Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 19:08:42 Player: 0Z-4NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (933) 933 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (14800) 14800 TOTAL SCORE: 23888 Bonus ------- Unstable Evolution 4500 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1574/1600 Matter 250/300 Energy 95/215 System Corruption 0% Temperature Cool (66) Movement Flying (89) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (5) -------- Light Ion Engine Backup Power I Backup Power I Backup Power III Light Quantum Reactor > --- PROPULSION (5) --- Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (8) ------ Advanced Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Advanced Transmission Jammer Layered Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON (7) ------- Enhanced Nova Cannon Fusion Bomb Launcher Power Maul Ionic Axe Lance Lance > --- INVENTORY (5) ---- Backup Power I Electron Diverter Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power I Backup Power I Backup Power III Light Quantum Reactor > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Advanced Transmission Jammer Layered Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Fusion Bomb Launcher Power Maul Ionic Axe Lance Lance > --- INVENTORY -------- Backup Power I Electron Diverter [Rating: 145] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Diametric Drive Treads Light Treads Leg Aluminum Leg Flight Unit Improved Diametric Drive Utility Hacking Suite Device Structural Scanner Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Lance Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 4 | . . . . . 2 . . 2 . . . . Propulsion 3 | . . . . . 1 . . . . . 1 1 Utility 6 | . . . . . . 1 . . 2 2 1 . Weapon 5 | . . . . . 1 1 2 . . . . 1 Parts Attached 78 | 4 . 4 1 3 5 8 10 7 4 9 15 8 Power 13 | . . . . 1 . . 2 3 2 2 1 2 Engine 10 | . . . . 1 . . 1 2 2 2 1 1 Core 2 | . . . . . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 18 | 2 . 1 1 . 3 1 4 . . 2 2 2 Treads 3 | 2 . 1 . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 14 | . . . . . 3 1 4 . . 2 2 2 Utility 21 | . . 2 . . 1 1 1 2 1 4 6 3 Device 10 | . . 1 . . . . . 2 1 2 2 2 Storage . | . . . . . . . . . . . . . Processor 4 | . . 1 . . . . . . . 1 2 . Hackware 5 | . . . . . 1 1 . . . 1 2 . Protection 2 | . . . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 . 1 . 2 1 6 3 2 1 1 6 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . . 1 . . 2 . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 3 | . . . . 1 . 1 . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 . 1 . . . Slashing Weapon 6 | . . . . . . 1 2 1 . . 2 . Piercing Weapon 4 | . . . . . . 1 . . . 1 2 . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 9 | . . . . . 1 2 1 . . 2 2 1 Parts Lost 6 | . . 1 . 1 . . . 1 . 1 . 2 Power 3 | . . . . . . . . 1 . 1 . 1 Propulsion 1 | . . 1 . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon 1 | . . . . 1 . . . . . . . . Highest Loss Streak 2 | . . 1 . 1 . . . 1 . 1 . 2 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Backups 3 | . 2 4 3 2 2 2 3 5 4 4 4 4 Power . | . . . . . . . . . . 1 . . Propulsion 1 | . 2 3 1 1 2 1 1 2 2 1 1 . Utility . | . . . . . . . 1 2 . . 2 1 Weapon 1 | . . . 1 . . . . 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . . 2 . 1 1 2 . . 2 1 . Power 1 | . . . . . . . . . . 1 . . Propulsion 6 | . . . 2 . 1 . 2 . . 1 . . Utility 1 | . . . . . . . . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 57 81 85 97 73 76 68 65 67 84 93 88 Engine 12 | . . . . 12 9 9 9 5 5 21 18 19 Core 1 | . . . . . . . 2 5 3 . 2 . Treads 4 | . 28 27 19 14 4 . . . . . . . Leg 1 | . . . 8 14 4 . . . . . . . Flight 14 | . . . . . 15 23 20 17 15 14 17 20 Device 9 | . . 12 14 14 9 7 5 5 9 14 10 8 Processor 4 | . . 12 14 14 5 . . . . . 6 8 Hackware 9 | . . . . . 3 14 13 11 10 10 13 11 Protection 1 | . . . . . . . . . 5 4 4 4 Ballistic Gun 5 | . 28 27 22 15 9 . . . . . . . Launcher 2 | . . . . 12 9 7 5 . . . . . Impact Weapon 2 | . . . . . . . . 5 5 4 4 4 Slashing Weapon 2 | . . . . . . . . 5 5 4 4 4 Piercing Weapon 5 | . . . . . . 5 6 5 5 4 9 8 Peak Build Rating 145 | 4 4 6 9 11 23 34 44 59 61 87 124 145 Average Rating 59 | 2 4 5 7 10 17 31 34 48 55 68 109 121 On Entrance 34 | . 4 4 6 9 11 23 34 44 59 54 87 117 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 2 2 3 3 9 15 15 16 27 18 35 37 66 Greatest Support 45 | 3 3 3 3 10 15 17 18 18 18 30 37 45 Greatest Overweight (x) 3 | . . . . . 2 . 1 1 . 1 3 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 5 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 42% | Hacker-Sprinter 29% | Hacker-Ninja 22% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1509 | 240 . 66 . 49 71 221 88 149 75 40 370 140 Remotely . | . . . . . . . . . . . . . Salvage Created 2056 | . . 83 . 20 71 122 274 218 263 107 538 360 Parts 76 | . . 5 . 5 3 10 14 11 2 3 10 13 Haulers Intercepted 2 | . . . . . . . . 1 . 1 . . Recyclers Shooed 2 | . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 11 | . . 4 . 3 . . 3 . . . 1 . Melee 3 | . . 2 . . . . . . . . 1 . Guns 2 | . . 2 . . . . . . . . . . AOE 6 | . . . . 3 . . 3 . . . . . Classes Destroyed 11 | . . 3 . 1 1 4 . 1 . . 1 . Worker 4 | . . 1 . . . 1 . 1 . . . 1 Builder 10 | . . . . . . 1 1 3 . . 1 4 Tunneler 1 | . . . . . . 1 . . . . . . Hauler 2 | . . . . . . . . 1 . 1 . . Recycler 8 | . . . . . 1 . 2 . 2 . 2 1 Operator 2 | . . . . . . 1 . . . . . 1 Watcher 10 | . . . . . . 1 . 1 . . 5 3 Swarmer 6 | . . . . 3 . . 3 . . . . . Grunt 3 | . . 3 . . . . . . . . . . Sentry 1 | . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 4 | . . 3 . 3 1 2 3 4 2 1 2 4 Combat Bots Only 3 | . . 3 . 3 . . 3 . . . 1 . Max Kills in Single Turn 2 | . . 1 . 2 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 2 . . . . . Melee 1 | . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 71 | . . 36 . 14 1 . 2 . . . 6 12 Missed 27 | . . 8 . 9 . . 1 . . . 5 4 Hits 44 | . . 28 . 5 1 . 1 . . . 1 8 Melee 2 | . . 2 . . . . . . . . . . Projectile 42 | . . 26 . 5 1 . 1 . . . 1 8 Critical Strikes 1 | . . 1 . . . . . . . . . . Damage Taken 851 | . . 410 . 87 41 . 17 93 . . 27 176 Core 194 | . . 53 . 30 . . 17 68 . . . 26 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 95 | 100 . . . 66 100 100 98 93 100 100 100 98 Volleys Fired 64 | . 2 17 . 3 17 7 3 . . 7 5 3 Largest 2 | . 2 2 . 1 1 1 1 . . 1 1 1 Hottest 120 | . 40 100 . 33 75 75 39 . . 98 120 120 Shots Fired 82 | . 4 33 . 3 17 7 3 . . 7 5 3 Gun 36 | . 4 32 . . . . . . . . . . Cannon 29 | . . . . . 8 6 . . . 7 5 3 Launcher 16 | . . . . 3 9 1 3 . . . . . Special 1 | . . 1 . . . . . . . . . . Kinetic 36 | . 4 32 . . . . . . . . . . Thermal 30 | . . 1 . . 8 6 . . . 7 5 3 Explosive 16 | . . . . 3 9 1 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | . 1 8 . . 1 3 . . . . . . Robot Miss Streak 4 | . 1 3 . 3 4 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 91 | . 2 23 . . 1 7 10 8 4 1 18 17 Core Hits 40 | . 1 9 . 2 2 4 6 3 2 1 6 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . 5 2 Critical Strikes 12 | . . . . . . 1 . . 1 . 7 3 Smash 7 | . . . . . . . . . . . 5 2 Impale 5 | . . . . . . 1 . . 1 . 2 1 Melee Attacks 212 | . . . . . . 10 21 19 21 15 60 66 Impact 37 | . . . . . . . . 4 3 4 12 14 Slashing 83 | . . . . . . . . 10 14 9 23 27 Piercing 92 | . . . . . . 10 21 5 4 2 25 25 Sneak Attacks 31 | . . . . . . 3 4 7 3 1 5 8 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . 2 1 . 7 10 Damage Inflicted 4812 | . 17 189 . 122 127 293 672 715 249 131 1121 1176 Guns 193 | . 17 176 . . . . . . . . . . Cannons 75 | . . . . . 25 50 . . . . . . Explosions 441 | . . . . 115 102 . 224 . . . . . Melee 4083 | . . . . . . 243 448 715 249 131 1121 1176 Ramming 20 | . . 13 . 7 . . . . . . . . Kinetic 193 | . 17 176 . . . . . . . . . . Thermal 75 | . . . . . 25 50 . . . . . . Explosive 441 | . . . . 115 102 . 224 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1497 | . . . . . . . . 194 . 131 805 367 Slashing 1196 | . . . . . . . . 471 197 . 41 487 Piercing 1390 | . . . . . . 243 448 50 52 . 275 322 Highest Corruption 2 | . . . . . . . 2 . . . 2 . Average Corruption 2 | . . . . . . . 2 . . . 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . 4 . . . 6 . Message Errors 4 | . . . . . . . 2 . . . 2 . Matter Fused 2 | . . . . . . . 2 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1724 | . . . . 52 . 73 137 272 52 . 578 560 Projectiles . | . . . . . . . . . . . . . Explosions 59 | . . . . 52 . . 7 . . . . . Melee 1665 | . . . . . . 73 130 272 52 . 578 560 Knockbacks 6 | . . . . 1 . . . . . . 2 3 Impact 6 | . . . . 1 . . . . . . 2 3 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . 46 . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . Rammed 12 | . . 11 . 1 . . . . . . . . Targets Rammed 16 | . . 13 . 3 . . . . . . . . Kicked 2 | . . . . 2 . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . Highest Temperature 334 | . . 15 . . 56 47 . . . 102 334 193 Average Temperature 47 | . . 10 . . 25 21 . . . 44 37 65 Received Heat Transfer 162 | . . 135 . . . . . . . . 9 18 Effects 2 | . . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 . . 3 3 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 18 | . . . . . . . . 1 . . 11 6 Impact Corruptions 19 | . . . . . . . . 1 . . 12 6 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 111 | . . . . . 37 74 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 125 | . 36 60 . 91 28 38 72 25 14 32 119 125 Initial 56 | . . 13 . . . . . 7 . 3 . 56 Average 24 | . 2 9 . 38 5 5 24 7 3 6 29 74 Influence Increases 1415 | . 36 75 . 92 60 94 143 89 54 84 353 335 Destroy 0b10 Robot/C 200 | . . 60 . 60 . . 60 . . . 20 . Destroy 0b10 Robot/NC 185 | . . 5 . . 5 25 15 30 10 5 40 50 Destroy Leader 64 | . . 10 . 10 . 2 10 4 . 2 20 6 Successful Hack 244 | . 6 . . . 8 29 30 43 22 19 66 21 Select Force Hacks 30 | . 30 . . . . . . . . . . . Disable Machine 15 | . . . . . . 15 . . . . . . Destroy Structure 332 | . . . . 22 47 23 13 12 22 28 87 78 Partial Spotted 45 | . . . . . . . 15 . . 15 15 . Lose Combat Pursuer 300 | . . . . . . . . . . 15 105 180 Influence Decreases 1290 | . . 71 40 92 58 96 126 106 48 90 258 305 Entered New Map 117 | . . 23 40 . . 2 . 10 . 3 . 39 Time Decay 1131 | . . 48 . 91 58 94 126 86 48 86 248 246 Lost Part 32 | . . . . 1 . . . 10 . 1 . 20 Lost Ally 10 | . . . . . . . . . . . 10 . Squads Dispatched 26 | . 3 . . . 3 4 3 . 1 1 6 5 Investigation 8 | . 2 . . . 1 . 1 . 1 . 1 2 Extermination 9 | . . . . . . 1 1 . . 1 4 2 Reinforcement 9 | . 1 . . . 2 3 1 . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 4 | . . . . . . . . . . 1 1 2 Communications Jammed 4 | . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . 4 Times Spotted 56 | . 2 16 . 4 1 3 . 2 . 1 10 17 Peak Tracking Total 9 | . 1 9 . 4 1 1 1 2 . 2 7 7 Tactical Retreats 11 | . . 2 . . . . . . . 1 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 1 . . . 1 1 . 2 . 1 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 2 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 65 | . 3 . 2 . 1 11 9 5 4 7 13 10 Terminals 38 | . 2 . . . 1 6 4 3 2 6 7 7 Fabricators 6 | . . . . . . 2 2 1 . . 1 . Repair Stations 8 | . . . . . . 2 2 1 1 1 1 . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 9 | . . . . . . 1 1 . 1 . 3 3 Total Hacks 154 | . 4 . 2 . 10 25 21 12 17 17 25 21 Successful 73 | . 2 . 2 . 6 12 9 4 9 9 14 6 Failed 81 | . 2 . . . 4 13 12 8 8 8 11 15 Catastrophic 14 | . 1 . . . 1 1 2 . 1 1 4 3 Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . 4 . 1 . 8 3 6 5 5 3 9 1 Terminals 104 | . 3 . . . 10 14 11 8 7 15 18 18 Fabricators 13 | . . . . . . 7 3 2 . . 1 . Repair Stations 22 | . . . . . . 3 5 2 8 2 2 . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 11 | . . . . . . 1 2 . 2 . 3 3 Terminal Hacks 37 | . 1 . 2 . 4 5 5 1 3 7 5 4 Record 1 | . . . 1 . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . 1 2 . 1 2 . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 7 | . . . . . 1 1 1 1 1 1 . 1 Machine Index 1 | . . . . . . 1 . . . . . . Terminal Index 5 | . . . . . 1 . 1 . 1 1 1 . Alert Level 1 | . . . . . . 1 . . . . . . Locate Traps 6 | . . . . . . 1 1 . . 2 1 1 Extermination Status 1 | . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . . . . 2 . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . 3 1 1 . . 1 . Network Status 5 | . . . . . . 2 1 1 . . 1 . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . . . 1 . 1 4 1 1 . Refit 8 | . . . . . . 1 . 1 4 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . . 1 . . . . 2 2 Seal Access 5 | . . . . . . 1 . . . . 2 2 Unauthorized Hacks 16 | . 1 . . . 2 2 3 1 2 1 4 . Terminals 12 | . . . . . 2 1 1 1 2 1 4 . Assimilate 1 | . . . . . . . . . . . 1 . Botnet 9 | . . . . . 1 1 1 1 1 1 3 . Operators 2 | . . . . . 1 . . . 1 . . . Fabricators 3 | . . . . . . 1 2 . . . . . Liberate 1 | . . . . . . . 1 . . . . . Haulers 2 | . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 50 | . 1 . . . 1 9 7 5 2 7 10 8 Full Trace Events 5 | . . . . . . . 1 . 1 . 1 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 5 | . . 1 . . . 3 . . . . 1 . Largest Group 3 | . . 1 . . . 3 . . . . 1 . Highest-Rated Group 60 | . . 31 . . . 60 . . . . 26 . Highest-Rated Ally 31 | . . 31 . . . 20 . . . . 26 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . Total Damage 103 | . . 103 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted 2 | . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3753 | . . 251 184 219 232 493 342 231 159 305 809 528 Optics 1239 | . . . . . . . . . . . 711 528 Terrain 878 | . . . . . . . . . . . 493 385 Structural 2761 | . . 251 184 219 232 493 342 209 159 305 272 95 Jamming 1812 | . . . . . . . . 22 156 297 809 528 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 3912 | 24 73 264 184 219 232 493 391 231 159 305 809 528 Spaces Moved 8069 | 34 131 339 357 177 267 897 906 526 379 730 1833 1493 Core 878 | 34 131 339 357 17 . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 223 | . . . . 160 63 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6968 | . . . . . 204 897 906 526 379 730 1833 1493 Fastest Speed 15 | 50 50 50 50 50 34 32 29 29 29 27 19 15 Average Speed 31 | 50 50 50 50 113 62 32 30 30 29 28 20 19 Slowest Speed 215 | 50 50 50 50 120 180 34 107 109 29 112 215 197 Overloaded Moves 1 | . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . 1 1 . 1 5 13 5 Potential Cave-ins 7 | . . . . . 7 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 34 59 84 47 20 21 25 19 11 27 42 42 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 138 | . . . . . 22 23 11 6 11 14 27 24 Terrain Destroyed 252 | . . . . 29 101 23 12 6 11 14 30 26 Melee 89 | . . . . . . 5 11 6 11 8 25 23 Projectile 21 | . . . . . 7 . . . . 6 5 3 AOE 142 | . . . . 29 94 18 1 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 9072 | 38 134 395 363 189 315 1076 984 570 404 792 2168 1644 Wait 534 | . . 20 . . 22 127 21 . . 12 243 89 Move 8008 | 33 130 338 356 176 266 894 903 525 376 719 1810 1482 Hop 22 | . . . . . . 1 1 . 1 5 9 5 Pick Up 30 | 1 2 3 1 1 1 2 7 . . 5 4 3 Fast Attach 68 | 4 . 2 . 2 5 8 7 6 3 15 14 2 Attach 18 | . . 1 1 . . . 1 . 2 3 3 7 Detach 15 | . . . . . 1 . 2 . 2 2 4 4 Swap 28 | . . 1 1 3 . . 5 3 1 1 10 3 Drop 74 | . . . 4 1 3 9 13 6 5 12 17 4 Fire 64 | . 2 17 . 3 17 7 3 . . 7 5 3 Melee 151 | . . . . . . 10 21 12 14 11 41 42 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . Crush 14 | . . 13 . 1 . . . . . . . . Escape Stasis 44 | . . . . . . 18 . 18 . . 8 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Met a group of wandering Federalists 32 | -10/Materials | Discovered new exit (range 10) 85 | -10/Materials | Discovered new exit (range 11) 98 | -10/Materials | Entered Mines 99 | -10/Mines | Assembled infested the area 158 | -10/Mines | Discovered new exit (range 3) 158 | -10/Mines | Identified exit to Materials 160 | -10/Mines | Received a Mining Laser from a helpful Derelict 319 | -10/Mines | Build established: Mutant 325 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 343 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 352 | -10/Mines | Discovered new exit (range 6) 362 | -10/Mines | Identified exit to Exiles 362 | -10/Mines | Entered Exiles 375 | -10/Exiles | Met 8R-AWN 383 | -10/Exiles | Met EX-HEX 397 | -10/Exiles | Met EX-BIN 403 | -10/Exiles | Aligned with FarCom system 404 | -10/Exiles | Given EX-Vault access code 416 | -10/Exiles | Opened EX-Vault 425 | -10/Exiles | Found Flying Fortress v7 450 | -10/Exiles | Warned to stay clear of 0b10 Research branches 464 | -10/Exiles | Met EX-DEC 466 | -10/Exiles | Learned location of Zion (-6) 491 | -10/Exiles | Visited The Gauntlet 541 | -10/Exiles | Discovered new exit (range 14) 546 | -10/Exiles | Identified exit to Mines 546 | -10/Exiles | Left Exiles lab with Flying Fortress v7 546 | -10/Exiles | Entered Mines 674 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 740 | -9/Mines | Discovered new exit (range 11) 750 | -9/Mines | Identified exit to Materials 755 | -9/Mines | Learned Materials stockpile data 765 | -9/Mines | Entered Materials 765 | -8/Materials | Evolved 4 slots: Power x2, Propulsion x1, Weapon x1 902 | -8/Materials | Identified exit to Factory 997 | -8/Materials | Entered Factory 997 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1095 | -7/Factory | Identified exit to Factory 1350 | -7/Factory | Build established: Hacker-Sprinter 1434 | -7/Factory | Fabricated B-48 Gladiator? 1490 | -7/Factory | Entered another Factory area 1490 | -6/Factory | Evolved 2 slots: Weapon x2 1811 | -6/Factory | Identified exit to Factory 1881 | -6/Factory | Entered another Factory area 1881 | -5/Factory | Evolved 2 slots: Power x2 2037 | -5/Factory | Identified exit to Factory 2112 | -5/Factory | Entered another Factory area 2112 | -4/Factory | Evolved 2 slots: Utility x2 2116 | -4/Factory | Discovered new exit (range 7) 2244 | -4/Factory | Identified exit to Research 2271 | -4/Factory | Entered Research 2271 | -3/Research | Evolved 2 slots: Utility x2 2401 | -3/Research | Identified exit to Research 2513 | -3/Research | Spotted B-86 Titan 2551 | -3/Research | Found Fusion Bomb Launcher 2576 | -3/Research | Entered another Research area 2576 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3135 | -2/Research | Build established: Hacker-Ninja 3304 | -2/Research | Spotted B-90 Cyclops 3346 | -2/Research | Discovered new exit (range 6) 3385 | -2/Research | Entered Access 3385 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 3723 | -1/Access | Spotted B-99 Colossus 3728 | -1/Access | Spotted B-99 Colossus 3770 | -1/Access | Identified exit to Surface 3913 | *** | Escaped! Last Messages --------------- >>Traps(Locate) Found 6 traps in 1 array: 6x Ambush Trap Map updated. >>Layout(Zone) Retrieving Zone 2N layout... Downloaded map data. 03887_ Connecting with Terminal... 03887_ Dropped Lance. 03889_ Acquired Lgt. Quantum Reactor. 03900_ Connecting with Garrison Access... 03905_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03905_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 03906_ The Access Shell folds into the floor. 03907_ Identified Cld. Impulse Thruster. 03908_ Dropped Structural Scanner. [Achievement: Super Mutant] Map ----- +----------------------------------------------------+ | ?## ! ????????????????????????????????????? | | ?## ??????????????????????????????????????? | | ### ###### ????????????????????????? | | ######+##################????????????????????????? | | ?????????????????????? | | ?????????????????????? | | ##### ##################????????????????????????? | | # ##################????????????????????????? | | ??? # ##????????????????????????????????????????? | | ??? # ################################ ???????? | | ??? # ###################################???????? | | ??? # ??????? | | ??? # ???????? | | ??? ######## ####### ""##????????????????? | | ??? # # ####### ""##????????????????? | | ??? # # ##???## ""##????????????????? | | ??? # " # ##???## T##????????????????? | | ??? # "" #g ##???## ""##????????????????? | | ??? # G + ##??### ""###???????????????? | | ???## "" # ##??### ""###???????????????? | | ???## " # ##??## ##???????????????? | | ???## # ##??### ###???????????????? | | ???## # ##??### ###???????????????? | | ???######### ##???## ##????????????????? | | ???######### ##???## ! ##????????????????? | | ?????????? # ##???## @" ##????????????????? | | ?????????? # ##???## "" ##????????????????? | | ?????????? # ##???## ##????????????????? | | ?????????? # ##???## ##????????????????? | | ?????????? # ##???## ##????????????????? | | ?????????? + ##???##""""""""""##????????????????? | | ?????????? # ##???##"????????"##????????????????? | | ?????????? # ##?????????????????????????????????? | | ?????????? + ##?????????????????????????????????? | | ??????????##+###?????????????????????????????????? | | ?????????? ??????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????g???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 33 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Super Mutant Challenges ------------ Unstable Evolution Game ------ Seed SigixTiamatShield Manual? 0 Play Time 01:47:43 Cumulative 642.9 hours Start 2025.06.22 @ 16:55:16 End 2025.06.22 @ 19:08:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 109 Adventurer 4 Explorer 36 Win Type 0 Total 53 Types 30/6/5/2/2/3/2/1/1/1 Lore% 79 Gallery% 81 Achievement% 92 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa503d66-3d90-400c-82d5-e74926f58f7a