Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 00:37:32 Player: petrodigitator Result: Destroyed self with Micro-nuke Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (125) 625 Value Destroyed (3559) 3559 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (669) 669 TOTAL SCORE: 12433 Bonus ------- High Alert Combat Kills 669 Cogmind --------- Core Integrity 0/1600 Matter 161/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Walking (110) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Biometal Leg > --- UTILITY (13) ----- Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Quantum Reactor Enhanced Quantum Rifle Enhanced Nova Cannon Ionic Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Biometal Medium Treads > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Layered Light Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hardcell Cannon > --- INVENTORY -------- Advanced Transmission Jammer Great Axe [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Rocket Launcher Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 . 2 . . 2 Power 2 | . . . . . 1 . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . . 1 1 1 . 1 . . . Utility 11 | . . 2 1 2 1 . . 1 1 1 . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 154 | 7 4 11 21 5 27 10 . 17 13 2 9 10 6 1 11 Power 18 | 1 . . 4 . 4 2 . 3 1 1 1 . 1 . . Engine 11 | 1 . . 3 . 4 1 . . 1 . . . 1 . . Core 6 | . . . 1 . . 1 . 3 . 1 . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 38 | 2 2 2 5 . 4 1 . 4 3 . 6 4 2 . 3 Treads 18 | . . . 4 . 1 . . 1 2 . 6 3 . . 1 Leg 11 | 2 . 2 1 . 3 . . . . . . 1 . . 2 Wheel 2 | . 2 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 3 1 . . . . . . Flight 3 | . . . . . . 1 . . . . . . 2 . . Utility 53 | 2 . 5 5 5 5 5 . 9 6 . 1 4 2 . 4 Device 31 | 1 . 3 3 3 4 3 . 5 3 . . 3 2 . 1 Storage 7 | 1 . 2 1 1 1 1 . . . . . . . . . Processor 6 | . . . . 1 . 1 . 2 1 . . . . . 1 Hackware 4 | . . . . . . . . 2 . . . . . . 2 Protection 5 | . . . 1 . . . . . 2 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | 2 2 4 7 . 14 2 . 1 3 1 1 2 1 1 4 Energy Gun 3 | 2 . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . 1 . . . . Launcher 24 | . 2 3 6 . 10 2 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 4 . . . 3 1 . 2 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . . . 1 1 . . . Parts Lost 55 | . 2 1 2 . 13 5 . 4 4 . 8 8 5 1 2 Power 8 | . . . . . 2 1 . 1 1 . 2 . 1 . . Propulsion 19 | . 2 . . . 2 . . 1 2 . 3 4 3 1 1 Utility 19 | . . 1 . . 5 1 . 2 1 . 3 4 1 . 1 Weapon 9 | . . . 2 . 4 3 . . . . . . . . . Highest Loss Streak 9 | . 2 1 1 . 9 4 . 3 4 . 8 7 5 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 93 98 99 99 97 63 26 46 69 51 54 45 41 24 8 Engine 6 | . 14 11 7 7 12 4 . . 1 . . . 1 . . Treads 11 | . . . 21 23 17 . . . 4 4 9 13 3 . . Leg 3 | . 15 5 5 . . 16 . . . . . 2 4 2 2 Wheel 1 | . 11 16 . . . . . . . . . . . . . Hover 1 | . . . . . . . . 6 9 4 2 . . . . Device 19 | . 14 20 34 29 32 11 6 5 5 4 3 3 4 4 1 Storage 8 | . 14 22 9 15 12 11 6 4 . . . . . . . Processor 6 | . . . . 7 6 5 6 14 20 19 19 16 13 13 2 Hackware 2 | . . . . . . . . 2 10 9 9 8 7 4 1 Launcher 9 | . 1 21 17 15 12 4 . . . . . . . . . Peak Build Rating 93 | 7 7 19 37 44 57 38 16 49 69 59 93 85 81 43 50 Average Rating 39 | 5 6 12 34 43 52 31 16 33 60 54 63 68 59 33 18 On Entrance 29 | . 7 7 19 36 44 30 16 16 33 49 55 61 43 36 27 Naked Turns 123 | . . . . . . 15 . . . . . . . . 108 Heaviest Build 78 | 14 17 31 59 63 78 45 4 18 17 10 26 20 13 5 1 Greatest Support 175 | 20 26 30 84 84 84 45 4 18 19 10 175 35 14 3 75 Greatest Overweight (x) 2 | 2 . 1 1 . 1 . . 2 1 . . 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 9 14 15 15 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 10 15 15 14 9 4 5 5 5 5 5 5 5 5 Average Carried 9 | 3 6 8 13 14 12 7 4 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 8 10 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 7 10 15 15 9 4 4 5 5 5 3 5 5 5 4 Class Distribution -------------------- 74% | Mutant 13% | Hacker-Mutant 10% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Mutant | -2/Section 7 Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Matter Collected 2649 | 347 62 284 373 84 932 62 . 110 131 . 8 136 120 . . Remotely 1151 | . . 231 . 57 863 . . . . . . . . . . Salvage Created 3139 | 122 101 174 1005 91 1403 32 . . 131 . 9 . . . 71 Parts 185 | 7 3 26 49 5 75 3 . . 8 . 5 . . . 4 Haulers Intercepted 4 | . . 1 3 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . 1 . . . . . . Parts Field Recycled 141 | . . . 100 9 28 . . 4 . . . . . . . Retrieved Matter 818 | . . . 600 93 114 . . 11 . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 75 | . 4 14 20 3 27 3 . . 1 . . . . . 3 Melee 4 | . . . . . 3 . . . 1 . . . . . . Guns 2 | . 2 . . . . . . . . . . . . . . AOE 69 | . 2 14 20 3 24 3 . . . . . . . . 3 Classes Destroyed 16 | 3 1 2 6 . 3 . . . . . . . . . 1 Worker 13 | 1 . 1 3 . 6 . . . 2 . . . . . . Builder 17 | . . . 6 . 10 . . . . . 1 . . . . Tunneler 3 | 1 . . 1 . . . . . 1 . . . . . . Hauler 4 | . . 1 3 . . . . . . . . . . . . Recycler 7 | 1 . . 5 . 1 . . . . . . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . Swarmer 23 | . . 10 3 . 7 3 . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . 3 Saboteur 1 | . . . . . 1 . . . . . . . . . . Grunt 37 | . 4 4 11 2 15 . . . 1 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Sentry 7 | . . . 5 1 1 . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . . Best Kill Streak 11 | 1 2 5 10 2 11 3 . . 1 . 1 . . . 3 Combat Bots Only 8 | . 2 4 8 2 6 3 . . 1 . . . . . 3 Max Kills in Single Turn 5 | 1 2 3 4 2 5 2 . . 1 . 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 4 2 3 2 . . . . . . . . 2 Melee 1 | . . . . . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Hostile Shots Fired 945 | . 44 30 56 26 152 33 . 18 25 8 198 120 45 14 176 Missed 315 | . 10 10 22 14 51 7 . 8 9 5 40 47 15 6 71 Damage Taken 13376 | . 443 202 581 46 1528 516 . 282 344 62 3458 2322 752 180 2660 Core 3458 | . 99 34 43 4 190 128 . 109 77 22 328 502 233 66 1623 Absorbed by Shields 388 | . . . 100 40 248 . . . . . . . . . . Core Remaining (%) 80 | 100 60 91 92 99 . . 62 89 93 . 73 . . 44 . Volleys Fired 138 | 7 21 12 36 7 30 7 . 3 . . 13 . . . 2 Largest 2 | 2 2 2 2 2 2 1 . 1 . . 1 . . . 1 Hottest 90 | 90 90 66 78 75 78 39 . 57 . . 65 . . . 49 Shots Fired 215 | 14 34 19 59 10 54 7 . 3 . . 13 . . . 2 Gun 44 | 14 30 . . . . . . . . . . . . . . Cannon 16 | . . . . . . . . 3 . . 13 . . . . Launcher 155 | . 4 19 59 10 54 7 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . 3 . . 13 . . . . Thermal 44 | 14 30 . . . . . . . . . . . . . . Explosive 125 | . 4 19 53 7 34 6 . . . . . . . . 2 Electromagnetic 30 | . . . 6 3 20 1 . . . . . . . . . Robot Hit Streak 14 | 3 6 2 14 4 7 1 . . . . 2 . . . 1 Robot Miss Streak 6 | 1 3 1 5 1 2 6 . . . . 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 121 | 9 20 3 34 4 35 2 . . 6 . 7 . . . 1 Core Hits 214 | 4 9 23 66 13 83 5 . . 4 . 1 . . . 6 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Blast 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 29 | . . . . . 9 2 . . 9 1 . 1 . 2 5 Impact . | . . . . . . . . . . . . . . . . Slashing 29 | . . . . . 9 2 . . 9 1 . 1 . 2 5 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10529 | 102 443 786 3652 385 3905 194 . 18 378 4 336 26 . . 300 Guns 305 | 102 203 . . . . . . . . . . . . . . Cannons 336 | . . . . . . . . . . . 336 . . . . Explosions 9173 | . 240 786 3652 385 3706 163 . . . . . . . . 241 Melee 608 | . . . . . 199 31 . . 378 . . . . . . Ramming 107 | . . . . . . . . 18 . 4 . 26 . . 59 Kinetic 336 | . . . . . . . . . . . 336 . . . . Thermal 688 | 102 203 . . . 383 . . . . . . . . . . Explosive 7266 | . 240 786 3412 294 2184 109 . . . . . . . . 241 Electromagnetic 1524 | . . . 240 91 1139 54 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 608 | . . . . . 199 31 . . 378 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 1 1 1 . 2 . 19 5 6 6 2 Average Corruption 3 | . . . . . 1 1 1 . 1 . 11 5 5 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 30 | . . . . . 1 1 . . 1 . 8 2 11 3 3 Message Errors 6 | . . . . . . . . . 1 . 1 . 3 1 . Matter Fused 8 | . . . . . . . . . . . 2 . 4 . 2 Heat Flow Errors 6 | . . . . . . 1 . . . . 2 2 . 1 . Energy Discharges 2 | . . . . . . . . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . 1 . 2 . 1 Misdirections 2 | . . . . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 385 | . . 59 128 . 71 3 . 39 44 . 15 . . . 26 Projectiles 15 | . . . . . . . . . . . 15 . . . . Explosions 326 | . . 59 128 . 71 3 . 39 . . . . . . 26 Melee 44 | . . . . . . . . . 44 . . . . . . Knockbacks 6 | . . . . . . . . . . . 5 1 . . . Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic 5 | . . . . . . . . . . . 5 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 865 | . . 29 180 . 307 119 . 78 . 2 . 13 . . 137 Shots 22 | . . 1 5 . 10 3 . 1 . . . . . . 2 Rammed 21 | . . . . . . . . 1 . 1 . 3 . . 16 Targets Rammed 21 | . . . . . . . . 1 . 1 . 3 . . 16 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 398 | 90 398 4 105 4 85 108 . 11 . . 190 215 . 187 . Average Temperature 92 | 34 221 3 24 2 20 66 . 6 . . 99 114 . 113 . Received Heat Transfer 1252 | . 264 42 142 13 293 . . 54 12 . . 324 18 27 63 Effects 3 | . 3 . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . Heat Transferred 1230 | 285 545 . . . 400 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Peak Influence 1106 | 15 130 476 974 644 1106 . . 581 300 74 86 417 243 239 594 Initial 443 | . 9 54 139 443 315 . . 377 279 42 41 34 228 108 143 Average 366 | 6 31 327 396 553 659 . . 430 279 46 49 249 225 175 384 Maximum Alert Level 4 | . . 2 3 2 4 . . 2 1 . . 2 1 1 2 Low Security (%) 24 | 100 100 15 27 . . . . . 3 100 100 22 6 62 5 Level 1 35 | . . 63 22 . 13 . . 68 96 . . 74 93 37 38 Level 2 29 | . . 20 35 100 50 . . 31 . . . 2 . . 55 Level 3 9 | . . . 14 . 35 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 2 4 2 8 . . 2 1 . . 2 . 1 2 Investigation 6 | . 1 1 1 1 1 . . . . . . . . 1 . Extermination 7 | . . . . 1 2 . . 1 1 . . 1 . . 1 Reinforcement 8 | . . 1 2 . 3 . . . . . . 1 . . 1 Assault 2 | . . . . . 1 . . 1 . . . . . . . Garrison 2 | . . . 1 . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . 2 . 3 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Distress Signals 10 | . . 1 5 . 2 . . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 230 | . 5 22 33 6 40 6 . 12 7 3 9 38 4 10 35 Peak Tracking Total 21 | . 3 4 6 2 6 3 . 7 5 3 9 21 4 6 10 Tactical Retreats 28 | . . . 1 . 2 1 . 2 . . 1 8 . 4 9 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Traps Triggered 8 | . 1 1 1 . . . . 2 . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Machines Disabled 29 | . . 2 14 2 7 . . 2 . . 2 . . . . Max in Single Turn 2 | . . 1 2 1 2 . . 2 . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Machines Accessed 28 | . 1 3 7 3 3 . . 3 . 1 . 1 2 . 4 Terminals 20 | . 1 2 5 3 2 . . 2 . . . 1 1 . 3 Fabricators 3 | . . . . . 1 . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . . . . Total Hacks 57 | . 2 7 14 6 8 . . 7 . 1 . 1 3 . 8 Successful 21 | . 1 2 9 . 5 . . 1 . . . . 1 . 2 Failed 36 | . 1 5 5 6 3 . . 6 . 1 . 1 2 . 6 Catastrophic 6 | . . 2 1 . . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . . 2 4 . . . . 6 . . . 1 1 . 1 Terminals 43 | . 2 5 9 6 5 . . 6 . . . 1 2 . 7 Fabricators 5 | . . . . . 3 . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers 5 | . . 2 3 . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . . . . . 1 . . . . . Terminal Hacks 13 | . 1 . 5 . 3 . . 1 . . . . 1 . 2 Record 5 | . . . . . 3 . . . . . . . . . 2 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 3 . . . . . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . . . . . Analyze 3 | . . 1 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 3 4 3 3 . . 3 . 1 . 1 2 . 3 Full Trace Events 2 | . . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 37 | . . . . . . . . 9 12 4 7 5 . . . Traps 5 | . . . . . . . . 2 2 . . 1 . . . Items 25 | . . . . . . . . 5 10 3 4 3 . . . Machines 3 | . . . . . . . . 1 . . 2 . . . . Patrols 2 | . . . . . . . . 1 . . 1 . . . . Guards 2 | . . . . . . . . . . 1 . 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Turns Passed 6028 | 149 245 431 1566 308 912 233 16 333 414 104 235 283 348 112 339 Spaces Moved 5035 | 95 146 358 812 146 397 191 44 529 338 142 161 356 545 209 566 Core 1533 | 17 . . . . . 32 . 2 . . 29 341 342 209 561 Treads 1212 | . . . 630 146 390 . . . . . 26 15 . . 5 Legs 533 | 78 69 60 182 . 7 137 . . . . . . . . . Wheels 375 | . 77 298 . . . . . . . . . . . . . Hover 1104 | . . . . . . . . 518 338 142 106 . . . . Flight 278 | . . . . . . 22 44 9 . . . . 203 . . Fastest Speed 35 | 50 90 90 120 160 120 35 35 35 40 60 40 50 50 50 50 Average Speed 90 | 113 104 101 151 160 172 98 35 49 58 60 73 55 56 50 50 Slowest Speed 240 | 150 120 190 240 160 232 120 35 150 140 60 160 160 70 100 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 20 | 6 24 40 54 4 11 36 9 14 9 5 24 14 51 17 14 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . Spaces Dug 135 | . . . 50 14 . 17 . 46 3 1 . 1 . 2 1 Terrain Destroyed 1139 | . 22 105 475 91 303 78 . 46 3 1 3 1 . 2 9 Melee 8 | . . . . . . . . . 3 1 . 1 . 2 1 Projectile 5 | . . . . . . . . 2 . . 3 . . . . AOE 1126 | . 22 105 475 91 303 78 . 44 . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Total 6253 | 119 204 409 1096 212 549 225 43 593 540 159 262 438 585 212 607 Wait 740 | 5 28 7 186 48 77 12 . 33 166 11 78 61 28 . . Move 5020 | 94 145 357 811 145 396 190 43 528 337 141 160 355 544 208 566 Hop . | . . . . . . . . . . . . . . . . Pick Up 70 | 6 5 11 18 4 5 1 . 4 6 1 . 3 4 . 2 Fast Attach 69 | 6 . 5 9 . 2 3 . 11 8 1 6 8 3 . 7 Attach 59 | 1 3 2 5 4 12 7 . 6 5 1 3 2 3 1 4 Detach 28 | . . . 5 1 2 3 . 4 3 1 1 3 1 1 3 Swap 26 | . 1 4 7 1 13 . . . . . . . . . . Drop 53 | . 1 11 19 2 3 . . 3 6 1 1 2 2 . 2 Fire 138 | 7 21 12 36 7 30 7 . 3 . . 13 . . . 2 Melee 29 | . . . . . 9 2 . . 9 1 . 1 . 2 5 Ram 20 | . . . . . . . . 1 . 1 . 3 . . 15 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 3) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Utility x2 560 | -9/Materials | Discovered new exit (range 15) 698 | -9/Materials | Discovered new exit (range 14) 826 | -9/Materials | Entered another Materials area 826 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -8/Materials | Garrison activated, responded to threat 1608 | -8/Materials | Destroyed 8 combat bots 2340 | -8/Materials | Discovered new exit (range 11) 2392 | -8/Materials | Entered Factory 2392 | -7/Factory | Evolved 2 slots: Utility x2 2513 | -7/Factory | Discovered new exit (range 19) 2700 | -7/Factory | Entered another Factory area 2700 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3265 | -6/Factory | Fabricated Hvy. Rocket Launcher? 3274 | -6/Factory | Garrison activated, responded to threat 3573 | -6/Factory | Discovered new exit (range 6) 3612 | -6/Factory | Entered Lower Caves 3643 | -6/Lower Caves | Lost 9 parts (2p1n4u2w) 3648 | -6/Lower Caves | Learned Factory emergency access door positions 3809 | -6/Lower Caves | Released all parts (8) 3834 | -6/Lower Caves | Discovered new exit (range 10) 3839 | -6/Lower Caves | Lost 4 parts (1u3w) 3845 | -6/Lower Caves | Entered another Lower Caves area 3852 | -6/Lower Caves | Discovered new exit (range 13) 3861 | -6/Lower Caves | Entered Factory 3861 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4121 | -5/Factory | Lost 3 parts (1p1n1u) 4161 | -5/Factory | First assault squad dispatched 4167 | -5/Factory | Identified exit to Factory 4194 | -5/Factory | Entered another Factory area 4194 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4495 | -4/Factory | Build established: Hacker-Scout 4556 | -4/Factory | Discovered new exit (range 20) 4608 | -4/Factory | Identified exit to Research 4608 | -4/Factory | Entered Research 4608 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4623 | -3/Research | Lost 4 parts (1p2n1u) 4678 | -3/Research | Discovered new exit (range 17) 4712 | -3/Research | Identified exit to Quarantine 4712 | -3/Research | Entered Quarantine 4876 | -3/Quarantine | Spotted Alpha 7 4894 | -3/Quarantine | System corruption reached 10% 4940 | -3/Quarantine | Discovered new exit (range 14) 4943 | -3/Quarantine | Lost 8 parts (2p3n3u) 4946 | -3/Quarantine | Identified exit to Research 4947 | -3/Quarantine | Entered Research 4947 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5148 | -2/Research | Build established: Hacker-Mutant 5198 | -2/Research | Discovered new exit (range 19) 5221 | -2/Research | Lost 7 parts (4n3u) 5229 | -2/Research | Identified exit to Testing 5230 | -2/Research | Entered Testing 5495 | -2/Testing | Spotted Alpha 7 5538 | -2/Testing | Spotted Fortress 5555 | -2/Testing | Core integrity fell below 50% 5574 | -2/Testing | Discovered new exit (range 6) 5578 | -2/Testing | Identified exit to Section 7 5578 | -2/Testing | Entered Section 7 5585 | -2/Section 7 | Lost 5 parts (1p3n1u) 5680 | -2/Section 7 | Discovered new exit (range 22) 5690 | -2/Section 7 | Identified exit to Access 5690 | -2/Section 7 | Entered Access 5690 | -1/Access | Evolved 2 slots: Power x1, Utility x1 5805 | -1/Access | Core integrity fell below 50% 5849 | -1/Access | Build established: Mutant 5878 | -1/Access | Core integrity fell below 20% 5975 | -1/Access | Search patrols dispatched 6029 | -1/Access | Destroyed self with Micro-nuke Launcher Last Messages --------------- 05954_ System corrupted: Component data lost. 05954_ Acquired Enh. Quantum Rifle. 05956_ Dropped Prototype Energy Gun. 05975_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05977_ Acquired Biometal Leg. 05985_ Acquired Adv. Melee Analysis Suite. 05993_ Acquired Unknown Hackware. 05993_ Identified Adv. System Shield. 06000_ Acquired Micro-nuke Launcher. 06005_ System corrupted: Matter fused (-5). 06020_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06026_ C-57 Dissector knocked back. 06026_ W-44 Eye knocked back. 06026_ Knocked back. 06027_ C-57 Dissector destroyed. 06028_ Centrium Leg blasted off. 06029_ Destroyed Mic. Fission Core. 06029_ C-57 Dissector destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????##+#?# ?????????????????????????????? | | #+#####?????? ### ##?????######????????????????? | | #?????? # ##### #????????????????? | | #?????? # #????????????????? | | " #?????? + #????????????????? | | """ #?????? ??! #????????????????? | | """ #?????? ??? !!! !#????????????????? | | " #????###+###?## !! #????????????????? | | #????# # % ########?????????? | | ###### !%! * ????????? | | """ + ! = !%@ ???H????? | | T""" ###### w % ????????? | | #######????# # #########???????????? | | ??????????####/### #??????????????????? | | ??????????# ######??????????????? | | ??????????# #??????????????? | | ??????????# " # #??????????????? | | ??????????# """ # ################ | | ??????????# """ # ###+####p | | ??????????# " # # ## | | ??????????# + + ## | | ??????????# #### ## " | | ??????????###########??# ## """ | | ???????????????????????# ### """ | | ???????????????????????# #?# " | | ???????????????????????# ! #?# | | ???????????????????????# #?# | | ???????????????????????# ! #?# | | ???????????????????????#! #?# | | ???????????????????????# #?# | | ???????????????????????# #?# | | ???????????????????????#######?# "" """ | | ?????????????????############### ""F""" | | ???????????# + """"" | | ???????????# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 455 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Melee Speed Boost 30 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Rocket Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Nope Challenges ------------ None Game ------ Seed MultitargetingTerrabombSuite Manual? 0 Play Time 03:40:53 Cumulative 74.8 hours Start 2024.08.06 @ 10:55:04 End 2024.08.12 @ 00:37:32 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 39 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c1a64b3-6d27-4ffa-846c-13f7445566d1