Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 15:15:38 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1823) 1823 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4678 Bonus ------- None Cogmind --------- Core Integrity 263/700 Matter 271/300 Energy 71/100 System Corruption 1% Temperature Warm (147) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Enhanced Nuclear Core Compact Wheel Improved Heat Sink Compact Matter Pod (0) Advanced ECM Suite Heavy Ion Cannon Precision Assault Rifle Precision Assault Rifle Flak Cannon Flak Cannon Gauss Cannon Power Maul Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Gravmag System Gravmag System > --- UTILITY ---------- Cooling System Large Storage Unit Small Battery Improved Targeting Computer Energy Filter Improved Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Compact Wheel Improved Heat Sink Compact Matter Pod Advanced ECM Suite Shock Rifle Precision Assault Rifle Precision Assault Rifle Flak Cannon Flak Cannon Gauss Cannon Rocket Launcher Improved Grenade Launcher Power Maul Spear [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Flak Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . . 2 . 2 Weapon 1 | . . . . 1 . Parts Attached 108 | 7 28 4 19 26 24 Power 11 | 1 2 . 3 2 3 Engine 8 | 1 2 . 3 2 . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 24 | 2 7 1 6 5 3 Treads 15 | 1 4 1 4 5 . Leg 1 | . 1 . . . . Wheel 6 | 1 2 . 2 . 1 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 30 | 2 9 . 8 3 8 Device 15 | 1 4 . 3 1 6 Storage 8 | 1 4 . 2 . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 6 | . 1 . 3 1 1 Artifact . | . . . . . . Weapon 43 | 2 10 3 2 16 10 Energy Gun 12 | 2 3 . . 2 5 Energy Cannon 6 | . . 2 2 1 1 Ballistic Gun 4 | . 2 . . 2 . Ballistic Cannon 5 | . . . . 3 2 Launcher 7 | . 1 1 . 4 1 Special Weapon 3 | . 3 . . . . Impact Weapon 5 | . 1 . . 4 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . 6 3 2 4 22 Power 6 | . 2 . . . 4 Propulsion 12 | . 1 1 1 4 5 Utility 10 | . 1 . 1 . 8 Weapon 9 | . 2 2 . . 5 Highest Loss Streak 14 | . 3 3 1 2 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 100 98 95 77 Engine 7 | . 13 14 11 9 . Core 1 | . . . . . 6 Treads 13 | . 17 22 17 22 1 Wheel 4 | . 10 5 3 1 2 Hover 1 | . . . . . 5 Device 10 | . 5 . 12 9 14 Storage 16 | . 16 14 19 14 14 Processor 2 | . . . . 3 6 Protection 6 | . 5 14 11 9 1 Energy Gun 5 | . 14 2 . . 6 Energy Cannon 8 | . . 16 21 11 . Ballistic Gun 1 | . 4 . . . . Ballistic Cannon 4 | . . . . 5 10 Launcher 1 | . . 2 . 4 . Special Weapon 1 | . 8 5 . . . Impact Weapon 1 | . . . . 3 1 Naked Turns . | . . . . . . Heaviest Build 57 | 13 29 32 41 57 54 Greatest Support 63 | 20 40 40 43 63 40 Greatest Overweight (x) 15 | . 1 1 2 2 15 Average Overweight (x) 1 | . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 Most Carried 15 | 6 13 13 15 15 15 Average Carried 10 | 3 7 11 13 12 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 13 10 15 10 13 Class Distribution -------------------- 80% | Mutant 6% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1823 | 234 477 . 321 344 447 Remotely . | . . . . . . Salvage Created 2260 | 22 336 40 1036 444 382 Parts 129 | 3 20 . 54 21 31 Haulers Intercepted 6 | . 2 . 3 1 . Recyclers Shooed 3 | . 1 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 55 | . 7 8 16 12 12 Melee 5 | . . . . 1 4 Guns 11 | . 6 . . 2 3 Cannons 30 | . 1 3 16 5 5 AOE 6 | . . 5 . 1 . Classes Destroyed 14 | 1 4 1 4 1 3 Worker 2 | . . . . 1 1 Tunneler 1 | 1 . . . . . Hauler 6 | . 2 . 3 1 . Recycler 4 | . . . 3 . 1 Operator 2 | . 1 . 1 . . Watcher 1 | . . . 1 . . Swarmer 14 | . 2 . 3 3 6 Grunt 19 | . 5 . 9 5 . Duelist 1 | . . . 1 . . Sentry 8 | . . . 3 4 1 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Assembled 8 | . . 8 . . . Best Kill Streak 8 | 1 2 8 6 3 3 Combat Bots Only 8 | . 2 8 5 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4810 | . 723 383 502 1184 2018 Core 825 | . 97 34 54 203 437 Absorbed by Shields 192 | . . . . . 192 Core Remaining (%) 74 | 100 . 47 86 63 . Volleys Fired 144 | 1 35 7 40 32 29 Largest 3 | 2 2 2 2 3 3 Hottest 225 | 80 140 120 128 173 225 Shots Fired 294 | 2 65 10 80 71 66 Gun 93 | 2 55 . . 4 32 Cannon 180 | . . 6 80 61 33 Launcher 11 | . 1 3 . 6 1 Special 10 | . 9 1 . . . Kinetic 93 | . 32 . . 33 28 Thermal 161 | . 10 7 80 28 36 Explosive 11 | . 1 3 . 6 1 Electromagnetic 29 | 2 22 . . 4 1 Robot Hit Streak 17 | 1 14 3 17 8 16 Robot Miss Streak 6 | . 6 1 3 6 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 231 | 1 40 6 56 61 67 Core Hits 132 | 1 18 17 27 26 43 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 5 | . . . 1 4 . Meltdown 1 | . . . 1 . . Smash 4 | . . . . 4 . Melee Attacks 28 | . 2 . . 16 10 Impact 24 | . 2 . . 16 6 Slashing . | . . . . . . Piercing 4 | . . . . . 4 Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4721 | 13 510 440 1040 1213 1505 Guns 1061 | 13 426 . . 38 584 Cannons 2164 | . . 90 1027 657 390 Explosions 682 | . 29 350 . 50 253 Melee 746 | . . . . 468 278 Ramming 20 | . 7 . 13 . . Kinetic 885 | . 249 . . 333 303 Thermal 2156 | . 58 90 1027 324 657 Explosive 682 | . 29 350 . 50 253 Electromagnetic 232 | 13 167 . . 38 14 Impact 643 | . . . . 468 175 Slashing . | . . . . . . Piercing 103 | . . . . . 103 Highest Corruption 3 | . . 3 . . 1 Average Corruption 1 | . . 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 320 | . . 26 5 229 60 Projectiles 7 | . . 2 5 . . Explosions 35 | . . 24 . . 11 Melee 278 | . . . . 229 49 Knockbacks 39 | . . . . 23 16 Impact 3 | . . . . 3 . Kinetic 33 | . . . . 17 16 Secondary 3 | . . . . 3 . Self-Inflicted Damage 148 | . 3 . . 91 54 Shots 4 | . . . . 3 1 Rammed 5 | . 2 . 2 . 1 Targets Rammed 5 | . 2 . 2 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 422 | 18 162 270 120 422 192 Average Temperature 85 | 12 40 119 19 167 72 Received Heat Transfer 1000 | . 258 100 111 495 36 Effects 8 | . . 1 . 7 . Shutdowns 1 | . . . . 1 . Interference 4 | . . 1 . 3 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . 5 . Impact Corruptions 8 | . . . . 6 2 Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 2 2 3 Heat Transferred 4117 | . 125 185 2109 629 1069 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 327 | 5 116 62 327 317 108 Initial 137 | . 3 17 12 137 47 Average 85 | 1 63 33 146 129 32 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 87 | 100 100 100 65 77 100 Level 1 12 | . . . 34 22 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 2 4 2 Investigation 1 | . . . . 1 . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 4 | . 1 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 16 10 25 17 25 Peak Tracking Total 11 | . 6 8 4 5 11 Tactical Retreats 4 | . 2 . 1 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 2 | . 1 . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 12 | . 5 . 3 3 1 Terminals 11 | . 5 . 2 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 35 | . 17 . 11 5 2 Successful 16 | . 8 . 5 2 1 Failed 19 | . 9 . 6 3 1 Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 26 | . 15 . 5 4 2 Terminals 31 | . 17 . 7 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 8 . 3 2 1 Record 2 | . 1 . 1 . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 1 . 1 . . Disarm Traps 2 | . 2 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . 2 3 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 4837 | 81 993 49 1112 1039 1563 Spaces Moved 2280 | 58 675 19 567 445 516 Core 76 | 3 . . . . 73 Treads 908 | 1 78 10 335 393 91 Legs 1 | . 1 . . . . Wheels 1281 | 54 596 9 232 52 338 Hover 14 | . . . . . 14 Flight . | . . . . . . Fastest Speed 50 | 50 100 115 115 130 130 Average Speed 164 | 98 113 138 148 175 249 Slowest Speed 800 | 160 190 160 240 240 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 67 12 44 37 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . 2 . . 3 1 Terrain Destroyed 82 | . 13 21 1 42 5 Melee 6 | . 2 . . 3 1 Projectile 4 | . 3 . 1 . . AOE 72 | . 8 21 . 39 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3004 | 80 816 29 758 613 708 Wait 290 | . 40 . 94 56 100 Move 2275 | 57 674 18 566 444 516 Hop . | . . . . . . Pick Up 98 | 13 23 . 23 18 21 Fast Attach 5 | . . . 1 3 1 Attach 43 | 7 6 3 6 6 15 Detach 1 | . . . . . 1 Swap 60 | . 22 1 12 17 8 Drop 55 | 2 12 . 14 21 6 Fire 144 | 1 35 7 40 32 29 Melee 28 | . 2 . . 16 10 Ram 3 | . 2 . . . 1 Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Lost 3 parts (1p2w) 339 | -10/Materials | Build established: Mutant 425 | -10/Materials | Lost 3 parts (1p1n1u) 497 | -10/Materials | Identified exit to Mines 621 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Discovered new exit (range 16) 1075 | -10/Materials | Entered Mines 1076 | -10/Mines | Assembled infested the area 1104 | -10/Mines | Core integrity fell below 50% 1113 | -10/Mines | Discovered new exit (range 7) 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Evolved 2 slots: Utility x2 1127 | -9/Materials | Destroyed 8 combat bots 1129 | -9/Materials | Lost 3 parts (1n2w) 1859 | -9/Materials | Discovered new exit (range 16) 2107 | -9/Materials | Discovered new exit (range 15) 2236 | -9/Materials | Entered another Materials area 2236 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3001 | -8/Materials | Discovered new exit (range 15) 3275 | -8/Materials | Entered Factory 3275 | -7/Factory | Evolved 2 slots: Utility x2 3410 | -7/Factory | Lost 3 parts (1p1n1u) 3649 | -7/Factory | Lost 3 parts (1p1n1u) 4784 | -7/Factory | Cargo convoy interrupted 4787 | -7/Factory | Build established: Scavenger-Gunner 4836 | -7/Factory | Core integrity fell below 50% 4838 | -7/Factory | Self-destructed Last Messages --------------- 04825_ Destroyed Imp. Grenade Launcher. 04825_ Gravmag System destroyed. 04825_ Destroyed Gravmag System. 04825_ Penetrated by Slug. 04826_ Gravmag System destroyed. 04826_ Energy Filter destroyed. 04828_ Imp. Targeting Computer destroyed. 04828_ Slug penetrates Wall. 04831_ Imp. Shield Generator destroyed. 04831_ Penetrated by Slug. 04832_ Shock Rifle destroyed. 04834_ Gatling Laser destroyed. 04834_ Penetrated by Slug. 04836_ U-05 Engineer lays Concrete. 04837_ Lgt. Nuclear Core destroyed. 04837_ Penetrated by Slug. 04837_ Gatling Laser destroyed. 04837_ Com. Wheel destroyed. 04838_ U-05 Engineer builds a Wall. 04838_ Penetrated by Slug. 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" ##??????????????????? | | ?????????? # #???????????????????? | | ??????????????# #### ###???????????????????? | | ??????????????# ???#+#?????????????????????? | | ??????????????# ????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????H???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 380 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed HelicalTachyonPenetrator Manual? 0 Play Time 01:10:24 Cumulative 11.0 hours Start 2022.06.12 @ 13:16:30 End 2022.06.12 @ 15:15:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b26ed1a1-31b9-41b0-beee-e99f5e8c7aaf