Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 22:03:56 Player: Val Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1830) 1830 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (808) 808 TOTAL SCORE: 5233 Bonus ------- High Alert Combat Kills 108 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 26/300 Energy 86/100 System Corruption 15% Temperature Hot (297) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Phase Shifter Force Field > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Improved Targeting Computer Advanced Beam Cannon [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 60 | 6 5 10 . 4 21 14 Power 9 | 1 1 3 . . 4 . Engine 9 | 1 1 3 . . 4 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 2 . . 8 2 Treads 8 | 2 . . . . 4 2 Leg 1 | . . . . . 1 . Wheel 2 | . . 2 . . . . Hover 2 | . . . . . 2 . Flight 1 | . . . . . 1 . Utility 23 | 1 3 3 . 2 7 7 Device 19 | . 2 2 . 2 7 6 Storage 2 | 1 . 1 . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 14 | 2 1 2 . 2 2 5 Energy Gun 1 | 1 . . . . . . Energy Cannon 7 | . . 2 . 2 2 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 5 | . 1 . . . . 4 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . Parts Lost 19 | . . 2 . 3 2 12 Power 2 | . . . . . . 2 Propulsion 6 | . . 2 . 1 1 2 Utility 8 | . . . . 2 1 5 Weapon 3 | . . . . . . 3 Highest Loss Streak 11 | . . 2 . 3 1 11 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 97 97 100 86 96 95 Engine 18 | . 14 22 22 18 18 17 Treads 15 | . 28 17 . . 11 16 Wheel 3 | . . 2 22 14 1 . Device 26 | . 11 19 33 33 34 27 Storage 2 | . 6 6 . . . . Processor 1 | . . . . . . 6 Protection 2 | . 7 6 . . . . Energy Gun 1 | . 5 . . . . . Energy Cannon 13 | . . 9 22 20 27 6 Ballistic Gun 3 | . 14 5 . . . . Ballistic Cannon 7 | . 8 5 . . . 19 Peak Build Rating 41 | 6 7 16 16 21 34 41 Average Rating 21 | 4 6 12 15 18 29 35 On Entrance 13 | . 6 7 16 16 21 31 Naked Turns 2 | . . . . . . 2 Heaviest Build 48 | 14 16 33 29 34 38 48 Greatest Support 49 | 40 40 40 26 32 46 49 Greatest Overweight (x) 9 | 3 . 9 1 2 3 5 Average Overweight (x) . | 1 . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 6 6 5 5 5 5 Most Carried 8 | 4 8 7 5 4 5 5 Average Carried 4 | 2 4 5 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 2 5 3 Class Distribution -------------------- 34% | Gunner 33% | Mutant 16% | Scavenger-Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -8/Storage Tank | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 1326 | 221 374 198 31 25 200 277 Remotely . | . . . . . . . Salvage Created 2228 | . 371 266 40 77 1017 457 Parts 132 | . 33 14 4 2 43 36 Haulers Intercepted 4 | . . 1 . . 3 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 48 | . 12 2 3 1 15 15 Guns 7 | . 7 . . . . . Cannons 40 | . 5 2 3 1 14 15 AOE 1 | . . . . . 1 . Classes Destroyed 13 | . 6 2 . 1 1 3 Worker 3 | . 1 1 . . 1 . Builder 2 | . 1 . . . 1 . Tunneler 1 | . . 1 . . . . Hauler 4 | . . 1 . . 3 . Recycler 3 | . 1 1 . . 1 . Watcher 2 | . 1 . . 1 . . Swarmer 13 | . 7 . 3 . . 3 Grunt 21 | . 5 2 . . 10 4 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 9 | . . . . 1 4 4 Hunter 1 | . . . . . 1 . Behemoth 1 | . . . . . . 1 Best Kill Streak 8 | . 4 4 3 2 7 8 Combat Bots Only 8 | . 3 2 3 1 6 8 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 423 | . 101 10 21 38 64 189 Missed 118 | . 26 2 8 14 17 51 Damage Taken 3624 | . 660 91 113 274 799 1687 Core 678 | . 115 . 9 22 104 428 Absorbed by Shields 363 | . . . . . . 363 Redirected to Shielding 40 | . 40 . . . . . Core Remaining (%) 83 | 100 54 . 97 . . . Volleys Fired 142 | . 37 9 10 10 42 34 Largest 3 | . 2 2 2 3 3 3 Hottest 225 | . 70 150 150 225 225 218 Shots Fired 352 | . 74 18 20 23 126 91 Gun 44 | . 44 . . . . . Cannon 308 | . 30 18 20 23 126 91 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 143 | . 67 . . . . 76 Thermal 209 | . 7 18 20 23 126 15 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 9 4 3 4 14 11 Robot Miss Streak 10 | . 10 2 3 3 4 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 179 | . 33 10 8 10 67 51 Core Hits 77 | . 19 5 2 2 30 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . . . . 4 Blast 5 | . 1 . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5068 | . 573 328 225 275 1942 1725 Guns 308 | . 308 . . . . . Cannons 4578 | . 262 325 225 275 1766 1725 Explosions 176 | . . . . . 176 . Melee . | . . . . . . . Ramming 6 | . 3 3 . . . . Kinetic 1988 | . 508 . . . . 1480 Thermal 2898 | . 62 325 225 275 1766 245 Explosive 176 | . . . . . 176 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 84 | . . 15 26 . 30 13 Projectiles 84 | . . 15 26 . 30 13 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . 3 . . . . 1 Impact . | . . . . . . . Kinetic 4 | . 3 . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 79 | . . . . . 79 . Shots 1 | . . . . . 1 . Rammed 2 | . 1 1 . . . . Targets Rammed 3 | . 2 1 . . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 637 | . 135 78 120 191 248 637 Average Temperature 131 | . 73 30 61 60 91 210 Received Heat Transfer 909 | . 126 48 . 54 378 303 Effects 13 | . . . . . . 13 Shutdowns 5 | . . . . . . 5 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . 1 1 2 Heat Transferred 4514 | . 185 481 333 407 2701 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Peak Influence 647 | . 217 118 121 122 448 647 Initial 280 | . . 44 45 46 51 280 Average 197 | . 82 67 80 68 240 413 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 56 | 100 86 100 100 100 33 . Level 1 28 | . 13 . . . 63 42 Level 2 14 | . . . . . 2 57 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 1 . . 2 . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 3 | . . . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 14 3 3 7 16 28 Peak Tracking Total 13 | . 3 2 3 4 6 13 Tactical Retreats 6 | . . . . 3 . 3 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled 6 | . . . . . 6 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 7 | . . 1 1 2 3 . Terminals 3 | . . . . 1 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 13 | . . 3 1 5 4 . Successful 7 | . . 1 1 3 2 . Failed 6 | . . 2 . 2 2 . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . . . 3 3 . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . . . 1 2 1 . Record 2 | . . . . 2 . . Open Door 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 . . 1 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 2404 | 74 466 304 260 116 587 597 Spaces Moved 1206 | 37 207 150 218 87 226 281 Core 28 | 18 . 3 . . 1 6 Treads 794 | 19 207 129 . . 164 275 Legs . | . . . . . . . Wheels 352 | . . 18 218 87 29 . Hover 32 | . . . . . 32 . Flight . | . . . . . . . Fastest Speed 50 | 50 160 105 105 90 110 100 Average Speed 148 | 164 160 160 105 93 173 162 Slowest Speed 500 | 200 160 500 105 110 240 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 38 23 71 10 47 36 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 62 | . . 5 10 9 36 2 Melee . | . . . . . . . Projectile 52 | . . 5 10 9 26 2 AOE 10 | . . . . . 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 1522 | 50 269 193 229 101 329 351 Wait 28 | . 2 10 . . 7 9 Move 1201 | 36 206 149 217 86 226 281 Hop . | . . . . . . . Pick Up 45 | 8 10 8 1 . 15 3 Fast Attach 12 | . . 2 . . 6 4 Attach 20 | 6 1 3 . 4 3 3 Detach 2 | . . . . 1 . 1 Swap 28 | . 4 5 . . 12 7 Drop 41 | . 7 6 1 . 18 9 Fire 142 | . 37 9 10 10 42 34 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 2 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 784 | -9/Materials | Discovered new exit (range 7) 845 | -9/Materials | Entered Mines 1090 | -9/Mines | Discovered new exit (range 7) 1094 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1105 | -9/Mines | Entered Materials 1105 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1106 | -8/Materials | Identified exit to Storage 1128 | -8/Materials | Build established: Scavenger-Mutant 1221 | -8/Materials | Entered Storage 1225 | -8/Storage | Lost 3 parts (1n2u) 1486 | -8/Storage | Build established: Gunner 1808 | -8/Storage | Identified exit to Garrison 1808 | -8/Storage | Entered Garrison 1852 | -8/Garrison | Installed Relay Interface Framework 2034 | -8/Garrison | Spotted B-75 Beast 2075 | -8/Garrison | Destroyed B-75 Beast 2389 | -8/Garrison | Core integrity fell below 50% 2394 | -8/Garrison | System corruption reached 10% 2395 | -8/Garrison | Core integrity fell below 20% 2405 | -8/Garrison | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 02383_ Adv. Weight Redist. System destroyed. 02383_ System corrupted by crushing effect (+4). 02383_ System corrupted by crushing effect (+2). 02383_ Knocked back. 02385_ Overheating: Magnetic Acceleration Cannon damaged (-15). 02385_ System corrupted: Matter fused (-8). 02387_ Magnetic Acceleration Cannon severed. 02388_ Magnetic Acceleration Cannon destroyed. 02388_ System corrupted by crushing effect (+1). 02390_ Overheating: Core damaged (-71). 02392_ Acquired 3 matter. 02393_ Hvy. Ion Engine destroyed. 02393_ Broken Imp. Targeting Computer destroyed. 02393_ System corrupted by crushing effect (+5). 02393_ System corrupted by crushing effect (+3). [Achievement: System Compromised] 02396_ Acquired 4 matter. 02397_ Acquired 6 matter. 02400_ L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????" "??????????????????????????? | | ???????????????????" 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"??? #?????????????????????? | | ??????????????# """"]="""" #?????????????????????? | | ??????????????# %=* %b@ #?????????????????????? | | ??????????????#### [*%s[####?????????????????????? | | ?????????????????###%=###????????????????????????? | | ?????????###########%%#########??????????????????? | | ?????????# %=%=! #??????????????? | | ###??????# % %% #??????????????? | | #??????# % #??????????????? | | #??????# #######++#############??????????????? | | #??????# %#?????# #??????????????????????????? | | #??????# #?????# #??????????????????????????? | | #????? + #????? #??????????????????????????? | | ##??# ## #?????# #??????????????????????????? | | ##+##### #?????? #??????????????????????????? | | ## ## #?????? #??????????????????????????? | | ## ## #?????? #??????????????????????????? | | " #?????? ???????????????????????????? | | #?????? ???????????????????????????? | | % #?????? ???????????????????????????? | | ## ## #???????????????????????????????????? | | ## ##^ ^#???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | ## ## #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed MetaLobotomyAutocannon Manual? 0 Play Time 00:45:51 Cumulative 6.7 hours Start 2024.10.14 @ 21:14:36 End 2024.10.14 @ 22:03:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07bdd75b-8096-466a-947c-848e734c8e35