Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.08 @ 21:16:18 Player: SAWA Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (723) 723 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2718 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Heat Sink Plasma Cannon Shock Bomb Launcher Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY -------- Light Treads Light Treads Beamcaster Plasma Cannon Improved Assault Rifle Improved Assault Rifle Shock Bomb Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Makeshift Hacking Suite Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 29 | 6 4 7 5 6 1 Power 5 | 1 1 1 . 1 1 Engine 5 | 1 1 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 1 1 2 . . Treads 6 | 2 1 1 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 1 . 2 . Device 3 | . 1 1 . 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 4 3 3 . Energy Gun 3 | 1 . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 2 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 14 | . . . 2 1 11 Power 4 | . . . 1 1 2 Propulsion 4 | . . . . . 4 Utility 3 | . . . 1 . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . . 2 1 6 To Critical Strikes . | . . . . . . Average Backups 6 | 1 5 7 7 7 7 Power . | . . 1 . . . Propulsion 1 | 1 2 1 1 2 1 Utility . | . . . . . . Weapon 4 | . 1 4 5 5 5 Tool/Special . | . . . . . . Unused Backups 10 | . . 5 . 2 3 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 2 | . . 1 . . 1 Weapon 5 | . . 2 . 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 89 84 76 78 90 Engine 9 | . 14 11 10 7 7 Treads 22 | . 28 22 22 22 18 Device 14 | . 4 18 11 16 20 Storage 11 | . 14 11 11 11 10 Hackware 6 | . . . . 10 11 Energy Gun 5 | . 14 2 . . 9 Ballistic Gun 7 | . 14 5 12 1 8 Launcher 2 | . . 12 6 . 3 Impact Weapon 1 | . . . 3 3 . Piercing Weapon 1 | . . . . 4 . Peak Build Rating 27 | 6 7 13 12 27 27 Average Rating 14 | 5 6 9 10 16 24 On Entrance 9 | . 6 7 11 11 22 Avg Prop Armor Cover (%) 24 | . 24 . . . . Naked Turns . | . . . . . . Heaviest Build 26 | 11 15 22 18 26 26 Greatest Support 46 | 40 40 46 46 40 40 Greatest Overweight (x) 6 | . 3 . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 Average Carried 7 | 1 5 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 7 8 8 5 Class Distribution -------------------- 45% | Mutant 28% | Hacker-Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 856 | 229 63 114 98 197 155 Remotely . | . . . . . . Salvage Created 757 | . 240 319 98 . 100 Parts 54 | . 16 28 4 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented 6 | . . . . . 6 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 7 10 3 . 2 Melee 1 | . . . 1 . . Guns 16 | . 7 7 . . 2 AOE 4 | . . 3 1 . . Classes Destroyed 6 | . 2 2 1 . 1 Tunneler 1 | . . 1 . . . Swarmer 7 | . 3 3 1 . . Grunt 11 | . 4 6 1 . . Brawler 1 | . . . 1 . . Sentry 1 | . . 1 . . . Hunter 2 | . . . . . 2 Best Kill Streak 7 | . 3 7 1 . 1 Combat Bots Only 7 | . 3 7 1 . 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 275 | . 49 36 42 15 133 Missed 68 | . 11 7 9 4 37 Hits 207 | . 38 29 33 11 96 Melee 11 | . . . 11 . . Projectile 196 | . 38 29 22 11 96 Critical Strikes 1 | . . 1 . . . Damage Taken 2343 | . 321 419 377 151 1075 Core 439 | . 39 122 49 16 213 Absorbed by Shields . | . . . . . . Ignored by Resistances 687 | . 99 121 112 43 312 Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 71 | . 20 30 2 3 16 Largest 2 | . 2 2 1 2 2 Hottest 98 | . 70 85 33 88 98 Shots Fired 117 | . 40 41 2 6 28 Gun 102 | . 40 35 . 6 21 Cannon . | . . . . . . Launcher 15 | . . 6 2 . 7 Special . | . . . . . . Kinetic 59 | . 20 26 . 3 10 Thermal 43 | . 20 9 . 3 11 Explosive 8 | . . 4 2 . 2 Electromagnetic 7 | . . 2 . . 5 Robot Hit Streak 36 | . 8 35 36 2 7 Robot Miss Streak 4 | . 2 4 . 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 106 | . 31 35 15 4 21 Core Hits 45 | . 16 18 3 1 7 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . 1 2 . . Critical Strikes 5 | . 1 1 3 . . Burn 1 | . 1 . . . . Destroy 1 | . . 1 . . . Smash 3 | . . . 3 . . Melee Attacks 15 | . . . 15 . . Impact 15 | . . . 15 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 1852 | . 304 565 379 53 551 Guns 898 | . 304 308 . 53 233 Cannons . | . . . . . . Explosions 671 | . . 257 96 . 318 Melee 283 | . . . 283 . . Ramming . | . . . . . . Kinetic 405 | . 128 171 . 23 83 Thermal 493 | . 176 137 . 30 150 Explosive 430 | . . 202 96 . 132 Electromagnetic 241 | . . 55 . . 186 Impact 283 | . . . 283 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . . . 9 23 14 Message Errors 9 | . . . 2 5 2 Matter Fused 14 | . . . 6 4 4 Heat Flow Errors 6 | . . . . 5 1 Energy Discharges 7 | . . . . 5 2 Data Loss (minor) 6 | . . . . 1 5 Data Loss (major) 3 | . . . 1 2 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 57 | . . 18 39 . . Projectiles . | . . . . . . Explosions 23 | . . 18 5 . . Melee 34 | . . . 34 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 165 | . . 135 . . 30 Shots 5 | . . 3 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 226 | . 180 42 . 226 173 Average Temperature 67 | . 70 18 . 85 82 Received Heat Transfer 447 | . 171 198 66 . 12 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . 1 . . 1 Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 1258 | . 592 333 . 74 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 81 100 . . Level 1 4 | . . 18 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 239 | . 60 239 77 . . Initial 52 | . . . 52 . . Average 36 | . 10 103 27 . . Influence Increases 773 | . 170 319 159 . 125 Destroy 0b10 Robot/C 440 | . 140 200 60 . 40 Destroy 0b10 Robot/NC 5 | . . 5 . . . Destroy Leader 90 | . 30 40 10 . 10 Disable Machine 18 | . . 18 . . . Destroy Structure 70 | . . 56 14 . . Lose Combat Pursuer 150 | . . . 75 . 75 Influence Decreases 773 | . 170 160 299 19 125 Entered New Map 126 | . . . 107 19 . Time Decay 607 | . 170 160 172 . 105 Lost Part 40 | . . . 20 . 20 Squads Dispatched 3 | . . 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 14 15 8 1 9 Peak Tracking Total 8 | . 4 8 4 1 2 Tactical Retreats 6 | . . . 3 . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 6 3 . 1 . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 21 | . 11 7 . 3 . Successful 14 | . 5 6 . 3 . Failed 7 | . 6 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 6 . . . . Terminals 15 | . 10 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 4 . 3 . Record 2 | . . 2 . . . Part Schematic 3 | . . . . 3 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5145 | 145 1030 544 504 1912 1010 Spaces Moved 2869 | 86 553 283 231 1173 543 Core 96 | 3 78 . . . 15 Treads 2773 | 83 475 283 231 1173 528 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 156 165 160 160 160 164 Slowest Speed 350 | 160 200 160 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 62 32 32 87 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 Spaces Dug . | . . . . . . Terrain Destroyed 96 | . . 60 17 . 19 Melee . | . . . . . . Projectile . | . . . . . . AOE 96 | . . 60 17 . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3237 | 94 631 342 336 1202 632 Wait 201 | . 48 5 78 5 65 Move 2864 | 85 552 282 230 1172 543 Hop . | . . . . . . Pick Up 27 | 3 6 6 3 6 3 Fast Attach 11 | 6 . 2 . 3 . Attach 11 | . 1 1 1 4 4 Detach 1 | . . 1 . . . Swap 18 | . 3 5 6 3 1 Drop 18 | . 1 10 1 6 . Fire 71 | . 20 30 2 3 16 Melee 15 | . . . 15 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 600 | -10/Materials | Identified exit to Mines 887 | -10/Materials | Discovered new exit (range 16) 993 | -10/Materials | Discovered new exit (range 4) 1176 | -10/Materials | Entered another Materials area 1176 | -9/Materials | Evolved 2 slots: Utility x2 1452 | -9/Materials | Destroyed 7 combat bots 1695 | -9/Materials | Discovered new exit (range 13) 1720 | -9/Materials | Entered Mines 1787 | -9/Mines | Met a Derelict bent on vengeance 1899 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1917 | -9/Mines | Discovered new exit (range 5) 2196 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2222 | -9/Mines | Assembled infested the area 2224 | -9/Mines | Entered Zion 2453 | -7/Zion | Learned 4 Factory zone layouts 2676 | -7/Zion | Build established: Hacker-Mutant 2818 | -7/Zion | Met Imprinter 2994 | -7/Zion | Found CR-A16's Pointy Stick 3218 | -7/Zion | Found Prototype Device 3218 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3297 | -7/Zion | Build established: Scavenger-Mutant 3575 | -7/Zion | Given A8's code to call for help 4070 | -7/Zion | Discovered new exit (range 12) 4136 | -7/Zion | Entered Proximity Caves 4270 | -6/Proximity Caves | Core integrity fell below 50% 4330 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4577 | -6/Proximity Caves | Build established: Hacker-Mutant 5010 | -6/Proximity Caves | Spotted B-75 Beast 5134 | -6/Proximity Caves | Core integrity fell below 20% 5146 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04838_ JO-HK9(k) breaks down the debris. 04853_ JO-HK9(k) breaks down the Corrupted Gauss Rifle. 04859_ JO-HK9(k) breaks down the debris. 04860_ IOMUAZRJ6 GKZUJ>YC2NMXLLVEY&LD:DVN/ 04890_ JO-HK9(k) breaks down the debris. 04942_ System corrupted: Matter fused (-7). 05010_ Heat Sink destroyed. 05037_ System corrupted: Energy discharge (-46). 05117_ Penetrated by Slug. 05126_ Lgt. Treads+ destroyed. 05126_ Penetrated by Slug. 05130_ Lgt. Treads+ destroyed. 05130_ Penetrated by Slug. 05132_ Imp. Assault Rifle destroyed. 05132_ Lgt. Deuterium Engine destroyed. 05133_ Penetrated by Slug. 05139_ Sml. Storage Unit destroyed. 05143_ Penetrated by Slug. 05146_ Beamcaster destroyed. 05146_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????##??# #??????????????????????? | | ??????????????????### ### #??????????????????????? | | ?????????????????## ##@#??????????????????????? | | ?????????????????# ##%#??????????????????????? | | ???????????????????# #??????????????????????? | | ???????? #######???# #??????????????????????? | | ????????? ##?# =###?????????????????????? | | ???????????? ### [ #####?????????????????? | | ??????????????# ## h #?????????????????? | | ???????????????# ;## #????????????????? | | ???????????##### ;;#?## #???????????????? | | ??????????## ; #???## #???????????????? | | ??????????# ;;??????? #???????????????? | | ??????????## ;##??###?##???????????????? | | ??????????### ### ##?????????????????? | | ???????????## BB #?????????????????? | | ????????????# B ##?????????????????? | | ???????????## ## ##??????????????????? | | ????????????### ### #???????????????????? | | ??????????####### ## ##??????????????????? | | #???????????# #### ## #??????????????????? | | ????????????# #?## ## ####??????????????????? | | ????????##### #??## #?????????????????????? | | ???????## ##???# ####?????????????????????? | | ???????# % ##????# ?????????????????????????? | | ???????# ##????# ?????????????????????????? | | ?????### ##???# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 21 Item Schematics ----------------- Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearDerelictNetwork Manual? 0 Play Time 00:42:10 Cumulative 58.3 hours Start 2026.04.03 @ 22:06:50 End 2026.06.08 @ 21:16:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 26 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05a54f16-b3c5-48bf-87b6-65510dd5cc8b