Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.19 @ 05:14:32 Player: CL-1C0 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (649) 649 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5009 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 217/300 Energy 80/100 System Corruption 8% Temperature Cool (0) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Antigrav System > --- UTILITY (10) ----- Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Trap Extractor (0/4) DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Thunder Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Huge Storage Unit Trap Scanner Experimental Sensor Array Signal Interpreter Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Power Sword > --- INVENTORY -------- Flight Unit Deep Structural Scanner Advanced Terrain Scan Processor Advanced ECM Suite Thermal Shield EM Disruption Field System Restoration Module Trap Extractor Mapping Drone Bay Pulse Rifle Heavy Particle Cannon Cooled Particle Cannon Precision Assault Rifle Mini Grenade Launcher Remote Datajack CPS Tube CPS Tube CPS Tube CPS Tube DRS Beacon Botcube [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Power Sword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 8 | . . . . 8 Weapon . | . . . . . Parts Attached 33 | . 6 1 5 21 Power 4 | . 1 . 2 1 Engine 2 | . . . 2 . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 6 | . 2 . . 4 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 3 | . 2 . . 1 Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 12 | . 1 . 1 10 Device 6 | . . . . 6 Storage 1 | . 1 . . . Processor 1 | . . . . 1 Hackware 3 | . . . . 3 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | . 2 1 2 6 Energy Gun . | . . . . . Energy Cannon 2 | . . . 1 1 Ballistic Gun 5 | . 1 1 . 3 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 16 | . . 1 . 15 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon 5 | . . 1 . 4 Highest Loss Streak 14 | . . 1 . 14 To Critical Strikes . | . . . . . Average Backups 11 | . 7 9 11 16 Power . | . 1 1 . . Propulsion 2 | . 4 4 1 . Utility 4 | . . 1 5 7 Weapon 2 | . 1 2 2 3 Tool/Special . | . . . . . Unused Backups 45 | . 3 . 28 14 Power 2 | . 1 . 1 . Propulsion 5 | . . . 5 . Utility 17 | . 1 . 10 6 Weapon 13 | . 1 . 8 4 Tool/Special 8 | . . . 4 4 Average Slot Usage (%) 72 | . 85 85 66 74 Engine 2 | . 7 . 1 3 Core 7 | . 6 14 7 . Leg 3 | . 22 . . 1 Wheel 22 | . 5 28 26 10 Device 1 | . . . . 15 Storage 12 | . 14 14 13 4 Hackware 1 | . . . . 16 Protection 1 | . . . 1 3 Energy Gun 1 | . 9 . . . Energy Cannon 1 | . . . 1 3 Ballistic Gun 14 | . 16 21 14 . Launcher 1 | . 2 6 . . Peak Build Rating 67 | . 9 10 26 67 Average Rating 13 | . 6 9 9 48 On Entrance 11 | 6 6 8 10 26 Avg Prop Armor Cover (%) . | . . . . 1 Naked Turns 136 | . . . 136 . Heaviest Build 116 | 11 89 89 108 116 Greatest Support 36 | 20 26 26 26 36 Greatest Overweight (x) 4 | . 3 3 4 4 Average Overweight (x) 2 | . . 3 2 2 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 22 | . 11 25 23 22 Most Carried 25 | . 9 15 25 25 Average Carried 12 | . 7 12 12 18 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 6 9 15 25 4 Class Distribution -------------------- 92% | Mutant 6% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Hacker-Assassin | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 585 | 200 73 56 43 213 Remotely . | . . . . . Salvage Created 834 | . 218 56 . 560 Parts 37 | . 16 7 . 14 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 15 | . 7 2 . 6 Guns 10 | . 6 1 . 3 Cannons 1 | . . . . 1 AOE 4 | . 1 1 . 2 Classes Destroyed 8 | . 3 1 . 4 Worker 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 9 | . 4 . . 5 Programmer 1 | . . . . 1 Subdweller 2 | . . 2 . . Best Kill Streak 4 | . 3 2 . 4 Combat Bots Only 4 | . 3 2 . 4 Max Kills in Single Turn 2 | . 2 1 . 2 Gunslinging . | . . . . . Exploded 2 | . 1 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 198 | . 31 6 . 161 Missed 49 | . 6 2 . 41 Hits 149 | . 25 4 . 120 Projectile 149 | . 25 4 . 120 Critical Strikes 9 | . . . . 9 Damage Taken 2760 | . 261 111 . 2388 Core 1087 | . 54 29 . 1004 Absorbed by Shields . | . . . . . Ignored by Resistances 4 | . . . . 4 Core Remaining (%) 83 | 100 . . 66 . Volleys Fired 56 | . 23 4 . 29 Largest 2 | . 2 2 . 2 Hottest 90 | . 70 40 . 90 Shots Fired 87 | . 46 6 . 35 Gun 68 | . 45 4 . 19 Cannon 13 | . . . . 13 Launcher 6 | . 1 2 . 3 Special . | . . . . . Kinetic 46 | . 23 4 . 19 Thermal 35 | . 22 . . 13 Explosive 6 | . 1 2 . 3 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 11 5 . 15 Robot Miss Streak 3 | . 3 . . 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 69 | . 27 5 . 37 Core Hits 40 | . 16 3 . 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing 10 | . . . . 10 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2115 | . 353 198 . 1564 Guns 650 | . 291 25 . 334 Cannons 415 | . . . . 415 Explosions 613 | . 62 173 . 378 Melee 437 | . . . . 437 Ramming . | . . . . . Kinetic 490 | . 131 25 . 334 Thermal 575 | . 160 . . 415 Explosive 613 | . 62 173 . 378 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 437 | . . . . 437 Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 54 | . . . . 54 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee 46 | . . . . 46 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . . 55 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | . 252 . . 6 Average Temperature 110 | . 111 . . 6 Received Heat Transfer 708 | . 84 36 . 588 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1240 | . 629 . . 611 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 103 | . 103 . . 81 Initial . | . . . . . Average 24 | . 33 . . 13 Influence Increases 470 | . 197 . . 273 Destroy 0b10 Robot/C 260 | . 140 . . 120 Destroy 0b10 Robot/NC 25 | . 5 . . 20 Destroy Leader 64 | . 32 . . 32 Trap Triggered on 0b10 20 | . . . . 20 Disable Machine 15 | . 15 . . . Destroy Structure 41 | . 5 . . 36 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 399 | . 126 71 . 202 Entered New Map 35 | . . 35 . . Time Decay 250 | . 126 36 . 88 Lost Part 114 | . . . . 114 Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 8 4 . 18 Peak Tracking Total 8 | . 3 2 . 8 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused 2 | . . . . 2 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . 1 1 4 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 2 5 36 5 Successful 43 | . . 5 36 2 Failed 5 | . 2 . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 5 | . . . . 5 Terminals 7 | . 2 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 42 | . . 5 36 1 Record 41 | . . 5 36 . Reprogram Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 301 | . . . . 301 Sensors 296 | . . . . 296 Traps 300 | . . . . 300 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3844 | . 525 471 2454 394 Spaces Moved 2625 | 1 192 315 1900 217 Core 288 | . . . 260 28 Treads . | . . . . . Legs 165 | 1 164 . . . Wheels 2134 | . 28 315 1640 151 Hover 11 | . . . . 11 Flight 27 | . . . . 27 Fastest Speed 40 | 120 120 135 50 40 Average Speed 124 | 120 122 135 123 112 Slowest Speed 150 | 120 135 135 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 1 43 19 86 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . . 1 5 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 5 | . . . 5 . Spaces Dug 16 | . . . . 16 Terrain Destroyed 57 | . 4 16 . 37 Melee 2 | . . . . 2 Projectile . | . . . . . AOE 55 | . 4 16 . 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3129 | . 439 354 2021 315 Wait 263 | . 213 26 . 24 Move 2621 | . 191 314 1899 217 Hop . | . . . . . Pick Up 80 | . 3 7 62 8 Fast Attach 14 | . 2 . 8 4 Attach 15 | . . 1 . 14 Detach 2 | . . . . 2 Swap 9 | . 4 2 . 3 Drop 59 | . 3 . 52 4 Fire 56 | . 23 4 . 29 Melee 10 | . . . . 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / Rec / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Discovered new exit (range 4) 526 | -10/Materials | Entered Subcaves 527 | -10/Subcaves | Approached by a straggling Scientist 531 | -10/Subcaves | Learned location of Zion (-6) 553 | -10/Subcaves | Identified exit to Recycling 835 | -10/Subcaves | Visited Clippyterm 839 | -10/Subcaves | Learned 40 Factory zone layouts 839 | -10/Subcaves | Learned Research security intel 875 | -10/Subcaves | Discovered new exit (range 14) 997 | -10/Subcaves | Entered Scraptown 1126 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1130 | -7/Scraptown | Learned location of 1 exit from Factory 1560 | -7/Scraptown | Visited UFD Registry 1560 | -7/Scraptown | Registered with UFD as "Laserrider" 1577 | -7/Scraptown | Visited Junk Repository 1730 | -7/Scraptown | Visited Curators Association 1774 | -7/Scraptown | Discovered new exit (range 5) 1805 | -7/Scraptown | Found Scrap Suit 1808 | -7/Scraptown | Found Scrap Suit 1819 | -7/Scraptown | Found Scrap Suit 1880 | -7/Scraptown | Visited Research Penetration Think Tank 1912 | -7/Scraptown | Visited LU-1G1's Boring Crew 1934 | -7/Scraptown | Visited Cartography Club 1977 | -7/Scraptown | Visited Chapter 10 1996 | -7/Scraptown | Visited Botcube Research 2002 | -7/Scraptown | Found Botcube 2193 | -7/Scraptown | Visited Derelict Rescue Squad 2202 | -7/Scraptown | Found DRS Beacon 2227 | -7/Scraptown | Visited Infowarlord's Domain 2244 | -7/Scraptown | Visited Abandonware Association 2259 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 2259 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 2346 | -7/Scraptown | Found Deep Structural Scanner 2352 | -7/Scraptown | Identified exit to Factory 2352 | -7/Scraptown | Learned location of 1 exit from Upper Caves 2352 | -7/Scraptown | Learned location of 2 exits from Research 2352 | -7/Scraptown | Learned Storage emergency access door positions 2352 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 2352 | -7/Scraptown | Learned 8 Upper Caves zone layouts 2352 | -7/Scraptown | Learned 20 Lower Caves zone layouts 2352 | -7/Scraptown | Learned 4 Recycling zone layouts 2352 | -7/Scraptown | Learned 8 Materials zone layouts 2352 | -7/Scraptown | Learned location of Cetus (-5) 2352 | -7/Scraptown | Learned location of Storage (-7) 2352 | -7/Scraptown | Learned 16 Factory zone layouts 2352 | -7/Scraptown | Learned 8 Lower Caves zone layouts 2352 | -7/Scraptown | Learned 20 Upper Caves zone layouts 2596 | -7/Scraptown | Visited Shadow of the Wyrm 2624 | -7/Scraptown | Visited Red Mages 2693 | -7/Scraptown | Visited Assassins FH 2720 | -7/Scraptown | Visited CPS Storage 2765 | -7/Scraptown | Visited Cyclists 2774 | -7/Scraptown | Entered Cyclist Reading Room 3224 | -7/Scraptown | Found Exp. Sensor Array 3367 | -7/Scraptown | Met Optimus 3367 | -7/Scraptown | Accepted into 0bPrime 3451 | -7/Scraptown | Entered Factory 3451 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 3452 | -5/Factory | Identified exit to Upper Caves 3454 | -5/Factory | Identified exit to Factory 3454 | -5/Factory | Identified exit to Extension 3795 | -5/Factory | Core integrity fell below 50% 3808 | -5/Factory | Core integrity fell below 20% 3819 | -5/Factory | Lost 14 parts (1p4n5u4w) 3845 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03804_ Dropped Huge Storage Unit. 03804_ U-05 Engineer builds a Wall. 03805_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 03805_ Dropped Adv. Cooling System. 03805_ Dropped Prc. Assault Rifle. 03806_ Dropped Faulty Prc. Assault Rifle. 03806_ Acquired 58 matter. 03807_ Acquired Mic. Fission Core. 03808_ U-05 Engineer lays Concrete. 03809_ U-05 Engineer builds a Wall. 03812_ System corrupted: Component data lost. 03827_ Connecting with Terminal... >>Traps(Reprogram) Reprogrammed 6 Chute Traps. 03827_ Flight Unit destroyed. 03828_ G-50 Soldier triggered Chute Trap. 03828_ A hatch slides open and sucks a vortex of air into the floor. 03828_ G-50 Soldier sucked into the hatch. 03832_ System corrupted: Energy discharge (-18). 03835_ Acquired Antigrav System. 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