic 1456 | . 153 474 598 113 . . . 118 Thermal 11992 | . 190 606 558 2015 1739 1632 3063 2189 Explosive 1614 | . . . 761 28 . . . 825 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 219 | . . . . . . . . 219 Highest Corruption 12 | . . . . 3 3 1 2 12 Average Corruption 3 | . . . . 2 3 1 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . . . . 11 8 . 3 13 Message Errors 16 | . . . . 7 2 . 1 6 Matter Fused 5 | . . . . 1 1 . . 3 Heat Flow Errors 4 | . . . . 2 1 . . 1 Energy Discharges 4 | . . . . . 2 . 1 1 Data Loss (minor) 3 | . . . . . 1 . 1 1 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 176 | . . . 28 21 . . 45 82 Projectiles 108 | . . . 28 21 . . 45 14 Explosions 64 | . . . . . . . . 64 Melee 4 | . . . . . . . . 4 Knockbacks 3 | . . . 3 . . . . . Impact . | . . . . . . . . . Kinetic 3 | . . . 3 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 197 | . . . 72 . . . . 125 Shots 7 | . . . 3 . . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 407 | . 162 303 355 183 227 407 231 255 Average Temperature 76 | . 54 91 136 58 64 89 34 61 Received Heat Transfer 2182 | . 36 240 423 150 381 243 342 367 Effects 3 | . . . 2 . . 1 . . Energy Bleed 2 | . . . 2 . . . . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 10 | . . . . 2 1 1 4 2 Combat Hostiles 9 | . . . . 2 1 1 4 1 Parts Melted 68 | . . 2 2 10 11 15 20 8 Heat Transferred 21439 | . 407 1628 1184 3618 3460 2965 5735 2442 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Peak Influence 638 | . 148 259 638 498 529 341 393 334 Initial 252 | . . 18 50 252 196 225 51 189 Average 225 | . 82 69 395 358 375 154 197 237 Maximum Alert Level 2 | . . 1 2 2 2 1 1 1 Low Security (%) 46 | 100 100 91 20 . 7 63 50 30 Level 1 40 | . . 8 4 80 52 36 49 69 Level 2 13 | . . . 74 19 40 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . 1 2 2 3 7 3 8 10 Investigation 3 | . . 1 1 . . . . 1 Extermination 7 | . . . . 2 . 2 1 2 Reinforcement 11 | . 1 1 1 1 1 1 1 4 Assault 2 | . . . . . 2 . . . Garrison 13 | . . . . . 4 . 6 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Distress Signals 8 | . 1 . . 1 3 . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 204 | . 15 20 30 29 25 14 35 36 Peak Tracking Total 11 | . 4 4 8 4 5 4 7 11 Tactical Retreats 13 | . 1 . 2 1 1 1 2 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Traps Triggered 7 | . . 1 . 2 . 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . . . 5 . . . . . Reprogrammed 4 | . . . 4 . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Machines Disabled 9 | . 1 . 2 2 2 . 1 1 Max in Single Turn 1 | . 1 . 1 1 1 . 1 1 Garrison Access 3 | . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Machines Accessed 25 | . 4 3 3 5 2 5 2 1 Terminals 18 | . 4 3 2 2 2 4 1 . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . 1 2 . 1 1 1 Total Hacks 49 | . 10 6 8 8 2 8 4 3 Successful 23 | . 4 4 6 2 2 3 2 . Failed 26 | . 6 2 2 6 . 5 2 3 Catastrophic 5 | . . 1 . . . 3 1 . Database Lockouts . | . . . . . . . . . Manual 16 | . 9 3 1 . . 2 1 . Terminals 36 | . 10 6 6 3 2 6 3 . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 12 | . . . 2 4 . 2 1 3 Terminal Hacks 14 | . 1 3 4 . 2 3 1 . Record 2 | . . . . . 1 1 . . Prototype ID Bank 2 | . 1 1 . . . . . . Open Door 1 | . . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . Alert Level 2 | . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 2 | . . . 1 . . 1 . . Disarm Traps 1 | . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 2 . . . . Seal Access 3 | . . . 1 2 . . . . Unauthorized Hacks 6 | . 3 1 1 . . . 1 . Terminals 6 | . 3 1 1 . . . 1 . Botnet 6 | . 3 1 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 4 3 2 4 . 5 2 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . Machine Destruction 3 | . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 . . . Highest-Rated Group 62 | . . . . . 62 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . Total Damage 230 | . . . . . 230 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Turns Passed 7596 | 68 989 845 664 1465 551 1105 1071 838 Spaces Moved 4450 | 47 473 359 285 827 270 756 558 875 Core 17 | 2 . . . . . . . 15 Treads . | . . . . . . . . . Legs 3905 | 45 473 359 285 827 270 756 558 332 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 528 | . . . . . . . . 528 Fastest Speed 27 | 50 120 120 120 122 122 120 120 27 Average Speed 128 | 117 155 189 165 138 123 123 140 64 Slowest Speed 400 | 120 190 190 190 193 126 193 192 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 70 33 35 26 52 24 14 28 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 23 | . . . . 6 . 6 6 5 Terrain Destroyed 160 | . . . 88 7 1 7 15 42 Melee 16 | . . . . . . 6 6 4 Projectile 63 | . . . 34 1 1 1 9 17 AOE 81 | . . . 54 6 . . . 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Total 5533 | 57 674 434 382 1030 391 844 692 1029 Wait 495 | . 155 27 20 112 64 30 31 56 Move 4436 | 46 472 358 284 826 269 755 557 869 Hop 2 | . . . . . . . . 2 Pick Up 47 | 5 9 1 6 7 5 4 7 3 Fast Attach 37 | 6 2 3 6 2 3 . 1 14 Attach 40 | . . 2 5 5 3 7 2 16 Detach 6 | . 1 . 2 . . . . 3 Swap 68 | . 3 4 7 20 5 9 18 2 Drop 44 | . 5 3 6 13 3 2 9 3 Fire 325 | . 27 36 46 45 38 28 53 52 Melee 33 | . . . . . 1 9 14 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Discovered new exit (range 13) 1058 | -10/Materials | Entered another Materials area 1058 | -9/Materials | Evolved 2 slots: Weapon x2 1356 | -9/Materials | Build established: Gunner 1531 | -9/Materials | Discovered new exit (range 16) 1692 | -9/Materials | Discovered new exit (range 10) 1903 | -9/Materials | Entered another Materials area 1903 | -8/Materials | Evolved 2 slots: Propulsion x2 2096 | -8/Materials | Destroyed 12 combat bots 2102 | -8/Materials | Lost 6 parts (1p3n2w) 2512 | -8/Materials | Discovered new exit (range 16) 2567 | -8/Materials | Entered Factory 2567 | -7/Factory | Evolved 2 slots: Utility x2 2894 | -7/Factory | Build established: Scavenger-Tank 4023 | -7/Factory | Discovered new exit (range 8) 4032 | -7/Factory | Entered Storage 4091 | -7/Storage | Found Prototype Protection 4091 | -7/Storage | Identified Lgt. Regenerative Plating 4233 | -7/Storage | Garrison activated, responded to threat 4333 | -7/Storage | Garrison activated, responded to threat 4402 | -7/Storage | Lost 3 parts (1n2w) 4496 | -7/Storage | Met a pair of Derelict thieves 4573 | -7/Storage | Discovered new exit (range 6) 4583 | -7/Storage | Entered Factory 4583 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4662 | -6/Factory | Build established: Gunner 4775 | -6/Factory | Discovered new exit (range 11) 4883 | -6/Factory | Discovered new exit (range 10) 5092 | -6/Factory | Spotted B-75 Beast 5604 | -6/Factory | Discovered new exit (range 6) 5665 | -6/Factory | Lost 5 parts (1p1n1u2w) 5688 | -6/Factory | Entered another Factory area 5688 | -5/Factory | Evolved 2 slots: Utility x2 5754 | -5/Factory | Garrison activated, responded to threat 5984 | -5/Factory | Build established: Scavenger-Gunner 6039 | -5/Factory | Spotted B-75 Beast 6151 | -5/Factory | Garrison activated, responded to threat 6551 | -5/Factory | Build established: Gunner 6677 | -5/Factory | Discovered new exit (range 11) 6759 | -5/Factory | Entered another Factory area 6759 | -4/Factory | Evolved 2 slots: Utility x2 6900 | -4/Factory | Garrison activated, responded to threat 6940 | -4/Factory | Lost 3 parts (1n1u1w) 7068 | -4/Factory | Spotted B-86 Titan 7264 | -4/Factory | Lost 3 parts (1p1n1w) 7300 | -4/Factory | Destroyed B-86 Titan 7380 | -4/Factory | Core integrity fell below 50% 7418 | -4/Factory | System corruption reached 10% 7424 | -4/Factory | Core integrity fell below 20% 7440 | -4/Factory | Lost 29 parts (3p8n9u9w) 7498 | -4/Factory | Spotted B-86 Titan 7597 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07507_ Backup Laser I tumbles out of repair station. 07507_ Penetrated by Slug. 07507_ Slug penetrates Wall. 07514_ Acquired Adv. Cryofiber Web. 07517_ System corrupted: Component data lost. 07538_ Acquired Field Propulsion Array. 07546_ Slug penetrates Wall. 07546_ Penetrated by Slug. 07549_ Acquired 112 matter. 07560_ System corrupted: Heat flow error (+268). 07581_ J#9IQFQ8J2X5LUJ 07590_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07596_ O-32 Director uses terminal to summon reinforcements. 07596_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 07596_ O-32 Director locks terminal. 07597_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????? ????????????????????????? | | #?????? ????????????????????????? | | #?????? ????????????????????????? | | #??????#????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ####### ##???????????????????????????????? | | #?????? #????????????????????????????????? | | #?????? +????????????????????????????????? | | #??????? #????????????????????????????????? | | #???????? #????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """ #?????????????????##############???????????? | | """ #?????????????????# """"" #???????????? | | """ #?????????????????# ""T"" #???????????? | | """ #????#######?###### !! o ##??????????? | | ??? T # !! #??????????? | | """ ?? # !! #???????????? | | """ ? # """ #???????????? | | ""? ? ]]] /@ """ #???????????? | | ""? ]]] k == # """ #???????????? | | ??? ]]] """ == # #???????????? | | ???? """ == # #???????????? | | ???? """ # s #???????????? | | ######???? h # #???????????? | | ????????????? ########s#####???????????? | | ????????????????# #??????# #???????????????? | | ???????????????????# ######## #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# ######## #???????????????? | | ??????????????????# #??????#/#???????????????? | | ??????????????????# #?????? ???????????????? | | ??????????????????#### #?????? ??????????????? | | ?????????????????????# #?????? ?????????????? | | ????????????????????# #?????? ?????????????? | | ??????????????????????# #????? ????????????? | | ??????????????????#####+#####? ???????????? | | #####+#???????????# #? ? ??????????? | | ??????????# """"""" #? ? ??????????? | | ??????????# """"""" # ? ?????????? | | ??????????# """"""" # ? ????????? | | ??????????# """"""" # ?? ??????????? | | ??????????# # ?????????????? | | ???????????# #######??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 35 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 64 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaSupercompositeHammer Manual? 0 Play Time 01:25:02 Cumulative 144.8 hours Start 2024.06.07 @ 00:38:00 End 2024.06.07 @ 13:39:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b44b9fbc-f742-4122-9f10-456d08ca5376