Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 00:58:18 Player: Rubh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (2556) 2556 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 5031 Bonus ------- High Alert Combat Kills 335 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Compact Battery (200) Weight Redist. System Structural Scanner Terrain Scanner Particle Charger Transmission Jammer Improved Utility Shielding Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner > --- WEAPON ----------- Plasma Cannon Precision Assault Rifle Precision Assault Rifle Proton Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Cooling System Compact Battery Large Matter Pod Weight Redist. System Terrain Scanner Transmission Jammer Improved Utility Shielding Heavy Armor Plating Plasma Cannon Plasma Cannon Proton Missile Launcher Proton Missile Launcher [Rating: 36] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 57 | 6 8 23 20 Power 7 | 1 2 2 2 Engine 7 | 1 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 2 6 6 Treads 12 | 2 . 4 6 Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 1 3 Device 4 | . 1 1 2 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 26 | 2 1 14 9 Energy Gun 10 | 1 1 8 . Energy Cannon 5 | . . 2 3 Ballistic Gun 7 | 1 . 3 3 Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 19 | . 3 6 10 Power 2 | . 1 1 . Propulsion 7 | . 2 3 2 Utility 2 | . . 1 1 Weapon 8 | . . 1 7 Highest Loss Streak 10 | . 3 4 10 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 95 94 87 Engine 10 | . 12 11 8 Treads 11 | . 20 13 6 Leg 8 | . 5 7 11 Device 8 | . 5 1 17 Storage 10 | . 14 11 9 Processor 5 | . 7 9 . Energy Gun 15 | . 14 17 14 Energy Cannon 2 | . . 4 2 Ballistic Gun 13 | . 14 11 15 Launcher 3 | . . 7 1 Peak Build Rating 36 | 6 7 17 36 Average Rating 17 | 4 6 14 26 On Entrance 7 | . 6 7 15 Naked Turns . | . . . . Heaviest Build 60 | 10 27 41 60 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 18 | . 3 13 18 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 8 15 15 Most Carried 15 | 1 4 7 15 Average Carried 6 | . 2 4 11 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 1 3 3 8 Class Distribution -------------------- 39% | Skirmisher 22% | Gunner 17% | Mutant 11% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1688 | 231 317 559 581 Remotely . | . . . . Salvage Created 2869 | . 291 1408 1170 Parts 172 | . 17 79 76 Haulers Intercepted 4 | . . 2 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 9 30 20 Melee 1 | . . 1 . Guns 45 | . 9 24 12 Cannons 9 | . . 2 7 AOE 4 | . . 3 1 Classes Destroyed 11 | . 2 7 2 Worker 3 | . . 1 2 Builder 5 | . . 3 2 Hauler 4 | . . 2 2 Recycler 2 | . . 1 1 Operator 2 | . . . 2 Watcher 5 | . . 2 3 Swarmer 9 | . 3 3 3 Grunt 36 | . 6 20 10 Brawler 1 | . . 1 . Sentry 11 | . . 6 5 Specialist 2 | . . . 2 Best Kill Streak 8 | . 6 8 5 Combat Bots Only 7 | . 6 7 4 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging 1 | . 1 1 . Exploded 1 | . . 1 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 435 | . 73 149 213 Missed 110 | . 14 33 63 Damage Taken 5353 | . 678 1667 3008 Core 1046 | . 198 289 559 Absorbed by Shields . | . . . . Core Remaining (%) 49 | 100 20 27 . Volleys Fired 172 | . 33 87 52 Largest 4 | . 2 4 4 Hottest 260 | . 60 260 260 Shots Fired 441 | . 66 220 155 Gun 371 | . 66 187 118 Cannon 59 | . . 29 30 Launcher 11 | . . 4 7 Special . | . . . . Kinetic 211 | . 33 96 82 Thermal 219 | . 33 120 66 Explosive 4 | . . 4 . Electromagnetic 7 | . . . 7 Robot Hit Streak 12 | . 6 9 12 Robot Miss Streak 12 | . 2 12 9 Penetration Max . | . . . . Secondary Targets 8 | . 2 4 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 271 | . 45 124 102 Core Hits 155 | . 19 55 81 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 7 | . . 6 1 Burn 5 | . . 5 . Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5435 | . 437 2517 2481 Guns 3449 | . 437 1613 1399 Cannons 878 | . . 316 562 Explosions 1096 | . . 580 516 Melee . | . . . . Ramming 12 | . . 8 4 Kinetic 2044 | . 200 794 1050 Thermal 2283 | . 237 1135 911 Explosive 718 | . . 580 138 Electromagnetic 378 | . . . 378 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . . 13 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Energy Discharges 4 | . . . 4 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . . . 4 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 48 | . . 48 . Projectiles 8 | . . 8 . Explosions 40 | . . 40 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 154 | . . 64 90 Shots 6 | . . 2 4 Rammed 8 | . . 4 4 Targets Rammed 9 | . . 5 4 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 604 | . 139 604 252 Average Temperature 176 | . 61 241 95 Received Heat Transfer 1812 | . 315 750 747 Effects 35 | . . 35 . Shutdowns 6 | . . 6 . Energy Bleed 9 | . . 9 . Interference 3 | . . 3 . Matter Decay 3 | . . 3 . Short Circuit 6 | . . 6 . Damage (minor) 2 | . . 2 . Damage (major) 4 | . . 4 . Damage (core) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 5 1 Heat Transferred 4891 | . 525 2821 1545 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 830 | . 250 650 830 Initial 274 | . . 20 274 Average 344 | . 97 381 439 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 22 | 100 72 18 . Level 1 35 | . 27 32 43 Level 2 37 | . . 49 46 Level 3 4 | . . . 10 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 3 6 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 12 46 34 Peak Tracking Total 8 | . 6 6 8 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 14 | . . 8 6 Max in Single Turn 3 | . . 3 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . . 5 7 Terminals 11 | . . 5 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 42 | . . 14 28 Successful 25 | . . 7 18 Failed 16 | . . 6 10 Catastrophic 2 | . . 1 1 Database Lockouts 1 | . . 1 . Manual 37 | . . 19 18 Terminals 37 | . . 14 23 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 12 | . . 4 8 Record 2 | . . . 2 Robot Analysis 6 | . . 1 5 Prototype ID Bank 2 | . . 1 1 Emergency Access Points 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . . 3 6 Terminals 9 | . . 3 6 Botnet 9 | . . 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 11 | . . 5 6 Full Trace Events 4 | . . 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 6 | . . 1 5 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2782 | 62 513 1069 1138 Spaces Moved 986 | 36 242 355 353 Core 15 | 4 2 7 2 Treads 544 | 32 170 233 109 Legs 427 | . 70 115 242 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 163 Average Speed 207 | 147 153 206 252 Slowest Speed 950 | 160 200 700 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 34 55 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 73 | . . 34 39 Melee . | . . . . Projectile 8 | . . . 8 AOE 65 | . . 34 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1371 | 42 324 521 484 Wait 70 | . 33 16 21 Move 983 | 35 241 354 353 Hop . | . . . . Pick Up 47 | 1 5 19 22 Fast Attach 18 | 6 3 6 3 Attach 25 | . 1 13 11 Detach 1 | . . . 1 Swap 14 | . 4 4 6 Drop 32 | . 4 17 11 Fire 172 | . 33 87 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 9 | . . 5 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 439 | -10/Materials | Core integrity fell below 50% 475 | -10/Materials | Lost 3 parts (1p2n) 539 | -10/Materials | Discovered new exit (range 8) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Weapon x2 728 | -9/Materials | Destroyed 7 combat bots 1026 | -9/Materials | Central database locked down 1193 | -9/Materials | Discovered new exit (range 16) 1385 | -9/Materials | Build established: Gunner 1484 | -9/Materials | Core integrity fell below 50% 1539 | -9/Materials | Lost 4 parts (2n1u1w) 1609 | -9/Materials | Discovered new exit (range 5) 1645 | -9/Materials | Entered another Materials area 1645 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1935 | -8/Materials | Build established: Skirmisher 2622 | -8/Materials | Garrison activated, responded to threat 2723 | -8/Materials | Core integrity fell below 50% 2744 | -8/Materials | Core integrity fell below 20% 2783 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02740_ T-07 Excavator is excavating. 02741_ M-28 Smith repairs L-31 Rogue. 02742_ Acquired 10 matter. 02743_ M-28 Smith repairs Imp. Ion Engine. 02743_ U-05 Engineer lays Concrete. 02744_ Acquired 10 matter. 02744_ U-05 Engineer lays Concrete. 02745_ Acquired 4 matter. 02748_ M-28 Smith repairs G-47 Trooper. 02751_ Critical hit (Burn: +37). 02765_ M-28 Smith repairs Wheel. 02766_ U-05 Engineer builds a Wall. 02768_ Hvy. Armor Plating destroyed. 02769_ G-47 Trooper IFF system glitched. 02769_ G-47 Trooper misfires. 02773_ Plasma Cannon severed. 02773_ G-47 Trooper misfires. 02776_ Slammed into G-47 Trooper. 02778_ Rnf. Deuterium Engine severed. 02779_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | #??????## ### # ?? ????????????????????? | | #??????## ### # ? ""? + ??????????????????? | | #??????## +! 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed VisualArmoredNanoactuators Manual? 0 Play Time 00:52:41 Cumulative 7.8 hours Start 2025.02.28 @ 23:54:00 End 2025.03.01 @ 00:58:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e889a1fa-d233-452d-ab52-fc425d0314d1