Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 18:18:07 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (257) 257 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3662 Bonus ------- None Cogmind --------- Core Integrity 468/850 Matter 160/300 Energy 96/100 System Corruption 0% Temperature Cool (25) Movement Hovering (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Faulty Cooled Aerolev Unit Cooled Aerolev Unit Faulty Cooled Aerolev Unit > --- UTILITY (6) ------ ECM Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Improved Field Recycling Unit (161) Missile Launcher Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array ECM Suite Improved Field Recycling Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Medium Storage Unit Large Storage Unit Missile Launcher Missile Launcher Great Axe [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . . 2 2 . . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 37 | 2 2 7 3 8 9 6 Power 4 | . . . 1 1 2 . Engine 4 | . . . 1 1 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 . 3 1 4 4 3 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 8 | . . . . 3 2 3 Flight 7 | . . 3 1 1 2 . Utility 12 | . 1 2 1 3 3 2 Device 4 | . . 1 . 1 2 . Storage 4 | . . 1 1 1 1 . Processor 1 | . . . . 1 . . Hackware 2 | . . . . . . 2 Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 4 | . 1 2 . . . 1 Energy Gun 2 | . 1 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . 1 Parts Lost 13 | . . 2 1 3 2 5 Power . | . . . . . . . Propulsion 11 | . . 1 1 3 2 4 Utility 1 | . . . . . . 1 Weapon 1 | . . 1 . . . . Highest Loss Streak 5 | . . 2 1 2 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 74 | . 98 77 50 59 69 54 Engine 8 | . 14 6 4 9 6 4 Treads 9 | . 28 11 . . . . Hover 8 | . . . . 15 23 5 Flight 12 | . . 15 33 21 11 15 Device 6 | . . 2 . . 18 11 Storage 10 | . 14 14 13 9 8 5 Hackware 1 | . . . . . . 9 Protection 4 | . 12 5 . . . . Energy Gun 6 | . 14 13 . . . . Ballistic Gun 4 | . 14 6 . . . . Naked Turns . | . . . . . . . Heaviest Build 28 | 11 15 15 10 14 28 13 Greatest Support 40 | 40 40 40 12 24 24 13 Greatest Overweight (x) 4 | . . 2 . 1 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 5 6 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 8 5 8 8 8 5 Class Distribution -------------------- 80% | Mutant 11% | Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 397 | 200 85 103 . . . 9 Remotely . | . . . . . . . Salvage Created 389 | . 258 131 . . . . Parts 27 | . 10 17 . . . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 14 | . . . . . 14 . Retrieved Matter 230 | . . . . . 230 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 10 | . 2 8 . . . . Guns 4 | . 2 2 . . . . AOE 6 | . . 6 . . . . Classes Destroyed 5 | . 4 1 . . . . Tunneler 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . 1 . . . . . Swarmer 6 | . . 6 . . . . Grunt 4 | . 2 2 . . . . Best Kill Streak 6 | . 3 6 . . . . Combat Bots Only 6 | . 2 6 . . . . Max Kills in Single Turn 5 | . 1 5 . . . . Gunslinging . | . . . . . . . Exploded 5 | . . 5 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 1550 | . 150 278 44 277 287 514 Core 569 | . . 48 . 65 74 382 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 80 100 88 89 . Volleys Fired 21 | . 15 6 . . . . Largest 2 | . 2 2 . . . . Hottest 60 | . 60 60 . . . . Shots Fired 42 | . 30 12 . . . . Gun 40 | . 30 10 . . . . Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special . | . . . . . . . Kinetic 21 | . 15 6 . . . . Thermal . | . . . . . . . Explosive 2 | . . 2 . . . . Electromagnetic 19 | . 15 4 . . . . Robot Hit Streak 14 | . 14 6 . . . . Robot Miss Streak 1 | . 1 1 . . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 30 | . 24 6 . . . . Core Hits 20 | . 9 11 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 708 | . 400 306 . . . 2 Guns 409 | . 317 92 . . . . Cannons . | . . . . . . . Explosions 297 | . 83 214 . . . . Melee . | . . . . . . . Ramming 2 | . . . . . . 2 Kinetic 193 | . 158 35 . . . . Thermal 83 | . 83 . . . . . Explosive 214 | . . 214 . . . . Electromagnetic 216 | . 159 57 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . . Average Corruption 2 | . . . . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . . 10 . . . . Projectiles . | . . . . . . . Explosions 10 | . . 10 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 47 | . . 46 . . . 1 Shots 2 | . . 2 . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 312 | . 168 87 10 20 . 312 Average Temperature 69 | . 68 49 10 7 . 165 Received Heat Transfer 480 | . 87 60 36 171 81 45 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . 50 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 352 | . 129 352 135 112 169 56 Initial 105 | . . 49 105 52 50 25 Average 101 | . 57 223 115 64 73 35 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 85 | 100 100 37 100 100 100 100 Level 1 14 | . . 62 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . 2 2 2 Investigation 3 | . 1 . . . 1 1 Extermination . | . . . . . . . Reinforcement 5 | . 1 . . 2 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 4 28 3 16 13 6 Peak Tracking Total 19 | . 3 19 3 14 9 5 Tactical Retreats 7 | . . 1 . 1 4 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 6 | . 1 . . 1 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 2 | . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 9 | . 1 1 . 1 5 1 Terminals 7 | . 1 . . 1 5 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 2 1 . 2 13 2 Successful 9 | . 1 1 . 1 6 . Failed 11 | . 1 . . 1 7 2 Catastrophic 3 | . . . . . 2 1 Database Lockouts . | . . . . . . . Manual 10 | . . . . 1 9 . Terminals 17 | . 2 . . 2 13 . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 1 . 1 3 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . Terminals 3 | . . . . . 3 . Botnet 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . . 1 4 1 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . 1 . . . . EXPLORE 1 | . . 1 . . . . Ally Attacks 7 | . . 7 . . . . Total Damage 38 | . . 38 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 3 | . . 3 . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 1121 | 4 255 269 48 101 289 155 Spaces Moved 1528 | 1 127 272 110 221 552 245 Core 9 | . . . . . . 9 Treads 186 | 1 127 58 . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 395 | . . . . 91 289 15 Flight 938 | . . 214 110 130 263 221 Fastest Speed 30 | 160 160 37 34 34 30 30 Average Speed 55 | 160 160 63 34 37 48 34 Slowest Speed 200 | 160 160 200 37 112 106 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 25 | . . 2 . 7 13 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 1 31 96 17 27 18 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 14 | . 6 7 . . . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 13 | . 6 7 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 1730 | 4 149 359 119 228 561 310 Wait 97 | . . 56 . . . 41 Move 1473 | . 126 267 109 207 525 239 Hop 24 | . . 2 . 6 13 3 Pick Up 21 | . 4 5 5 3 4 . Fast Attach 25 | . 2 3 1 5 9 5 Attach 7 | . . 2 2 2 . 1 Detach 11 | . 1 3 1 1 3 2 Swap 6 | 2 . 2 . 2 . . Drop 28 | 2 1 13 1 2 7 2 Fire 21 | . 15 6 . . . . Melee 1 | . . . . . . 1 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 13) 260 | -10/Materials | Entered Mines 296 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 321 | -10/Mines | Build established: Mutant 346 | -10/Mines | Learned 4 Materials zone layouts 420 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 439 | -10/Mines | Found the Drone Emporium 440 | -10/Mines | Found Prototype Device 440 | -10/Mines | Identified Thief Drone Bay 465 | -10/Mines | Discovered new exit (range 48) 487 | -10/Mines | Discovered new exit (range 61) 503 | -10/Mines | Assembled infested the area 508 | -10/Mines | Assisted by a Guerilla fighting off Assembled 529 | -10/Mines | Entered Materials 529 | -9/Materials | Evolved 2 slots: Propulsion x2 530 | -9/Materials | Identified exit to Materials 577 | -9/Materials | Entered another Materials area 577 | -8/Materials | Evolved 2 slots: Propulsion x2 661 | -8/Materials | Discovered new exit (range 16) 678 | -8/Materials | Entered Factory 678 | -7/Factory | Evolved 2 slots: Utility x2 921 | -7/Factory | Identified exit to Factory 967 | -7/Factory | Entered another Factory area 967 | -6/Factory | Evolved 2 slots: Utility x2 1122 | -6/Factory | Self-destructed Last Messages --------------- reinforcements to area. 01078_ VTOL Module destroyed. 01079_ Aerolev Unit destroyed. 01079_ Dropped Lrg. Storage Unit. 01080_ Penetrated by Slug. 01080_ Imp. Sensor Array destroyed. 01080_ Acquired 8 matter. 01081_ Acquired 1 matter. 01098_ VTOL Module destroyed. 01098_ Critical hit (Blast). 01098_ Knocked back. 01103_ Penetrated by Slug. 01103_ Dropped Sml. Storage Unit. 01105_ Imp. Flight Unit destroyed. 01108_ Acquired Prototype Hover Unit. 01108_ Identified Cld. Aerolev Unit. 01111_ Acquired Cld. Aerolev Unit. 01113_ Acquired Faulty Cld. Aerolev Unit. 01113_ Malfunction: Heat surge (+349). 01120_ Slammed into K-01 Serf. 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