Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.16 @ 22:31:23 Player: kaj Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (199) 995 Value Destroyed (9195) 9195 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1696) 1696 TOTAL SCORE: 18346 Bonus ------- High Alert Combat Kills 896 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 249/300 Energy 60/100 System Corruption 48% Temperature Cool (0) Movement Rolling (100) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Huge Wheel > --- UTILITY (10) ----- Advanced Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Compact Matter Pod (150) High-powered Shotgun Coil Gun Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Treads Improved Heavy Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Core Analyzer Core Analyzer Core Analyzer Advanced Remote Shield > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Armored Huge Wheel Huge Storage Unit Compact Matter Pod Compact Matter Pod Advanced Sensor Array Advanced Kinecellerator Advanced Field Recycling Unit Coil Gun Coil Gun Coil Gun Rocket Launcher Heavy Flail Chainsword [Rating: 131] Favorites ----------- Power Light Particle Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Utility Core Analyzer Device Improved Coolant Injector Storage Huge Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Improved Medium Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . . . . . . . . 2 Utility 8 | . . . . . . 2 1 2 . 1 2 . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 240 | . 13 12 3 . 7 15 49 2 10 47 13 69 Power 29 | . 1 2 1 . 2 2 4 . . 5 3 9 Engine 12 | . 1 2 1 . 2 2 2 . . 1 1 . Core 7 | . . . . . . . 2 . . 4 1 . Reactor 10 | . . . . . . . . . . . 1 9 Propulsion 65 | . 7 7 1 . 2 2 13 . 3 8 3 19 Treads 29 | . 2 2 . . 1 1 2 . . 1 3 17 Leg 21 | . . 2 1 . 1 1 6 . 3 6 . 1 Wheel 15 | . 5 3 . . . . 5 . . 1 . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 73 | . 2 . . . 1 6 14 2 2 17 7 22 Device 28 | . . . . . 1 2 2 1 1 6 5 10 Storage 7 | . 1 . . . . 2 2 . . 1 . 1 Processor 17 | . 1 . . . . . 3 1 1 1 1 9 Hackware . | . . . . . . . . . . . . . Protection 21 | . . . . . . 2 7 . . 9 1 2 Artifact . | . . . . . . . . . . . . . Weapon 73 | . 3 3 1 . 2 5 18 . 5 17 . 19 Energy Gun 5 | . 1 3 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 39 | . 2 . . . 1 1 6 . 4 11 . 14 Ballistic Cannon 11 | . . . . . 1 2 6 . . 1 . 1 Launcher 7 | . . . . . . 1 2 . 1 1 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . 1 4 . . 2 . 1 Slashing Weapon 3 | . . . . . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . . 2 Corrupted Parts 2 | . 2 . . . . . . . . . . . System Corruption 14 | . 14 . . . . . . . . . . . Parts Lost 111 | . 4 8 3 . 5 1 17 . 1 14 . 58 Power 19 | . 1 2 1 . 2 1 1 . . 2 . 9 Propulsion 37 | . 1 4 1 . 2 . 9 . . 5 . 15 Utility 29 | . . . . . . . 4 . 1 5 . 19 Weapon 26 | . 2 2 1 . 1 . 3 . . 2 . 15 Highest Loss Streak 21 | . 2 6 3 . 4 1 7 . 1 5 . 21 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 Average Slot Usage (%) 90 | . 97 88 98 100 98 97 94 93 91 85 83 81 Engine 5 | . 14 11 11 11 10 9 4 6 6 3 4 . Core 1 | . . . . . . . 2 . . 5 5 . Reactor 1 | . . . . . . . . . . . . 8 Treads 7 | . 12 8 4 . 10 9 3 . . . 9 17 Leg 10 | . 2 7 26 33 22 18 11 20 19 11 . . Wheel 8 | . 12 16 11 11 11 9 13 6 6 5 5 . Device 5 | . . . . . 10 13 3 6 4 4 13 7 Storage 7 | . 14 11 11 11 11 9 7 6 6 5 5 3 Processor 16 | . 12 11 11 11 . . 11 20 21 22 22 27 Protection 5 | . . . . . . 11 11 6 6 6 10 3 Energy Gun 3 | . 12 17 22 22 1 . . . . . . . Ballistic Gun 9 | . 14 4 . . 10 9 9 20 18 13 . 9 Ballistic Cannon 4 | . . . . . 10 8 10 . . . 5 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 189 | 14 89 90 91 91 89 102 119 120 126 174 180 189 Greatest Support 215 | 20 20 36 16 16 16 16 36 10 10 40 28 215 Greatest Overweight (x) 13 | . 8 5 5 5 5 6 11 11 12 13 6 6 Average Overweight (x) 4 | . 5 3 5 5 5 5 4 11 11 5 5 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 21 25 25 25 25 24 25 25 25 25 25 24 Most Carried 25 | . 14 19 20 25 24 25 25 24 25 25 25 25 Average Carried 21 | . 11 15 18 21 22 24 24 23 24 23 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 13 17 20 24 24 24 25 24 24 25 25 4 Class Distribution -------------------- 48% | Scavenger-Gunner 27% | Scavenger-Mutant 9% | Mutant 8% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Matter Collected 5909 | 200 398 92 20 . 115 280 1598 . 299 893 60 1954 Remotely 483 | . . . . . . . 283 . 200 . . . Salvage Created 8480 | . 516 389 218 . 130 197 1148 . 459 1191 251 3981 Parts 440 | . 39 15 16 . 7 8 62 . 35 61 14 183 Haulers Intercepted 1 | . . . . . . . . . . . . 1 Recyclers Shooed 6 | . 1 . . . . . . . . 1 . 4 Parts Field Recycled 19 | . . . . . . . . . . 14 . 5 Retrieved Matter 348 | . . . . . . . . . . 307 . 41 Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 164 | . 13 7 8 . 5 5 31 . 9 24 5 57 Melee 6 | . . . . . . . 2 . . 1 . 3 Guns 90 | . 13 5 6 . 1 1 9 . 8 9 . 38 Cannons 49 | . . . . . 3 2 13 . . 11 5 15 AOE 17 | . . 2 2 . . 2 6 . 1 3 . 1 Classes Destroyed 17 | . 4 3 . . . 1 3 . 2 1 . 3 Worker 10 | . . . . . . 1 5 . . 1 . 3 Builder 5 | . 1 . . . . . 1 . . 1 . 2 Hauler 1 | . . . . . . . . . . . . 1 Recycler 5 | . . 1 . . . . 2 . . . . 2 Mechanic 3 | . . . . . . . . . . 1 . 2 Operator 1 | . . . . . . . 1 . . . . . Watcher 10 | . 2 . . . . . 1 . . 4 . 3 Swarmer 36 | . 3 . 4 . 3 . 10 . 3 4 . 9 Grunt 64 | . 10 5 3 . 2 4 9 . 2 10 1 18 Brawler 6 | . . . . . . . . . . . . 6 Duelist 3 | . . 1 1 . . . . . . . . 1 Sentry 12 | . . 1 . . . 1 4 . . 4 . 2 Specialist 4 | . . . . . . . . . 2 . 2 . Hunter 14 | . . . . . . . 3 . 1 2 . 8 Programmer 23 | . . . . . . . 5 . . 4 2 12 Heavy 1 | . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 10 | . 3 5 7 . 3 3 6 . 3 8 4 10 Combat Bots Only 7 | . 3 4 7 . 3 2 5 . 3 5 4 6 Max Kills in Single Turn 4 | . 2 2 3 . 1 1 4 . 1 2 1 4 Gunslinging 1 | . 1 . 1 . . . 1 . . . . 1 Exploded 4 | . . 2 2 . . 1 4 . 1 2 . 1 Melee 1 | . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Damage Taken 21053 | . 875 483 443 . 446 575 2710 . 438 3445 268 11370 Core 2320 | . 194 110 93 . 34 88 273 . . 217 . 1311 Absorbed by Shields 349 | . . . . . . . . . . . . 349 Redirected to Shielding 81 | . . . . . . 42 39 . . . . . Core Remaining (%) 73 | 100 22 . . . 40 84 61 . 100 78 100 . Volleys Fired 382 | . 49 18 11 . 17 26 80 . 16 42 . 123 Largest 3 | . 2 2 2 . 2 2 3 . 3 3 . 3 Hottest 144 | . 90 96 112 . 112 59 144 . 90 96 . 93 Shots Fired 1002 | . 86 34 20 . 33 47 202 . 46 151 7 376 Gun 732 | . 86 34 20 . 23 21 66 . 45 117 . 320 Cannon 253 | . . . . . 10 22 133 . . 31 7 50 Launcher 17 | . . . . . . 4 3 . 1 3 . 6 Special . | . . . . . . . . . . . . . Kinetic 876 | . 39 5 . . 20 43 199 . 45 148 7 370 Thermal 67 | . 20 17 17 . 13 . . . . . . . Explosive 17 | . . . . . . 4 3 . 1 3 . 6 Electromagnetic 42 | . 27 12 3 . . . . . . . . . Robot Hit Streak 50 | . 13 8 5 . 3 13 18 . 7 20 8 50 Robot Miss Streak 7 | . 3 1 2 . 4 3 4 . 5 7 . 3 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 22 | . 2 1 1 . 1 . 1 . 2 2 . 12 Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . 1 1 . 1 Autonomous 89 | . . . . . . . . . . 31 7 51 Shots Hit Robots 694 | . 63 26 15 . 14 30 124 . 19 98 7 298 Core Hits 359 | . 28 12 9 . 7 15 59 . 14 55 5 155 Critical Kills 19 | . . . . . . . . . 3 . . 16 Critical Parts Destroyed 26 | . . . . . . . 2 . . 2 . 22 Critical Strikes 71 | . 2 2 . . 1 1 7 . 3 6 3 46 Burn 4 | . 1 2 . . 1 . . . . . . . Destroy 43 | . . . . . . . . . 3 3 . 37 Blast 19 | . . . . . . 1 5 . . 3 3 7 Corrupt 1 | . 1 . . . . . . . . . . . Smash 4 | . . . . . . . 2 . . . . 2 Melee Attacks 53 | . . . . . . 1 15 . . 13 . 24 Impact 29 | . . . . . . 1 15 . . 8 . 5 Slashing 24 | . . . . . . . . . . 5 . 19 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 Damage Inflicted 22558 | . 714 456 399 . 253 645 3672 . 484 4099 681 11155 Guns 10347 | . 707 386 283 . 131 137 699 . 423 1606 . 5975 Cannons 8200 | . . . . . 122 266 2042 . . 1644 681 3445 Explosions 2526 | . . 70 116 . . 242 499 . 61 438 . 1100 Melee 1398 | . . . . . . . 432 . . 379 . 587 Ramming 87 | . 7 . . . . . . . . 32 . 48 Kinetic 17342 | . 256 25 . . 143 403 2741 . 423 3250 681 9420 Thermal 1007 | . 176 342 379 . 110 . . . . . . . Explosive 2281 | . . . . . . 242 440 . 61 438 . 1100 Electromagnetic 443 | . 275 89 20 . . . 59 . . . . . Impact 720 | . . . . . . . 432 . . 134 . 154 Slashing 678 | . . . . . . . . . . 245 . 433 Piercing . | . . . . . . . . . . . . . Highest Corruption 48 | . 16 . . . . . 5 . . 20 1 48 Average Corruption 10 | . 13 . . . . . 2 . . 13 1 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 204 | . 24 . . . . . 28 . . 60 2 90 Message Errors 41 | . 3 . . . . . 10 . . 9 . 19 Matter Fused 40 | . 8 . . . . . 7 . . 11 . 14 Heat Flow Errors 17 | . 3 . . . . . 2 . . 3 1 8 Energy Discharges 27 | . 2 . . . . . 3 . . 9 . 13 Parts Rejected 7 | . 2 . . . . . . . . 4 . 1 Data Loss (minor) 27 | . 2 . . . . . 3 . . 11 . 11 Data Loss (major) 12 | . 1 . . . . . 2 . . 4 1 4 Misfires 6 | . 1 . . . . . . . . 2 . 3 Alerts 3 | . 1 . . . . . . . . 2 . . Misdirections 6 | . . . . . . . . . . 3 . 3 Weapon Failures 18 | . 1 . . . . . 1 . . 2 . 14 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1286 | . . 10 . . 2 . 282 . . 283 32 677 Projectiles 934 | . . . . . 2 . 106 . . 201 32 593 Explosions 85 | . . 10 . . . . 59 . . . . 16 Melee 267 | . . . . . . . 117 . . 82 . 68 Knockbacks 45 | . . . . . 1 2 18 . . 8 2 14 Impact 5 | . . . . . . . 3 . . . . 2 Kinetic 34 | . . . . . 1 2 13 . . 7 2 9 Secondary 6 | . . . . . . . 2 . . 1 . 3 Self-Inflicted Damage 703 | . 45 47 32 . . 22 320 . . 3 . 234 Shots 15 | . 2 1 1 . . 1 5 . . . . 5 Rammed 5 | . 1 . . . . . . . . 1 . 3 Targets Rammed 9 | . 1 . . . . . . . . 5 . 3 Kicked 4 | . . . . . . . . . . 4 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 328 | . 251 261 90 . 309 24 228 . 29 328 123 266 Average Temperature 73 | . 73 107 43 . 156 9 69 . 11 130 52 52 Received Heat Transfer 3041 | . 378 147 18 . 180 288 315 . 18 288 78 1331 Effects 2 | . . . . . 2 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . 6 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions 5 | . . . . . . . 3 . . . . 2 Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 7 | . 1 2 . . 2 . . . . 2 . . Heat Transferred 2507 | . 592 840 742 . 333 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Peak Influence 732 | . 290 161 317 . 91 182 585 286 449 432 320 732 Initial 286 | . . 4 62 . . . 38 286 203 235 170 63 Average 266 | . 136 91 182 . 39 60 272 286 312 238 218 439 Maximum Alert Level 3 | . 1 . 1 . . . 2 1 2 2 1 3 Low Security (%) 42 | . 74 100 50 . 100 100 44 . . 27 25 21 Level 1 29 | . 25 . 49 . . . 18 100 73 66 74 11 Level 2 26 | . . . . . . . 36 . 26 5 . 63 Level 3 . | . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Squads Dispatched 42 | . 4 2 1 . . 2 11 . 2 6 3 11 Investigation 8 | . 3 1 . . . 1 2 . . 1 . . Extermination 14 | . . . . . . . 5 . . 2 1 6 Reinforcement 15 | . 1 1 1 . . 1 1 . 2 3 2 3 Assault 2 | . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Distress Signals 9 | . 1 . . . . 1 1 . . 2 1 3 Communications Jammed 14 | . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . 14 Times Spotted 220 | . 16 10 12 . 6 12 40 . 11 35 5 73 Peak Tracking Total 7 | . 3 4 7 . 3 6 5 . 4 5 2 7 Tactical Retreats 11 | . . . 2 . . . 3 . 1 . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Traps Triggered 6 | . 2 . . . . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Machines Disabled 15 | . 1 1 . . . 3 7 . 1 1 . 1 Max in Single Turn 4 | . 1 1 . . . 1 4 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Machines Accessed 29 | . 4 3 . 1 . 3 8 1 . 4 2 3 Terminals 27 | . 4 3 . . . 2 8 1 . 4 2 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 63 | . 13 9 . 1 . 11 15 1 . 7 3 3 Successful 21 | . 5 3 . 1 . 5 2 1 . 3 . 1 Failed 42 | . 8 6 . . . 6 13 . . 4 3 2 Catastrophic 16 | . 3 1 . . . . 7 . . 4 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 46 | . 13 9 . 1 . 6 12 . . 3 1 1 Terminals 58 | . 13 9 . . . 7 15 1 . 7 3 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . 2 1 . 1 . 3 1 1 . 3 . 1 Robot Analysis 2 | . . 1 . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . 2 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 2 . . . 1 1 . . . . . Terminals 7 | . 3 2 . . . 1 1 . . . . . Botnet 7 | . 3 2 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 3 3 . . . 2 8 . . 4 2 2 Full Trace Events 7 | . 2 1 . . . 1 2 . . 1 . . Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Robot Analysis Total 2 | . . 1 . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Turns Passed 10834 | . 801 321 426 430 427 515 2770 212 331 1622 472 2507 Spaces Moved 4772 | 1 358 151 202 243 188 187 1415 82 102 625 147 1071 Core 3 | . . . . . . . . . . . . 3 Treads 927 | . . . . . . . . . . . . 927 Legs 54 | 1 52 . . . . . . . . 1 . . Wheels 3788 | . 306 151 202 243 188 187 1415 82 102 624 147 141 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 95 116 175 175 175 145 116 245 245 145 175 50 Average Speed 169 | 120 172 152 175 175 175 178 154 245 255 180 188 164 Slowest Speed 275 | 120 200 175 175 175 175 190 245 245 260 275 190 270 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 58 18 37 62 35 21 50 2 77 16 4 35 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . 1 1 . . . . . Terrain Destroyed 188 | . 2 5 6 . 1 20 61 . 6 16 . 71 Melee 2 | . . . . . . 1 1 . . . . . Projectile 39 | . . . . . 1 . 12 . . 11 . 15 AOE 147 | . 2 5 6 . . 19 48 . 6 5 . 56 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Total 6717 | . 462 209 254 250 256 326 1821 93 148 1020 347 1531 Wait 989 | . 24 11 34 . 37 73 191 8 . 247 165 199 Move 4761 | . 357 150 201 242 187 186 1414 82 101 624 146 1071 Hop . | . . . . . . . . . . . . . Pick Up 162 | . 14 15 5 5 6 13 35 1 9 25 8 26 Fast Attach 47 | . 1 1 1 . 1 2 9 . 4 5 5 18 Attach 114 | . 6 10 2 . 6 3 17 2 1 21 7 39 Detach 9 | . . 1 . . . . 1 . . 4 . 3 Swap 79 | . 6 1 . . . 10 23 . 5 21 1 12 Drop 117 | . 4 2 . 3 2 12 36 . 11 14 15 18 Fire 382 | . 49 18 11 . 17 26 80 . 16 42 . 123 Melee 47 | . . . . . . 1 15 . . 12 . 19 Ram 2 | . 1 . . . . . . . . 1 . . Kick 4 | . . . . . . . . . . 4 . . Crush 3 | . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | System corruption reached 10% 377 | -10/Materials | Discovered new exit (range 18) 555 | -10/Materials | Core integrity fell below 50% 694 | -10/Materials | Discovered new exit (range 11) 753 | -10/Materials | Identified exit to Mines 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Propulsion x2 990 | -9/Materials | Lost 6 parts (2p2n2w) 1033 | -9/Materials | Discovered new exit (range 14) 1123 | -9/Materials | Entered Mines 1125 | -9/Mines | Met a Derelict bent on vengeance 1300 | -9/Mines | Build established: Scavenger-Mutant 1326 | -9/Mines | Core integrity fell below 50% 1350 | -9/Mines | Lost 3 parts (1p1n1w) 1352 | -9/Mines | Destroyed 7 combat bots 1540 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1542 | -9/Mines | Discovered new exit (range 5) 1549 | -9/Mines | Entered Exiles 1593 | -9/Exiles | Met 8R-AWN 1623 | -9/Exiles | Met EX-HEX 1672 | -9/Exiles | Met EX-BIN 1693 | -9/Exiles | Aligned with FarCom system 1695 | -9/Exiles | Given EX-Vault access code 1735 | -9/Exiles | Opened EX-Vault 1744 | -9/Exiles | Found Prototype Ballistic Cannon 1756 | -9/Exiles | Found PSU Rigger 1793 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1810 | -9/Exiles | Exiles lab attacked by MAIN.C 1957 | -9/Exiles | Discovered new exit (range 11) 1979 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1979 | -9/Exiles | Entered Mines 2032 | -8/Mines | Lost 4 parts (1p2n1w) 2272 | -8/Mines | Discovered new exit (range 5) 2406 | -8/Mines | Entered Materials 2406 | -8/Materials | Evolved 2 slots: Utility x2 2632 | -8/Materials | Identified exit to Factory 2921 | -8/Materials | Entered Factory 2921 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3218 | -7/Factory | Build established: Scavenger-Tank 3290 | -7/Factory | Discovered new exit (range 15) 3688 | -7/Factory | Garrison activated, responded to threat 3800 | -7/Factory | Lost 7 parts (1p4n1u1w) 4265 | -7/Factory | Build established: Scavenger-Mutant 5042 | -7/Factory | Build established: Gunner 5362 | -7/Factory | Build established: Scavenger-Gunner 5544 | -7/Factory | Discovered new exit (range 13) 5691 | -7/Factory | Entered another Factory area 5691 | -6/Factory | Evolved 2 slots: Utility x2 5903 | -6/Factory | Identified exit to DSF 5903 | -6/Factory | Entered DSF 5934 | -6/DSF | Additional patrols routed to DSF 6200 | -6/DSF | Discovered new exit (range 14) 6204 | -6/DSF | Sterilization system engaged 6224 | -6/DSF | Ambient heat levels rising (+10) 6234 | -6/DSF | Entered Factory 6234 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6545 | -5/Factory | System corruption reached 10% 6599 | -5/Factory | Lost 5 parts (1p3n1u) 7046 | -5/Factory | Lost 3 parts (1p1u1w) 7518 | -5/Factory | Lost 5 parts (2n2u1w) 7795 | -5/Factory | Discovered new exit (range 5) 7856 | -5/Factory | Entered another Factory area 7856 | -4/Factory | Evolved 2 slots: Utility x2 8253 | -4/Factory | Discovered new exit (range 10) 8328 | -4/Factory | Entered Research 8328 | -3/Research | Evolved 2 slots: Propulsion x2 9328 | -3/Research | First assault squad dispatched 9397 | -3/Research | Spotted B-86 Titan 9448 | -3/Research | Destroyed B-86 Titan 9519 | -3/Research | Lost 5 parts (2p2n1w) 9542 | -3/Research | System corruption reached 10% 9577 | -3/Research | Lost 10 parts (1p2n5u2w) 9619 | -3/Research | Found Prototype Device 9619 | -3/Research | Identified Adv. Kinecellerator 10206 | -3/Research | Lost 3 parts (1p1n1w) 10661 | -3/Research | Found Adv. Kinecellerator 10670 | -3/Research | Core integrity fell below 50% 10674 | -3/Research | System corruption reached 30% 10704 | -3/Research | Lost 12 parts (2p3n4u3w) 10821 | -3/Research | Core integrity fell below 20% 10835 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10810_ Acquired Hvy. Machine Gun. 10811_ Lgt. Particle Reactor destroyed. 10811_ Acquired 19 matter. 10814_ S-43 Plague destroyed. 10815_ System corrupted: Component data lost. 10817_ Hvy. Flail destroyed. 10821_ Chainsword destroyed. 10824_ Hvy. Siege Treads destroyed. 10826_ Adv. Sensor Array destroyed. 10826_ Destroyed Adv. Sensor Array. 10826_ Rocket Launcher destroyed. 10826_ Destroyed Rocket Launcher. 10827_ Hvy. Machine Gun destroyed. 10828_ ALERT: Rogue bot located, Programmers report to Research Zone 3O. 10828_ Dropped Huge Storage Unit. 10829_ Acquired 29 matter. 10830_ System corrupted: Substantial component data lost. 10830_ Acquired Coil Gun. 10831_ Dropped Adv. Field Recycling Unit. 10834_ Acquired Hpw. Shotgun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????+ +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# k #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????########## #??##?????????????????? | | ?????????????# # #?? ????????????H?????? | | ?????????????# # #? ???????????????????? | | ?????????????#""" s # ???????????????????? | | ?????????????#""" !!# # #????????????? | | ?????????????#""" !*us @ + #????????????? | | ?????????????#""" !=gs!% # #????????????? | | ?????????????#""" *# [%#??? +????????????? | | ?????????????# %=%#u !#??????? #????????????? | | ?????????????# ===*# #?????????????????????? | | ?????????????#######+## =%#?????????????????????? | | ?????????????# =/%=#*[=!#?????????????????????? | | ?????????????# = %%%%+!=!!#?????????????????????? | | ?????????????# """"#=*!%#?????????????????????? | | ?????????????# """"#|!!=#?????????????????????? | | ?????????????# """"# *!!#?????????????????????? | | ?????????????# """"# = #?????????????????????? | | ?????????????# """"# #?????????????????????? | | ?????????????# ? # #?????????????????????? | | ?????????????# ????# #?????????????????????? | | ?????????????####?????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# *#?????????????????????? | | ??????????????????????# !%#?????????????????????? | | ??????????????????????# =#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #???######????????????? | | ????????????####??????# #?? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 41 Energy Capacity 420 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 13 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Kinecelleration 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyConcussiveGenerator Manual? 0 Play Time 01:40:36 Cumulative 137.3 hours Start 2023.04.16 @ 20:49:10 End 2023.04.16 @ 22:31:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 48b76744-58a9-4058-9c1e-c55d6bca594f