Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.27 @ 20:52:56 // AFD2020/Player2 Player: cptwinky Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (250) 250 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 1225 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/250 Matter 264/300 Energy 261/265 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Treads Improved Treads Improved Treads High-capacity Matter Pod (200) Structural Scanner Improved Signal Interpreter Medium Armor Plating System Shield Improved Trap Extractor (0/6) Decoy Drone Bay Field Laser Light Assault Rifle Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Structural Scanner Improved Signal Interpreter Seismic Detector System Shield Improved Trap Extractor Decoy Drone Bay Field Laser Light Assault Rifle Enhanced Flamer [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | 2 7 3 1 . Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 5 1 . . Device 3 | . 3 . . . Storage 1 | . 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | . 1 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 97 100 100 100 Engine 14 | . 14 14 14 14 Treads 28 | . 28 28 28 28 Device 1 | . 5 . . . Storage 14 | . 14 14 14 14 Processor 11 | . 5 14 14 14 Ballistic Gun 27 | . 27 28 28 28 Naked Turns . | . . . . . Heaviest Build 30 | 12 30 30 30 30 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 Most Carried 15 | 6 8 15 15 15 Average Carried 10 | 6 4 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 8 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 437 | 200 147 70 20 . Remotely . | . . . . . Salvage Created 341 | . 166 158 . 17 Parts 26 | . 11 13 . 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 9 | . 3 4 . 2 Guns 9 | . 3 4 . 2 Classes Destroyed 6 | . 3 1 . 2 Worker 1 | . 1 . . . Tunneler 1 | . . . . 1 Hauler 1 | . 1 . . . Swarmer 1 | . . 1 . . Grunt 6 | . 3 3 . . Assembled 2 | . . . . 2 Best Kill Streak 3 | . 2 3 . 2 Combat Bots Only 3 | . 2 3 . 2 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 299 | . 254 45 . . Core 47 | . 29 18 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 34 | . 15 10 . 9 Largest 2 | . 2 2 . 2 Hottest 40 | . 40 40 . 40 Shots Fired 68 | . 30 20 . 18 Gun 68 | . 30 20 . 18 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 68 | . 30 20 . 18 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 6 11 . 3 Robot Miss Streak 4 | . 4 2 . 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 37 | . 17 12 . 8 Core Hits 21 | . 10 6 . 5 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 431 | . 179 150 . 102 Guns 405 | . 173 134 . 98 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 26 | . 6 16 . 4 Kinetic 405 | . 173 134 . 98 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 1 1 . 1 Targets Rammed 5 | . 2 1 . 2 Kicked . | . . . . . Crushed 2 | . 1 . . 1 Highest Temperature 10 | . 10 10 . 4 Average Temperature 3 | . 5 2 . 1 Received Heat Transfer 117 | . 105 12 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 256 | . 163 256 . 6 Initial 63 | . . 63 . . Average 85 | . 31 146 . 4 Maximum Alert Level 1 | . . 1 . . Low Security (%) 77 | 100 100 53 . 100 Level 1 22 | . . 46 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 9 7 . 7 Peak Tracking Total 16 | . 2 3 . 16 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 3 3 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 11 3 1 . Successful 9 | . 5 3 1 . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 9 | . 9 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 3 1 . Record 1 | . . . 1 . Part Schematic 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Open Door 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 64 | . 58 64 64 64 Highest-Rated Ally 64 | . 58 64 64 64 Total Orders . | . . . . . Ally Attacks 40 | . 24 10 . 6 Total Damage 629 | . 250 247 . 132 Kills 9 | . 4 1 . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1846 | 3 594 721 376 152 Spaces Moved 939 | 1 269 370 227 72 Core . | . . . . . Treads 939 | 1 269 370 227 72 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 160 160 Average Speed 160 | 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 2 48 62 53 17 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1223 | 2 408 480 240 93 Wait 206 | . 97 90 11 8 Move 935 | . 268 369 226 72 Hop . | . . . . . Pick Up 15 | . 7 6 1 1 Fast Attach 3 | . 3 . . . Attach 1 | . 1 . . . Detach 3 | . 3 . . . Swap 9 | 2 3 3 1 . Drop 12 | . 9 1 1 1 Fire 34 | . 15 10 . 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 2 1 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 13) 543 | -10/Materials | Central database locked down 598 | -10/Materials | Entered Mines 604 | -10/Mines | Found the Drone Emporium 613 | -10/Mines | Found Prototype Device 798 | -10/Mines | Met a Derelict shopkeep closing up shop 880 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1084 | -10/Mines | Discovered new exit (range 13) 1137 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1137 | -10/Mines | Discovered new exit (range 5) 1231 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1319 | -10/Mines | Entered Exiles 1358 | -10/Exiles | Met 8R-AWN 1385 | -10/Exiles | Met EX-HEX 1444 | -10/Exiles | Met EX-DEC 1473 | -10/Exiles | Learned location of Zion (-7) 1670 | -10/Exiles | Discovered new exit (range 14) 1695 | -10/Exiles | Entered Mines 1807 | -9/Mines | Assembled infested the area 1812 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1834 | -9/Mines | Core integrity fell below 50% 1843 | -9/Mines | Core integrity fell below 20% 1847 | -9/Mines | Core destroyed Last Messages --------------- 01825_ K-01 Serf destroyed. 01827_ as-85352 destroyed. 01827_ Switching to secondary target: as-13118. 01827_ as-12683 destroyed. 01829_ Player 2 drops Hcp. Battery. 01829_ Player 2 drops Flak Cannon. 01830_ Player 2 attaches Imp. Targeting Computer. 01831_ Player 2 removes Ion Cannon. 01831_ Player 2 drops Lgt. Deuterium Engine. 01833_ Player 2 attaches Aluminum Leg. 01834_ Player 2 attaches Ion Cannon. 01834_ as-11013 destroyed. 01837_ Player 2 removes Ion Cannon. 01837_ Player 2 attaches Aluminum Leg. 01838_ Player 2 attaches Ion Cannon. 01841_ Player 2 removes Ion Cannon. 01842_ Player 2 attaches Corrupted Aluminum Leg. 01844_ Player 2 attaches Ion Cannon. 01845_ as-58839 destroyed. 01847_ as-57827 destroyed. 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Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | . 8 12 . 8 Parts Lost 6 | . . 1 . 5 Damage Taken 1011 | . 96 186 . 729 Core 203 | . 10 34 . 159 Player 2/Cogmind (%) 81 | . 25 65 . 100 Absorbed by Shields . | . . . . . Damage Inflicted 629 | . 250 247 . 132 Player 2/Cogmind (%) 59 | . 58 62 . 56 Combat Hostiles Destroyed 7 | . 2 1 . 4 Player 2/Cogmind (%) 43 | . 40 20 . 66 Game ------ Seed HardcellCoreSlayer Manual? 0 Play Time 00:09:41 Cumulative 1161.0 hours Start 2022.08.27 @ 20:43:41 End 2022.08.27 @ 20:52:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 815 Rogue 811 Adventurer 4 Explorer 0 Win Type - Total 128 Types 98/9/8/5/2/0/1/3/2 Lore% 94 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5711082-db01-45b2-b148-b8b53eda9299