Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.06 @ 22:09:00 Player: WimP_Lo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (743) 743 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2123 Bonus ------- None Cogmind --------- Core Integrity 133/400 Matter 17/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Improved Hover Unit ECM Suite Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Hover Unit ECM Suite Hardened Light Armor Plating [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 24 | 7 7 3 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 3 2 1 3 Treads 4 | 2 . . 2 Leg . | . . . . Wheel 1 | 1 . . . Hover 4 | . 2 1 1 Flight . | . . . . Utility 7 | 1 2 2 2 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 5 | 1 6 6 5 Power . | . . . . Propulsion 2 | 1 2 2 1 Utility 2 | . 3 2 3 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 6 | . 4 1 1 Power . | . . . . Propulsion 1 | . 1 . . Utility 4 | . 2 1 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 98 88 82 Engine 11 | . 14 5 11 Treads 6 | . 9 . 6 Hover 16 | . 18 22 8 Device 2 | . . 6 3 Storage 12 | . 14 11 11 Processor 6 | . 1 11 10 Protection 9 | . 10 10 6 Ballistic Gun 22 | . 27 22 14 Launcher 1 | . . . 6 Peak Build Rating 13 | 6 11 12 13 Average Rating 10 | 4 9 11 11 On Entrance 6 | . 6 10 11 Naked Turns . | . . . . Heaviest Build 17 | 11 17 15 15 Greatest Support 40 | 40 40 14 40 Greatest Overweight (x) 4 | . 4 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 7 Average Carried 5 | 1 6 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 8 7 3 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 619 | 232 244 72 71 Remotely . | . . . . Salvage Created 826 | . 312 127 387 Parts 51 | . 19 5 27 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 20 | . 9 3 8 Guns 15 | . 9 3 3 AOE 5 | . . . 5 Classes Destroyed 5 | . 2 . 3 Builder 3 | . . . 3 Recycler 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 12 | . 6 3 3 Sentry 5 | . . . 5 Best Kill Streak 7 | . 5 2 7 Combat Bots Only 6 | . 5 2 6 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 123 | . 52 27 44 Missed 34 | . 14 9 11 Hits 89 | . 38 18 33 Projectile 89 | . 38 18 33 Critical Strikes 3 | . 1 1 1 Actively Blocked 1 | . . 1 . Damage Taken 1214 | . 346 187 681 Core 306 | . 39 23 244 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 30 20 Ignored by Resistances 360 | . 107 58 195 Regen/Repaired (Parts) 13 | . . 13 . Core Remaining (%) 92 | 100 84 . . Volleys Fired 85 | . 29 16 40 Largest 2 | . 2 2 2 Hottest 50 | . 40 40 50 Shots Fired 151 | . 58 32 61 Gun 126 | . 58 32 36 Cannon . | . . . . Launcher 25 | . . . 25 Special . | . . . . Kinetic 126 | . 58 32 36 Thermal . | . . . . Explosive 25 | . . . 25 Electromagnetic . | . . . . Robot Hit Streak 35 | . 15 13 35 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 104 | . 50 24 30 Core Hits 57 | . 19 8 30 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1560 | . 489 199 872 Guns 867 | . 489 199 179 Cannons . | . . . . Explosions 693 | . . . 693 Melee . | . . . . Ramming . | . . . . Kinetic 867 | . 489 199 179 Thermal . | . . . . Explosive 693 | . . . 693 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . . 20 Projectiles . | . . . . Explosions 20 | . . . 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 276 | . . . 276 Shots 14 | . . . 14 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 68 | . 68 5 30 Average Temperature 18 | . 25 3 6 Received Heat Transfer 507 | . 222 132 153 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 78 Level 1 5 | . . . 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 225 | . 100 70 225 Initial 18 | . . . 18 Average 45 | . 17 21 118 Influence Increases 812 | . 227 130 455 Destroy 0b10 Robot/C 400 | . 180 60 160 Destroy 0b10 Robot/NC 25 | . . . 25 Destroy Leader 110 | . 40 10 60 Successful Hack 42 | . 7 . 35 Disable Machine 18 | . . . 18 Destroy Structure 82 | . . . 82 Partial Spotted 60 | . . 15 45 Lose Combat Pursuer 75 | . . 45 30 Influence Decreases 629 | . 227 80 322 Entered New Map 32 | . . . 32 Time Decay 537 | . 227 80 230 Lost Part 60 | . . . 60 Squads Dispatched 5 | . 2 2 1 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 9 16 12 Peak Tracking Total 8 | . 5 8 5 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 12 | . 7 3 2 Terminals 8 | . 5 1 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 21 5 5 Successful 27 | . 17 5 5 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 18 2 5 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 22 | . 15 2 5 Record 5 | . 3 . 2 Prototype ID Bank 4 | . 2 1 1 Branch Access Points 1 | . 1 . . Emergency Access Points 3 | . 2 1 . Alert Level 1 | . 1 . . Locate Traps 4 | . 3 . 1 Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 2 1 . Process 1 | . 1 . . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter 10 | . 10 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 99 | . . 99 . ECM 99 | . . 99 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2043 | 84 1048 354 557 Spaces Moved 1388 | 49 648 365 326 Core 9 | 7 1 . 1 Treads 269 | 42 136 . 91 Legs . | . . . . Wheels 83 | . . . 83 Hover 1027 | . 511 365 151 Flight . | . . . . Fastest Speed 50 | 50 56 56 56 Average Speed 89 | 144 96 65 96 Slowest Speed 250 | 160 250 116 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 17 | . . . 17 Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 80 41 47 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 42 | . . . 42 Terrain Destroyed 138 | . . . 138 Melee . | . . . . Projectile . | . . . . AOE 138 | . . . 138 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2058 | 63 1026 454 515 Wait 504 | . 307 64 133 Move 1385 | 48 647 364 326 Hop . | . . . . Pick Up 33 | 7 19 3 4 Fast Attach 1 | . 1 . . Attach 23 | 7 5 3 8 Detach 3 | 1 . 1 1 Swap 7 | . 5 1 1 Drop 17 | . 13 2 2 Fire 85 | . 29 16 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 785 | -10/Materials | Derelicts attacked the area 969 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Identified exit to Materials 1106 | -10/Materials | Discovered exit to Materials (range 17) 1133 | -10/Materials | Entered another Materials area 1133 | -9/Materials | Evolved 2 slots: Utility x2 1239 | -9/Materials | Repaired Ion Engine 1474 | -9/Materials | Discovered new exit (range 16) 1486 | -9/Materials | Identified exit to Storage 1487 | -9/Materials | Entered Storage 1736 | -9/Storage | Lost 3 parts (2n1w) 1840 | -9/Storage | Discovered new exit (range 7) 1941 | -9/Storage | Core integrity fell below 50% 2044 | -9/Storage | Self-destructed Last Messages --------------- extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 01962_ The unstable cave ceiling collapses. 01963_ U-05 Engineer builds a Wall. 01964_ U-05 Engineer lays Concrete. 01965_ U-05 Engineer builds a Wall. 01968_ U-05 Engineer lays Concrete. 01970_ U-05 Engineer destroyed. 01970_ Destroyed Welding Torch. 01985_ U-05 Engineer lays Concrete. 01990_ Terminal disabled. 01990_ U-05 Engineer builds a Wall. 01996_ The unstable cave ceiling collapses. 01998_ U-05 Engineer builds a Wall. 02007_ Lgt. Assault Rifle destroyed. 02007_ Destroyed Lgt. Assault Rifle. 02007_ Lgt. Treads destroyed. 02007_ Destroyed Lgt. Treads. 02018_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?# #?????????????????????####?? | | ?# #??????????????????????????? | | # ##+????????????????????????? | | + ## ????????????????????????? | | # ## ????????????????????????? | | # ## ???????####?????????????? | | ?# ## ??????? +?????????????? | | ?# ##+######## #?????????????? | | ?# # ## ##????????????? | | ?# # # ##########????? | | ?# # # ##########????? | | ?# # ! # # #??????????? | | ## # ! + # #??????????? | | # # # # #??????????? | | # # #! ###??????????? | | + #### # / %|!## # #??????????? | | # #??# # [ =%## # #??????????? | | # #?## ###+####### # ##??????????? | | # #?# ## #^^ ##= # #??????????? | | # #?# + [##% #??????????? | | ## #?# ## #!! # = ###??????????? | | ####+### # ^[ # #????????????? | | # !* + += #""""######???????? | | # """ ### "" # # #???????? | | # """" #?# # < # #???????? | | # """" ### ^ # # @ #???????? | | #### """" ## ##### #???????? | | ??# ### ### #???????? | | ??#########?## # ##???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 78% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaGrenadeClaws Manual? 0 Play Time 00:33:08 Cumulative 25.4 hours Start 2025.05.06 @ 21:38:18 End 2025.05.06 @ 22:09:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 2 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8dffdd0-daf5-4d5c-9958-64811ac3833e