Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.12 @ 18:39:34 Player: f3-rnm Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (50) 250 Value Destroyed (1966) 1966 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8476 Bonus ------- Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Spectral Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite System Shield Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Encrypted Comm Array Faulty Experimental Armor Integrity Analyzer Hacking Drone Bay (1/1) Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Spectral Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Advanced Signal Interpreter Encrypted Comm Array Experimental Armor Integrity Analyzer Hacking Drone Bay Datajack [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 106 | 4 4 1 8 3 . 6 22 13 1 7 10 7 4 10 6 . Power 8 | 1 . . 1 . . . 1 2 . 2 . . . . 1 . Engine 3 | 1 . . 1 . . . . . . 1 . . . . . . Core 5 | . . . . . . . 1 2 . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 35 | 2 . . 4 . . . 9 4 . 4 6 2 . 4 . . Treads 6 | . . . 2 . . . 2 . . . . 1 . 1 . . Leg 10 | 2 . . . . . . . 4 . 3 1 . . . . . Wheel 4 | . . . 2 . . . 2 . . . . . . . . . Hover 11 | . . . . . . . 5 . . 1 4 1 . . . . Flight 4 | . . . . . . . . . . . 1 . . 3 . . Utility 36 | 1 2 . 2 1 . . 7 5 1 1 2 3 2 5 4 . Device 21 | . 1 . 1 1 . . 4 5 . 1 1 . 2 4 1 . Storage 3 | 1 . . . . . . 1 . . . . 1 . . . . Processor 6 | . 1 . . . . . 1 . 1 . . . . 1 2 . Hackware 5 | . . . . . . . 1 . . . 1 2 . . 1 . Protection 1 | . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | . 2 1 1 2 . 6 5 2 . . 2 2 2 1 1 . Energy Gun 1 | . . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 2 . 1 1 . 3 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . Launcher 4 | . . 1 . 1 . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . . . 1 . 2 . . . Slashing Weapon 8 | . . . . . . . 3 2 . . 1 1 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . 1 . . . 4 . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . System Corruption 8 | . 8 . . . . . . . . . . . . . . . Parts Lost 39 | . . . 2 2 . 1 9 6 . 8 3 . 1 5 . 2 Power 6 | . . . 1 1 . . . 2 . 2 . . . . . . Propulsion 22 | . . . 1 . . . 5 4 . 4 3 . 1 2 . 2 Utility 7 | . . . . 1 . . 2 . . 1 . . . 3 . . Weapon 4 | . . . . . . 1 2 . . 1 . . . . . . Highest Loss Streak 6 | . . . 2 2 . 1 6 3 . 3 3 . 1 5 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 70 100 95 86 88 87 77 90 89 85 91 88 99 74 83 63 Engine 1 | . 14 14 11 2 . . . . . 1 . . . . . . Core 5 | . . . . . . . 3 8 9 4 9 7 7 7 6 4 Treads 7 | . . . 17 22 22 22 17 7 . . . 2 7 7 7 4 Leg 9 | . 28 28 3 . . . . 7 27 30 13 . . . . . Wheel 2 | . . . 8 11 11 11 11 . . . . . . . . . Hover 6 | . . . . . . . . 13 . 2 17 18 22 5 . . Flight 1 | . . . . . . . . . . . 3 4 . 8 15 5 Device 7 | . 5 . . 2 11 11 5 7 18 11 9 7 7 4 6 . Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 6 7 2 . . Processor 11 | . . 14 11 11 11 11 11 16 8 9 9 7 7 8 19 23 Hackware 5 | . . . . . . . 2 2 . . 3 16 23 18 19 23 Ballistic Gun 4 | . 7 17 20 19 22 17 3 . . . . . . . . . Impact Weapon 1 | . . . . . . . 3 . . . 8 7 7 3 . . Slashing Weapon 8 | . . . . . . . 5 17 18 17 8 6 7 6 2 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 24 | 8 12 13 14 9 9 12 24 20 20 21 19 22 18 18 12 8 Greatest Support 56 | 20 20 20 20 16 16 16 26 56 35 45 35 24 24 28 12 12 Greatest Overweight (x) 2 | . . . 1 . . . 2 . . 2 2 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 7 8 6 5 5 Most Carried 8 | 4 6 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 6 | 2 4 7 7 7 7 8 7 5 7 7 7 6 7 6 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 6 8 8 7 8 8 8 8 8 8 6 7 8 5 5 5 Class Distribution -------------------- 40% | Mutant 36% | Scavenger-Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Matter Collected 1372 | 118 127 54 67 8 . 175 281 212 . 55 80 8 38 149 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1986 | . 151 144 67 19 . 240 394 574 . 222 119 17 . 39 . . Parts 112 | . 9 9 6 2 . 10 21 26 . 12 10 6 . 1 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 42 | . 1 4 2 3 . 6 7 11 . 5 2 . . 1 . . Melee 22 | . . . . . . . 3 11 . 5 2 . . 1 . . Guns 14 | . 1 4 2 2 . 3 2 . . . . . . . . . AOE 4 | . . . . 1 . 3 . . . . . . . . . . Classes Destroyed 9 | . 3 2 . . . 1 2 . . 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . Operator 4 | . . . . . . . 1 . . . 1 2 . . . . Watcher 2 | . 1 . . . . . 1 . . . . . . . . . Swarmer 6 | . . 2 1 3 . . . . . . . . . . . . Grunt 22 | . 1 . . . . 6 2 10 . 3 . . . . . . Sentry 9 | . . 2 1 . . . 4 . . . 2 . . . . . Hunter 3 | . . . . . . . 1 1 . 1 . . . . . . Programmer 2 | . . . . . . . . . . 1 . . . 1 . . Best Kill Streak 4 | . 3 2 1 4 . 3 3 3 . 3 1 1 . 1 . . Combat Bots Only 4 | . 1 2 1 4 . 2 2 3 . 3 1 . . 1 . . Max Kills in Single Turn 2 | . 1 1 1 1 . 2 1 2 . 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . 2 . . . . . . . . . . Melee 2 | . . . . . . . 1 2 . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Damage Taken 4793 | . 157 196 231 130 . 262 846 653 . 601 409 105 161 340 . 702 Core 1224 | . 34 37 35 18 . . 128 78 . 103 75 . 18 160 . 538 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 328 | . . . . . . . . . . . . 117 . . 211 . Core Remaining (%) 71 | 100 . 71 . . . 86 . . . . 30 . . . . . Volleys Fired 56 | . 11 12 4 6 . 18 5 . . . . . . . . . Largest 2 | . 2 2 2 2 . 2 1 . . . . . . . . . Hottest 55 | . 40 40 40 50 . 55 28 . . . . . . . . . Shots Fired 106 | . 22 24 8 12 . 35 5 . . . . . . . . . Gun 101 | . 22 24 8 11 . 31 5 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 101 | . 22 24 8 11 . 31 5 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 5 | . . . . 1 . 4 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 4 4 3 2 . 5 7 . . . . . . . . . Robot Miss Streak 4 | . 2 4 2 2 . 3 . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 119 | . 13 12 4 5 . 21 18 22 . 12 4 1 . 7 . . Core Hits 66 | . 7 6 4 3 . 18 8 11 . 5 2 2 . . . . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 . . . . . . 1 . . Critical Strikes 13 | . . . . . . 1 4 5 . 2 . . . 1 . . Destroy 1 | . . . . . . 1 . . . . . . . . . . Smash 3 | . . . . . . . 2 . . . . . . 1 . . Sever 9 | . . . . . . . 2 5 . 2 . . . . . . Melee Attacks 107 | . . . . . . . 24 40 . 19 10 3 . 11 . . Impact 23 | . . . . . . . 13 . . . 3 2 . 5 . . Slashing 84 | . . . . . . . 11 40 . 19 7 1 . 6 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 4 . 1 1 1 . . . . Combat Hostiles 5 | . . . . . . . . 4 . 1 . . . . . . Follow-up Attacks 12 | . . . . . . . 2 8 . 1 . . . 1 . . Damage Inflicted 3794 | . 125 161 36 176 . 721 576 958 . 452 159 215 . 215 . . Guns 736 | . 125 161 36 56 . 261 97 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 693 | . . . . 120 . 460 . . . . . 113 . . . . Melee 2365 | . . . . . . . 479 958 . 452 159 102 . 215 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 736 | . 125 161 36 56 . 261 97 . . . . . . . . . Thermal 277 | . . . . . . 164 . . . . . 113 . . . . Explosive 416 | . . . . 120 . 296 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 446 | . . . . . . . 256 . . . 58 102 . 30 . . Slashing 1919 | . . . . . . . 223 958 . 452 101 . . 185 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 8 8 . . . . . . . . . . . 2 2 . Average Corruption 5 | . 8 8 . . . . . . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 15 | . . 14 . . . . . . . . . . . . 1 . Message Errors 3 | . . 3 . . . . . . . . . . . . . . Matter Fused 4 | . . 3 . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . . . . . . . Data Loss (major) 2 | . . 2 . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 173 | . . . . 6 . . 69 18 . 19 28 . . 33 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 6 | . . . . 6 . . . . . . . . . . . . Melee 167 | . . . . . . . 69 18 . 19 28 . . 33 . . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . 31 . . . . . . . 105 . . . . Shots 2 | . . . . 1 . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 122 | . 6 122 19 . . 21 3 12 . 7 3 . . . . 12 Average Temperature 16 | . 6 36 9 . . 7 3 7 . 6 3 . . . . 5 Received Heat Transfer 1753 | . 39 72 96 . . 171 252 297 . 198 234 . 21 12 . 361 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 4 . . . 3 . . . . . Impact Corruptions 4 | . . . . . . . 2 . . . 1 . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 250 | . . . . . . 200 . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Peak Influence 374 | . 47 138 188 147 . 208 169 374 182 259 343 122 . . . . Initial 182 | . . 18 53 73 . . 80 39 182 118 120 58 . . . . Average 124 | . 9 126 86 134 . 154 80 141 182 171 181 68 . . . . Maximum Alert Level 1 | . . . . . . 1 . 1 . 1 1 . . . . . Low Security (%) 89 | 100 100 100 100 100 . 68 100 77 100 95 68 100 . . . . Level 1 10 | . . . . . . 31 . 22 . 4 31 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . . 1 . . . 2 3 . . . . Investigation 2 | . . . . . . . . . . . 1 1 . . . . Extermination 1 | . . . . . . . . . . . . 1 . . . . Reinforcement 3 | . . . . . . . 1 . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Distress Signals 7 | . 2 1 1 . . . 2 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 115 | . 7 5 10 3 . 6 25 11 . 7 15 2 3 6 . 15 Peak Tracking Total 11 | . 5 3 7 3 . 3 11 3 . 3 11 3 3 5 . 7 Tactical Retreats 17 | . . . 3 . . . 2 1 . . 3 . . 3 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 5 | . 1 . . . . . . 2 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . 4 2 . 1 . . . . . . Traps Reconfigurated 17 | . . . . . . . 4 6 . 6 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 4 2 . 1 . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 7 | . . 1 . 1 . 3 . . . . . 2 . . . . Max in Single Turn 3 | . . 1 . 1 . 3 . . . . . 2 . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 17 | . 1 . 2 . 4 . 2 1 1 2 1 3 . . . . Terminals 8 | . 1 . 1 . . . 1 1 . 2 1 1 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . Total Hacks 56 | . 2 . 3 . 27 . 2 1 2 4 2 13 . . . . Successful 38 | . . . 1 . 27 . 1 . 1 1 1 6 . . . . Failed 18 | . 2 . 2 . . . 1 1 1 3 1 7 . . . . Catastrophic 4 | . . . 1 . . . 1 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 9 | . 2 . 2 . 2 . 1 . . . . 1 . . 1 . Terminals 13 | . 2 . 2 . . . 1 1 . 4 2 1 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 11 | . . . . . . . . . . . . 11 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . . . Terminal Hacks 29 | . . . . . 27 . . . . 1 1 . . . . . Record 26 | . . . . . 26 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 4 . . . . Scan Component 3 | . . . . . . . . . . . . 3 . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . 1 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 . . . 2 1 . 2 1 1 . . . . Full Trace Events 3 | . . . . . . . . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . Time 13 | . . . . . . . . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 4 . 4 . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Turns Passed 7244 | 57 283 395 312 48 418 195 933 1491 187 939 450 341 338 264 377 216 Spaces Moved 5218 | 42 92 292 231 28 418 127 637 524 128 344 359 254 441 304 609 388 Core 176 | 6 . . . . . . . . . . . . . . . 170 Treads 264 | . . . 1 . . . . 260 . . . . . 3 . . Legs 1331 | 36 92 292 37 . . . . 242 128 344 160 . . . . . Wheels 1373 | . . . 193 28 418 127 607 . . . . . . . . . Hover 1005 | . . . . . . . 30 22 . . 199 254 441 59 . . Flight 1069 | . . . . . . . . . . . . . . 242 609 218 Fastest Speed 37 | 50 120 120 95 100 100 100 76 76 120 120 52 56 72 37 57 50 Average Speed 92 | 110 120 120 102 100 100 100 93 138 120 121 87 78 74 73 57 55 Slowest Speed 260 | 120 120 120 190 100 100 100 156 160 120 260 200 116 136 160 57 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 18 61 22 6 64 31 37 38 7 44 38 6 60 53 80 58 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 1 . . . . . . 3 4 . . Spaces Dug 17 | . . . . . . . 6 5 . 2 4 . . . . . Terrain Destroyed 82 | . . . . 9 . 37 6 5 . 2 4 19 . . . . Melee 17 | . . . . . . . 6 5 . 2 4 . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 65 | . . . . 9 . 37 . . . . . 19 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Total 7396 | 53 244 315 298 36 418 160 930 1250 162 841 486 392 451 331 638 391 Wait 1817 | . 133 9 46 . . 9 223 672 28 463 95 122 2 . 15 . Move 5204 | 41 91 291 230 27 417 126 637 523 128 343 358 253 440 303 608 388 Hop . | . . . . . . . . . . . . . . . . . Pick Up 62 | 8 5 2 6 . 1 . 7 8 2 1 6 6 2 5 3 . Fast Attach 37 | . . . 2 . . 2 9 4 1 5 5 2 2 1 4 . Attach 42 | 4 3 . 4 1 . . 10 6 . 1 4 4 . 5 . . Detach 7 | . . . . . . . 6 . . . . 1 . . . . Swap 27 | . 1 1 2 2 . 4 3 3 . 1 1 1 2 4 2 . Drop 42 | . . . 4 . . 1 8 2 3 . 8 1 3 3 6 3 Fire 56 | . 11 12 4 6 . 18 5 . . . . . . . . . Melee 92 | . . . . . . . 22 32 . 17 9 2 . 10 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 58 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 11) 339 | -10/Materials | Identified exit to Mines 341 | -10/Materials | Entered Mines 358 | -10/Mines | Met a Derelict bent on vengeance 368 | -10/Mines | Discovered new exit (range 8) 478 | -10/Mines | Learned location of Mines (-8) 480 | -10/Mines | Learned Materials garrison access intel 597 | -10/Mines | Discovered new exit (range 10) 606 | -10/Mines | Identified exit to Materials 673 | -10/Mines | Assembled infested the area 678 | -10/Mines | Assisted by a Guerilla fighting off Assembled 736 | -10/Mines | Entered Materials 736 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -9/Materials | Discovered new exit (range 16) 1047 | -9/Materials | Identified exit to Mines 1048 | -9/Materials | Entered Mines 1092 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1092 | -9/Mines | Discovered new exit (range 5) 1095 | -9/Mines | Identified exit to Exiles 1096 | -9/Mines | Entered Exiles 1121 | -9/Exiles | Met 8R-AWN 1137 | -9/Exiles | Met EX-HEX 1169 | -9/Exiles | Met EX-BIN 1379 | -9/Exiles | Aligned with FarCom system 1380 | -9/Exiles | Given EX-Vault access code 1403 | -9/Exiles | Opened EX-Vault 1411 | -9/Exiles | Found Trap Reconfigurator 1435 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1462 | -9/Exiles | Met EX-DEC 1502 | -9/Exiles | Discovered new exit (range 14) 1513 | -9/Exiles | Identified exit to Mines 1514 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1514 | -9/Exiles | Entered Mines 1694 | -8/Mines | Discovered new exit (range 15) 1707 | -8/Mines | Identified exit to Materials 1709 | -8/Mines | Entered Materials 1709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -8/Materials | Loaded intel: 1 garrison access location 2101 | -8/Materials | Lost 6 parts (3n2u1w) 2642 | -8/Materials | Identified exit to Garrison 2642 | -8/Materials | Entered Garrison 2658 | -8/Garrison | Build established: Scavenger-Mutant 3172 | -8/Garrison | Triggered checkpoint 3172 | -8/Garrison | Garrison Relay disabled 3842 | -8/Garrison | Triggered checkpoint 3899 | -8/Garrison | Lost 3 parts (1p2n) 4004 | -8/Garrison | Triggered checkpoint 4068 | -8/Garrison | Triggered checkpoint 4118 | -8/Garrison | Discovered new exit (range 12) 4130 | -8/Garrison | Identified exit to Materials 4133 | -8/Garrison | Entered Materials 4320 | -8/Materials | Identified exit to Garrison 4320 | -8/Materials | Entered Garrison 4454 | -8/Garrison | Triggered checkpoint 4494 | -8/Garrison | Lost 3 parts (1p2n) 4811 | -8/Garrison | Discovered new exit (range 61) 4811 | -8/Garrison | Discovered new exit (range 75) 4811 | -8/Garrison | Discovered new exit (range 77) 4864 | -8/Garrison | Build established: Mutant 4996 | -8/Garrison | Triggered checkpoint 5228 | -8/Garrison | Core integrity fell below 50% 5242 | -8/Garrison | Build established: Scavenger-Mutant 5258 | -8/Garrison | Identified exit to Materials 5259 | -8/Garrison | Entered Materials 5701 | -8/Materials | Discovered new exit (range 8) 5708 | -8/Materials | Identified exit to Factory 5709 | -8/Materials | Entered Factory 5709 | -7/Factory | Evolved 2 slots: Utility x2 5726 | -7/Factory | Lost 3 parts (3n) 5786 | -7/Factory | Build established: Mutant 5806 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 5903 | -7/Factory | Repaired Sml. Storage Unit 6039 | -7/Factory | Discovered new exit (range 8) 6049 | -7/Factory | Identified exit to Lower Caves 6050 | -7/Factory | Entered Lower Caves 6066 | -7/Lower Caves | Spotted B-75 Beast 6094 | -7/Lower Caves | Met a Warlord Commander 6095 | -7/Lower Caves | Learned location of Warlord (-4) 6097 | -7/Lower Caves | Found Encrypted Comm Array 6124 | -7/Lower Caves | Build established: Hacker-Mutant 6146 | -7/Lower Caves | Encountered a Warlord checkpoint 6148 | -7/Lower Caves | Learned location of 1 exit from Factory 6254 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6305 | -7/Lower Caves | Discovered new exit (range 12) 6315 | -7/Lower Caves | Identified exit to Lower Caves 6369 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6388 | -7/Lower Caves | Entered another Lower Caves area 6473 | -7/Lower Caves | Spotted B-75 Beast 6532 | -7/Lower Caves | Lost 5 parts (2n3u) 6644 | -7/Lower Caves | Discovered new exit (range 11) 6650 | -7/Lower Caves | Identified exit to Zion 6652 | -7/Lower Caves | Entered Zion 6673 | -7/Zion | Received a visual enhancement algorithm 6684 | -7/Zion | Given the Hacking Drone Bay 6684 | -7/Zion | Found Prototype Device 6684 | -7/Zion | Identified Hacking Drone Bay 6712 | -7/Zion | Visited the Megawrench Repair Shop 6730 | -7/Zion | Megawrench repaired 5 parts 6749 | -7/Zion | System corruption cleaned by Quarantine Array 6766 | -7/Zion | Learned Factory emergency access door positions 6811 | -7/Zion | Found Prototype Hackware 6812 | -7/Zion | Identified Exp. System Shield 6833 | -7/Zion | Found Prototype Processor 6833 | -7/Zion | Identified Exp. Targeting Computer 6835 | -7/Zion | Found Prototype Processor 6835 | -7/Zion | Identified Spectral Analyzer 6838 | -7/Zion | Found Prototype Processor 6933 | -7/Zion | Rebuked by Imprinter 7021 | -7/Zion | Discovered new exit (range 14) 7028 | -7/Zion | Identified exit to Proximity Caves 7029 | -7/Zion | Entered Proximity Caves 7030 | -6/Proximity Caves | Identified exit to Factory 7183 | -6/Proximity Caves | Core integrity fell below 50% 7214 | -6/Proximity Caves | Core integrity fell below 20% 7239 | -6/Proximity Caves | Spotted B-75 Beast 7245 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- I'll admit it's far from perfect, but still better than nothing! O8-7I3(z): We've uncovered a few MAIN.C-built "Derelicts" sneaking around here before, apparently looking for clues to the origins of Assemblers. Obviously I didn't tell them anything. Because honestly I have no idea. Nope, none at all. Stop scanning me like that. 07021_ EXIT=FOUND 07028_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE Loading 1 Proximity Caves exit... 07077_ Xenon Bombardment Thruster destroyed. 07078_ Dropped Mak. Spear. 07158_ Xenon Bombardment Thruster destroyed. 07159_ Critical hit (Burn: +37). 07160_ Dropped Med. Treads. 07161_ Dropped Mic. Nuclear Core. 07162_ Critical hit (Burn: +50). 07182_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # # ### #??????????????????????????????????? | | ## ## #???????????????????????????????????? | | ### ### ##??????????????????????????????????? | | #?# ## ##?????????????????????????????????? | | ??# ## ###???????????????????????????????? | | ### # #???????????????????????????????? | | ## # ## ##??????????????????????????????? | | ### ##?????????????????????????????? | | ##### ##????????????????????????????? | | #??# ##???????????????????????????? | | #?## #???????????????????????????? | | ### #???????????????????????????? | | ### ##??????????????????????????? | | #####?## ## #??????????????????????????? | | #??????# #### #??????????????????????????? | | #????#####?## ##??????????????????????????? | | ?????# ##??# #####???????#????????????????? | | ###??# #### ## #?????? ###??????????????? | | #??# ##? ?????? ???????????????? | | #??# ##### ??????? ????????????????? | | #??## ## ####### ??????? #?????????????????? | | ##???########??## #?###?? ####??????????????? | | #??????????????# ### #? ##?????????????? | | ####???????????# ## ##????????????? | | #???????????# % ###??????????? | | ### ####????????# @ #????? | | ??# #???###### #?????????? | | ??### ##### ## #### ##?????????? | | ????# # #??? ### #??????????? | | ????# ##????? #??????????? | | ????# ##### #??????????????????? | | #???## ### #?????????????????? | | #????#### #??? ?????????????? | | ## ??????## #?? ##?????????????? | | ??# ??????## ##??????????????? | | ???# # ??????#### ??????????????? | | ???# ##### ?????????### ????????????? | | ???# #????# #???????????# BB ????????????? | | ??? ????? #???????????? BB ????????????? | | ?? ?????? #????????????? ???????????? | | ?? ?????? ?????????????? ??????????? | | ? ??????? ?????????????# ?????????? | | ???????? ????????????? #### #????????? | | ## ???????? ???????????? #??? ?????????? | | ?## ????????? $ ??????????? #????????????????? | | ??# ????????? ???????????? ????????????????? | | ??## #?????????? #??????????? ????????????????? | | ???# #????????????? ?????????????????????????????? | | ???#$????????????????????????????????????????????? | | ???# ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 150 Melee Speed Boost 40 Evasion (%) 58 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Universal Adapter Challenges ------------ None Game ------ Seed SapperAssaultWarhead Manual? 0 Play Time 00:58:23 Cumulative 53.8 hours Start 2023.08.12 @ 17:14:33 End 2023.08.12 @ 18:39:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 4 Adventurer 36 Explorer 0 Win Type - Total 6 Types 1/0/5/0/0/0/0/0/0 Lore% 38 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65103639-091c-4cf4-ac5c-959d4105a306