Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.07 @ 09:34:54 // Winter2019/RPGLIKE Player: Kyzrati Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (116) 580 Value Destroyed (5077) 5077 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (5582) 5582 TOTAL SCORE: 19159 Bonus ------- High Alert Combat Kills 1248 Follower Combat Kills 1056 Aligned with FarCom 300 Win 3000 Friendly Fire -22 Cogmind --------- Core Integrity 259/600 Matter 151/300 Energy 339/340 System Corruption 1% Temperature Cool (1) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (1) --- Improved Q-thruster > --- UTILITY (1) ------ Long-range Terrain Scanner > --- WEAPON (1) ------- Enhanced Force Lance > --- INVENTORY (6) ---- Compact HERF Cannon Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Q-thruster > --- UTILITY ---------- Long-range Terrain Scanner > --- WEAPON ----------- Field Lobotomy Kit > --- INVENTORY -------- Compact HERF Cannon Gamma Bomb Array Fusion Bomb Launcher Enhanced Force Lance [Rating: 35] Favorites ----------- Power Particle Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Flight Unit Electron Diverter Utility Long-range Terrain Scanner Device Long-range Terrain Scanner Weapon Enhanced Force Lance Energy Gun EM Shotgun Energy Cannon Compact HERF Cannon Ballistic Gun Flak Gun Launcher Gamma Bomb Array Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Slots Evolved . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 100 | 4 14 . . . 8 9 3 12 . 10 6 6 28 Power 15 | 1 5 . . . 1 3 . 1 . 1 . . 3 Engine 6 | 1 3 . . . . 1 . 1 . . . . . Core 5 | . 2 . . . 1 2 . . . . . . . Reactor 4 | . . . . . . . . . . 1 . . 3 Propulsion 10 | 1 2 . . . 1 . 1 3 . . 1 . 1 Treads 3 | 1 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . . 1 . 1 3 . . 1 . 1 Utility 4 | 1 1 . . . 1 1 . . . . . . . Device 4 | 1 1 . . . 1 1 . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 71 | 1 6 . . . 5 5 2 8 . 9 5 6 24 Energy Gun 5 | . 3 . . . 2 . . . . . . . . Energy Cannon 11 | . . . . . . 1 . 2 . . 2 . 6 Ballistic Gun 7 | 1 2 . . . 2 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 18 | . . . . . 1 . . 1 . 3 1 2 10 Special Weapon 6 | . 1 . . . . . 1 1 . 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 2 1 4 . 3 . . . Piercing Weapon 14 | . . . . . . . . . . 2 2 3 7 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 3 . 3 . . 1 . 1 Parts Lost . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 100 100 100 93 100 100 99 100 100 100 100 98 Engine 4 | . 13 . . . . . . 3 25 18 . . . Core 12 | . 10 25 25 25 25 25 25 21 . . . . . Reactor 7 | . . . . . . . . . . 6 25 25 24 Treads 7 | . 24 25 25 25 22 . . . . . . . . Flight 17 | . . . . . 2 25 25 24 25 25 25 25 25 Device 24 | . 25 25 25 25 18 25 25 25 25 25 25 25 25 Energy Gun 6 | . 23 25 25 25 3 . . . . . . . . Ballistic Gun 2 | . . . . . 19 8 . . . . . . . Slashing Weapon 7 | . . . . . . 16 24 23 25 13 . . . Piercing Weapon 7 | . . . . . . . . . . 11 18 24 20 Naked Turns 1 | . 1 . . . . . . . . . . . . Heaviest Build 32 | 8 9 9 9 9 10 13 16 16 14 28 32 32 32 Greatest Support 36 | 25 30 30 30 30 30 16 17 19 19 29 33 33 36 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 3 3 3 3 4 4 5 5 5 5 5 6 6 Average Capacity 4 | 2 2 3 3 3 3 4 4 5 5 5 5 5 6 Most Carried 6 | 2 3 3 3 3 4 4 5 5 5 5 5 6 6 Average Carried 4 | 1 2 2 3 3 3 3 4 4 4 4 4 5 4 Final Capacity 6 | 2 3 3 3 3 4 4 5 5 5 5 5 6 6 Final Carried 5 | 2 3 3 3 3 4 4 5 4 5 4 5 4 3 Class Distribution -------------------- 53% | Hacker-Scout 30% | Mutant 7% | Wizard-Scout 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Matter Collected 1866 | 249 149 . . . 211 150 30 150 . 148 90 146 543 Remotely . | . . . . . . . . . . . . . . Salvage Created 5194 | 41 447 98 . . 280 351 . 552 . 490 516 810 1609 Parts 231 | 4 31 12 . . 16 22 . 24 . 33 25 17 47 Haulers Intercepted 7 | . 1 . . . 1 2 . 1 . . . 2 . Recyclers Shooed 3 | . 1 . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 86 | . 11 6 . . 5 6 . 8 . 11 7 7 25 Melee 23 | . . . . . . 4 . 4 . 4 2 3 6 Guns 24 | . 11 6 . . 5 2 . . . . . . . Cannons 4 | . . . . . . . . 2 . . . . 2 AOE 27 | . . . . . . . . 2 . 7 . 4 14 Classes Destroyed 13 | 1 5 . . . . 2 . 1 . . 2 1 1 Worker 5 | . . . . . . . . 1 . 1 . 2 1 Builder 8 | . 1 . . . 1 . . 3 . 1 . . 2 Tunneler 3 | 2 . . . . . . . 1 . . . . . Hauler 7 | . 1 . . . 1 2 . 1 . . . 2 . Recycler 3 | . 1 . . . . 1 . . . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . 2 . . . . . 1 . Swarmer 24 | . 3 6 . . . . . 3 . 8 . . 4 Grunt 39 | . 8 . . . 5 4 . 4 . . . 3 15 Duelist 3 | . . . . . . . . . . . 3 . . Sentry 10 | . . . . . . 2 . 1 . 3 3 1 . Hunter 6 | . . . . . . . . . . . . 2 4 Programmer 4 | . . . . . . . . . . . 1 1 2 Best Kill Streak 7 | 2 4 3 . . 2 3 . 5 . 4 3 4 7 Combat Bots Only 6 | . 4 3 . . 2 2 . 3 . 4 3 3 6 Max Kills in Single Turn 5 | 1 1 1 . . 1 1 . 2 . 3 2 3 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 . 3 . 2 4 Melee 1 | . . . . . . 1 . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Damage Taken 5094 | . 387 210 . . 433 479 . 414 99 707 189 502 1674 Core 4375 | . 316 167 . . 365 417 . 365 77 627 166 436 1439 Absorbed by Shields 96 | . . . . . . . . . . . 96 . . Redirected to Core 2492 | . 223 129 . . 253 207 . 162 77 286 76 237 842 Core Remaining (%) 88 | 100 . . . 86 90 100 100 88 75 . 100 100 43 Volleys Fired 169 | 3 36 19 . . 26 12 1 8 . 4 20 5 35 Largest 1 | 1 1 1 . . 1 1 1 1 . 1 1 1 1 Hottest 100 | 20 100 45 . . 45 28 . 100 . 49 94 52 94 Shots Fired 169 | 3 36 19 . . 26 12 1 8 . 4 20 5 35 Gun 94 | 3 35 19 . . 25 12 . . . . . . . Cannon 30 | . . . . . . . . 5 . . 16 . 9 Launcher 39 | . . . . . 1 . . 2 . 3 4 4 25 Special 6 | . 1 . . . . . 1 1 . 1 . 1 1 Kinetic 42 | 3 3 . . . 24 12 . . . . . . . Thermal 6 | . 1 . . . . . . 5 . . . . . Explosive 28 | . . . . . 1 . . 2 . 3 . 4 18 Electromagnetic 88 | . 32 19 . . 1 . . . . . 20 . 16 Robot Hit Streak 30 | 3 6 5 . . 30 14 15 18 . 3 7 3 12 Robot Miss Streak 4 | . 2 3 . . 2 3 . 4 . . 3 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 251 | 3 33 16 . . 25 28 2 35 . 20 24 15 50 Core Hits 267 | 2 27 7 . . 30 22 . 20 . 18 20 23 98 Critical Hits 10 | . . . . . . . . 1 . 2 2 3 2 Critical Kills 4 | . . . . . . . . 1 . 1 . 2 . Critical Parts Destroyed 6 | . . . . . . . . . . 1 2 1 2 Melee Attacks 253 | . . . . . . 28 22 66 2 28 23 21 63 Impact . | . . . . . . . . . . . . . . Slashing 132 | . . . . . . 28 22 66 2 14 . . . Piercing 121 | . . . . . . . . . . 14 23 21 63 Sneak Attacks 23 | . . . . . . 2 . 8 . 3 . 5 5 Combat Hostiles 3 | . . . . . . . . . . . . 1 2 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16399 | 34 455 129 . . 540 1016 42 2179 . 1829 1109 2185 6881 Guns 1412 | 34 455 129 . . 540 254 . . . . . . . Cannons 799 | . . . . . . . . 84 . . 459 . 256 Explosions 7214 | . . . . . . . . 403 . 611 308 893 4999 Melee 6974 | . . . . . . 762 42 1692 . 1218 342 1292 1626 Ramming . | . . . . . . . . . . . . . . Kinetic 834 | 34 26 . . . 520 254 . . . . . . . Thermal 360 | . . . . . . . . 84 . . . . 276 Explosive 5136 | . . . . . . . . 403 . 611 . 893 3229 Electromagnetic 3095 | . 429 129 . . 20 . . . . . 767 . 1750 Impact . | . . . . . . . . . . . . . . Slashing 2795 | . . . . . . 762 42 1692 . 299 . . . Piercing 4179 | . . . . . . . . . . 919 342 1292 1626 Highest Corruption 2 | . 2 2 2 2 . 1 1 . 1 . 2 . 1 Average Corruption 1 | . 2 2 2 2 . 1 1 . 1 . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 12 | . 2 4 3 2 . 1 . . . . . . . Message Errors 7 | . 2 3 1 . . 1 . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . . . . Energy Discharges 2 | . . . . 2 . . . . . . . . . Data Loss (minor) 2 | . . 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1220 | . . . . . . 74 . 309 . 36 9 158 634 Projectiles 37 | . . . . . . . . . . . . . 37 Explosions 339 | . . . . . . . . . . 36 . . 303 Melee 844 | . . . . . . 74 . 309 . . 9 158 294 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . 34 . . . . . . . 8 Shots 4 | . . . . . 1 . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 365 | . 85 64 82 . 20 365 . 268 . 12 349 3 42 Average Temperature 78 | . 26 30 47 . 6 110 . 114 . 6 144 3 16 Received Heat Transfer 894 | . 165 . . . 81 183 . 63 27 54 21 81 219 Effects 4 | . . . . . . 1 . 2 . . 1 . . Energy Bleed 2 | . . . . . . 1 . . . . 1 . . Interference 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 5 . 3 Combat Hostiles 8 | . . . . . . . . . . . 5 . 3 Parts Fried 14 | . 1 . . . . . . . . . 8 . 5 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 300 | . . . . . . . . 100 . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Peak Influence 1315 | 10 315 206 . . 192 286 210 484 193 465 461 926 1315 Average Influence 306 | 3 116 158 . . 106 162 121 253 64 264 269 638 841 Maximum Alert Level 4 | . 1 1 . . . 1 1 2 . 2 2 3 4 Low Security (%) 46 | 100 77 68 . 100 100 67 86 38 100 37 11 . . Level 1 27 | . 22 31 . . . 32 13 51 . 32 75 11 1 Level 2 12 | . . . . . . . . 10 . 29 13 60 20 Level 3 10 | . . . . . . . . . . . . 27 59 Level 4 2 | . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . 2 2 3 6 1 4 . 5 10 Investigation 10 | . . . . . 1 . 3 4 1 . . . 1 Extermination 5 | . . . . . . 1 . . . 1 . 1 2 Reinforcement 13 | . 2 . . . 1 1 . 2 . 3 . 2 2 Assault 3 | . . . . . . . . . . . . 1 2 Garrison 4 | . . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . 2 . . 2 Haulers Reinforced 4 | . . . . . . . . 1 . 1 . 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Distress Signals 19 | . 2 . . . 1 1 . 3 1 4 2 4 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 204 | . 22 8 . . 7 18 3 33 5 18 18 22 50 Peak Tracking Total 9 | . 6 3 . . 4 4 1 9 7 9 6 6 7 Tactical Retreats 24 | . . 1 . . . 3 . 5 1 2 4 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Traps Triggered 7 | . 4 . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Disabled 16 | . . . . . 1 1 . 3 . 1 6 . 4 Max in Single Turn 2 | . . . . . 1 1 . . . 1 1 . 2 Garrison Access 2 | . . . . . . 1 . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Accessed 53 | . 3 . 2 . 1 9 4 10 4 5 5 3 7 Terminals 36 | . 2 . . . . 6 3 7 4 4 4 1 5 Fabricators 3 | . . . . . . 2 . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 1 3 . 1 . 2 2 Total Hacks 146 | . 3 . 2 . 4 20 22 33 13 9 12 10 18 Successful 76 | . 2 . 2 . 3 13 10 14 6 3 7 6 10 Failed 70 | . 1 . . . 1 7 12 19 7 6 5 4 8 Catastrophic 15 | . 1 . . . . 2 4 1 3 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 95 | . 2 . 1 . . 9 13 26 5 9 3 10 17 Terminals 109 | . 2 . . . . 15 19 24 13 7 10 4 15 Fabricators 5 | . . . . . . 3 . . . . 2 . . Repair Stations 4 | . . . . . 4 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 25 | . . . . . . 2 3 9 . 2 . 6 3 Terminal Hacks 31 | . 1 . 2 . . 5 6 4 4 1 3 2 3 Record 1 | . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . 1 1 . . . . . 2 Open Door 2 | . . . . . . . . . . . 2 . . Level Access Points 3 | . . . . . . . 1 . 1 . . . 1 Branch Access Points 4 | . . . . . . 1 . 1 . 1 . 1 . Terminal Index 2 | . . . . . . . . 1 . . 1 . . Unreport Threat 7 | . . . . . . . 3 . 3 . . 1 . Locate Traps 2 | . . . . . . 1 . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . 1 . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . Unauthorized Hacks 90 | . . . . . . 8 11 25 5 6 6 11 18 Terminals 23 | . . . . . . 4 1 7 2 1 2 1 5 Track 6 | . . . . . . 1 . 2 . . 1 1 1 Assimilate 6 | . . . . . . 2 . 1 . 1 . . 2 Botnet 9 | . . . . . . 1 1 3 2 . . . 2 Disrupt 2 | . . . . . . . . 1 . . 1 . . Fabricators 1 | . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 3 2 . 1 . 3 2 Reprogram 11 | . . . . . . . 3 2 . 1 . 3 2 Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . . . 1 7 4 9 4 5 3 2 5 Full Trace Events 8 | . . . . . 1 . 3 2 1 . . . 1 Feedback Events 2 | . . . . . . . 1 . 1 . . . . Corruption 2 | . . . . . . . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . Matter 384 | . . . . . . . . . . . 384 . . Time 68 | . . . . . . . . . . . 68 . . Total Robot Build Rating 24 | . . . . . . . . . . . 24 . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . Matter 168 | . . . . . . 168 . . . . . . . Time 28 | . . . . . . 28 . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . Programmers 1 | . . . . . . . . 1 . . . . . Robots Rewired 4 | . . . . . . 1 . . . . 3 . . Allies Hacked 6 | . . . . . . . . . . 1 3 1 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Total Allies 30 | . . . . . . 2 5 2 . 5 6 5 5 Largest Group 8 | . . . . . . 1 6 5 . 5 8 4 3 Highest-Rated Group 464 | . . . . . . 34 219 222 . 376 464 251 222 Highest-Rated Ally 222 | . . . . . . 34 81 81 . 115 115 147 222 Total Orders 52 | . . . . . . 1 7 3 . 25 11 1 4 STAY 17 | . . . . . . . 3 1 . 8 2 1 2 GOTO 9 | . . . . . . 1 1 . . 2 4 . 1 FOLLOW 19 | . . . . . . . 3 2 . 9 4 . 1 AID 1 | . . . . . . . . . . . 1 . . EXPLORE 6 | . . . . . . . . . . 6 . . . Ally Attacks 212 | . . . . . . 3 24 44 . 16 34 41 50 Total Damage 7236 | . . . . . . 207 708 1198 . 986 725 879 2533 Kills 34 | . . . . . . 2 4 8 . 3 1 7 9 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 1 1 . 1 . 1 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Turns Passed 6724 | 70 905 319 357 132 332 802 324 817 95 594 612 462 903 Spaces Moved 8082 | 64 554 168 223 83 201 1331 502 1251 163 774 1018 565 1185 Core 228 | 46 120 . . . 46 8 . . . . 7 . 1 Treads 1028 | 18 434 168 223 83 102 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6826 | . . . . . 53 1323 502 1251 163 774 1011 565 1184 Fastest Speed 32 | 50 50 160 160 160 40 40 40 35 35 35 32 35 35 Average Speed 53 | 80 136 160 160 160 103 40 40 38 35 35 35 35 35 Slowest Speed 160 | 160 160 160 160 160 160 50 40 40 35 35 100 35 100 Overloaded Moves 1 | . . . . . . . . . . . 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . 7 4 5 . 12 4 6 4 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 30 | 3 78 42 62 17 17 39 8 31 8 23 45 21 34 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 110 | . 1 . . . . 7 20 27 2 7 8 9 29 Terrain Destroyed 401 | . 1 . . . 15 7 20 38 2 44 8 64 202 Melee 109 | . . . . . . 7 20 27 2 7 8 9 29 Projectile 1 | . 1 . . . . . . . . . . . . AOE 291 | . . . . . 15 . . 11 . 37 . 55 173 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Total 9841 | 77 667 200 224 82 298 1540 586 1474 197 1028 1198 774 1496 Wait 954 | 5 26 8 . . 38 123 57 111 30 198 88 156 114 Move 7994 | 63 553 167 222 82 200 1316 495 1241 162 754 1010 553 1176 Hop 32 | . . . . . . 7 2 4 . 7 3 5 4 Pick Up 37 | 2 6 1 1 . 2 4 3 4 2 1 4 3 4 Fast Attach 40 | 4 10 . . . 5 7 1 7 . 2 1 . 3 Attach 4 | . 2 . . . . . . . . . . . 2 Detach 8 | . 2 . . . 1 . . 1 . 2 1 . 1 Swap 56 | . 2 . . . 3 2 2 5 . 8 5 6 23 Drop 63 | . 8 1 1 . 6 12 3 12 1 4 4 4 7 Fire 169 | 3 36 19 . . 26 12 1 8 . 4 20 5 35 Melee 253 | . . . . . . 28 22 66 2 28 23 21 63 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 11 Rewire 18 | . . . . . . 5 . . . . 13 . . Trap . | . . . . . . . . . . . . . . Miscellaneous 202 | . 22 4 . . 17 24 . 15 . 20 26 21 53 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 9) 184 | -10/Materials | Discovered new exit (range 16) 274 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 13) 598 | -10/Materials | Discovered new exit (range 11) 976 | -10/Materials | Entered Mines 978 | -10/Mines | Reached level 2 1148 | -10/Mines | Discovered new exit (range 12) 1159 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1235 | -10/Mines | Discovered new exit (range 15) 1246 | -10/Mines | Learned location of 1 exit from Materials 1287 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1295 | -10/Mines | Entered Exiles 1337 | -10/Exiles | Met 8R-AWN 1361 | -10/Exiles | Met EX-HEX 1411 | -10/Exiles | Met EX-BIN 1435 | -10/Exiles | Aligned with FarCom system 1436 | -10/Exiles | Given EX-Vault access code 1476 | -10/Exiles | Opened EX-Vault 1494 | -10/Exiles | Found Field Lobotomy Kit 1527 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1543 | -10/Exiles | Exiles lab attacked by MAIN.C 1585 | -10/Exiles | Learned location of Zion (-6) 1631 | -10/Exiles | Discovered new exit (range 15) 1652 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1652 | -10/Exiles | Entered Mines 1654 | -9/Mines | Reached level 3 1664 | -9/Mines | Learned Materials emergency access door positions 1694 | -9/Mines | Discovered new exit (range 16) 1784 | -9/Mines | Entered Materials 1785 | -8/Materials | Identified exit to Factory 1786 | -8/Materials | Reached level 4 1844 | -8/Materials | Crushed by falling debris 1844 | -8/Materials | Core integrity fell below 50% 2026 | -8/Materials | Repaired Broken Imp. Terrain Scanner 2116 | -8/Materials | Entered Factory 2118 | -7/Factory | Reached level 5 2264 | -7/Factory | Reached level 6 2577 | -7/Factory | Discovered new exit (range 5) 2663 | -7/Factory | Build established: Hacker-Scout 2667 | -7/Factory | Discovered new exit (range 16) 2839 | -7/Factory | Identified exit to Lower Caves 2872 | -7/Factory | Fabricated Lrn. Terrain Scanner (x1) 2918 | -7/Factory | Entered another Factory area 2918 | -6/Factory | Accompanied by 1 ally 2918 | -6/Factory | Spotted B-75 Beast 2920 | -6/Factory | Reached level 7 2923 | -6/Factory | Assimilated B-75 Beast with FLK Orb 3044 | -6/Factory | Reached level 8 3105 | -6/Factory | Discovered new exit (range 18) 3166 | -6/Factory | Identified exit to Factory 3242 | -6/Factory | Entered another Factory area 3242 | -5/Factory | Accompanied by 4 allies 3244 | -5/Factory | Reached level 9 3326 | -5/Factory | Spotted B-75 Beast 3327 | -5/Factory | Assimilated B-75 Beast with FLK Orb 3453 | -5/Factory | Identified exit to Upper Caves 3483 | -5/Factory | Reached level 10 3866 | -5/Factory | Discovered new exit (range 11) 3977 | -5/Factory | Reached level 11 4059 | -5/Factory | Entered another Factory area 4061 | -4/Factory | Reached level 12 4113 | -4/Factory | Identified exit to Research 4154 | -4/Factory | Entered Research 4156 | -3/Research | Reached level 13 4228 | -3/Research | Spotted B-86 Titan 4312 | -3/Research | Identified exit to Armory 4312 | -3/Research | Identified exit to Testing 4363 | -3/Research | Core integrity fell below 50% 4424 | -3/Research | Reached level 14 4471 | -3/Research | Found Enh. Force Lance 4501 | -3/Research | Spotted B-86 Titan 4523 | -3/Research | Assimilated B-86 Titan with FLK Orb 4666 | -3/Research | Reached level 15 4748 | -3/Research | Entered Armory 4748 | -3/Armory | Accompanied by 2 allies 4811 | -3/Armory | Found Fusion Bomb Launcher 5040 | -3/Armory | Found Gamma Bomb Array 5106 | -3/Armory | Reached level 16 5171 | -3/Armory | Discovered new exit (range 20) 5214 | -3/Armory | Fabricated B-74 Champion? 5326 | -3/Armory | Reached level 17 5360 | -3/Armory | Entered Research 5360 | -2/Research | Accompanied by 4 allies 5362 | -2/Research | Reached level 18 5415 | -2/Research | Garrison activated, responded to threat 5419 | -2/Research | Reached level 19 5624 | -2/Research | Discovered new exit (range 18) 5637 | -2/Research | First assault squad dispatched 5640 | -2/Research | Discovered new exit (range 14) 5672 | -2/Research | Reached level 20 5690 | -2/Research | Spotted B-90 Cyclops 5692 | -2/Research | Core integrity fell below 50% 5692 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 5698 | -2/Research | Identified exit to Quarantine 5822 | -2/Research | Entered Access 5822 | -1/Access | Accompanied by 1 ally 5824 | -1/Access | Reached level 21 5943 | -1/Access | Garrison activated, responded to threat 5951 | -1/Access | Reached level 22 6072 | -1/Access | First assault squad dispatched 6169 | -1/Access | Identified exit to Surface 6186 | -1/Access | Reached level 23 6187 | -1/Access | Core integrity fell below 50% 6413 | -1/Access | Energy Cycler disabled 6453 | -1/Access | Build established: Wizard-Scout 6471 | -1/Access | Spotted B-99 Colossus 6517 | -1/Access | Discovered new exit (range 16) 6563 | -1/Access | Reached level 24 6645 | -1/Access | Spotted B-99 Colossus 6648 | -1/Access | Spotted B-99 Colossus 6649 | -1/Access | Assimilated B-99 Colossus with FLK Orb 6670 | -1/Access | Allies destroyed B-99 Colossus 6695 | -1/Access | Reached level 25 6725 | *** | Escaped! Last Messages --------------- 06688_ Slug penetrates Reinforced Barrier. 06689_ Penetrated by Slug. 06689_ Destroyed KE Penetrator. 06691_ Penetrated by Slug. 06691_ H-88 Terminator destroyed. 06691_ Destroyed Hvy. Machine Gun. 06692_ The unstable cave ceiling collapses. 06692_ Penetrated by Slug. 06693_ The unstable cave ceiling collapses. 06695_ Reached level 25. 06695_ H-88 Terminator destroyed. 06696_ The unstable cave ceiling collapses. 06698_ Acquired 88 matter. 06700_ The unstable cave ceiling collapses. 06701_ Acquired 4 matter. 06705_ Sealed Heavy Doors breached. 06705_ K-01 Serf collects debris. 06719_ Main Access Shell breached. 06720_ K-01 Serf collects debris. [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ????????????????????????? ? ?#?? ?# ? ?###?## | | ??????????????????????"? ? ### ?# ####### | | ??????????????????????"? #?# ? ####### | | ????????????????????# ?"? ### ? ####?## | | ?????????????????? ?? " ### # ####### | | ???????????????? ? + ? ? + # ####### | | ???????????? ????# ##? #### # ####### | | ????????????????#?+#########?#### ################ | | ?????????????# ## ################ | | ??????????? ????? ## ################ | | ?????????????? ? ## ##?############# | | ?????????????? ? ?## + ! # | | ????????? ?? #? ? ? ##+######## # | | ??????????#???? ""?"T"""" # ? ## # | | ????????????gg """"""""""" # ## # | | ???????? ??? #####?############# ## # | | ????????? #? ###############?### ## # | | ???????#???g?##?########??#??############# # | | ????????#??g?############################# # | | ?????#???#? g###?### #################### # | | ????????###? """T""" """" # | | ??????##?#?? """?""" ? """" # | | ???????#### ? """""" """" # ## | | ?????????#? ? " " | | ?????????#? ? ? " "" " " | | ???????????? " @" | | ???????????? ? " " """" | | ??????#?### """""" """" ## | | ?????????## """" ! | | ??????????# """" ## ! | | ????????#?# ?####### ####################### ! | | ?????????#? ###################### # ###### | | ???????????? ############################### | | ???????????? #?#####?### """"""""""" ##### | | ???????????? #?#######?# """"T"""" ########### | | ???????????? #??? # ? ? ########### | | ?????????????# # ########### | | ??????#???? ?#? ?" ?# ######## ## | | ?????????#????? ?"? # ### | | ???????????? #? ?""" # ### | | ??????????#??? ? ??? # ### "" | | ?????????????????? ? # ### """ | | ???????????????? ? ? ? ? ### "R | | ?????????????#?#????####?#+############### """ | | ??????????????????? ? ? # """ | | ???????????????????? ? ? ? + | | ???????????????????????#??####+######## # ! | | ????????????????????????# ? ## # ! | | ????????????????????????# ## # ! | | ????????????????????????#? ? ? ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 410 Resistance: KI 20 Resistance: TH 20 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- Lrn. Terrain Scanner | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Terrain Scanner | x1 | -7/Factory B-74 Champion | x3 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Superachiever Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Levels Raised 24 | . . 1 . 1 1 2 2 3 1 3 2 3 5 XP Earned 39237 | 3000 1385 1200 350 500 2210 2647 2973 3932 1580 4273 3131 4707 7349 XP Spent 28820 | 1270 950 1200 . . 3000 2700 1250 . . 6300 450 1500 10200 Upgrades 53 | 8 2 4 . . 5 6 1 . . 13 5 1 8 Heat Dissipation 5 | . . . . . . . . . . . 5 . . Mass Support 4 | 1 1 . . . . . . . . 2 . . . Inventory Capacity 6 | 2 1 . . . 1 . 1 . . . . 1 . Sight Range 4 | 1 . . . . . . . . . 1 . . 2 Terrain Scan Density 4 | 4 . . . . . . . . . . . . . Ranged Accuracy 4 | . . 2 . . 2 . . . . . . . . Melee Accuracy 6 | . . . . . . . . . . 6 . . . Hack Attack % 10 | . . . . . . 4 . . . . . . 6 Hack Defense % 2 | . . . . . . 2 . . . . . . . KI Resistance % 4 | . . 1 . . 1 . . . . 2 . . . TH Resistance % 4 | . . 1 . . 1 . . . . 2 . . . Protomatter Created 1184 | . 194 28 . . 87 192 . 69 . 73 215 54 272 Integrity Restored 4366 | . 443 84 . . 390 526 . 301 . 411 577 479 1155 Core 4034 | . 316 84 . . 390 475 . 293 . 411 531 436 1098 Parts 332 | . 127 . . . . 51 . 8 . . 46 43 57 Protomatter Decayed 598 | . . . 88 . . 6 15 257 . 64 . 3 165 Game ------ Seed RecoilAlphaFalx Manual? 0 Play Time 03:43:09 Cumulative 209.7 hours Start 2019.12.31 @ 08:38:01 End 2020.01.07 @ 09:34:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 13/0/1/2/0/1/0 Lore% 29 Gallery% 72 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aa6ea75-91ba-453b-b5ad-6f01ada5fb81