Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 18:58:20 Player: scoobysnack1 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (81) 405 Value Destroyed (1620) 1620 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 3427 Bonus ------- Follower Combat Kills 102 Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 97/100 System Corruption 10% Temperature Cool (9) Movement Core (650) Ox12 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (16) --- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Large Matter Pod (150) High-capacity Matter Pod (200) Signal Interpreter Light Armor Plating Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Large Matter Pod High-capacity Matter Pod Structural Scanner Signal Interpreter Light Armor Plating Light Armor Plating EM Shotgun Beam Rifle Beam Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 65 | 7 23 19 16 Power 10 | 1 4 3 2 Engine 10 | 1 4 3 2 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 3 8 5 Treads 18 | 2 3 8 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 7 2 . Device 1 | . 1 . . Storage 7 | 1 4 2 . Processor 3 | 1 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 26 | 2 9 6 9 Energy Gun 6 | . 2 1 3 Energy Cannon . | . . . . Ballistic Gun 12 | 2 4 3 3 Ballistic Cannon 2 | . . 1 1 Launcher 5 | . 3 1 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 5 2 13 Power 3 | . 1 1 1 Propulsion 7 | . 1 . 6 Utility . | . . . . Weapon 10 | . 3 1 6 Highest Loss Streak 4 | . 3 1 4 Average Slot Usage (%) 89 | . 97 93 74 Engine 11 | . 13 9 9 Treads 30 | . 26 40 24 Storage 19 | . 17 19 22 Processor 4 | . 9 2 . Energy Gun 5 | . 4 8 1 Ballistic Gun 12 | . 20 6 8 Ballistic Cannon 2 | . . 4 4 Launcher 1 | . 3 . 1 Naked Turns . | . . . . Heaviest Build 47 | 12 40 46 47 Greatest Support 92 | 40 46 92 89 Greatest Overweight (x) 12 | . 1 . 12 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 18 | 6 18 16 16 Average Capacity 13 | 5 11 14 16 Most Carried 16 | 1 11 16 16 Average Carried 11 | . 7 13 15 Final Capacity 16 | 6 10 16 16 Final Carried 16 | 1 10 16 13 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1987 | 116 870 493 508 Remotely . | . . . . Salvage Created 2538 | 135 820 947 636 Parts 167 | 14 57 52 44 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 5 | 1 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 53 | . 19 15 19 Guns 38 | . 12 14 12 Cannons 7 | . . 1 6 AOE 8 | . 7 . 1 Classes Destroyed 12 | 2 7 2 1 Worker 4 | . 3 1 . Builder 1 | . 1 . . Tunneler 5 | 4 1 . . Hauler 2 | . 2 . . Recycler 9 | 1 1 5 2 Operator 3 | . 3 . . Watcher 4 | . 3 1 . Swarmer 21 | . 6 7 8 Grunt 24 | . 13 3 8 Brawler 1 | . . 1 . Protector 2 | . . . 2 Sentry 5 | . . 4 1 Best Kill Streak 6 | 4 6 5 4 Combat Bots Only 6 | . 6 5 4 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging 1 | . 1 1 . Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3623 | . 870 708 2045 Core 598 | . 184 65 349 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 26 . . Volleys Fired 315 | 20 107 66 122 Largest 2 | 2 2 2 2 Hottest 112 | 40 70 95 112 Shots Fired 505 | 36 194 109 166 Gun 416 | 36 184 100 96 Cannon 48 | . . 8 40 Launcher 13 | . 10 1 2 Special 28 | . . . 28 Kinetic 354 | 36 168 40 110 Thermal 97 | . 16 52 29 Explosive 13 | . 10 1 2 Electromagnetic 41 | . . 16 25 Robot Hit Streak 19 | 5 10 15 19 Robot Miss Streak 7 | 2 7 4 4 Penetration Max . | . . . . Secondary Targets 6 | . 2 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 313 | 17 116 78 102 Core Hits 146 | 7 60 39 40 Critical Hits 3 | 1 . 1 1 Critical Kills . | . . . . Critical Parts Destroyed 3 | 1 . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4290 | 170 1636 1045 1439 Guns 2979 | 170 1071 807 931 Cannons 576 | . . 131 445 Explosions 669 | . 546 96 27 Melee . | . . . . Ramming 42 | . 19 11 12 Kinetic 2507 | 170 972 340 1025 Thermal 622 | . 99 454 69 Explosive 584 | . 546 38 . Electromagnetic 535 | . . 202 333 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Effects 10 | . . . 10 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Alerts 1 | . . . 1 Misdirections 1 | . . . 1 Targeting Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 20 | . 11 9 . Projectiles . | . . . . Explosions 20 | . 11 9 . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 3 | . . . 3 Secondary 1 | . . . 1 Self-Inflicted Damage 111 | . 53 . 58 Shots 4 | . 2 . 2 Rammed 15 | . 5 5 5 Targets Rammed 15 | . 5 5 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 253 | . 110 125 253 Average Temperature 37 | . 32 34 41 Received Heat Transfer 1029 | . 291 168 570 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 6 . Heat Transferred 1705 | . 296 1284 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 346 | 25 346 309 282 Average Influence 176 | 11 217 136 188 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 50 | 100 36 64 45 Level 1 49 | . 63 35 54 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 7 1 3 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 7 | . 5 1 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 45 23 34 Peak Tracking Total 10 | . 6 6 10 Tactical Retreats 13 | . 8 1 4 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 12 | . 5 5 2 Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 8 17 9 Successful 18 | . 5 11 2 Failed 16 | . 3 6 7 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 2 3 6 Terminals 29 | . 5 15 9 Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 2 9 2 Prototype ID Bank 5 | . 1 3 1 Emergency Access Points 1 | . . 1 . Fabricator Index 1 | . . . 1 Alert Level 1 | . . 1 . Unreport Threat 2 | . . 2 . Patrol Status 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 4 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 42 | . 26 16 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 17 | . . . 17 Total Damage 292 | . . . 292 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3335 | 135 1272 1040 888 Spaces Moved 1337 | 48 560 502 227 Core 25 | 4 . . 21 Treads 1312 | 44 560 502 206 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 168 | 150 161 160 207 Slowest Speed 650 | 160 180 160 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 34 | 4 86 37 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 20 | . . . 20 Terrain Destroyed 109 | . 74 2 33 Melee . | . . . . Projectile 12 | . . . 12 AOE 97 | . 74 2 21 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1892 | 75 757 636 424 Wait 64 | . 21 19 24 Move 1333 | 47 559 501 226 Hop . | . . . . Pick Up 44 | 1 20 10 13 Fast Attach 33 | 7 12 8 6 Attach 11 | . 3 3 5 Detach 5 | . 2 3 . Swap 21 | . 8 8 5 Drop 50 | . 20 13 17 Fire 315 | 20 107 66 122 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 15 | . 5 5 5 Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 570 | -10/Materials | Core integrity fell below 50% 623 | -10/Materials | Lost 3 parts (1n2w) 664 | -10/Materials | Discovered new exit (range 13) 758 | -10/Materials | Discovered new exit (range 7) 1052 | -10/Materials | Discovered new exit (range 16) 1110 | -10/Materials | Identified exit to Materials 1280 | -10/Materials | Repaired Ion Engine 1342 | -10/Materials | Discovered exit to Materials (range 13) 1408 | -10/Materials | Entered another Materials area 1408 | -9/Materials | Evolved 2 slots: Propulsion x2 1688 | -9/Materials | Repaired Imp. Treads 1978 | -9/Materials | Discovered new exit (range 9) 2448 | -9/Materials | Entered Storage 2577 | -9/Storage | Met a pair of Derelict thieves 2713 | -9/Storage | Lost 3 parts (2n1w) 2735 | -9/Storage | Core integrity fell below 50% 3190 | -9/Storage | Crushed by falling debris 3191 | -9/Storage | Core integrity fell below 20% 3199 | -9/Storage | Crushed by falling debris 3199 | -9/Storage | System corruption reached 10% 3230 | -9/Storage | Lost 4 parts (1p1n2w) 3336 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03225_ R-06 Scavenger collects Imp. Heat Sink. 03228_ System corrupted: Heat flow error (+281). 03245_ ,XKXZVX>MXE2K7/NG>LDURK 03251_ Acquired 10 matter. 03276_ System corrupted: Matter fused (-7). 03287_ Acquired 1 matter. 03288_ W-16 Scout sends out distress signal. 03292_ K-01 Serf collects debris. 03293_ System corrupted: IFF burst signal emitted. 03295_ K-01 Serf collects debris. 03299_ System corrupted: Grenade Launcher targeting data glitched. 03301_ Grenade Launcher destroyed. 03305_ The unstable cave ceiling collapses. 03305_ U-05 Engineer lays Concrete. 03307_ U-05 Engineer builds a Wall. 03313_ Identified Imp. Medium Laser. 03315_ #SAKGO2VDIFF4K=VOXNIVJU 03316_ K-01 Serf collects debris. 03335_ System corrupted: Imp. Medium Laser failed to cycle. 03336_ System corrupted: Matter fused (-10). 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