Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 02:10:12 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (488) 488 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2573 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (6+3) - Spiked Treads Arachnoskeleton Subdweller Monowheel > --- UTILITY (2) ------ Gun Armor Makeshift Thermal Plating > --- WEAPON (2+1) ----- Subdweller Laser (+) Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (5) ---- Subdweller Power Source Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Arachnoskeleton Subdweller Monowheel > --- UTILITY ---------- Gun Armor Makeshift Thermal Plating > --- WEAPON ----------- Subdweller Laser Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Power Source Makeshift Light Armor Plating [Rating: 46] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Subdweller Monowheel Utility Gun Armor Device Disposable Heat Sink Protection Gun Armor Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 5 . . 17 1 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 4 1 Treads 4 | 2 . . 2 . Leg 1 | . . . . 1 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 3 | . . . 3 . Device 1 | . . . 1 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 2 . . 8 . Energy Gun 4 | . . . 4 . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 3 | . . . 3 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 71 71 91 . Engine 12 | . 14 14 12 . Treads 17 | . 28 28 12 . Wheel 8 | . . . 11 . Protection 12 | . . . 17 . Energy Gun 13 | . . . 18 . Energy Cannon 7 | . . . 10 . Ballistic Gun 12 | . 28 28 5 . Naked Turns . | . . . . . Heaviest Build 33 | 8 8 8 33 29 Greatest Support 50 | 40 40 40 40 50 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 3 5 5 2 Average Carried 4 | 1 2 3 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 3 5 5 2 Class Distribution -------------------- 51% | Mutant 47% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 611 | 196 114 28 273 . Remotely . | . . . . . Salvage Created 581 | . 114 52 415 . Parts 40 | . 14 5 21 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . . 14 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 17 | . 5 3 9 . Guns 13 | . 5 3 5 . Cannons 4 | . . . 4 . Classes Destroyed 3 | . 2 . 1 . Swarmer 6 | . 3 3 . . Grunt 2 | . 2 . . . Subdweller 9 | . . . 9 . Best Kill Streak 3 | . 3 3 3 . Combat Bots Only 3 | . 3 3 3 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 92 | . 37 9 46 . Missed 14 | . 7 2 5 . Damage Taken 1243 | . 309 55 879 . Core 198 | . 32 . 166 . Absorbed by Shields . | . . . . . Ignored by Resistances 18 | . . . 18 . Core Remaining (%) 60 | 100 . . 20 . Volleys Fired 64 | . 17 5 42 . Largest 4 | . 2 2 4 . Hottest 230 | . 40 40 230 . Shots Fired 134 | . 34 10 90 . Gun 108 | . 34 10 64 . Cannon 26 | . . . 26 . Launcher . | . . . . . Special . | . . . . . Kinetic 89 | . 34 10 45 . Thermal 45 | . . . 45 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | . 8 2 25 . Robot Miss Streak 3 | . 3 2 2 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 94 | . 19 4 71 . Core Hits 26 | . 7 3 16 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1633 | . 207 42 1384 . Guns 1110 | . 207 42 861 . Cannons 523 | . . . 523 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 779 | . 207 42 530 . Thermal 854 | . . . 854 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 548 | . 7 . 548 . Average Temperature 150 | . 3 . 196 . Received Heat Transfer 210 | . 138 . 72 . Effects 6 | . . . 6 . Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1103 | . . . 1103 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 127 | . 110 127 . . Initial 42 | . . 42 . . Average 69 | . 38 101 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 7 3 9 . Peak Tracking Total 3 | . 2 3 3 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 . 3 . Successful 3 | . . . 3 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Record 2 | . . . 2 . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2645 | 67 302 461 1809 6 Spaces Moved 1123 | 38 156 177 747 5 Core 2 | 2 . . . . Treads 907 | 36 156 177 538 . Legs 5 | . . . . 5 Wheels 209 | . . . 209 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 90 Average Speed 186 | 154 160 160 200 90 Slowest Speed 260 | 160 160 160 260 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 35 54 41 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . 6 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1558 | 44 178 346 984 6 Wait 322 | . 5 163 154 . Move 1119 | 37 155 176 746 5 Hop . | . . . . . Pick Up 13 | 2 1 2 8 . Fast Attach 13 | 5 . . 8 . Attach 6 | . . . 5 1 Detach 2 | . . . 2 . Swap 4 | . . . 4 . Drop 15 | . . . 15 . Fire 64 | . 17 5 42 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 5) 370 | -10/Materials | Entered Mines 533 | -10/Mines | Discovered new exit (range 6) 625 | -10/Mines | Found a hidden stash of uninstalled traps 828 | -10/Mines | Discovered new exit (range 3) 831 | -10/Mines | Entered Subcaves 967 | -10/Subcaves | Learned location of Zion (-6) 967 | -10/Subcaves | Met a Zionite searching for "candidates" 1024 | -10/Subcaves | Disturbed a concealed Subdweller 1104 | -10/Subcaves | Visited Clippyterm 1301 | -10/Subcaves | A Subdweller sparked back to life 1301 | -10/Subcaves | A Subdweller sparked back to life 1325 | -10/Subcaves | Core integrity fell below 50% 1356 | -10/Subcaves | Found Prototype Protection 1356 | -10/Subcaves | Identified Gun Armor 1358 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1503 | -10/Subcaves | Discovered new exit (range 5) 1691 | -10/Subcaves | Build established: Tank 1720 | -10/Subcaves | Discovered new exit (range 15) 1849 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1849 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2337 | -10/Subcaves | Visited 4L-MR0's lab 2366 | -10/Subcaves | Found Arachnoskeleton 2640 | -10/Subcaves | Entered Materials 2640 | -8/Materials | Evolved 4 slots: Propulsion x4 2641 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2646 | -8/Materials | Self-destructed Last Messages --------------- Downloading prototype IDs... Meta Core Arachnoskeleton Cargo Legs Tripod Weapons Platform Flightbrick Gun Armor Power Bank Rainbow Chip VL-GR5's Exoskeleton "Deathgrip" Powered Cannon Testing Chamber breached. Dropped Sub. Monowheel. Dropped Ion Engine. Acquired Arachnoskeleton. PARAMETERS=PROPULSION+4 LOCATION=UNKNOWN GOAL=ESCAPE Core temporarily expanded with Propulsion slot. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????# #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ?????????????????######+#### #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????? "" # #?????????????????? | | ?????????????????# """ ""S # #?????????????????? | | ?????????????????# """ "" + ######### #???????? | | ?????????????????# """ @ # ????? | | ?????????????????# # ????? | | ?????????????????#! # ##########+???????? | | ?????????????????# #####?????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 160 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipArmorCharger Manual? 1 Play Time 00:11:28 Cumulative 435.9 hours Start 2024.07.19 @ 01:58:44 End 2024.07.19 @ 02:10:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 30 Types 19/2/2/3/1/1/1/1/0 Lore% 85 Gallery% 94 Achievement% 95 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a797ede-9f86-47de-ab24-8dd42a5dcaef