Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 14:05:01 Player: Alexlascribe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (506) 506 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2411 Bonus ------- None Cogmind --------- Core Integrity 330/550 Matter 134/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Autogun > --- INVENTORY (8) ---- Visual Processing Unit Light Armor Plating Hacking Suite Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle High-powered Shotgun > --- INVENTORY -------- Visual Processing Unit Light Armor Plating Hacking Suite Autogun Autogun Grenade Launcher Datajack Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 22 | 5 3 7 3 4 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads . | . . . . . Leg 3 | . . . 2 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 2 4 . . Device 1 | . 1 . . . Storage 1 | . . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 8 | 2 . 3 . 3 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | 2 . 1 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . 1 1 7 Power 2 | . . . 1 1 Propulsion 3 | . . . . 3 Utility 2 | . . 1 . 1 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . . 1 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 90 99 100 73 Engine 10 | . 14 11 11 6 Leg 5 | . . . 13 15 Wheel 17 | . 28 22 8 . Device 10 | . 9 11 11 9 Storage 9 | . . 11 11 9 Processor 10 | . 9 11 11 9 Protection 8 | . . 10 11 7 Energy Gun 3 | . . . 11 1 Ballistic Gun 18 | . 28 20 11 15 Peak Build Rating 14 | 5 7 13 13 14 Average Rating 10 | 4 6 10 12 12 On Entrance 7 | . 5 7 13 13 Naked Turns . | . . . . . Heaviest Build 22 | 9 10 22 22 22 Greatest Support 26 | 26 26 26 26 20 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 Average Capacity 7 | 5 5 8 8 8 Most Carried 8 | 1 5 8 8 8 Average Carried 6 | . 1 7 7 7 Final Capacity 8 | 5 5 8 8 8 Final Carried 8 | 1 5 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 594 | 230 70 120 130 44 Remotely . | . . . . . Salvage Created 512 | . 117 228 92 75 Parts 33 | . 9 14 7 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 12 | . 1 6 3 2 Guns 10 | . 1 6 1 2 AOE 2 | . . . 2 . Classes Destroyed 5 | . 3 2 . . Operator 2 | . 1 1 . . Watcher 3 | . 2 1 . . Swarmer 3 | . . 3 . . Grunt 8 | . 1 2 3 2 Sentry 1 | . . 1 . . Best Kill Streak 5 | . 2 5 3 1 Combat Bots Only 5 | . 1 5 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 143 | . 1 41 9 92 Missed 32 | . 1 7 . 24 Damage Taken 1664 | . . 328 288 1048 Core 331 | . . 76 35 220 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 100 . 72 . Volleys Fired 57 | . 7 19 7 24 Largest 2 | . 2 2 2 2 Hottest 79 | . 40 40 79 48 Shots Fired 109 | . 14 38 17 40 Gun 109 | . 14 38 17 40 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 99 | . 14 38 7 40 Thermal 10 | . . . 10 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 5 9 11 14 Robot Miss Streak 7 | . 3 7 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 77 | . 7 25 10 35 Core Hits 31 | . 6 11 5 9 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . 1 1 1 Burn 1 | . . . 1 . Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1376 | . 115 345 271 645 Guns 1238 | . 115 345 133 645 Cannons . | . . . . . Explosions 138 | . . . 138 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1167 | . 115 345 62 645 Thermal 209 | . . . 209 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 . Average Corruption 5 | . . 5 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . 4 12 . Message Errors 5 | . . 1 4 . Matter Fused 5 | . . 2 3 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 1 | . . 1 . . Misfires 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles . | . . . . . Explosions 17 | . . . 17 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 160 | . . . 160 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 263 | . . 5 263 133 Average Temperature 66 | . . 4 92 37 Received Heat Transfer 726 | . . 99 69 558 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 459 | . . . 459 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 132 | . 87 122 132 49 Initial 36 | . . 36 . 5 Average 45 | . 27 46 74 17 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 5 8 5 11 Peak Tracking Total 8 | . 2 5 3 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . . 4 . Max in Single Turn 4 | . . . 4 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 2 1 . 1 Terminals 4 | . 2 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 3 2 . 3 Successful 3 | . 2 . . 1 Failed 5 | . 1 2 . 2 Catastrophic 3 | . . 2 . 1 Database Lockouts . | . . . . . Manual 7 | . 2 2 . 3 Terminals 8 | . 3 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Level Access Points 2 | . 1 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1929 | 86 274 914 457 198 Spaces Moved 781 | 44 168 252 252 65 Core 1 | 1 . . . . Treads . | . . . . . Legs 218 | . . . 153 65 Wheels 562 | 43 168 252 99 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 120 Average Speed 118 | 90 90 90 154 185 Slowest Speed 260 | 100 90 90 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 26 26 65 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . 12 . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1679 | 87 276 902 307 107 Wait 795 | 38 91 611 43 12 Move 777 | 43 167 251 251 65 Hop . | . . . . . Pick Up 17 | 1 7 8 1 . Fast Attach 11 | 5 1 2 2 1 Attach 6 | . 2 2 1 1 Detach . | . . . . . Swap 5 | . . 3 . 2 Drop 11 | . 1 6 2 2 Fire 57 | . 7 19 7 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 4 exits: Fac x3 / [*Sto]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Utility x2 1178 | -9/Materials | Discovered new exit (range 14) 1263 | -9/Materials | Identified exit to Mines 1275 | -9/Materials | Entered Mines 1541 | -9/Mines | Learned Materials garrison access intel 1711 | -9/Mines | Discovered new exit (range 12) 1730 | -9/Mines | Identified exit to Materials 1732 | -9/Mines | Entered Materials 1732 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1733 | -8/Materials | Loaded intel: 1 garrison access location 1778 | -8/Materials | Identified exit to Factory 1863 | -8/Materials | Discovered new exit (range 10) 1893 | -8/Materials | Garrison activated, responded to threat 1930 | -8/Materials | Self-destructed Last Messages --------------- 01897_ G-47 Trooper destroyed. 01902_ R-06 Scavenger collects Particle Gun. 01903_ Aluminum Leg destroyed. 01905_ Hrd. Light Armor Plating destroyed. 01907_ Destroyed Lgt. Nuclear Core. 01909_ R-06 Scavenger collects Imp. Heat Sink. 01911_ G-47 Trooper destroyed. 01911_ R-06 Scavenger collects Lgt. Nuclear Core. 01912_ R-06 Scavenger collects Imp. Heat Sink. 01912_ R-06 Scavenger collects Particle Gun. 01912_ G-47 Trooper destroyed. 01912_ Hpw. Shotgun destroyed. 01913_ U-05 Engineer lays Concrete. 01914_ R-06 Scavenger collects Imp. Heat Sink. 01915_ R-06 Scavenger suffers critical hit (Destroy). 01915_ Destroyed Lgt. Ion Engine. 01918_ Autogun destroyed. 01921_ Critical hit (Burn: +37). 01921_ Aluminum Leg destroyed. 01921_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????/ ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ??"?"????????????????????????? | | ????????????????# #?"G"????????????????????????? | | ????????????????# #?"""????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #??????######????????????????? | | ????????????????# ####### #????????????????? | | ????????????????# = ###??????????????? | | ????????????????+ x < ???????????? | | ????????????????# #????????????????? | | ????????????????# ###+### #????????????????? | | ????????????????# ## g@#??????????????????????? | | ????????????????# ## Y% #??????????????????????? | | ??????????####### ## g #??????????????????????? | | ???? ## #??????????????????????? | | ??????????####### ## #??????????????????????? | | ????????????????# ## #??????????????????????? | | ????????????????# ## #??????????????????????? | | ????????????????# ## #??????????????????????? | | ????????????????# ## #??????????????????????? | | ????????####????# #######??????????????????????? | | ?????####"T"##### #????????????????????????????? | | ???? #????????????????????????????? | | ???? #????????????????????????????? | | ???? #????????????????????????????? | | ?????### #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# ! #????????????????????????????? | | ???????# #????????????????????????????? | | ???????##T##T### ##????????????????????????????? | | ????????#??##??# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ##########????????????????????? | | ???????????????# # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningScrapCyclogen Manual? 0 Play Time 00:15:04 Cumulative 38.2 hours Start 2024.09.15 @ 13:45:28 End 2024.09.15 @ 14:05:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 47 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67d98325-ee6c-418a-b1d7-0d5d945869a9