Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 11:52:56 Player: f3-rnm Result: Destroyed by Hotshot with Improved Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (136) 680 Value Destroyed (4723) 4723 Prototype IDs (106) 2120 Alien Tech Used (5) 1000 Bonus (4430) 4430 TOTAL SCORE: 21153 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 588 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -75 Cogmind --------- Core Integrity 0/1450 Matter 139/300 Energy 64/100 System Corruption 16% Temperature Cool (18) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Field Propulsion Drive Crosscalibrator Gamma Rifle Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg Cooled Field Propulsion Drive Electron Diverter Experimental Surge Thruster > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Advanced Actuator Array Improved Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Plasma Sword Plasma Sword Sigix Broadsword > --- INVENTORY -------- Improved Fusion Compressor Micro Antimatter Reactor Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Experimental Surge Thruster Matter Compressor Crosscalibrator Transdimensional Reconstructor Subatomic Replicator Gamma Rifle Gamma Rifle Heavy Shock Bomb Launcher Core Stripper [Rating: 198] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Advanced Signal Interpreter Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Light Armor Plating Weapon Companion Sword Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Slots Evolved 16 | . . . . . 8 . . . . 2 . . . . . . 2 2 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . 1 . . . . . . . . 2 . . Utility 8 | . . . . . 5 . . . . 1 . . . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 157 | 6 5 16 . 7 13 3 . 9 2 6 2 7 4 2 1 3 5 12 26 9 19 Power 23 | 1 . 1 . 1 1 1 . 2 . . 1 . 2 1 . 1 . 2 4 1 4 Engine 10 | 1 . 1 . . . 1 . 1 . . 1 . 2 1 . . . . 2 . . Core 4 | . . . . 1 1 . . . . . . . . . . 1 . . . . 1 Reactor 9 | . . . . . . . . 1 . . . . . . . . . 2 2 1 3 Propulsion 42 | 2 . 1 . 3 4 . . 2 1 1 1 4 1 1 . 1 . 4 8 . 8 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg 23 | . . . . 3 4 . . 2 1 1 1 4 1 1 . 1 . . . . 4 Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 Flight 15 | . . . . . . . . . . . . . . . . . . 4 8 . 3 Utility 63 | 1 3 2 . 2 7 2 . 4 1 4 . 3 1 . 1 . 5 3 14 6 4 Device 27 | . 1 . . . 4 1 . 2 1 1 . 1 . . . . 2 2 7 4 1 Storage 6 | 1 1 . . 1 . . . . . . . . . . . . 1 . 2 . . Processor 12 | . 1 . . 1 1 1 . . . 2 . 1 . . . . . . 3 1 1 Hackware 5 | . . . . . 1 . . . . 1 . . . . . . 1 . 1 . 1 Protection 13 | . . 2 . . 1 . . 2 . . . 1 1 . 1 . 1 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 2 12 . 1 1 . . 1 . 1 . . . . . 1 . 3 . 2 3 Energy Gun 5 | 2 1 1 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . Ballistic Gun 6 | . . 6 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 1 . . . . . . . . . . . . . 1 . . . 1 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . . . . . . . . . . . . 3 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 1 . . 4 . 1 . . . . 2 . 2 4 3 2 4 Corrupted Parts 4 | . 1 . . . . . . . . . . . . . . . . . . 1 2 System Corruption 12 | . 1 . . . . . . . . . . . . . . . . . . 1 10 Parts Lost 51 | . 1 6 . . 2 . . 3 . 3 1 1 8 . . . 13 2 7 . 4 Power 11 | . . 2 . . . . . . . . . . 3 . . . 2 1 3 . . Propulsion 16 | . . 2 . . . . . 2 . . 1 . 4 . . . 4 1 2 . . Utility 20 | . . 1 . . 2 . . 1 . 3 . 1 1 . . . 7 . 2 . 2 Weapon 4 | . 1 1 . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 8 | . 1 2 . . 2 . . 1 . 3 1 1 8 . . . 7 1 6 . 3 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 5 11 10 10 14 12 13 14 16 15 15 16 14 14 15 15 15 1 7 11 12 Power 1 | . 1 1 1 . 1 2 2 2 2 1 . . . . . . . . . . . Propulsion 1 | . 1 . 1 1 . . . . . . . 1 . . . . . . 2 1 4 Utility 5 | . . 3 4 4 8 6 6 7 9 9 9 8 8 8 9 9 8 . 2 5 2 Weapon 3 | . 2 5 3 3 1 2 2 2 3 3 3 2 3 3 3 2 2 . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . 1 . 2 2 2 . . . 3 . 1 . . . 1 7 1 . 1 5 Power 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 17 | . . 1 . 1 1 2 . . . 2 . 1 . . . 1 6 . . 1 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 75 | . 99 98 66 48 68 76 77 76 77 79 71 83 76 84 87 88 82 26 69 76 80 Engine 5 | . 14 13 . . . 2 5 5 5 5 7 10 5 9 11 8 4 . 5 . . Core 1 | . . . . 2 10 7 5 3 . . . . . . . 1 3 . . . 2 Treads 4 | . 28 17 . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . 8 18 27 27 26 27 29 25 29 21 21 23 23 22 . . . 10 Wheel 3 | . . 9 14 7 . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 10 24 29 14 Device 8 | . 10 4 . . 14 9 11 9 11 13 6 13 9 11 10 11 15 1 5 8 16 Storage 8 | . 14 14 14 13 5 5 5 5 5 5 5 5 5 5 5 5 4 . 2 4 7 Processor 7 | . 2 . . 6 10 11 11 11 11 7 15 15 16 17 17 17 11 . 7 14 10 Hackware 1 | . . . . . . . . . . 4 5 5 5 5 5 5 4 4 5 4 4 Protection 4 | . . 9 14 7 1 5 5 6 5 3 . . 4 5 5 5 7 . 2 . . Energy Gun 2 | . 26 3 . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 14 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 8 11 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 4 10 13 9 9 Peak Build Rating 198 | 6 7 14 12 30 78 86 86 106 109 127 113 120 119 89 90 95 112 85 144 162 198 Average Rating 67 | 4 6 11 11 12 68 83 86 90 108 119 103 115 91 86 89 91 96 53 114 130 162 On Entrance 69 | . 6 7 12 8 28 76 86 86 105 109 113 101 119 80 89 90 95 12 65 114 138 Avg Prop Armor Cover (%) 6 | . . 9 . 4 . 3 3 2 . . . 4 6 . . . . 15 5 . 5 Naked Turns 42 | . . . . . . . . . . . . . . . . . 5 . . . 37 Heaviest Build 103 | 14 34 39 34 51 81 82 82 103 90 93 76 82 82 73 73 80 90 26 62 60 68 Greatest Support 179 | 40 40 40 16 30 112 112 97 138 151 171 171 179 174 91 91 111 111 24 63 63 104 Greatest Overweight (x) 11 | . . 2 2 3 . . . . . . . . . . . . 1 1 1 1 11 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 15 15 15 Average Capacity 16 | 7 14 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 19 5 12 15 14 Most Carried 21 | 1 8 15 15 20 20 20 18 20 20 20 19 20 20 19 20 20 21 5 15 15 15 Average Carried 14 | . 5 13 13 14 17 16 17 18 19 18 18 19 18 18 19 19 19 4 10 14 13 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 15 5 Final Carried 20 | 1 8 13 15 20 19 16 18 20 20 19 18 20 18 19 20 20 2 5 12 15 5 Class Distribution -------------------- 41% | Mutant 13% | Scavenger-Assassin 12% | Derelict-Mutant 10% | Scavenger-Mutant 7% | Alien-Gladiator 4% | Hacker-Sprinter 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Waste Scavenger-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Sprinter | -2/Quarantine Alien-Gladiator | -2/Protoforge Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Matter Collected 3769 | 176 159 871 . 332 265 30 . 105 30 117 30 296 62 43 . 170 45 61 341 170 466 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5700 | . 348 631 . . 509 28 . 381 208 580 . 398 302 69 . 84 124 140 960 309 629 Parts 338 | . 28 53 . . 21 2 . 14 4 37 . 17 20 4 . 11 6 17 36 21 47 Haulers Intercepted 6 | . . . . . . . . . . 1 . . . . . . . . 4 1 . Recyclers Shooed 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . 18 . . . 4 . . 2 . . . 19 2 . 12 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . . . . . 2 Faulty 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Combat Hostiles Destroyed 89 | . 14 21 . . 5 1 . 4 3 3 . 5 5 1 . 5 2 1 1 4 14 Melee 43 | . . . . . 5 1 . 4 3 2 . 5 5 1 . 1 2 1 1 . 12 Guns 18 | . 6 12 . . . . . . . . . . . . . . . . . . . Cannons 3 | . . 3 . . . . . . . . . . . . . . . . . . . AOE 25 | . 8 6 . . . . . . . 1 . . . . . 4 . . . 4 2 Classes Destroyed 19 | . 5 4 . . 3 . . . . 2 . . . . . . . . 2 . 3 Worker 19 | . 4 . . . . . . . . 4 . . . . . . . 2 5 2 2 Builder 6 | . 1 . . . 1 . . . . 2 . . . . . . . 2 . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . 2 . . Hauler 6 | . . . . . . . . . . 1 . . . . . . . . 4 1 . Recycler 8 | . . . . . 2 . . . . 2 . 1 . . . . . . 3 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Drone 6 | . . . . . . . . . . . . . . . . . . . . . 6 Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 21 | . 9 4 . . . 1 . . . . . . . . . 3 . . . 4 . Grunt 15 | . 5 2 . . 2 . . . 2 . . 1 . 1 . . 2 . . . . Duelist 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Sentry 3 | . . 1 . . . . . . 1 . . . 1 . . . . . . . . Hunter 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . Programmer 16 | . . . . . 2 . . . . 2 . 1 2 . . 2 . 1 1 . 5 Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . . . . . . . . Decapitator 3 | . . . . . . . . . . . . . . . . . . . . . 3 Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 5 5 . . 2 1 . 2 2 8 . 2 1 1 . 5 2 4 4 5 4 Combat Bots Only 5 | . 3 4 . . 2 1 . 2 2 2 . 2 1 1 . 5 2 1 1 4 3 Max Kills in Single Turn 3 | . 2 3 . . 1 1 . 1 1 1 . 1 1 1 . 2 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . . . . . . . 1 . . . . . 2 . . . 2 2 Melee 1 | . . . . . 1 1 . 1 1 1 . 1 1 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Hostile Shots Fired 872 | . 43 92 . . 38 10 . 33 25 50 1 34 60 2 . 23 180 47 93 12 129 Missed 289 | . 15 37 . . 10 6 . 7 7 11 . 10 9 . . 9 68 17 40 6 37 Hits 583 | . 28 55 . . 28 4 . 26 18 39 1 24 51 2 . 14 112 30 53 6 92 Melee 57 | . . . . . 7 . . . . . 1 . 10 . . . . . . . 39 Projectile 526 | . 28 55 . . 21 4 . 26 18 39 . 24 41 2 . 14 112 30 53 6 53 Critical Strikes 69 | . . 3 . . 4 . . . . 5 1 4 4 . . . 9 1 . . 38 Part Disruptions 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . Damage Taken 13315 | . 333 853 . . 592 31 . 1058 370 724 38 532 1253 32 . 215 2078 649 1279 157 3121 Core 3450 | . 41 130 . . 92 . . 89 35 49 . 55 285 . . 58 817 328 410 44 1017 Absorbed by Shields 717 | . . . . . 73 . . 156 . 75 . 78 12 6 . 66 251 . . . . Ignored by Resistances 233 | . . . . . . . . . . . . . . . . . 233 . . . . Regen/Repaired (Parts) 1203 | . . . . . . . . . . 128 92 61 . . . . 111 . . . 811 Core Remaining (%) 59 | 100 . . . 31 . . . . 74 . . . . . . 55 20 74 . . . Volleys Fired 119 | . 34 66 . . 2 . . . . 2 . 3 . . . 4 . . . 4 4 Largest 2 | . 2 2 . . 1 . . . . 1 . 1 . . . 1 . . . 1 1 Hottest 113 | . 90 113 . . 40 . . . . 40 . 40 . . . 39 . . . 46 46 Shots Fired 210 | . 61 130 . . 2 . . . . 2 . 3 . . . 4 . . . 4 4 Gun 137 | . 55 82 . . . . . . . . . . . . . . . . . . . Cannon 42 | . . 42 . . . . . . . . . . . . . . . . . . . Launcher 31 | . 6 6 . . 2 . . . . 2 . 3 . . . 4 . . . 4 4 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 109 | . . 102 . . 2 . . . . 2 . 3 . . . . . . . . . Thermal 31 | . 4 27 . . . . . . . . . . . . . . . . . . . Explosive 11 | . 6 1 . . . . . . . . . . . . . 4 . . . . . Electromagnetic 59 | . 51 . . . . . . . . . . . . . . . . . . 4 4 Robot Hit Streak 16 | . 7 16 . . . . . . . . . . . . . 1 . . . . 3 Robot Miss Streak 6 | . 6 3 . . . . . . . . . . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 325 | . 24 59 . . 23 2 . 28 15 25 1 20 21 1 . 2 18 12 27 6 41 Core Hits 177 | . 27 34 . . 8 1 . 14 5 11 . 10 7 1 . 12 6 4 11 10 16 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . . 1 . . . . . . . . . 2 2 . . . 6 2 5 2 3 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . . . . 2 5 2 3 Melee Attacks 383 | . . . . . 33 3 . 41 23 28 2 24 32 1 . 1 31 32 53 19 60 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 381 | . . . . . 33 3 . 41 23 26 2 24 32 1 . 1 31 32 53 19 60 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 58 | . . . . . 3 . . 1 . 12 1 3 1 . . . . 5 16 3 13 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 22 | . . . . . 2 . . . 2 . . . . . . . 1 3 7 . 7 Damage Inflicted 18323 | . 847 1682 . . 914 86 . 1193 577 1433 75 1228 852 49 . 726 698 766 2167 868 4162 Guns 1102 | . 297 805 . . . . . . . . . . . . . . . . . . . Cannons 253 | . . 253 . . . . . . . . . . . . . . . . . . . Explosions 2910 | . 550 624 . . . . . . . 87 . 260 . . . 691 . . . 267 431 Melee 14051 | . . . . . 914 86 . 1193 577 1346 75 968 852 49 . 35 691 766 2167 601 3731 Ramming 7 | . . . . . . . . . . . . . . . . . 7 . . . . Kinetic 1621 | . . 1274 . . . . . . . 87 . 260 . . . . . . . . . Thermal 669 | . 108 258 . . . . . . . . . . . . . . . . . 43 260 Explosive 1307 | . 466 150 . . . . . . . . . . . . . 691 . . . . . Electromagnetic 668 | . 273 . . . . . . . . . . . . . . . . . . 224 171 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 14051 | . . . . . 914 86 . 1193 577 1346 75 968 852 49 . 35 691 766 2167 601 3731 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 1 1 1 . . . . . . 7 23 24 30 30 30 30 . 2 7 7 16 Average Corruption 8 | . 1 1 1 . . . . . . 6 18 23 29 30 30 30 . 1 4 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 152 | . 1 24 1 . . . . . . 5 10 37 19 13 8 9 . 3 2 1 19 Message Errors 38 | . . 4 . . . . . . . 2 3 12 3 2 1 4 . . 2 . 5 Matter Fused 38 | . . 8 1 . . . . . . 2 4 9 2 5 1 2 . 1 . 1 2 Heat Flow Errors 18 | . . 3 . . . . . . . . . 1 2 1 2 2 . 2 . . 5 Energy Discharges 20 | . . 4 . . . . . . . . . 4 7 2 1 1 . . . . 1 Parts Rejected 4 | . . . . . . . . . . . 2 1 1 . . . . . . . . Data Loss (minor) 20 | . . 2 . . . . . . . 1 . 7 2 2 2 . . . . . 4 Data Loss (major) 7 | . 1 . . . . . . . . . 1 2 . 1 1 . . . . . 1 Misfires 3 | . . 3 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2483 | . 20 70 . . 117 . . . 32 255 . 145 31 . . 48 . 238 455 158 914 Projectiles 7 | . . 7 . . . . . . . . . . . . . . . . . . . Explosions 151 | . 20 63 . . . . . . . . . 5 . . . 48 . . . 15 . Melee 2325 | . . . . . 117 . . . 32 255 . 140 31 . . . . 238 455 143 914 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . 74 17 . . 21 . . . . . . . . . . 38 2 . . . 199 Shots 14 | . 3 2 . . 2 . . . . . . . . . . 2 . . . . 5 Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . 4 . . . . Kicked 3 | . . . . . . . . . . . . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 260 | . 36 260 . . 17 . . . 7 . . 185 199 201 105 197 . 203 109 232 213 Average Temperature 82 | . 16 109 . . 7 . . . 7 . . 102 99 102 69 92 . 119 49 136 80 Received Heat Transfer 1339 | . 6 240 . . 161 . . . 144 . . 72 52 15 . . 304 21 99 . 225 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 977 | . 124 703 . . . . . . . . . . . . . . . . . 50 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Maximum Alert Level 2 | . 1 . . . . . . . . . . 2 . . . . . . 1 1 2 Low Security (%) 79 | 100 63 . 100 . 100 . . . . 100 100 56 . . . . 100 100 97 34 61 Level 1 16 | . 36 . . . . . . . . . . 23 . . . . . . 2 65 30 Level 2 4 | . . . . . . . . . . . . 20 . . . . . . . . 8 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 559 | . 289 . 14 . 81 . . . . 70 34 559 . . . . 45 136 240 272 434 Initial 147 | . . . 14 . . . . . . . 7 9 . . . . 25 . 72 89 147 Average 105 | . 140 . 1 . 22 . . . . 13 6 221 . . . . 3 71 91 186 196 Influence Increases 4208 | . 461 185 . . 227 35 . 20 60 165 72 890 110 20 . 120 130 304 503 303 603 Destroy 0b10 Robot/C 1520 | . 280 160 . . 100 20 . 20 60 60 . 280 100 20 . 100 40 20 20 80 160 Destroy 0b10 Robot/NC 270 | . 30 . . . 15 . . . . 45 . 20 . . . . . 20 75 15 50 Destroy Leader 296 | . 62 10 . . 20 . . . . 22 . 72 10 . . 20 10 10 18 12 30 Allied During Kill 218 | . . . . . . . . . . . . 208 . . . . . . . 10 . Successful Hack 87 | . . . . . 7 . . . . . . 14 . . . . . . 48 . 18 Disable Machine 330 | . 45 . . . 15 . . . . . . 120 . . . . . . 30 120 . Destroy Structure 422 | . 29 . . . 25 . . . . 38 72 176 . . . . 20 14 27 6 15 Partial Spotted 75 | . . . . . . . . . . . . . . . . . . 30 15 30 . Lose Combat Pursuer 990 | . 15 15 . . 45 15 . . . . . . . . . . 60 210 270 30 330 Influence Decreases 4080 | . 306 310 30 . 162 100 . 20 60 144 79 405 471 158 . 80 170 176 472 200 737 Entered New Map 603 | . . 75 16 . . 25 . . . . 14 5 185 27 . . 15 . 56 70 115 Time Decay 2818 | . 296 215 14 . 162 75 . 20 60 114 45 320 206 131 . 80 76 166 246 110 482 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . 100 . 100 Lost Part 347 | . 10 20 . . . . . . . 30 . 10 80 . . . 77 10 70 . 40 Lost Ally 112 | . . . . . . . . . . . 20 70 . . . . 2 . . 20 . Squads Dispatched 28 | . 2 . . . 1 . . . . 2 . 4 . . . . 5 6 4 2 2 Investigation 6 | . . . . . . . . . . 1 . 2 . . . . 1 1 1 . . Extermination 11 | . . . . . 1 . . . . 1 . 1 . . . . 1 2 2 1 2 Reinforcement 10 | . 2 . . . . . . . . . . 1 . . . . 2 3 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Distress Signals 13 | . 4 . . . . . . . . . . . . . . . 1 . 5 1 2 Communications Jammed 12 | . . . . . 12 . . . . . . . . . . . . . . . . Distress Signals 12 | . . . . . 12 . . . . . . . . . . . . . . . . Times Spotted 246 | . 24 23 . . 10 3 . 4 3 3 7 18 5 1 . 7 23 18 48 9 40 Peak Tracking Total 25 | . 4 6 . . 5 1 . 2 3 3 6 4 2 1 . 7 12 7 25 6 23 Tactical Retreats 32 | . 1 1 . . 2 1 . . . . 1 . . . . . 2 7 8 2 7 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Traps Triggered 8 | . 1 1 . . 1 . . . . 1 . 1 . . . . . 1 . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Machines Disabled 28 | . 3 5 . . 1 . . 1 . . . 8 . . . . . . 2 8 . Max in Single Turn 4 | . 1 4 . . 1 . . 1 . . . . . . . . . . 1 2 . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Machines Accessed 33 | . . 2 . 3 2 . . 2 . 2 . 4 . . 4 . 1 2 7 1 3 Terminals 10 | . . . . . 1 . . . . 1 . 2 . . . . . 1 2 1 2 Fabricators 4 | . . . . . 1 . . . . . . 1 . . . . . . 2 . . Repair Stations 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . . 1 2 . 1 Total Hacks 100 | . . 5 . 21 4 . . 16 . 3 . 7 . . 16 . 1 3 18 1 5 Successful 78 | . . 5 . 21 2 . . 16 . 2 . 5 . . 16 . 1 . 6 1 3 Failed 22 | . . . . . 2 . . . . 1 . 2 . . . . . 3 12 . 2 Catastrophic 6 | . . . . . . . . . . . . 1 . . . . . 2 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . 1 . . . . 1 . 4 . . . . 1 . . . . Terminals 17 | . . . . . 1 . . . . 1 . 3 . . . . . 2 6 1 3 Fabricators 13 | . . . . . 3 . . . . . . 3 . . . . . . 7 . . Repair Stations 6 | . . . . . . . . . . 2 . . . . . . 1 . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 1 . . . . . 1 2 . 2 Terminal Hacks 66 | . . 5 . 21 1 . . 16 . . . 2 . . 16 . . . 2 1 2 Record 28 | . . 4 . 19 . . . . . . . . . . 5 . . . . . . Part Schematic 13 | . . . . . 1 . . 9 . . . . . . 3 . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . 4 . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 3 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . 1 . . . . . . 2 . . . . . . 3 . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . Build 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 14 | . . . . . 1 . . . . . . 2 . . . . . 2 6 1 2 Full Trace Events 4 | . . . . . . . . . . . . 2 . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . 9 . . . . . . 3 . . . . . . Parts Built 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . 139 . . . . . . 62 . . Total Part Build Rating 16 | . . . . . . . . . . . . 9 . . . . . . 7 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Total Allies 22 | . . . . . . . . . . . 19 . . . . . 1 . . 2 . Largest Group 19 | . . . . . . . . . . . 19 8 . . . . 1 . . 1 . Highest-Rated Group 702 | . . . . . . . . . . . 702 326 . . . . 47 . . 42 . Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 . . . . 47 . . 42 . Initial UFD Resources 35 | . . . . . 23 23 23 23 27 27 27 27 27 27 27 30 30 33 35 35 35 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 142 | . . . . . . . . . . . 86 55 . . . . 1 . . . . Total Damage 6783 | . . . . . . . . . . . 4531 2213 . . . . 39 . . . . Kills 29 | . . . . . . . . . . . 13 16 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Active Infowar (turns) 8352 | . . . . 1050 546 543 459 434 302 711 208 757 421 304 161 182 581 . 375 222 1096 Sensors 4949 | . . . . . . 444 459 111 300 711 208 757 374 304 161 182 581 . 32 94 231 IFF 368 | . . . . . 368 . . . . . . . . . . . . . . . . T.N.C. 3690 | . . . . . . . . . . 72 208 757 421 304 161 182 351 . 375 222 637 Machine Analysis 1696 | . . . . 1050 546 100 . . . . . . . . . . . . . . . Cloaking 146 | . . . . . . . . . . . . . . . . . 146 . . . . Jamming 3243 | . . . . . 483 543 459 434 154 516 . . . . . . . . 21 74 559 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 2 . 3 . 2 . . 1 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Turns Passed 13924 | 72 802 2199 187 2424 546 543 459 590 302 711 208 757 421 304 161 182 635 420 536 222 1243 Spaces Moved 10900 | 43 381 1390 146 1705 366 458 386 261 214 497 170 503 248 242 128 140 407 852 1277 616 470 Core 247 | 5 . . . 126 . . . . . . . . . . . . 48 21 . . 47 Treads 759 | 38 381 340 . . . . . . . . . . . . . . . . . . . Legs 4499 | . . . . 399 366 458 386 261 214 497 170 503 248 242 128 140 359 . . . 128 Wheels 2376 | . . 1050 146 1180 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 3019 | . . . . . . . . . . . . . . . . . . 831 1277 616 295 Fastest Speed 5 | 50 160 115 115 100 113 115 115 113 116 116 112 114 112 120 120 120 50 30 5 6 6 Average Speed 98 | 147 160 137 127 139 113 115 115 115 116 116 113 114 117 120 120 120 115 32 26 19 45 Slowest Speed 495 | 160 160 160 130 330 116 116 115 116 116 116 116 115 120 120 120 124 200 96 92 83 495 Overloaded Moves 219 | . . . . . . . . . . . . . . . . . . . 89 28 102 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . . . . . . . . . 7 19 4 4 Potential Cave-ins 3 | . . . . . . . . 3 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 43 | 3 82 82 32 76 10 65 57 80 40 15 86 14 37 46 60 29 11 24 36 58 17 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 7 | . . . . 3 . . . . . . . . . . 3 1 . . . . . Known Exits Taken 14 | . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . . . . . . . 1 . . . . Scrap Searched 22 | . . 5 . 2 . 1 2 . 3 . . . 3 2 . 4 . . . . . Spaces Dug 60 | . . . . . 24 . . . 3 1 1 1 . . . . 10 6 9 2 3 Terrain Destroyed 247 | . 26 58 . . 37 . . . 3 19 1 21 . . . 52 10 6 9 2 3 Melee 44 | . . . . . 8 . . . 3 1 1 1 . . . . 10 6 9 2 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 203 | . 26 58 . . 29 . . . . 18 . 20 . . . 52 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Total 13317 | 49 511 1555 147 1755 451 471 401 489 240 607 180 647 332 253 135 151 523 943 1394 684 1399 Wait 1498 | . 80 53 . . 16 . 14 164 1 56 6 96 44 8 . . 64 56 31 12 797 Move 10819 | 42 380 1389 145 1704 365 457 385 260 213 497 169 502 247 241 127 139 406 839 1242 607 463 Hop 27 | . . . . . . . . . . . . . . . . . . 5 15 4 3 Pick Up 122 | 1 8 11 . 26 12 2 2 6 1 5 . 4 1 1 1 1 3 3 15 10 9 Fast Attach 118 | 6 3 7 . 8 5 . . 4 . 4 2 8 3 2 4 1 3 11 21 8 18 Attach 75 | . 1 4 . 3 10 2 . 4 1 6 1 3 4 . . 1 4 1 9 6 15 Detach 32 | . . . 2 . 2 . . 2 . 3 . 1 1 . . 1 1 1 5 4 9 Swap 36 | . 3 10 . 1 1 1 . 3 2 1 . . . . . 1 2 . 4 1 6 Drop 113 | . 2 15 . 13 6 6 . 5 1 4 . 6 . . 3 2 4 4 15 12 15 Fire 119 | . 34 66 . . 2 . . . . 2 . 3 . . . 4 . . . 4 4 Melee 335 | . . . . . 31 3 . 41 21 28 2 24 32 1 . 1 30 23 37 16 45 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . Kick 3 | . . . . . . . . . . . . . . . . . 3 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . 15 Rewire 2 | . . . . . . . . . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research (discovered 3 exits: Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 12) 73 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 11) 729 | -10/Materials | Discovered new exit (range 13) 848 | -10/Materials | Discovered new exit (range 10) 875 | -10/Materials | Entered Subcaves 876 | -10/Subcaves | Approached by a straggling Scientist 883 | -10/Subcaves | Learned Materials terminal intel 1131 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1225 | -10/Subcaves | Discovered new exit (range 13) 1268 | -10/Subcaves | Disturbed a concealed Subdweller 1504 | -10/Subcaves | A Subdweller sparked back to life 1504 | -10/Subcaves | A Subdweller sparked back to life 1504 | -10/Subcaves | A Subdweller sparked back to life 1535 | -10/Subcaves | Found Prototype Leg 1666 | -10/Subcaves | Core integrity fell below 50% 1734 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1757 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1850 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2046 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2210 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2251 | -10/Subcaves | Learned Materials security intel 2324 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2373 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2705 | -10/Subcaves | Visited Clippyterm 2709 | -10/Subcaves | Identified exit to Recycling 2709 | -10/Subcaves | Identified exit to Materials 2709 | -10/Subcaves | Learned Factory fabricator intel 2880 | -10/Subcaves | Visited 4L-MR0's lab 2886 | -10/Subcaves | Identified Arachnoskeleton 2898 | -10/Subcaves | Found Rainbow Chip 3074 | -10/Subcaves | Entered Recycling 3232 | -8/Recycling | Scanned before Scraplab entrance 3249 | -8/Recycling | Entered Scraplab 3258 | -8/Recycling | Discovered new exit (range 3) 3261 | -8/Recycling | Entered Scraptown 3261 | -8/Scraptown | System corruption cleaned by C-Scrubber 3324 | -8/Scraptown | Visited Awakened 3385 | -8/Scraptown | Visited Cyclists 3417 | -8/Scraptown | Visited Supply Room 3452 | -8/Scraptown | Visited UFD Registry 3452 | -8/Scraptown | Registered with UFD as "Bulletspawn" 3482 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3500 | -8/Scraptown | Visited A0-MCA Data Center 3521 | -8/Scraptown | Visited Sword Containment 3535 | -8/Scraptown | Visited Curators Association 3564 | -8/Scraptown | Visited Scrap Suit Storage 3574 | -8/Scraptown | Visited Cartography Club 3594 | -8/Scraptown | Visited Botcube Research 3615 | -8/Scraptown | Visited Science Testing Area 3638 | -8/Scraptown | Visited Science Guys 3776 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3779 | -8/Scraptown | Learned Factory garrison access intel 3780 | -8/Scraptown | Learned 12 Factory zone layouts 3781 | -8/Scraptown | Learned location of 1 exit from Factory 3957 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4056 | -8/Scraptown | Visited Infowarlord's Domain 4114 | -8/Scraptown | Found DCF Scrap (27 items) 4324 | -8/Scraptown | Received an X-ray algorithm 4530 | -8/Scraptown | Found Lrg. Botcube 4557 | -8/Scraptown | Found Scrap Suit 5155 | -8/Scraptown | Found Prototype Slashing Weapon 5155 | -8/Scraptown | Identified Companion Sword 5223 | -8/Scraptown | Found Exp. Sensor Array 5432 | -8/Scraptown | Learned location of Zion (-7) 5432 | -8/Scraptown | Learned location of Quarantine (-2) 5432 | -8/Scraptown | Learned 12 Factory zone layouts 5432 | -8/Scraptown | Learned 16 Research zone layouts 5432 | -8/Scraptown | Learned 4 Access zone layouts 5432 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 5432 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 5432 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 5432 | -8/Scraptown | Learned 4 Armory zone layouts 5432 | -8/Scraptown | Learned Research emergency access door positions 5432 | -8/Scraptown | Learned location of 2 exits from Research 5432 | -8/Scraptown | Learned location of 2 exits from Lower Caves 5432 | -8/Scraptown | Learned location of 1 exit from Upper Caves 5679 | -8/Scraptown | Discovered new exit (range 3) 5685 | -8/Scraptown | Entered Factory 5685 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5686 | -6/Factory | Identified exit to Extension 5687 | -6/Factory | Identified exit to Factory 5687 | -6/Factory | Identified exit to Lower Caves 5687 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5688 | -6/Factory | Loaded intel: 6 fabricator locations 5689 | -6/Factory | Loaded intel: 4 garrison access locations 5973 | -6/Factory | Build established: Derelict-Mutant 6231 | -6/Factory | Entered Lower Caves 6232 | -6/Lower Caves | Identified exit to Lower Caves 6233 | -6/Lower Caves | UFD Scientist delivered a prototype 6238 | -6/Lower Caves | Found Prototype Protection 6750 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6766 | -6/Lower Caves | Learned Factory emergency access door positions 6774 | -6/Lower Caves | Entered another Lower Caves area 6775 | -6/Lower Caves | Identified exit to Data Miner 6969 | -6/Lower Caves | Encountered a Warlord checkpoint 7233 | -6/Lower Caves | Entered Data Miner 7233 | -6/Data Miner | Discovered new exit (range 6) 7255 | -6/Data Miner | Met Data Miner 7299 | -6/Data Miner | Received God Mode back door access code from Data Miner 7308 | -6/Data Miner | Destroyed Data Miner 7311 | -6/Data Miner | Data Conduit disabled 7637 | -6/Data Miner | Identified Enh. Scrap Shield 7696 | -6/Data Miner | Found Prototype Hackware 7721 | -6/Data Miner | Found Prototype Hackware 7735 | -6/Data Miner | Found Prototype Device 7735 | -6/Data Miner | Identified Exp. Thermal Shield 7821 | -6/Data Miner | Identified exit to Proximity Caves 7823 | -6/Data Miner | Entered Proximity Caves 7884 | -5/Proximity Caves | Build established: Scavenger-Mutant 7931 | -5/Proximity Caves | Learned Factory garrison access intel 7945 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8125 | -5/Proximity Caves | Entered Factory 8125 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8126 | -5/Factory | Identified exit to Upper Caves 8128 | -5/Factory | Loaded intel: 4 garrison access locations 8135 | -5/Factory | Noticed UFD Elites at a Recycling Unit 8241 | -5/Factory | Identified System Mapper 8457 | -5/Factory | Repaired Titanium Leg 8713 | -5/Factory | Lost 3 parts (3u) 8836 | -5/Factory | Sucked down chute 8836 | -5/Factory | Entered Waste 8851 | -5/Waste | EMP discharged 8851 | -5/Waste | System corruption reached 10% 8865 | -5/Waste | Spotted C-40 Crusher 8868 | -5/Waste | Spotted C-40 Crusher 8882 | -5/Waste | Spotted C-40 Crusher 8885 | -5/Waste | Spotted C-40 Crusher 8889 | -5/Waste | Spotted C-40 Crusher 8891 | -5/Waste | Spotted C-40 Crusher 8907 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8951 | -5/Waste | EMP discharged 8954 | -5/Waste | Met Warlord forces unprepared to attack 8969 | -5/Waste | Allies destroyed C-40 Crusher 8975 | -5/Waste | Allies destroyed C-40 Crusher 8975 | -5/Waste | Allies destroyed C-40 Crusher 8983 | -5/Waste | Allies destroyed C-40 Crusher 8985 | -5/Waste | Allies destroyed C-40 Crusher 9014 | -5/Waste | Lost 10 allies 9020 | -5/Waste | Discovered new exit (range 12) 9035 | -5/Waste | Identified exit to Factory 9044 | -5/Waste | Entered Factory 9044 | -5/Factory | Accompanied by 8 allies 9078 | -5/Factory | Build established: Scavenger-Assassin 9479 | -5/Factory | Fabricated Centrium Leg? 9660 | -5/Factory | Lost 5 allies 9752 | -5/Factory | Found Launcher Loader 9801 | -5/Factory | Entered Upper Caves 9802 | -5/Upper Caves | Identified exit to Upper Caves 9835 | -5/Upper Caves | System corruption reached 30% 9937 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10007 | -5/Upper Caves | Lost 8 parts (3p4n1u) 10222 | -5/Upper Caves | Entered another Upper Caves area 10298 | -5/Upper Caves | Build established: Hacker-Assassin 10513 | -5/Upper Caves | Discovered new exit (range 10) 10525 | -5/Upper Caves | Identified exit to Zhirov 10526 | -5/Upper Caves | Entered Zhirov 10526 | -5/Zhirov | Discovered new exit (range 3) 10548 | -5/Zhirov | Met Zhirov 10575 | -5/Zhirov | Found Alien Artifact 10575 | -5/Zhirov | Identified Integrated Dissipator 10575 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10617 | -5/Zhirov | Found Alien Artifact 10623 | -5/Zhirov | Build established: Scavenger-Assassin 10648 | -5/Zhirov | Learned location of Testing (-3) 10648 | -5/Zhirov | Learned location of Command (-1) 10655 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10686 | -5/Zhirov | Identified exit to Proximity Caves 10687 | -5/Zhirov | Entered Proximity Caves 10688 | -4/Proximity Caves | Identified exit to Factory 10869 | -4/Proximity Caves | Entered Factory 10869 | -4/Factory | Evolved 2 slots: Utility x2 11351 | -4/Factory | Identified Transdimensional Reconstructor 11351 | -4/Factory | Warped through subspace 11395 | -4/Factory | Lost 6 parts (1p2n3u) 11476 | -4/Factory | Released all parts (5) 11477 | -4/Factory | Core integrity fell below 50% 11479 | -4/Factory | Garrison activated, responded to threat 11481 | -4/Factory | Identified Quantum Router 11496 | -4/Factory | Discovered new exit (range 15) 11504 | -4/Factory | Lost 7 parts (1p2n4u) 11504 | -4/Factory | Entered Research 11504 | -3/Research | Evolved 2 slots: Weapon x2 11505 | -3/Research | Identified exit to Testing 11505 | -3/Research | Identified exit to Research 11541 | -3/Research | Spotted B-86 Titan 11561 | -3/Research | Found Prototype Protection 11561 | -3/Research | Identified Centrium Heavy Armor Plating 11723 | -3/Research | Spotted B-86 Titan 11777 | -3/Research | Discovered exit to Research (range 16) 11900 | -3/Research | Build established: Hacker-Sprinter 11924 | -3/Research | Entered another Research area 11924 | -2/Research | Evolved 2 slots: Propulsion x2 11925 | -2/Research | Identified exit to Access 12167 | -2/Research | Found Unknown Device 12167 | -2/Research | Identified Quantum Capacitor 12266 | -2/Research | Fabricated Assault Drone Bay? 12412 | -2/Research | Found Launcher Loader 12424 | -2/Research | Search patrols dispatched 12459 | -2/Research | Discovered new exit (range 7) 12459 | -2/Research | Identified exit to Quarantine 12460 | -2/Research | Entered Quarantine 12483 | -2/Quarantine | Lost 6 parts (2p2n2u) 12490 | -2/Quarantine | Lrg. Botcube activated 12490 | -2/Quarantine | Found Alien Impact Weapon 12495 | -2/Quarantine | Lrg. Botcube activated 12501 | -2/Quarantine | Found Alien Artifact 12513 | -2/Quarantine | Found Alien Artifact 12513 | -2/Quarantine | Identified Core Reset Matrix 12513 | -2/Quarantine | Identified Subatomic Replicator 12513 | -2/Quarantine | Identified Core Stripper 12513 | -2/Quarantine | Used Core Reset Matrix 12517 | -2/Quarantine | Detected hypermatrix surge 12517 | -2/Quarantine | Sensed 14 artifacts in vicinity 12605 | -2/Quarantine | Found Sigix Broadsword 12606 | -2/Quarantine | Spotted Alpha 7 12653 | -2/Quarantine | Found Dimensional Node Initializer 12658 | -2/Quarantine | Found Transdimensional Reconstructor 12666 | -2/Quarantine | Spotted Fortress 12681 | -2/Quarantine | Discovered new exit (range 6) 12681 | -2/Quarantine | Discovered new exit (range 6) 12682 | -2/Quarantine | Identified exit to Protoforge 12682 | -2/Quarantine | Entered Protoforge 12683 | -2/Protoforge | Sensed 2 artifacts in vicinity 12685 | -2/Protoforge | Spotted Hotshot 12687 | -2/Protoforge | Spotted Hotshot 12688 | -2/Protoforge | Superfortress began startup sequence 12688 | -2/Protoforge | Spotted Hotshot 12688 | -2/Protoforge | Spotted Hotshot 12707 | -2/Protoforge | Spotted Hotshot 12707 | -2/Protoforge | Spotted Hotshot 12707 | -2/Protoforge | Spotted Hotshot 12707 | -2/Protoforge | Spotted Hotshot 12708 | -2/Protoforge | Spotted Hotshot 12712 | -2/Protoforge | Spotted Hotshot 12714 | -2/Protoforge | Spotted Hotshot 12726 | -2/Protoforge | Initialized slip node 12733 | -2/Protoforge | Spotted Hotshot 12733 | -2/Protoforge | Spotted Hotshot 12733 | -2/Protoforge | Spotted Hotshot 12754 | -2/Protoforge | Found Prototype Protection 12754 | -2/Protoforge | Identified Cep. Core Shell 12820 | -2/Protoforge | Found Prototype Device 12932 | -2/Protoforge | Search patrols dispatched 12944 | -2/Protoforge | Spotted Decapitator 13087 | -2/Protoforge | Build established: Alien-Gladiator 13252 | -2/Protoforge | Identified Crosscalibrator 13394 | -2/Protoforge | Spotted Decapitator 13394 | -2/Protoforge | Spotted Decapitator 13394 | -2/Protoforge | Spotted Decapitator 13394 | -2/Protoforge | Spotted Decapitator 13826 | -2/Protoforge | Spotted Decapitator 13826 | -2/Protoforge | Spotted Decapitator 13826 | -2/Protoforge | Spotted Decapitator 13830 | -2/Protoforge | Destroyed Decapitator 13843 | -2/Protoforge | Found Corrupted Prototype Launcher 13844 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 13845 | -2/Protoforge | System corruption reached 10% 13852 | -2/Protoforge | Destroyed Decapitator 13852 | -2/Protoforge | Destroyed Decapitator 13853 | -2/Protoforge | Core integrity fell below 50% 13885 | -2/Protoforge | Core integrity fell below 20% 13890 | -2/Protoforge | Found Corrupted Exp. Terror Saw 13906 | -2/Protoforge | Warped through subspace to slip node 13912 | -2/Protoforge | Lost 3 parts (1u2w) 13920 | -2/Protoforge | Spotted Hotshot 13924 | -2/Protoforge | Spotted Hotshot 13924 | -2/Protoforge | Spotted Hotshot 13924 | -2/Protoforge | Spotted Hotshot 13924 | -2/Protoforge | Spotted Hotshot 13925 | -2/Protoforge | Destroyed by Hotshot with Improved Heavy Laser Last Messages --------------- 13883_ N-04 Retriever collects Corrupted Exp. Surge Thruster. 13883_ N-04 Retriever collects Corrupted Exp. VSS Leg. 13884_ Adv. Signal Interpreter severed. 13886_ Acquired Plasma Sword. 13887_ Plasma Sword severed. 13890_ Acquired Corrupted Exp. Terror Saw. 13890_ Integrated Corrupted Exp. Terror Saw (+3). 13890_ Exp. Terror Saw severed. 13897_ Acquired Exp. Terror Saw. 13899_ U-05 Engineer lays Concrete. 13899_ Exp. Terror Saw severed. 13900_ U-05 Engineer lays Concrete. 13901_ Acquired Exp. Terror Saw. 13902_ U-05 Engineer lays Concrete. 13902_ Exp. Terror Saw severed. 13903_ U-05 Engineer lays Concrete. 13906_ Acquired Transdimensional Reconstructor. 13906_ Warped through subspace, drawn to slip node. 13909_ System corrupted: Component data lost. 13911_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #???????????????### | | ??????????????????????????# #???????????????# | | ???????????# ############## #???????????????# | | ?????????? #???????????????# | | ?????????? #???????????????# | | ?????????? < gg@ +???????????????# | | ?????????? gg g #???????????????# | | ?????????????+######+###### #???????????????# | | ??????????????????????????# #???????????????# | | ??????????????????????????# ########????????# | | ??????????????????????????# ############ | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????######## ############ | | ?????????????????????????????????# u #??????????? | | ?????????????????????????????????# ########???? | | ?????????????????????????????????+ #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????######## #??## | | ????????????????????????????????????????# #??# | | ??????????????????????????????????????### #### | | ??????????????????????????????????????#"" | | ??????????????????????????????????????#"T | | ??????????????????????????????????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????######### | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 47 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 40 Armor Coverage 1025 Resistance: TH 30 Core Shielding 90 Melee Speed Boost 20 Evasion (%) 78 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Assault Drone Bay | x1 | -2/Research Repaired ---------- Titanium Leg | 11% | -5/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Dimensional Node Initializer Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed MissileHardenedHammerchucker Manual? 0 Play Time 02:01:16 Cumulative 449.4 hours Start 2026.04.13 @ 18:12:08 End 2026.04.14 @ 11:52:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 365 Adventurer 36 Explorer 0 Win Type - Total 18 Types 9/0/9/0/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb94cb36-23eb-4c92-9a10-79de7b533ced