Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 17:38:45 Player: opdo Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1238) 1238 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3270 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 325/325 System Corruption 2% Temperature Warm (108) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Beam Rifle Autogun Katana > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Improved Sensor Array Terrain Scan Processor Transport Network Coupler Drone Bay (2/2) Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON ----------- Beam Rifle Autogun Katana > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Visual Processing Unit Improved Sensor Array Terrain Scan Processor Transport Network Coupler Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 53 | 6 1 8 35 3 Power 10 | 1 . . 9 . Engine 9 | 1 . . 8 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 2 . 1 11 2 Treads . | . . . . . Leg 16 | 2 . 1 11 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 1 6 1 Device 2 | . 1 . 1 . Storage 3 | 1 . . 2 . Processor 5 | . . 1 3 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 . 6 9 . Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 11 | 1 . 5 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 1 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . . . 16 . Power 4 | . . . 4 . Propulsion 5 | . . . 5 . Utility 2 | . . . 2 . Weapon 5 | . . . 5 . Highest Loss Streak 9 | . . . 9 . To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 96 91 91 100 Engine 13 | . 14 11 14 9 Core 1 | . . . . 9 Leg 24 | . 28 25 22 27 Device 8 | . 10 11 8 . Storage 10 | . 14 11 8 9 Processor 8 | . . 10 9 18 Energy Gun 4 | . 14 4 2 9 Ballistic Gun 15 | . 14 17 15 9 Slashing Weapon 5 | . . . 8 9 Naked Turns . | . . . . . Heaviest Build 36 | 12 13 17 36 33 Greatest Support 45 | 20 20 30 45 45 Greatest Overweight (x) 10 | 1 . . 10 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 6 8 8 9 10 Most Carried 10 | 3 4 8 10 10 Average Carried 6 | 1 2 6 7 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 1 4 8 8 9 Class Distribution -------------------- 46% | Scavenger-Mutant 40% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1088 | 161 63 92 712 60 Remotely . | . . . . . Salvage Created 1600 | . 133 167 1240 60 Parts 95 | . 13 12 69 1 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 33 | . 7 2 23 1 Melee 13 | . . 1 11 1 Guns 20 | . 7 1 12 . Classes Destroyed 9 | . 2 3 4 . Worker 2 | . . . 2 . Builder 1 | . . . 1 . Hauler 3 | . . 1 2 . Watcher 3 | . . 1 2 . Swarmer 10 | . 6 . 4 . Grunt 15 | . 1 1 12 1 Brawler 1 | . . . 1 . Sentry 6 | . . 1 5 . Hunter 1 | . . . 1 . Best Kill Streak 3 | . 3 1 3 1 Combat Bots Only 3 | . 3 1 3 1 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 268 | . 19 9 230 10 Missed 85 | . 7 3 72 3 Damage Taken 2873 | . 111 76 2563 123 Core 593 | . 9 24 528 32 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 96 94 . . Volleys Fired 97 | . 14 17 64 2 Largest 3 | . 2 2 3 2 Hottest 86 | . 60 60 86 79 Shots Fired 203 | . 28 34 137 4 Gun 203 | . 28 34 137 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 163 | . 14 24 123 2 Thermal 40 | . 14 10 14 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 8 11 12 3 Robot Miss Streak 3 | . 2 3 3 1 Penetration Max 1 | . . . 1 . Secondary Targets 5 | . 2 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 173 | . 18 22 127 6 Core Hits 72 | . 8 8 53 3 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 9 | . . . 7 2 Burn 1 | . . . 1 . Destroy 2 | . . . 2 . Sever 6 | . . . 4 2 Melee Attacks 54 | . . 2 48 4 Impact . | . . . . . Slashing 54 | . . 2 48 4 Piercing . | . . . . . Sneak Attacks 6 | . . . 6 . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 3253 | . 206 256 2660 131 Guns 1825 | . 192 191 1401 41 Cannons . | . . . . . Explosions . | . . . . . Melee 1411 | . . 62 1259 90 Ramming 17 | . 14 3 . . Kinetic 1491 | . 68 130 1266 27 Thermal 334 | . 124 61 135 14 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1411 | . . 62 1259 90 Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 9 . Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 126 | . . . 126 . Projectiles . | . . . . . Explosions . | . . . . . Melee 126 | . . . 126 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . 3 1 . . Kicked 4 | . 3 1 . . Crushed . | . . . . . Highest Temperature 320 | . 70 28 320 81 Average Temperature 71 | . 25 10 87 48 Received Heat Transfer 1014 | . 30 54 858 72 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 832 | . 275 150 370 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 408 | . 211 245 408 159 Initial 114 | . . 89 103 114 Average 220 | . 113 165 275 138 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 41 | 100 71 60 23 100 Level 1 54 | . 28 39 69 . Level 2 4 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 2 6 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 12 7 53 2 Peak Tracking Total 9 | . 3 3 9 2 Tactical Retreats 6 | . 1 . 5 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 15 | . 5 3 6 1 Terminals 9 | . 4 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 1 2 . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 28 | . 5 5 17 1 Successful 14 | . 1 4 8 1 Failed 14 | . 4 1 9 . Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 17 | . 5 3 9 . Terminals 12 | . 4 1 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 12 | . 1 2 9 . Scanalyzers 4 | . . 2 2 . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 3 1 Open Door 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 2 2 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 2 3 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 2 3 . Reject 2 | . . 1 1 . Mask 4 | . 1 1 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 2 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2212 | 47 345 353 1371 96 Spaces Moved 1242 | 31 233 218 702 58 Core 7 | 5 . . 2 . Treads . | . . . . . Legs 1235 | 26 233 218 700 58 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 110 120 120 134 120 Slowest Speed 550 | 190 120 120 550 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 52 27 47 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1631 | 43 272 278 962 76 Wait 97 | . 18 13 66 . Move 1238 | 30 232 217 701 58 Hop . | . . . . . Pick Up 66 | 7 4 13 37 5 Fast Attach . | . . . . . Attach 38 | 6 1 4 26 1 Detach . | . . . . . Swap 15 | . . 4 9 2 Drop 25 | . . 7 14 4 Fire 97 | . 14 17 64 2 Melee 51 | . . 2 45 4 Ram . | . . . . . Kick 4 | . 3 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 727 | -9/Materials | Discovered new exit (range 15) 746 | -9/Materials | Entered another Materials area 746 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1122 | -8/Materials | Garrison activated, responded to threat 1181 | -8/Materials | Lost 9 parts (1p4n2u2w) 1211 | -8/Materials | Core integrity fell below 50% 1473 | -8/Materials | Core integrity fell below 20% 1488 | -8/Materials | Lost 4 parts (1p1n2w) 1526 | -8/Materials | Build established: Scavenger-Mutant 2041 | -8/Materials | Discovered new exit (range 11) 2116 | -8/Materials | Identified exit to Storage 2117 | -8/Materials | Entered Storage 2213 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02050_ Dropped Lgt. Assault Rifle. 02054_ Acquired Rnf. Ion Engine. 02116_ EXIT=IDENTIFIED: STORAGE LOCATION=STORAGE GOAL=ESCAPE 02129_ G-50 Soldier Lgt. Angular Momentum Engine severed. 02134_ G-50 Soldier Carbon-fiber Leg severed. 02137_ G-50 Soldier destroyed. 02141_ Acquired Carbon-fiber Leg. 02145_ Acquired 60 matter. 02148_ Dropped Carbon-fiber Leg. 02150_ Dropped Aluminum Leg. 02152_ Acquired Carbon-fiber Leg. 02179_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02186_ Acquired Drone Bay. 02197_ Discarded Target Analyzer. 02213_ Critical hit (Burn: +37). 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