Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 11:23:29 Player: SunShine214 Result: Destroyed by 32-5ME(h) with Bolt Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (320) 320 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5740) 5740 TOTAL SCORE: 6970 Bonus ------- Follower Combat Kills 240 Prayed to X0-1V1 5000 Major X0-1V1 Interference 500 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VSS Leg Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Mining Claw (fused) > --- INVENTORY (10) --- Flight Unit Sensor Array Signal Interpreter Seismic Detector Propulsion Shielding Light Armor Plating Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Particle Cannon Mining Claw > --- INVENTORY -------- Light Ion Engine Compact Wheel Flight Unit Sensor Array Signal Interpreter Seismic Detector Propulsion Shielding Light Armor Plating Light Assault Rifle Mining Laser [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Mining Claw Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 7 5 2 . 4 Power 3 | 1 1 . . 1 Engine 2 | 1 . . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 . 2 Treads 2 | 2 . . . . Leg 2 | . . . . 2 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 2 . . . Device 2 | 1 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 1 . 1 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 2 | . 1 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 8 | . . 5 . 3 Power 2 | . . 1 . 1 Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon 3 | . . 2 . 1 Highest Loss Streak 5 | . . 5 . 3 To Critical Strikes . | . . . . . Average Backups 6 | . 5 10 8 8 Power . | . . 1 1 . Propulsion 1 | . 1 2 1 1 Utility 2 | . 1 4 4 4 Weapon 2 | . 2 3 2 2 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 99 80 54 70 Engine 3 | . 5 . . 1 Core 6 | . 8 4 . . Treads 20 | . 27 23 . . Wheel 3 | . . . 14 10 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 7 | . 10 . . . Ballistic Cannon 6 | . 8 23 . . Slashing Weapon 10 | . 9 . 11 14 Peak Build Rating 24 | 7 22 22 16 24 Average Rating 12 | 5 11 18 15 19 On Entrance 12 | . 7 22 15 16 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 21 | 14 21 17 13 20 Greatest Support 40 | 40 40 40 16 24 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 1 10 10 9 10 Average Carried 6 | . 5 9 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 10 9 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 587 | 294 212 11 30 40 Remotely . | . . . . . Salvage Created 578 | 124 390 . 64 . Parts 35 | 10 24 . 1 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 9 | . 9 . . . Melee 2 | . 2 . . . Guns 5 | . 5 . . . Cannons 2 | . 2 . . . Classes Destroyed 8 | 3 5 . . . Worker 1 | 1 . . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 . . 1 . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 6 | . 6 . . . Best Kill Streak 3 | 3 3 . 1 . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | 1 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 208 | . 55 117 . 36 Missed 53 | . 13 32 . 8 Hits 155 | . 42 85 . 28 Melee 3 | . . . . 3 Projectile 152 | . 42 85 . 25 Damage Taken 1426 | . 439 594 . 393 Core 250 | . 44 105 . 101 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 96 | . 96 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 48 | 6 41 1 . . Largest 2 | 2 2 2 . . Hottest 60 | 40 40 60 . . Shots Fired 72 | 12 58 2 . . Gun 53 | 12 41 . . . Cannon 19 | . 17 2 . . Launcher . | . . . . . Special . | . . . . . Kinetic 72 | 12 58 2 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 8 4 1 . . Robot Miss Streak 4 | 2 4 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 56 | 8 39 1 5 3 Core Hits 22 | 4 17 . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Destroy 1 | . 1 . . . Blast 1 | . 1 . . . Melee Attacks 38 | . 30 . 5 3 Impact . | . . . . . Slashing 38 | . 30 . 5 3 Piercing . | . . . . . Sneak Attacks 13 | . 6 . 4 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1263 | 94 792 19 222 136 Guns 304 | 86 218 . . . Cannons 162 | . 143 19 . . Explosions . | . . . . . Melee 789 | . 431 . 222 136 Ramming 8 | 8 . . . . Kinetic 466 | 86 361 19 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 789 | . 431 . 222 136 Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 2 . Matter Fused 1 | . . . 1 . Parts Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 128 | . 51 . 77 . Projectiles 2 | . 2 . . . Explosions . | . . . . . Melee 126 | . 49 . 77 . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 2 | 1 1 . . . Kicked . | . . . . . Crushed 1 | 1 . . . . Highest Temperature 18 | . 12 18 . 2 Average Temperature 8 | . 7 18 . 2 Received Heat Transfer 492 | . 186 222 . 84 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | 10 100 . 16 . Initial 3 | . 3 . . . Average 20 | 1 27 . 2 . Influence Increases 357 | 20 297 15 25 . Destroy 0b10 Robot/C 180 | . 180 . . . Destroy 0b10 Robot/NC 45 | 20 20 . 5 . Destroy Leader 46 | . 46 . . . Successful Hack 25 | . 5 . 20 . Disable Machine 15 | . 15 . . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 45 | . 30 15 . . Influence Decreases 357 | 15 302 15 25 . Entered New Map 2 | . 2 . . . Time Decay 340 | 15 300 . 25 . Lost Part 15 | . . 15 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 23 10 . 21 Peak Tracking Total 16 | . 5 9 . 16 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 4 | . 1 1 . 2 Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 10 | . 6 . 4 . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 13 . 9 . Successful 10 | . 7 . 3 . Failed 12 | . 6 . 6 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 15 | . 11 . 4 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . 2 . Part Schematic 1 | . . . 1 . Dispatch Records 2 | . 1 . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 . 3 . Full Trace Events 3 | . 1 . 2 . Feedback Events 2 | . . . 2 . Corruption 2 | . . . 2 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 464 | . . . . 464 Highest-Rated Ally 464 | . . . . 464 Total Orders . | . . . . . Ally Attacks 20 | . . . . 20 Total Damage 1723 | . . . . 1723 Kills 9 | . . . . 9 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 4 | . 4 . . . Average Entertainment 7 | . 3 19 11 5 Good Acts 1 | . . . 1 . Bad Acts 4 | . 1 1 . 2 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 754 | 21 733 . . . Seismic 754 | 21 733 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 1514 | 103 1020 23 233 135 Spaces Moved 868 | 51 484 12 218 103 Core 7 | 7 . . . . Treads 538 | 44 484 10 . . Legs 26 | . . . . 26 Wheels 297 | . . 2 218 77 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 100 100 90 Average Speed 137 | 144 160 150 100 104 Slowest Speed 180 | 160 160 160 100 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 60 3 44 12 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug 1 | . 1 . . . Terrain Destroyed 1 | . 1 . . . Melee 1 | . 1 . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 1040 | 65 614 14 223 124 Wait 50 | . 40 . . 10 Move 865 | 51 483 11 217 103 Hop . | . . . . . Pick Up 11 | 1 9 . . 1 Fast Attach 11 | 7 2 . . 2 Attach 4 | . . 1 1 2 Detach 1 | . 1 . . . Swap 7 | . 4 1 . 2 Drop 3 | . 3 . . . Fire 48 | 6 41 1 . . Melee 38 | . 30 . 5 3 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 104 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Discovered new exit (range 9) 677 | -10/Materials | Discovered new exit (range 8) 830 | -10/Materials | Prayed at D.C.S.S. Altar Unit 953 | -10/Materials | Repaired Lgt. Treads 1124 | -10/Materials | Entered Subcaves 1125 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1126 | -10/Subcaves | Discovered new exit (range 13) 1144 | -10/Subcaves | Core integrity fell below 50% 1147 | -10/Subcaves | Entered Recycling 1175 | -9/Recycling | Lost 5 parts (1p2n2w) 1222 | -9/Recycling | X0-1V1 activates XOMVISION 1355 | -9/Recycling | Scanned before Scraplab entrance 1369 | -9/Recycling | Entered Scraplab 1378 | -9/Recycling | Discovered new exit (range 3) 1380 | -9/Recycling | Entered Scraptown 1380 | -9/Scraptown | System corruption cleaned by C-Scrubber 1448 | -9/Scraptown | X0-1V1 brought Wyrm Statue to life 1448 | -9/Scraptown | Attacked by Scraptown defenders 1454 | -9/Scraptown | Core integrity fell below 20% 1494 | -9/Scraptown | X0-1V1 sent you into danger 1515 | -9/Scraptown | Destroyed by 32-5ME(h) with Bolt Gun Last Messages --------------- 01501_ J6-B62(j) destroyed. 01503_ VSS Leg destroyed. 01504_ Chain reaction triggered in Lgt. Ion Engine. 01505_ L5-6UW(j): "You're not making it out here alive!" 01505_ L5-6UW(j) destroyed. 01507_ Attempting to rewire Triborg. 01507_ Triborg cannot be rewired. 01508_ Bolt penetrates Chaos Wyrm. 01508_ Sneak attack on Triborg. 01509_ The unstable cave ceiling collapses. 01510_ MQ-6JC(p): "This cycle just keeps getting worse." 01510_ Bolt penetrates Chaos Wyrm. 01511_ Sneak attack on Triborg. 01513_ Bolt penetrates Chaos Wyrm. 01514_ Sneak attack on Triborg. 01515_ Penetrated by Bolt. 01515_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? h ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????# #?????????????????????? | | ????????????????## #?????????????????????? | | ???????????????## = "?????????????????????? | | ???????????????# % [* "?????????????????????? | | ??????????????## [% "?????????????????????? | | ??????????????# [ #?????????????????????? | | ????????????? " ! p #########?????????????? | | ????????????? " % ??????????????? | | ??????????? " ????????????????? | | ???????????? E "?????????????????? | | ???????????????## "?????????????????? | | ????? ########### TT "?????????????????? | | ???? TT@ "?????????????????? | | ???? g "?????????????????? | | ???? "?????????????????? | | ??? "?????????????????? | | ??? jxx "?????????????????? | | ?? DD #"?????????????????? | | ?? DD% #??????????????????? | | ?? g #??????????????????? | | ??????####### ##;####### ####??????????????????? | | ?????????????? ???????# #?????????????????????? | | ?????????????? ????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- VSS Leg | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed KineticSpreadBeacon Manual? 0 Play Time 00:14:12 Cumulative 183.1 hours Start 2026.08.25 @ 11:06:18 End 2026.08.25 @ 11:23:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58437c1b-21a8-491c-ad12-0638ecececd9