Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 17:06:04 Player: Sir Cheese Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (687) 687 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2702 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 120/300 Energy 95/100 System Corruption 8% Temperature Cool (10) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module > --- UTILITY (4) ------ Visual Processing Unit Core Shielding > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Minigun Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Machine Analyzer Sensor Array Improved Signal Interpreter System Shield > --- WEAPON ----------- Improved Grenade Launcher Heavy Hammer > --- INVENTORY -------- Improved VTOL Module Improved Terrain Scanner Advanced Targeting Computer Rocket Launcher [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Improved VTOL Module Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 45 | 8 4 5 11 17 Power 6 | 1 1 . 2 2 Engine 6 | 1 1 . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 3 . . 2 5 Treads 5 | 2 . . 2 1 Leg 4 | 1 . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 17 | 2 2 3 3 7 Device 6 | 1 1 2 1 1 Storage 3 | 1 1 1 . . Processor 4 | . . . 1 3 Hackware 1 | . . . . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 12 | 2 1 2 4 3 Energy Gun 4 | 1 . 2 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . 1 . . . Impact Weapon 3 | . . . 1 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 16 | . . 2 2 12 Power 4 | . . . . 4 Propulsion 5 | . . 1 1 3 Utility 4 | . . . 1 3 Weapon 3 | . . 1 . 2 Highest Loss Streak 8 | . . 2 1 8 To Critical Strikes . | . . . . . Average Backups 8 | 3 7 12 9 5 Power . | . . 1 1 . Propulsion . | . . 1 . . Utility 3 | . 1 5 4 2 Weapon 2 | 1 3 3 2 1 Tool/Special . | . . . . . Unused Backups 16 | 1 2 1 3 9 Power 2 | . 1 . 1 . Propulsion . | . . . . . Utility 10 | 1 . 1 1 7 Weapon 3 | . 1 . 1 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 85 | . 100 93 93 67 Engine 11 | . 14 14 11 9 Treads 17 | . 28 22 17 10 Leg 1 | . . . . 5 Flight 1 | . . . . 3 Device 13 | . 14 14 19 9 Storage 9 | . 14 14 11 3 Processor 5 | . . . 10 10 Protection 1 | . . . 1 3 Energy Gun 12 | . 14 20 15 3 Ballistic Gun 5 | . 11 7 2 2 Impact Weapon 1 | . . . . 5 Peak Build Rating 25 | 7 10 13 16 25 Average Rating 11 | 5 8 10 12 15 On Entrance 8 | . 7 10 10 16 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns 85 | . . . . 85 Heaviest Build 36 | 15 23 33 36 35 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 10 Average Capacity 10 | 7 8 13 12 6 Most Carried 15 | 6 9 15 13 10 Average Carried 8 | 3 7 12 10 6 Final Capacity 15 | 8 10 15 10 5 Final Carried 13 | 5 9 13 10 5 Class Distribution -------------------- 83% | Mutant 9% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 925 | 310 120 152 132 211 Remotely . | . . . . . Salvage Created 881 | 97 136 198 227 223 Parts 66 | 14 8 8 24 12 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 5 6 7 6 Melee 1 | . . . . 1 Guns 18 | . 5 6 4 3 AOE 5 | . . . 3 2 Classes Destroyed 10 | 1 3 . 2 4 Builder 3 | . . . 2 1 Tunneler 6 | 5 . . . 1 Hauler 1 | . . . . 1 Operator 2 | . 1 . . 1 Drone 1 | . . . . 1 Swarmer 12 | . 3 3 3 3 Grunt 7 | . 2 3 2 . Duelist 1 | . . . . 1 Sentry 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 5 | 1 5 3 5 3 Combat Bots Only 4 | . 4 3 3 3 Max Kills in Single Turn 5 | 1 1 1 5 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 272 | . 21 49 42 160 Missed 81 | . 5 9 17 50 Hits 191 | . 16 40 25 110 Melee 8 | . . . . 8 Projectile 183 | . 16 40 25 102 Critical Strikes 6 | . . 2 . 4 Actively Blocked 1 | . . . . 1 Damage Taken 2930 | . 155 456 439 1880 Core 743 | . 16 101 76 550 Absorbed by Shields . | . . . . . Redirected to Shielding 22 | . . . . 22 Regen/Repaired (Parts) 4 | . . . . 4 Core Remaining (%) 78 | 100 . 53 81 . Volleys Fired 90 | 10 19 20 26 15 Largest 2 | 2 2 2 2 2 Hottest 100 | 70 100 100 100 70 Shots Fired 162 | 20 35 38 41 28 Gun 147 | 20 32 38 30 27 Cannon . | . . . . . Launcher 2 | . . . 1 1 Special 13 | . 3 . 10 . Kinetic 54 | 10 16 8 6 14 Thermal 78 | 10 19 21 28 . Explosive 2 | . . . 1 1 Electromagnetic 28 | . . 9 6 13 Robot Hit Streak 11 | 9 4 11 8 6 Robot Miss Streak 8 | 4 2 5 8 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 99 | 12 17 24 14 32 Core Hits 42 | 5 7 9 12 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | 2 . 3 1 2 Burn 6 | 2 . 3 1 . Corrupt 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 43 | . . . 2 41 Impact 43 | . . . 2 41 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2245 | 150 236 334 442 1083 Guns 1220 | 150 236 309 228 297 Cannons . | . . . . . Explosions 502 | . . 25 214 263 Melee 509 | . . . . 509 Ramming 14 | . . . . 14 Kinetic 464 | 63 109 47 83 162 Thermal 529 | 87 127 214 101 . Explosive 477 | . . . 214 263 Electromagnetic 252 | . . 73 44 135 Impact 509 | . . . . 509 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 4 8 Average Corruption 6 | . . . 4 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . 5 14 Message Errors 4 | . . . 2 2 Matter Fused 3 | . . . 1 2 Heat Flow Errors 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . 1 3 Misfires 1 | . . . 1 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 247 | . . . . 247 Projectiles . | . . . . . Explosions . | . . . . . Melee 247 | . . . . 247 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . 21 19 7 Shots 2 | . . 1 1 . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 251 | 27 63 33 126 251 Average Temperature 34 | 10 25 9 28 66 Received Heat Transfer 840 | . 48 183 51 558 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 8 | . . . . 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 1 . 3 1 . Heat Transferred 1974 | 407 370 827 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 97 Level 1 . | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 293 | 5 105 88 83 293 Initial 28 | . . 28 . 23 Average 24 | . 39 14 27 34 Influence Increases 1179 | 25 163 164 224 603 Destroy 0b10 Robot/C 460 | . 100 120 140 100 Destroy 0b10 Robot/NC 65 | 25 5 . 10 25 Destroy Leader 112 | . 20 30 30 32 Trap Triggered on 0b10 10 | . . 10 . . Successful Hack 48 | . 5 . 18 25 Select Force Hacks 30 | . . . . 30 Disable Machine 30 | . . . 15 15 Destroy Structure 64 | . 3 4 11 46 Partial Spotted 45 | . . . . 45 Lose Combat Pursuer 315 | . 30 . . 285 Influence Decreases 890 | 25 88 239 168 370 Entered New Map 80 | . . 47 . 33 Time Decay 722 | 25 88 172 148 289 Lost Part 88 | . . 20 20 48 Squads Dispatched 8 | . 2 . 2 4 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement 5 | . 2 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 9 7 13 46 Peak Tracking Total 11 | . 5 3 5 11 Tactical Retreats 18 | . 2 . 4 12 ECM-based Alert Blocks 11 | . . . 4 7 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed 5 | . . 5 . . Triggered 1 | . . 1 . . Most Traps Carried 1 | . . 1 . . Objects Rigged 1 | . . . . 1 Exploded 1 | . . . . 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 15 | . 1 . 4 10 Terminals 9 | . 1 . 2 6 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 1 1 Garrison Access 1 | . . . . 1 Total Hacks 40 | . 2 . 11 27 Successful 20 | . 1 . 7 12 Failed 20 | . 1 . 4 15 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 13 | . 1 . 6 6 Terminals 23 | . 2 . 5 16 Fabricators . | . . . . . Repair Stations 7 | . . . . 7 Recycling Units 2 | . . . 2 . Scanalyzers 6 | . . . 4 2 Garrison Access 2 | . . . . 2 Terminal Hacks 9 | . 1 . 3 5 Robot Analysis 2 | . . . 1 1 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Zone Layout 4 | . 1 . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Refit 2 | . . . . 2 Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 4 | . . . 3 1 Retrieve Study 4 | . . . 3 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals 1 | . . . . 1 Detonate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Eject 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 1 . 4 9 Full Trace Events 2 | . . . . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 3 1 Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Ejected 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2259 | 44 315 780 477 643 Optics 26 | . . . . 26 Sensors 1372 | . . 542 387 443 Structural 510 | . 220 148 142 . Seismic 229 | 44 95 90 . . Machine Analysis 259 | . . . . 259 ECM 740 | . . . 334 406 Robot Analysis Total 2 | . . . 1 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2754 | 274 315 824 477 864 Spaces Moved 1655 | 144 145 389 197 780 Core 251 | 5 . . . 246 Treads 1011 | 133 145 389 197 147 Legs 144 | 6 . . . 138 Wheels . | . . . . . Hover . | . . . . . Flight 249 | . . . . 249 Fastest Speed 35 | 50 160 160 160 35 Average Speed 130 | 154 160 188 177 79 Slowest Speed 240 | 160 160 240 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins 6 | . . . 2 4 Cave-ins Triggered 2 | . . . 1 1 Exploration Rate (%) 38 | 4 24 71 24 68 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 37 | . 3 . 11 23 Terrain Destroyed 68 | . 3 4 14 47 Melee 24 | . . . 1 23 Projectile 13 | . 3 . 10 . AOE 31 | . . 4 3 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1992 | 177 184 443 261 927 Wait 35 | . . 3 . 32 Move 1647 | 143 144 388 196 776 Hop 2 | . . . . 2 Pick Up 58 | 14 6 10 10 18 Fast Attach 8 | . 1 . 1 6 Attach 30 | 8 . 1 5 16 Detach 2 | . . . . 2 Swap 38 | . 10 9 12 7 Drop 31 | 2 4 7 9 9 Fire 90 | 10 19 20 26 15 Melee 43 | . . . 2 41 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 5 | . . 5 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 275 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 5) 590 | -10/Materials | Entered Mines 599 | -10/Mines | Met a Derelict bent on vengeance 896 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 942 | -10/Mines | Found a hidden stash of uninstalled traps 1024 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1028 | -10/Mines | Found Scrap Suit 1387 | -10/Mines | Discovered new exit (range 11) 1414 | -10/Mines | Entered Materials 1414 | -9/Materials | Evolved 2 slots: Utility x2 1415 | -9/Materials | Identified exit to Storage 1703 | -9/Materials | Crushed by falling debris 1867 | -9/Materials | Discovered new exit (range 17) 1889 | -9/Materials | Identified exit to Materials 1891 | -9/Materials | Entered another Materials area 1891 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1933 | -8/Materials | Repaired ECM Suite 2267 | -8/Materials | Lost 8 parts (2p3n1u2w) 2370 | -8/Materials | Crushed by falling debris 2550 | -8/Materials | Core integrity fell below 50% 2553 | -8/Materials | Released all parts (9) 2639 | -8/Materials | Core integrity fell below 20% 2755 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Connecting with Terminal... System corrupted: Component data lost. W-25 Informer sends out distress signal. Acquired Imp. Sensor Array. System corrupted: IFF burst signal emitted. Acquired Imp. Signal Interpreter. Acquired Visual Processing Unit. Connecting with Garrison Access... >>Force(Eject) EJECTED[Relay Coupler [Sentry]] EJECTED[Relay Coupler [Hunter]] EJECTED[Relay Coupler [Swarmer]] EJECTED[Relay Coupler [Demolisher]] ALERT: Suspicious activity at Garrison Access M001. Dispatching Investigation squad. Acquired Relay Coupler [Hunter]. Relay Coupler [Hunter] fries itself. Acquired Relay Coupler [Swarmer]. Relay Coupler [Swarmer] fries itself. System corrupted: Heat flow error (+114). 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""" # | | ?????????????????????## // #### """ # | | ??????????????????????# / #??# """ # | | ??????????????????????# ! ! #??# # | | ??????????????????????#############??############# | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Evasion (%) 63 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 80% | -8/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerOvertunedFirepult Manual? 0 Play Time 00:37:39 Cumulative 57.2 hours Start 2026.10.29 @ 16:27:37 End 2026.10.29 @ 17:06:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 50 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eee6fe8b-821b-43ce-87ad-c1530694df13