Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.17 @ 17:18:08 Player: SHADOWELITE7 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (938) 938 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2731 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 79/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Beam Rifle Beam Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Small Matter Pod Power Shielding > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Beam Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Protection Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 25 | 6 3 15 1 Power 4 | 1 1 1 1 Engine 3 | 1 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 7 | 1 1 5 . Device 1 | . . 1 . Storage 5 | 1 1 3 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 1 6 . Energy Gun 6 | 1 1 4 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 3 4 Power 3 | . . 2 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 4 | . 1 3 4 Average Slot Usage (%) 73 | . 90 73 40 Engine 6 | . 14 5 . Treads 12 | . 28 10 4 Flight 2 | . . 3 . Storage 27 | . 20 29 27 Protection 1 | . . 2 . Energy Gun 14 | . 13 16 . Ballistic Gun 2 | . 14 . . Launcher 4 | . . 4 7 Naked Turns . | . . . . Heaviest Build 33 | 12 13 32 33 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 6 | . . 6 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 6 16 16 Average Capacity 11 | 5 6 12 16 Most Carried 5 | 2 3 5 5 Average Carried 2 | 1 1 3 4 Final Capacity 16 | 6 6 16 16 Final Carried 4 | 2 1 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 509 | 235 78 196 . Remotely . | . . . . Salvage Created 911 | . 219 692 . Parts 69 | . 21 48 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 6 18 . Guns 11 | . 6 5 . AOE 12 | . . 12 . Classes Destroyed 9 | . 3 6 . Worker 6 | . 2 4 . Builder 3 | . . 3 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 3 | . 3 . . Grunt 15 | . 3 12 . Duelist 2 | . . 2 . Sentry 4 | . . 4 . Best Kill Streak 7 | . 4 7 . Combat Bots Only 6 | . 3 6 . Max Kills in Single Turn 4 | . 2 4 . Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2247 | . 502 761 984 Core 1005 | . 81 370 554 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 67 7 . Volleys Fired 62 | . 17 45 . Largest 2 | . 2 2 . Hottest 112 | . 60 112 . Shots Fired 108 | . 31 77 . Gun 76 | . 31 45 . Cannon . | . . . . Launcher 32 | . . 32 . Special . | . . . . Kinetic 17 | . 17 . . Thermal 51 | . 6 45 . Explosive 32 | . . 32 . Electromagnetic 8 | . 8 . . Robot Hit Streak 5 | . 5 5 . Robot Miss Streak 5 | . 2 5 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 53 | . 19 34 . Core Hits 67 | . 12 50 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2077 | . 233 1830 14 Guns 636 | . 230 406 . Cannons . | . . . . Explosions 1424 | . . 1424 . Melee . | . . . . Ramming 17 | . 3 . 14 Kinetic 87 | . 87 . . Thermal 588 | . 45 543 . Explosive 1287 | . . 1287 . Electromagnetic 98 | . 98 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 133 | . . 133 . Projectiles . | . . . . Explosions 133 | . . 133 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 232 | . . 232 . Shots 3 | . . 3 . Rammed 20 | . 3 1 16 Targets Rammed 20 | . 3 1 16 Kicked . | . . . . Crushed . | . . . . Highest Temperature 342 | . 130 342 . Average Temperature 97 | . 47 114 . Received Heat Transfer 885 | . 90 228 567 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 1236 | . 100 1136 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 472 | . 155 472 198 Average Influence 124 | . 59 142 177 Maximum Alert Level 2 | . . 2 . Low Security (%) 87 | 100 100 82 100 Level 1 3 | . . 4 . Level 2 9 | . . 13 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 7 24 5 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 3 | . . 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 4 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 19 | . 3 16 . Successful 16 | . 1 15 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 3 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 8 | . 1 7 . Record 2 | . 1 1 . Alert Level 3 | . . 3 . Dispatch Records 1 | . . 1 . Investigation Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 8 | . . 8 . Insert Component 6 | . . 6 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1416 | 84 210 1012 110 Spaces Moved 683 | 49 98 506 30 Core 11 | 7 . 4 . Treads 575 | 42 98 405 30 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 97 | . . 97 . Fastest Speed 50 | 50 160 117 180 Average Speed 164 | 144 160 165 180 Slowest Speed 350 | 160 160 350 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 16 35 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 155 | . . 155 . Melee . | . . . . Projectile . | . . . . AOE 155 | . . 155 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 837 | 62 121 606 48 Wait 10 | . . 10 . Move 680 | 48 97 505 30 Hop . | . . . . Pick Up 28 | 8 1 18 1 Fast Attach . | . . . . Attach 22 | 6 2 13 1 Detach . | . . . . Swap 3 | . 1 2 . Drop 12 | . . 12 . Fire 62 | . 17 45 . Melee . | . . . . Ram 12 | . . . 12 Kick . | . . . . Crush 8 | . 3 1 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 9) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 316 | -9/Materials | Build established: Mutant 591 | -9/Materials | Lost 3 parts (2p1n) 1092 | -9/Materials | Discovered new exit (range 8) 1093 | -9/Materials | Core integrity fell below 50% 1095 | -9/Materials | Core integrity fell below 20% 1274 | -9/Materials | Discovered new exit (range 16) 1307 | -9/Materials | Entered another Materials area 1307 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1392 | -8/Materials | Core integrity fell below 50% 1405 | -8/Materials | Lost 4 parts (1p1n2w) 1409 | -8/Materials | Core integrity fell below 20% 1417 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01274_ The unstable cave ceiling collapses. 01274_ U-05 Engineer builds a Wall. 01274_ EXIT=FOUND 01278_ U-05 Engineer lays Concrete. 01280_ U-05 Engineer builds a Wall. [Achievement: Close Call] PARAMETERS=POWER_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 01342_ Rocket Launcher destroyed. 01345_ U-05 Engineer lays Concrete. 01356_ Acquired Lgt. Nuclear Core. 01358_ Rocket Launcher destroyed. 01363_ Slammed into G-47 Trooper. 01369_ Lgt. Treads destroyed. 01371_ Slammed into G-47 Trooper. 01374_ Lgt. Nuclear Core destroyed. 01376_ Slammed into G-47 Trooper. 01415_ Emergency Access malfunctions. 01416_ Slammed into G-47 Trooper. 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""" #??#####????????? | | ?????????????????????# ! """ #???????????????? | | ???????????????????? / """ #???????????????? | | ?????????????????? # ????????????????? | | ?????????????????###?############????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call It's Just You Challenges ------------ None Game ------ Seed DeepSmallPenetrator Manual? 0 Play Time 00:16:10 Cumulative 13.7 hours Start 2019.11.17 @ 16:48:11 End 2019.11.17 @ 17:18:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 55 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a54db785-4c8e-450e-b951-782910005400