Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 03:27:17 Player: Exceptionally Mediocre Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (146) 730 Value Destroyed (5874) 5874 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1175) 1175 TOTAL SCORE: 13159 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 405 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -252 Cogmind --------- Core Integrity 0/1150 Matter 219/300 Energy 63/170 System Corruption 0% Temperature Critical (862) Movement Core (2050) Ox40 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Core Analyzer Medium Reflective Plating Graphene Brace > --- WEAPON (4) ------- Tesla Rifle Improved Arc Projector Heavy Plasma Cannon Improved Plasma Cutter > --- INVENTORY (25) --- Light Nuclear Core Fission Core Neutrino Core High-capacity Battery (250) Compact Matter Pod (150) Advanced Sensor Array Improved Power Shielding Graphene Brace Thermal Shield Point Defense System Component Analysis Suite Long-range Tractor Beam Disruptor Cannon Assault Cannon Mass Driver Flamer Katana Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Light Treads Armored Medium Treads Heavy Treads Myomer Leg Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Core Analyzer Recoil Stabilizer Graphene Brace > --- WEAPON ----------- KE Penetrator KE Penetrator Heavy Mass Driver > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core High-capacity Battery Compact Matter Pod Core Analyzer Improved Power Shielding Medium Reflective Plating Graphene Brace Thermal Shield Tesla Rifle Improved Arc Projector Variable Charge Gun Disruptor Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Plasma Cannon Assault Cannon Improved Plasma Cutter Katana [Rating: 112] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Centrium Wheel Flight Unit Impulse Thruster Utility Core Analyzer Device Graphene Brace Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 . . 2 2 2 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . 2 . . . Utility 5 | . . 1 . . . 2 1 . 1 . . Weapon 2 | . . 1 . . . . . . 1 . . Parts Attached 131 | 7 8 14 24 4 16 10 6 7 5 18 12 Power 16 | 1 . 2 1 1 1 3 1 1 . 3 2 Engine 7 | 1 . 2 1 . . 2 1 . . . . Core 5 | . . . . 1 1 1 . 1 . 1 . Reactor 4 | . . . . . . . . . . 2 2 Propulsion 34 | 2 3 3 7 . 3 1 3 3 2 5 2 Treads 24 | . . 3 7 . 3 1 3 3 2 2 . Leg 7 | 2 3 . . . . . . . . 1 1 Wheel 2 | . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 34 | 2 2 3 6 2 3 5 2 1 2 5 1 Device 10 | 1 . . 2 . . 2 . . 2 3 . Storage 4 | 1 2 . . . . 1 . . . . . Processor 2 | . . . . . . 1 . . . 1 . Hackware 1 | . . . . 1 . . . . . . . Protection 17 | . . 3 4 1 3 1 2 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 47 | 2 3 6 10 1 9 1 . 2 1 5 7 Energy Gun 14 | 1 . 3 3 . 3 . . 1 . 1 2 Energy Cannon 7 | . . . 1 . . 1 . 1 . 2 2 Ballistic Gun 9 | 1 2 . 2 1 . . . . . 2 1 Ballistic Cannon 11 | . . 3 3 . 3 . . . 1 . 1 Launcher 2 | . 1 . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 2 3 . 2 1 . . . . . Parts Lost 59 | . . 4 13 . 2 3 3 3 . 13 18 Power 5 | . . . 1 . . . . . . 1 3 Propulsion 21 | . . . 4 . 1 1 2 1 . 6 6 Utility 16 | . . 3 4 . 1 1 1 . . 2 4 Weapon 17 | . . 1 4 . . 1 . 2 . 4 5 Highest Loss Streak 13 | . . 2 7 . 1 3 3 2 . 4 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 97 98 100 99 98 100 92 87 83 85 Engine 4 | . 14 11 8 . . . 6 4 . . . Core 4 | . . . . 8 9 6 6 5 10 5 4 Reactor 1 | . . . . . . . . . . 4 4 Treads 22 | . . 21 36 36 35 29 26 30 29 10 9 Leg 3 | . 28 . . . . . . . . 4 4 Wheel 1 | . . . . . . . . . . 5 4 Device 8 | . 14 5 2 . . 9 6 5 10 19 19 Storage 8 | . 14 11 9 9 9 7 6 5 5 5 5 Processor 3 | . . . . . . 1 6 5 5 8 9 Hackware 2 | . . . . 8 9 7 5 . . . . Protection 8 | . . 15 14 9 8 10 13 15 10 1 . Energy Gun 4 | . 3 5 3 9 9 7 6 5 5 2 . Energy Cannon 3 | . . . 5 . . 3 6 5 5 5 10 Ballistic Gun 6 | . 21 . 10 18 9 7 6 3 . 2 . Ballistic Cannon 6 | . . 19 6 . 7 3 . . 5 5 4 Launcher 1 | . 2 6 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 150 | 15 52 67 67 61 63 103 121 135 149 150 147 Greatest Support 157 | 20 20 40 82 82 82 82 92 110 157 157 16 Greatest Overweight (x) 9 | 3 2 2 . . . 1 1 1 1 9 9 Average Overweight (x) 1 | . . 1 . . . . 1 1 . 5 8 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 14 20 20 20 20 20 25 25 25 25 25 Most Carried 25 | 5 15 20 20 20 20 20 24 25 25 25 25 Average Carried 19 | 2 12 19 16 19 19 19 22 21 24 22 24 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 4 14 20 20 20 20 20 21 25 25 23 17 Class Distribution -------------------- 44% | Tank 22% | Scavenger-Gunner 17% | Scavenger-Tank 10% | Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Matter Collected 4444 | 285 210 1039 1066 72 449 176 48 158 30 813 98 Remotely . | . . . . . . . . . . . . Salvage Created 5099 | 141 350 979 1169 12 427 86 79 535 . 1002 319 Parts 286 | 5 38 72 80 . 20 6 5 19 . 27 14 Haulers Intercepted 8 | . . 3 3 . 2 . . . . . . Recyclers Shooed 4 | . 2 . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . 30 19 Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 98 | . 10 27 28 . 9 . 1 1 . 17 5 Guns 30 | . 6 5 11 . 5 . . 1 . 1 1 Cannons 61 | . . 22 16 . 3 . 1 . . 15 4 AOE 5 | . 4 . . . 1 . . . . . . Classes Destroyed 14 | 2 5 3 3 . . . . . . 1 . Worker 14 | . 1 2 6 . . 2 1 2 . . . Builder 5 | . 1 1 1 . . 1 . 1 . . . Tunneler 3 | 2 . . 1 . . . . . . . . Hauler 8 | . . 3 3 . 2 . . . . . . Recycler 6 | 1 2 . . . . . . 3 . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 10 | . 2 5 3 . . . . . . . . Swarmer 23 | . 8 3 11 . 1 . . . . . . Grunt 54 | . 2 15 12 . 7 . 1 . . 13 4 Duelist 3 | . . 1 . . . . . . . 1 1 Sentry 15 | . . 8 4 . 1 . . . . 2 . Hunter 2 | . . . 1 . . . . 1 . . . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | 3 8 4 7 . 3 1 2 3 . 3 4 Combat Bots Only 5 | . 5 3 4 . 3 . 1 1 . 3 4 Max Kills in Single Turn 2 | 1 2 1 2 . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Hostile Shots Fired 932 | . 59 141 266 . 54 . 52 118 . 157 85 Missed 238 | . 16 36 57 . 16 . 14 40 . 41 18 Damage Taken 13047 | . 490 1324 2858 104 701 367 739 1187 . 2776 2501 Core 1792 | . 64 128 238 . 32 . 61 55 . 201 1013 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 129 | . . 14 8 . . 39 14 13 . 41 . Ignored by Resistances 91 | . . . . . . . . . . . 91 Regen/Repaired (Parts) 130 | . . . 130 . . . . . . . . Core Remaining (%) 82 | 100 74 68 . . 50 100 92 94 . . . Volleys Fired 375 | 5 40 96 100 16 28 4 6 15 1 45 19 Largest 4 | 2 2 3 3 2 3 3 3 3 3 3 4 Hottest 307 | 70 70 153 153 53 141 177 177 229 224 235 307 Shots Fired 908 | 10 64 209 246 33 82 12 18 38 3 127 66 Gun 441 | 10 55 36 142 33 55 8 12 20 1 59 10 Cannon 458 | . . 173 104 . 27 4 6 18 2 68 56 Launcher 9 | . 9 . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 596 | 5 39 173 162 33 55 4 6 6 1 88 24 Thermal 301 | 5 16 36 84 . 27 8 12 32 2 39 40 Explosive 9 | . 9 . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . 2 Robot Hit Streak 12 | 6 8 8 9 11 11 7 3 10 2 12 10 Robot Miss Streak 12 | 1 2 12 8 . 4 1 2 2 1 2 3 Penetration Max 1 | . . . . . 1 . . . . 1 . Secondary Targets 3 | . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 538 | 7 32 126 140 3 51 9 9 25 2 90 44 Core Hits 296 | 3 23 79 85 8 19 3 4 12 1 36 23 Critical Kills 3 | 1 . . . . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . Critical Strikes 25 | 1 . 7 5 . 5 . . . . 5 2 Burn 4 | . . . 1 . 2 . . . . 1 . Meltdown 1 | . . . . . . . . . . 1 . Destroy 4 | 1 . . . . 2 . . . . 1 . Blast 16 | . . 7 4 . 1 . . . . 2 2 Melee Attacks 21 | . . . 14 . 7 . . . . . . Impact 14 | . . . 14 . . . . . . . . Slashing 7 | . . . . . 7 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14056 | 83 1031 2800 2857 210 1186 217 193 559 105 3404 1411 Guns 4926 | 83 381 436 1493 57 770 116 113 245 . 1093 139 Cannons 8266 | . . 2364 1310 . 416 101 80 307 105 2311 1272 Explosions 803 | . 650 . . 153 . . . . . . . Melee 54 | . . . 54 . . . . . . . . Ramming 7 | . . . . . . . . 7 . . . Kinetic 8726 | 46 244 2364 1680 57 782 79 20 54 81 2760 559 Thermal 4446 | 37 137 436 1123 . 404 138 173 498 24 644 832 Explosive 803 | . 650 . . 153 . . . . . . . Electromagnetic 20 | . . . . . . . . . . . 20 Impact 54 | . . . 54 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . 3 . 1 1 4 . 4 . . . Average Corruption 1 | . . 3 . 1 1 2 . 3 . . . Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 37 | . . 13 . 7 4 4 . 9 . . . Message Errors 10 | . . 5 . 1 1 1 . 2 . . . Matter Fused 15 | . . 6 . 3 2 1 . 3 . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . Energy Discharges 2 | . . 1 . . . 1 . . . . . Data Loss (minor) 2 | . . 1 . . . . . 1 . . . Data Loss (major) 3 | . . . . 2 . 1 . . . . . Misfires 2 | . . . . 1 . . . 1 . . . Weapon Failures 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 381 | . 81 81 43 . 14 6 . . 11 144 1 Projectiles 268 | . . 81 11 . 14 6 . . 11 144 1 Explosions 81 | . 81 . . . . . . . . . . Melee 32 | . . . 32 . . . . . . . . Knockbacks 49 | . . 27 7 . 7 . . . . 3 5 Impact . | . . . . . . . . . . . . Kinetic 47 | . . 25 7 . 7 . . . . 3 5 Secondary 2 | . . 2 . . . . . . . . . Self-Inflicted Damage 210 | . 106 . . 104 . . . . . . . Shots 4 | . 3 . . 1 . . . . . . . Rammed 2 | . . . . . 1 . . 1 . . . Targets Rammed 2 | . . . . . 1 . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 986 | 36 219 393 492 10 363 65 238 325 53 441 986 Average Temperature 140 | 16 95 126 137 5 139 32 111 131 23 191 427 Received Heat Transfer 3000 | . 84 474 1125 . 288 . 285 . . 468 276 Effects 38 | . . 5 8 . 7 . . . . . 18 Shutdowns 5 | . . . 1 . 1 . . . . . 3 Energy Bleed 4 | . . . 1 . 3 . . . . . . Interference 8 | . . 2 3 . 2 . . . . . 1 Matter Decay 3 | . . 1 1 . 1 . . . . . . Short Circuit 4 | . . 2 . . . . . . . . 2 Damage (minor) 3 | . . . 2 . . . . . . . 1 Damage (major) 6 | . . . . . . . . . . . 6 Damage (core) 5 | . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . . 1 . Parts Melted 11 | . 1 . 4 . . 1 . 1 . 4 . Heat Transferred 8304 | 111 407 530 2179 . 925 274 335 970 50 1318 1205 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Peak Influence 1724 | 15 185 451 583 1724 1115 516 169 55 43 . . Initial 840 | . 9 78 170 378 840 478 154 4 26 . . Average 402 | 5 85 242 378 954 973 395 105 8 29 . . Maximum Alert Level 5 | . . 2 2 5 4 2 . . . . . Low Security (%) 37 | 100 100 34 7 . . . 100 100 100 . . Level 1 23 | . . 52 41 1 . 46 . . . . . Level 2 22 | . . 12 50 43 . 53 . . . . . Level 3 9 | . . . . 13 96 . . . . . . Level 4 5 | . . . . 29 3 . . . . . . Level 5 2 | . . . . 11 . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 3 2 . 3 2 4 7 3 . 1 Investigation 5 | . 1 1 . . 2 1 . . . . . Extermination 4 | . . . . . . 1 . 2 1 . . Reinforcement 13 | . . 2 2 . . . 4 3 2 . . Assault 2 | . . . . . 1 . . . . . 1 Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Distress Signals 14 | . 1 4 5 . 2 . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 199 | . 20 42 48 . 23 7 10 14 5 16 14 Peak Tracking Total 8 | . 7 6 8 . 5 2 6 3 3 4 8 Tactical Retreats 7 | . . 1 3 . 2 . . . . 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Traps Triggered 6 | . 2 1 . 1 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Machines Disabled 15 | . 1 2 . 7 2 1 1 1 . . . Max in Single Turn 1 | . 1 1 . 1 1 1 1 1 . . . Garrison Relay 6 | . . . . 6 . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Machines Accessed 15 | . 5 2 3 3 2 . . . . . . Terminals 11 | . 5 1 1 3 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 29 | . 8 6 8 4 3 . . . . . . Successful 18 | . 7 4 3 2 2 . . . . . . Failed 11 | . 1 2 5 2 1 . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 7 2 . . 1 . . . . . . Terminals 20 | . 8 2 5 4 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 5 | . 2 . . 2 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . Security Stations 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . . . . . . Terminals 5 | . 5 . . . . . . . . . . Botnet 5 | . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 2 2 2 1 . . . . . . Full Trace Events 3 | . . 2 . 1 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 38 | . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 25 | . . . . 25 . . . . . . . Machine Destruction 25 | . . . . 25 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . 4 . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Total Allies 11 | . . . . 6 . 3 . . . 2 . Largest Group 6 | . . . . 6 6 3 . . . 2 2 Highest-Rated Group 123 | . . . . 123 123 93 . . . 94 94 Highest-Rated Ally 47 | . . . . 31 31 31 . . . 47 47 Total Orders . | . . . . . . . . . . . . Ally Attacks 79 | . . . . 15 39 4 . . . . 21 Total Damage 1623 | . . . . 289 650 103 . . . . 581 Kills 16 | . . . . 3 9 1 . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 3 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Turns Passed 13759 | 94 977 2582 1455 1828 737 747 640 610 524 2783 782 Spaces Moved 5871 | 46 435 875 583 1061 356 439 253 224 246 1092 261 Core 9 | 9 . . . . . . . . . . . Treads 4294 | . . 871 583 1061 356 439 253 224 246 261 . Legs 476 | 37 435 4 . . . . . . . . . Wheels 1092 | . . . . . . . . . . 831 261 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 250 163 163 161 161 238 242 164 164 230 Average Speed 203 | 120 184 250 168 163 161 162 240 242 206 233 267 Slowest Speed 330 | 200 260 330 170 163 163 241 243 244 244 270 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 74 77 40 97 39 16 11 11 8 97 42 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . 2 2 Spaces Dug 2 | . . . 1 . 1 . . . . . . Terrain Destroyed 220 | . 48 35 14 82 4 . . . 1 31 5 Melee 2 | . . . 1 . 1 . . . . . . Projectile 89 | . . 35 13 1 3 . . . 1 31 5 AOE 129 | . 48 . . 81 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Total 6914 | 71 546 1087 865 1139 447 467 270 261 261 1200 300 Wait 233 | 9 42 51 98 2 18 1 . 1 . 9 2 Move 5859 | 45 434 874 582 1059 355 438 252 223 245 1091 261 Hop . | . . . . . . . . . . . . Pick Up 137 | 5 15 28 31 4 11 8 6 9 4 11 5 Fast Attach 25 | 6 1 4 1 1 . 2 . 2 2 5 1 Attach 64 | 1 . 7 16 1 4 5 5 4 2 9 10 Detach 4 | . . 3 . . . . . . 1 . . Swap 42 | . 7 3 7 2 12 3 1 1 1 4 1 Drop 83 | . 7 21 16 6 11 6 . 5 5 5 1 Fire 375 | 5 40 96 100 16 28 4 6 15 1 45 19 Melee 21 | . . . 14 . 7 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . 1 . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 69 | . . . . 48 . . . . . 21 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 7) 328 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Discovered new exit (range 14) 1059 | -10/Materials | Discovered new exit (range 5) 1072 | -10/Materials | Entered another Materials area 1072 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1450 | -9/Materials | Build established: Tank 2011 | -9/Materials | Discovered new exit (range 9) 2686 | -9/Materials | Discovered new exit (range 8) 3532 | -9/Materials | Discovered new exit (range 16) 3654 | -9/Materials | Entered another Materials area 3654 | -8/Materials | Evolved 2 slots: Propulsion x2 3730 | -8/Materials | Repaired Assault Cannon 4001 | -8/Materials | Lost 3 parts (1u2w) 4149 | -8/Materials | Lost 7 parts (1p2n2u2w) 4177 | -8/Materials | Discovered new exit (range 8) 4794 | -8/Materials | Discovered new exit (range 16) 5108 | -8/Materials | Identified exit to Garrison 5109 | -8/Materials | Entered Garrison 5109 | -8/Garrison | Discovered recently destroyed garrison 5130 | -8/Garrison | Rescued a captive Derelict 5130 | -8/Garrison | Rescued a captive Derelict 5221 | -8/Garrison | Learned Materials security intel 5437 | -8/Garrison | Discovered new exit (range 9) 5530 | -8/Garrison | Garrison Relay disabled 5739 | -8/Garrison | Discovered new exit (range 12) 5755 | -8/Garrison | Garrison Relay disabled 6007 | -8/Garrison | Discovered new exit (range 13) 6033 | -8/Garrison | Garrison Relay disabled 6109 | -8/Garrison | Garrison Relay disabled 6171 | -8/Garrison | Installed Relay Interface Framework 6255 | -8/Garrison | Garrison Relay disabled 6406 | -8/Garrison | Garrison Relay disabled 6731 | -8/Garrison | Phase Generator disabled 6753 | -8/Garrison | Build established: Commander-Tank 6937 | -8/Garrison | Entered Materials 6937 | -8/Materials | Accompanied by 6 allies 7116 | -8/Materials | Lost 3 allies 7295 | -8/Materials | Discovered new exit (range 13) 7337 | -8/Materials | First assault squad dispatched 7483 | -8/Materials | Discovered new exit (range 16) 7634 | -8/Materials | Met 7R-MNS 7674 | -8/Materials | Entered Factory 7674 | -7/Factory | Evolved 2 slots: Utility x2 7675 | -7/Factory | Caught up to 7R-MNS 7713 | -7/Factory | Build established: Tank 7730 | -7/Factory | Allied Derelicts emerged from ambush trap array 8045 | -7/Factory | Lost 3 parts (1n1u1w) 8045 | -7/Factory | Lost 3 allies 8403 | -7/Factory | Discovered new exit (range 6) 8421 | -7/Factory | Entered another Factory area 8421 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8422 | -6/Factory | Caught up to 7R-MNS 8709 | -6/Factory | Build established: Scavenger-Tank 9013 | -6/Factory | Discovered new exit (range 16) 9061 | -6/Factory | Entered another Factory area 9061 | -5/Factory | Evolved 2 slots: Propulsion x2 9062 | -5/Factory | Caught up to 7R-MNS 9074 | -5/Factory | Lost 3 parts (2n1u) 9565 | -5/Factory | Garrison activated, responded to threat 9621 | -5/Factory | Discovered new exit (range 5) 9671 | -5/Factory | Entered another Factory area 9671 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9672 | -4/Factory | Caught up to 7R-MNS 10142 | -4/Factory | Discovered new exit (range 15) 10155 | -4/Factory | 7R-MNS successfully reached the Upper Caves 10195 | -4/Factory | Entered Upper Caves 10648 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 10711 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10801 | -4/Upper Caves | Spotted B-86 Titan 10860 | -4/Upper Caves | Destroyed B-86 Titan 10884 | -4/Upper Caves | Lost 3 parts (1n1u1w) 10914 | -4/Upper Caves | Build established: Scavenger-Gunner 11390 | -4/Upper Caves | Discovered new exit (range 9) 11583 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11636 | -4/Upper Caves | Lost 4 parts (2n2w) 12978 | -4/Upper Caves | Entered another Upper Caves area 12978 | -4/Upper Caves | Accompanied by 2 allies 13222 | -4/Upper Caves | Learned Research emergency access door positions 13448 | -4/Upper Caves | Identified exit to Research 13638 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13697 | -4/Upper Caves | Lost 5 parts (1p2n1u1w) 13748 | -4/Upper Caves | Core integrity fell below 50% 13753 | -4/Upper Caves | Core integrity fell below 20% 13761 | -4/Upper Caves | Core destroyed Last Messages --------------- 13746_ Overheating: Imp. Medium Treads damaged (-3). 13746_ Imp. Medium Treads destroyed. 13747_ Overheating: System interference. 13747_ Imp. Arc Projector temporarily disabled. 13748_ Overheating: Core damaged (-218). 13750_ Power failure, Lgt. Antimatter Reactor shutdown. 13750_ Plasma Cannon destroyed. 13752_ Overheating: Huge Storage Unit damaged (-105). 13752_ Overheating: Core Analyzer damaged (-9). 13752_ Overheating: Tesla Rifle damaged (-42). 13753_ Overheating: Core damaged (-230). 13755_ Core Analyzer broken. 13755_ Overheating: Short circuit. 13759_ Power failure, Lgt. Antimatter Reactor shutdown. 13760_ Overheating: Core damaged (-149). 13761_ Overheating: Core damaged (-138). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####??? | | ??????????????????????????????????????????##" #??? | | ?????????????????????????????????????????## ""#??? | | ????????????????????########??###????????#" "##### | | ????????????????????# ### #######??# "# # | | ????????????????????# #??# # | | ?????????????????????# [ #??# # | | ?????????????????????## %;#### #### # | | ?????????????????????# ;#?# ## | | ?????????????? ##### [ %##?# ##? | | ??????????????? ???#" %%%% #??######## ##?? | | ???????????????????????#" g*%# #????????# ##?? | | ???????????????????????#" #;;# #????????# ##? | | ???????????????????????#"@!% "#%#????????## ## | | ???????????????????????#Y%=% "#%#?????????## # | | ???????????????????????#b g "# #??????????# # | | ???????????????????????###/#;## #?????????## ## # | | ??????????????????????????%i #????????## #### | | ????????????????????????? ?#;##???????## # ##? | | ????????????????????????? ###?#####????## # ## | | ????????????????????????????????# ###?## # | | ?????????????????????????#??????# ### # #### | | ??????????????????????? ## ?????# # ##??? | | ??????????????????????? ?????# # ####? | | ???????????????????????? ???## #? | | ????????????????????????""" ??## # #? | | ????????????????????????""" ## # ##? | | ????????????????????""?"""" # # #?? | | ?????????????????? " """ # ##?? | | ??????????????????? # ## # ##??? | | ??????????????????????? # ##???? | | ?????????????????????? #?### #########????? | | ????????????????????????????## ##????????????? | | ????????????????????????????# ##?????????????? | | ????????????????????????????# # ##????#####????? | | ????????????????????????????# ##??# #????? | | ????????????????????????????## ### #?????? | | ?????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 39 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 15 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Core Analysis 9 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyCoolantBattery Manual? 0 Play Time 01:46:42 Cumulative 64.5 hours Start 2024.04.15 @ 23:25:37 End 2024.04.16 @ 03:27:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e040128e-dcb8-4a90-8206-fe39788b4d89