Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 19:15:23 Player: Rockstar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (23) 115 Value Destroyed (670) 670 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4495 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/850 Matter 264/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (6) --- Gravmag Array > --- UTILITY (5) ------ Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Deuterium Engine Plasma Rifle Plasma Cannon Minigun Coil Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved Gravmag System Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Improved Trap Scanner Advanced Visual Processing Unit > --- WEAPON ----------- Field Laser Makeshift Sword > --- INVENTORY -------- Deuterium Engine Deuterium Engine Plasma Rifle Plasma Cannon Minigun [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . 2 2 . . . . Utility 3 | . . . . . 1 . . 2 Weapon . | . . . . . . . . . Parts Attached 48 | 4 4 . 12 3 2 2 4 17 Power 9 | 1 . . . 1 1 . 1 5 Engine 6 | 1 . . . . . . 1 4 Core 2 | . . . . 1 1 . . . Reactor 1 | . . . . . . . . 1 Propulsion 19 | . 2 . 7 2 . . 3 5 Treads . | . . . . . . . . . Leg 5 | . . . 3 . . . . 2 Wheel 2 | . 2 . . . . . . . Hover 3 | . . . . . . . . 3 Flight 9 | . . . 4 2 . . 3 . Utility 10 | 1 2 . 1 . 1 1 . 4 Device 5 | . 1 . 1 . . . . 3 Storage 3 | 1 1 . . . 1 . . . Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 10 | 2 . . 4 . . 1 . 3 Energy Gun 5 | 1 . . 3 . . . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . 1 Parts Lost 23 | . . . 4 . . . 5 14 Power 2 | . . . . . . . . 2 Propulsion 14 | . . . 2 . . . 5 7 Utility 4 | . . . . . . . . 4 Weapon 3 | . . . 2 . . . . 1 Highest Loss Streak 7 | . . . 3 . . . 5 7 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 4 6 11 13 4 4 4 4 4 Power 1 | . 1 1 1 1 1 1 1 1 Propulsion 3 | 3 3 5 4 2 2 2 1 . Utility 2 | . . 3 4 1 1 1 . 1 Weapon 1 | . 1 2 3 . . . 1 1 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . . 7 2 . 1 1 3 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . Utility 7 | . . . 4 2 . 1 . . Weapon 5 | . . . 2 . . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 67 100 90 96 98 95 80 33 Engine 8 | . 14 14 11 1 . . 4 4 Core 2 | . . . . 7 15 15 8 . Leg 5 | . . . 22 . . . . 1 Wheel 11 | . 5 28 11 . . . . . Hover 1 | . . . . . . . . 6 Flight 11 | . . . 3 53 46 46 37 4 Device 11 | . 4 14 11 15 15 12 15 6 Storage 7 | . 14 14 10 . 5 2 . . Processor 1 | . . . . . . 7 7 6 Energy Gun 10 | . 14 14 18 9 7 2 . . Ballistic Gun 5 | . 14 14 . . . . . . Impact Weapon 1 | . . . . 9 7 2 . . Peak Build Rating 51 | 4 7 8 19 23 30 41 45 51 Average Rating 16 | 2 4 7 16 21 29 37 37 21 On Entrance 16 | . 4 7 8 19 23 30 40 17 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 14 30 30 34 14 20 19 23 30 Greatest Support 35 | 3 20 20 30 24 24 24 28 35 Greatest Overweight (x) 9 | 4 9 1 7 . . . 1 1 Average Overweight (x) . | 2 2 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 Average Capacity 10 | 7 10 15 14 5 5 5 5 5 Most Carried 15 | 6 7 13 15 5 5 5 5 5 Average Carried 8 | 5 6 11 13 4 4 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 Final Carried 13 | 6 7 13 5 4 5 5 5 5 Class Distribution -------------------- 79% | Mutant 20% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 729 | 221 . 134 121 44 . 37 88 84 Remotely . | . . . . . . . . . Salvage Created 792 | . . 50 485 . . . 103 154 Parts 40 | . . 5 22 . . . 7 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 20 | . . 3 10 . . . 5 2 Melee 2 | . . . . . . . . 2 Guns 11 | . . 3 8 . . . . . AOE 1 | . . . 1 . . . . . Classes Destroyed 7 | . . 1 5 . . . 1 . Worker 1 | . . . 1 . . . . . Builder 1 | . . . 1 . . . . . Recycler 1 | . . . 1 . . . . . Swarmer 9 | . . 3 3 . . . 3 . Grunt 8 | . . . 5 . . . 1 2 Sentry 2 | . . . 2 . . . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 5 | . . 2 5 . . . 5 1 Combat Bots Only 5 | . . 2 4 . . . 5 1 Max Kills in Single Turn 3 | . . 1 3 . . . 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . 1 . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 389 | . . 19 34 21 4 . 36 275 Missed 151 | . . 3 8 14 3 . 7 116 Hits 238 | . . 16 26 7 1 . 29 159 Projectile 238 | . . 16 26 7 1 . 29 159 Critical Strikes 6 | . . . . . . . . 6 Damage Taken 2944 | . . 138 446 69 18 . 430 1843 Core 1029 | . . 18 53 28 18 . 57 855 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 27 | . . . . 27 . . . . Core Remaining (%) 92 | 100 . 92 86 94 . . 89 . Volleys Fired 38 | . . 11 16 . . . 8 3 Largest 2 | . . 2 2 . . . 1 1 Hottest 100 | . . 70 100 . . . . 63 Shots Fired 62 | . . 22 29 . . . 8 3 Gun 54 | . . 22 29 . . . . 3 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 8 | . . . . . . . 8 . Kinetic 11 | . . 11 . . . . . . Thermal 14 | . . 11 . . . . . 3 Explosive . | . . . . . . . . . Electromagnetic 29 | . . . 29 . . . . . Robot Hit Streak 12 | . . 6 12 . . . 10 . Robot Miss Streak 7 | . . 7 2 . . . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 47 | . . 8 23 . . . 5 11 Core Hits 28 | . . 3 21 . . . . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . . . 3 Sever 3 | . . . . . . . . 3 Melee Attacks 13 | . . . . . . 1 . 12 Impact 1 | . . . . . . 1 . . Slashing 12 | . . . . . . . . 12 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1336 | . . 101 814 . . . . 421 Guns 590 | . . 101 489 . . . . . Cannons . | . . . . . . . . . Explosions 325 | . . . 325 . . . . . Melee 421 | . . . . . . . . 421 Ramming . | . . . . . . . . . Kinetic 37 | . . 37 . . . . . . Thermal 389 | . . 64 325 . . . . . Explosive . | . . . . . . . . . Electromagnetic 489 | . . . 489 . . . . . Impact . | . . . . . . . . . Slashing 421 | . . . . . . . . 421 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 26 | . . . 24 . . . . 2 Projectiles . | . . . . . . . . . Explosions 24 | . . . 24 . . . . . Melee 2 | . . . . . . . . 2 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 152 | . . . 152 . . . . . Shots 4 | . . . 4 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 429 | . . 99 168 4 4 176 2 429 Average Temperature 56 | . . 50 69 4 2 53 2 148 Received Heat Transfer 970 | . . . 75 . . . 81 814 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 635 | . . 185 450 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 139 | . . 52 139 55 77 . . 115 Initial 45 | . . . . 45 14 . . 31 Average 36 | . . 10 89 37 37 . . 42 Influence Increases 881 | . . 132 289 27 83 . 120 230 Destroy 0b10 Robot/C 440 | . . 100 200 . . . 100 40 Destroy 0b10 Robot/NC 20 | . . 5 15 . . . . . Destroy Leader 80 | . . 10 40 . . . 20 10 Allied During Kill 2 | . . 2 . . . . . . Successful Hack 50 | . . . . 12 38 . . . Disable Machine 30 | . . 15 15 . . . . . Destroy Structure 19 | . . . 19 . . . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 225 | . . . . . 45 . . 180 Influence Decreases 821 | . . 132 180 104 48 56 81 220 Entered New Map 130 | . . . . 64 18 26 3 19 Time Decay 490 | . . 112 140 40 30 30 28 110 Lost Part 181 | . . . 40 . . . 50 91 Lost Ally 20 | . . 20 . . . . . . Squads Dispatched 3 | . . 1 2 . . . . . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 1 3 18 17 7 . 8 18 Peak Tracking Total 16 | . 1 3 6 16 6 . 5 7 Tactical Retreats 6 | . . . . . 1 . . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 3 | . . 1 1 . . 1 . . Max in Single Turn 1 | . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 10 | . 1 . 1 2 3 . . 3 Terminals 8 | . 1 . 1 1 2 . . 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 1 . 3 8 7 . . 5 Successful 12 | . . . 1 5 4 . . 2 Failed 12 | . 1 . 2 3 3 . . 3 Catastrophic 3 | . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 12 | . 1 . . 1 5 1 . 4 Terminals 19 | . 1 . 3 5 5 . . 5 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 1 2 . . . 1 Open DSF 1 | . . . . . . . . 1 Reprogram Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . . 1 2 . . 1 Terminals 4 | . . . . 1 2 . . 1 Assimilate 1 | . . . . 1 . . . . Botnet 3 | . . . . . 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . 1 2 2 . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies 2 | . . 1 . 1 . . . . Largest Group 1 | . . 1 . 1 . . . . Highest-Rated Group 31 | . . 31 . 10 . . . . Highest-Rated Ally 31 | . . 31 . 10 . . . . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . Total Damage 148 | . . 148 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Active Infowar (turns) 1200 | . 33 493 97 94 64 71 69 279 Optics 419 | . . . . . . 71 69 279 Structural 980 | . 33 493 97 94 64 71 69 59 Traps 57 | . . . . . . . . 57 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 1559 | 71 91 493 327 94 64 71 69 279 Spaces Moved 1897 | 36 44 387 174 199 259 265 114 419 Core 131 | 36 25 . . . . . . 70 Treads . | . . . . . . . . . Legs 86 | . . . 82 . . . . 4 Wheels 459 | . 19 387 53 . . . . . Hover 211 | . . . . . . . . 211 Flight 1010 | . . . 39 199 259 265 114 134 Fastest Speed 22 | 50 95 95 27 22 22 22 22 32 Average Speed 60 | 169 188 95 132 22 22 22 28 50 Slowest Speed 615 | 250 500 95 615 22 22 22 112 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . 1 6 1 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 11 81 20 33 11 52 14 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 1 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 16 | . . . 16 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 16 | . . . 16 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 2215 | 45 51 490 242 242 264 276 136 469 Wait 153 | . . 87 21 40 1 . . 4 Move 1873 | 35 43 386 171 186 256 264 113 419 Hop 8 | . . . 1 6 1 . . . Pick Up 39 | 6 3 6 7 3 2 3 3 6 Fast Attach 29 | 4 1 . 8 1 1 1 1 12 Attach 19 | . 2 . 5 2 2 . 2 6 Detach 9 | . . . 6 . 1 . 1 1 Swap 7 | . 1 . . 1 . 2 2 1 Drop 27 | . 1 . 7 3 . 5 6 5 Fire 38 | . . 11 16 . . . 8 3 Melee 13 | . . . . . . 1 . 12 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 12) 163 | -10/Materials | Entered Mines 166 | -10/Mines | Learned Materials terminal intel 316 | -10/Mines | Build established: Mutant 335 | -10/Mines | Learned Materials stockpile data 432 | -10/Mines | Met a Derelict testing a Signal Generator 467 | -10/Mines | Learned Materials stockpile data 649 | -10/Mines | Discovered new exit (range 5) 656 | -10/Mines | Entered Materials 656 | -9/Materials | Evolved 2 slots: Propulsion x2 658 | -9/Materials | Loaded intel: 12 terminal locations 793 | -9/Materials | Discovered new exit (range 16) 950 | -9/Materials | Lost 3 parts (1n2w) 983 | -9/Materials | Entered another Materials area 983 | -8/Materials | Evolved 2 slots: Propulsion x2 1048 | -8/Materials | Repaired Imp. Heat Sink 1075 | -8/Materials | Discovered new exit (range 7) 1077 | -8/Materials | Entered Factory 1077 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1138 | -7/Factory | Discovered new exit (range 10) 1141 | -7/Factory | Entered Lower Caves 1158 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1162 | -7/Lower Caves | Found Prototype Special Weapon 1162 | -7/Lower Caves | Identified Molecular Deconstructor 1185 | -7/Lower Caves | Encountered a Warlord checkpoint 1197 | -7/Lower Caves | Spotted B-75 Beast 1210 | -7/Lower Caves | Discovered new exit (range 8) 1212 | -7/Lower Caves | Entered another Lower Caves area 1224 | -7/Lower Caves | Found DCF Scrap (12 items) 1278 | -7/Lower Caves | Discovered new exit (range 9) 1281 | -7/Lower Caves | Entered Factory 1281 | -6/Factory | Evolved 2 slots: Utility x2 1294 | -6/Factory | Lost 5 parts (5n) 1375 | -6/Factory | Lost 6 parts (3n3u) 1403 | -6/Factory | Core integrity fell below 50% 1433 | -6/Factory | Spotted B-75 Beast 1536 | -6/Factory | Core integrity fell below 20% 1560 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01503_ Acquired 84 matter. 01504_ Acquired Field Laser. 01506_ Acquired Flexi-carbon Leg. 01509_ Sneak attack on R-10 Processor. 01509_ Destroyed Imp. Ion Engine. 01523_ Lgt. Antimatter Reactor destroyed. 01525_ Critical hit (Burn: +37). 01525_ Imp. Trap Scanner destroyed. 01527_ G-50 Soldier Carbon-fiber Leg severed. 01531_ Field Laser destroyed. 01531_ G-50 Soldier destroyed. 01531_ Imp. Gravmag System destroyed. 01531_ Deuterium Engine destroyed. 01535_ Acquired Carbon-fiber Leg. 01538_ Acquired Lgt. Angular Momentum Engine. 01541_ Acquired Adv. Heat Sink. 01543_ Carbon-fiber Leg destroyed. 01544_ Flexi-carbon Leg destroyed. 01545_ Acquired Coil Gun. 01546_ Dropped Lgt. Angular Momentum Engine. 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"""" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 30 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 32% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpAuthchipAirjet Manual? 0 Play Time 00:38:08 Cumulative 77.7 hours Start 2025.07.14 @ 18:37:52 End 2025.07.14 @ 19:15:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 69 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cba84ac-0f44-487c-822f-8050839c6ce8