Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 10:45:38 Player: microsand Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2105) 2105 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (9250) 9250 TOTAL SCORE: 14200 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 4050 Entered Garrisons 200 Cogmind --------- Core Integrity 0/500 Matter 472/700 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Cooling System Improved Utility Shielding Beam Rifle Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- High-powered Shotgun Flak Gun Heavy Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Cooling System Beam Rifle Heavy Particle Cannon Katana [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . 1 . . . Parts Attached 36 | 8 5 7 8 3 5 Power 5 | 1 1 . 3 . . Engine 5 | 1 1 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 2 2 . 4 Treads 6 | 2 . 2 2 . . Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 3 1 1 2 2 . Device 5 | 2 1 1 . 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 12 | 2 3 4 1 1 1 Energy Gun 3 | . 1 2 . . . Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon 3 | . 2 . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 22 | . 3 1 5 . 13 Power 4 | . 1 . 2 . 1 Propulsion 7 | . 1 . 2 . 4 Utility 5 | . . 1 . . 4 Weapon 6 | . 1 . 1 . 4 Highest Loss Streak 13 | . 2 1 3 . 13 To Critical Strikes 1 | . 1 . . . . Average Backups 5 | 1 4 7 6 7 6 Power . | . . . . 1 1 Propulsion . | . . 1 . 3 1 Utility 1 | . 1 2 2 1 1 Weapon 2 | . 1 4 3 2 2 Tool/Special . | . . . . . . Unused Backups 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 3 | . . . 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 92 89 88 77 72 Engine 9 | . 11 11 7 7 6 Treads 20 | . 23 21 22 14 4 Leg 1 | . . . . . 15 Device 12 | . 13 13 11 9 5 Storage 11 | . 14 11 8 7 6 Protection 5 | . . . 12 18 14 Energy Gun 5 | . . 11 14 5 . Energy Cannon 2 | . . 11 5 . 1 Ballistic Gun 10 | . 15 3 2 8 11 Ballistic Cannon 8 | . 11 6 3 7 5 Peak Build Rating 52 | 9 18 29 42 48 52 Average Rating 21 | 3 7 27 37 45 39 On Entrance 23 | . 7 18 28 42 48 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 15 | . . . . . 15 Heaviest Build 50 | 14 17 21 42 50 50 Greatest Support 66 | 40 40 44 66 44 45 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 6 8 8 8 8 Average Carried 5 | 1 4 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 6 8 8 8 5 Class Distribution -------------------- 53% | Mutant 22% | Tank 18% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1562 | 277 272 223 529 166 95 Remotely . | . . . . . . Salvage Created 2064 | 130 403 630 555 244 102 Parts 132 | 3 29 51 33 11 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 55 | . 13 19 14 5 4 Guns 28 | . 9 10 7 1 1 Cannons 27 | . 4 9 7 4 3 Classes Destroyed 11 | 2 4 1 2 1 1 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Recycler 3 | 1 . 1 . 1 . Operator 1 | . 1 . . . . Watcher 3 | . 1 1 1 . . Swarmer 18 | . 4 10 4 . . Grunt 25 | . 9 4 10 2 . Sentry 7 | . . 5 . 2 . Hunter 1 | . . . . . 1 Programmer 4 | . . . . 1 3 Best Kill Streak 8 | 1 3 8 4 2 2 Combat Bots Only 7 | . 2 7 4 2 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 459 | . 72 81 41 124 141 Missed 130 | . 15 22 9 52 32 Hits 329 | . 57 59 32 72 109 Melee 2 | . . . . . 2 Projectile 327 | . 57 59 32 72 107 Critical Strikes 6 | . 2 1 . . 3 Damage Taken 4110 | . 617 665 433 731 1664 Core 762 | . 121 62 73 53 453 Absorbed by Shields 37 | . . . . . 37 Redirected to Shielding 30 | . . . 18 . 12 Core Remaining (%) 84 | 100 51 92 96 . . Volleys Fired 148 | 11 50 31 25 14 17 Largest 3 | 2 2 3 3 3 3 Hottest 172 | 40 50 172 172 131 153 Shots Fired 362 | 13 97 93 68 42 49 Gun 220 | 13 71 34 43 28 31 Cannon 142 | . 26 59 25 14 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 233 | 13 97 37 10 29 47 Thermal 129 | . . 56 58 13 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 5 10 10 11 11 5 Robot Miss Streak 9 | 2 3 5 5 3 9 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 217 | 8 68 43 41 31 26 Core Hits 110 | 4 27 27 26 14 12 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 13 | . 3 3 4 1 2 Burn 6 | . . 2 4 . . Destroy 2 | . 2 . . . . Blast 5 | . 1 1 . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4181 | 65 769 818 863 936 730 Guns 1919 | 65 518 291 456 365 224 Cannons 2237 | . 248 527 407 571 484 Explosions . | . . . . . . Melee . | . . . . . . Ramming 25 | . 3 . . . 22 Kinetic 2948 | 65 766 337 292 830 658 Thermal 1208 | . . 481 571 106 50 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 2 10 Average Corruption 3 | . . . . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 6 8 Message Errors 3 | . . . . 1 2 Matter Fused 4 | . . . . 2 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . 2 1 Parts Rejected 1 | . . . . 1 . Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 120 | . . . 25 15 80 Projectiles 120 | . . . 25 15 80 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . 2 2 . 3 1 Impact . | . . . . . . Kinetic 8 | . 2 2 . 3 1 Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . . . 10 Shots . | . . . . . . Rammed 5 | . 1 . . . 4 Targets Rammed 6 | . 2 . . . 4 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 516 | . 32 415 516 25 108 Average Temperature 115 | . 11 104 204 10 33 Received Heat Transfer 981 | . 258 183 207 225 108 Effects 6 | . . 2 4 . . Energy Bleed 2 | . . 1 1 . . Interference 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 1 7 1 . Heat Transferred 3293 | . . 1258 1702 259 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 72 | 100 100 29 14 100 68 Level 1 27 | . . 70 85 . 31 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 343 | 5 80 343 294 142 228 Initial 133 | . . . 133 118 81 Average 100 | . 16 206 234 112 153 Influence Increases 1772 | 10 347 569 480 188 178 Destroy 0b10 Robot/C 1100 | . 260 380 280 100 80 Destroy 0b10 Robot/NC 50 | 10 10 10 15 5 . Destroy Leader 166 | . 32 82 22 30 . Successful Hack 15 | . 11 . . 4 . Disable Machine 15 | . . . 15 . . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 39 | . 4 7 6 4 18 Lose Combat Pursuer 225 | . 30 90 30 45 30 Miscellaneous 112 | . . . 112 . . Influence Decreases 1643 | 10 347 251 537 333 165 Entered New Map 363 | . . . 185 143 35 Time Decay 1060 | 10 317 241 302 190 . Lost Part 220 | . 30 10 50 . 130 Squads Dispatched 8 | . 2 4 1 1 . Investigation 2 | . 1 . 1 . . Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 4 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 9 | . 4 3 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 23 30 17 9 18 Peak Tracking Total 11 | . 4 6 4 4 11 Tactical Retreats 12 | . 2 4 2 3 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 5 | . 3 1 . 1 . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . 7 2 . 1 . Successful 8 | . 5 2 . 1 . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 10 | . 7 3 . . . Terminals 9 | . 7 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . 2 1 . . . Branch Access Points 2 | . 1 1 . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . 3 1 . . . Terminals 4 | . 3 1 . . . Botnet 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 72 | . 7 5 . . 60 Good Acts 12 | . . 1 5 4 2 Bad Acts 14 | . . 4 5 2 3 Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 2044 | 23 1836 . 185 . . Terrain 1 | 1 . . . . . Seismic 2043 | 22 1836 . 185 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4255 | 202 1972 689 665 390 337 Spaces Moved 1892 | 150 710 336 362 175 159 Core 104 | 79 . . . . 25 Treads 1692 | 71 710 336 362 175 38 Legs 96 | . . . . . 96 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 145 145 145 50 Average Speed 152 | 102 160 145 145 188 164 Slowest Speed 250 | 160 160 160 145 225 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 82 30 27 8 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 10 | . . . 3 4 3 Melee . | . . . . . . Projectile 10 | . . . 3 4 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2955 | 191 1457 468 450 197 192 Wait 803 | 2 685 81 31 4 . Move 1887 | 149 709 335 361 174 159 Hop . | . . . . . . Pick Up 47 | 15 5 9 14 2 2 Fast Attach . | . . . . . . Attach 30 | 8 3 3 9 2 5 Detach 4 | 1 1 . 1 . 1 Swap 9 | . 2 5 1 1 . Drop 20 | 5 . 4 8 . 3 Fire 148 | 11 50 31 25 14 17 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 203 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 10) 842 | -10/Materials | Discovered new exit (range 5) 1392 | -10/Materials | Identified exit to Mines 1523 | -10/Materials | Discovered new exit (range 13) 1986 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1994 | -10/Materials | Discovered new exit (range 5) 2175 | -10/Materials | Entered another Materials area 2175 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2396 | -9/Materials | Destroyed 7 combat bots 2479 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10) 2483 | -9/Materials | Build established: Gunner 2509 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x5) 2583 | -9/Materials | Identified exit to Mines 2626 | -9/Materials | X0-1V1 announced a LAN party 2821 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 2840 | -9/Materials | Discovered new exit (range 13) 2864 | -9/Materials | Entered another Materials area 2864 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2886 | -8/Materials | Sensors blinded by X0-1V1 2958 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 3210 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 3285 | -8/Materials | Lost 3 parts (1p1n1w) 3305 | -8/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 3420 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+20) 3459 | -8/Materials | X0-1V1 foreshadows a heat wave 3480 | -8/Materials | Discovered new exit (range 11) 3529 | -8/Materials | Entered Factory 3529 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3569 | -7/Factory | Build established: Tank 3830 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 3917 | -7/Factory | Identified exit to Garrison 3919 | -7/Factory | Entered Garrison 3987 | -7/Garrison | Triggered checkpoint 4058 | -7/Garrison | Garrison Relay disabled 4064 | -7/Garrison | X0-1V1 sent you into danger 4170 | -7/Garrison | X0-1V1 sent hostile H-55 Commando (x2) 4180 | -7/Garrison | X0-1V1 sent you into danger 4184 | -7/Garrison | Triggered checkpoint 4185 | -7/Garrison | Triggered checkpoint 4190 | -7/Garrison | System corruption reached 10% 4233 | -7/Garrison | Triggered checkpoint 4247 | -7/Garrison | Core integrity fell below 50% 4251 | -7/Garrison | Core integrity fell below 20% 4254 | -7/Garrison | Garrison Relay disabled 4256 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04241_ Sml. Storage Unit destroyed. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 04246_ Slammed into S-27 Virus. 04248_ Penetrated by Slug. 04248_ Slammed into S-27 Virus. 04254_ Garrison Relay disabled. 04254_ Relay Coupler [Sentry] tumbles out of relay unit. 04254_ Relay Coupler [Demolisher] tumbles out of relay unit. 04254_ Relay Coupler [Sentry] tumbles out of relay unit. 04254_ Relay Coupler [Demolisher] tumbles out of relay unit. 04254_ Relay Coupler [NC] tumbles out of relay unit. 04255_ Penetrated by Slug. 04255_ Slammed into S-27 Virus. 04256_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????#""" "#?????????????????????? | | ?????????????????????#"!!!"#?????????????????????? | | ?????????????????????#" !!"#?????????????????????? | | ?????????????????????#" "#?????????????????????? | | ?????????????????????#""ss"#?????????????????????? | | ?????????????????????###s@##?????????????????????? | | ???????????????????????##s#??????????????????????? | | ????????????????????????#s###????????????????????? | | ????????????????????????# #"#????????????????????? | | ????????????????????????# "#????????????????????? | | ????????????????????????# "#????????????????????? | | ????????????????????????# "#????????????????????? | | ????????????????????????# #"#????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ??????????????????????# h#??????????????????????? | | ??????????????????????+ #??????????????????????? | | ?????????##########???# b#??????????????????????? | | ?????????? #???###h#??????????????????????? | | ????????????? #?????# #??????????????????????? | | ???????????????# ####### #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ####/####??????????????????????? | | ???????????????# #??#???????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 24 Energy Capacity 275 Matter Stores 700 Matter Capacity 700 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed ImpactIonClaymores Manual? 0 Play Time 00:34:10 Cumulative 29.2 hours Start 2026.06.24 @ 09:03:33 End 2026.06.24 @ 10:45:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8b96dfb-4809-443d-a232-e6a38df6162d