Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 00:17:23 Player: raiguard Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1138) 1138 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3158 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit System Shield Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Light Armor Plating Reactive Plating > --- WEAPON ----------- Particle Gun Hammer > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink System Shield Small Laser Light Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 32 | 7 6 7 6 6 Power 5 | 1 1 2 1 . Engine 5 | 1 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 2 2 3 Treads 4 | 2 . 2 . . Leg 7 | . 2 . 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 2 2 1 Device 2 | . 1 . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 9 | 3 2 1 1 2 Energy Gun 4 | 2 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 3 1 1 15 Power 3 | . . 1 1 1 Propulsion 8 | . 2 . . 6 Utility 4 | . . . . 4 Weapon 5 | . 1 . . 4 Highest Loss Streak 15 | . 3 1 1 15 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 6 7 6 Power . | . 1 . . . Propulsion 3 | 2 3 3 3 2 Utility 1 | . . 1 2 1 Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 4 | . . 2 1 1 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 91 80 100 57 Engine 11 | . 14 11 11 6 Treads 12 | . 20 19 3 . Leg 10 | . 7 2 18 14 Device 9 | . 6 11 11 6 Storage 11 | . 14 11 11 7 Protection 9 | . . 3 22 9 Energy Gun 9 | . 8 11 11 4 Ballistic Gun 9 | . 14 9 9 1 Impact Weapon 2 | . 5 1 1 1 Peak Build Rating 17 | 6 9 17 17 15 Average Rating 11 | 5 7 12 14 9 On Entrance 9 | . 6 9 17 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 10 | . . . . 10 Heaviest Build 28 | 11 15 27 28 19 Greatest Support 46 | 40 40 46 46 20 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 3 7 6 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 7 8 8 3 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 630 | 213 197 98 114 8 Remotely . | . . . . . Salvage Created 1304 | . 335 426 273 270 Parts 58 | . 14 23 11 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 28 | . 7 10 4 7 Melee 2 | . 1 1 . . Guns 18 | . 6 8 4 . AOE 7 | . . . . 7 Classes Destroyed 8 | . 2 3 . 3 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Recycler 3 | . . 1 1 1 Watcher 3 | . 1 1 . 1 Swarmer 4 | . . 4 . . Grunt 20 | . 7 4 4 5 Sentry 2 | . . 2 . . Specialist 2 | . . . . 2 Best Kill Streak 9 | . 2 6 2 9 Combat Bots Only 6 | . 2 5 2 6 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 279 | . 60 70 34 115 Missed 78 | . 10 22 8 38 Hits 201 | . 50 48 26 77 Melee 1 | . . . . 1 Projectile 200 | . 50 48 26 76 Critical Strikes 5 | . 2 1 . 2 Actively Blocked 1 | . . . . 1 Damage Taken 3036 | . 722 469 324 1521 Core 800 | . 141 57 41 561 Absorbed by Shields . | . . . . . Redirected to Shielding 41 | . . . . 41 Ignored by Resistances 63 | . . 63 . . Core Remaining (%) 72 | 100 43 . 75 . Volleys Fired 109 | . 35 35 27 12 Largest 2 | . 2 2 2 2 Hottest 93 | . 60 85 85 93 Shots Fired 191 | . 57 68 53 13 Gun 182 | . 57 68 53 4 Cannon . | . . . . . Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 95 | . 35 33 26 1 Thermal 87 | . 22 35 27 3 Explosive 9 | . . . . 9 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 9 15 6 3 Robot Miss Streak 5 | . 3 5 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 132 | . 43 44 29 16 Core Hits 65 | . 18 16 10 21 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . 1 1 1 Critical Strikes 4 | . . 2 1 1 Destroy 1 | . . . 1 . Smash 3 | . . 2 . 1 Melee Attacks 26 | . 10 6 . 10 Impact 26 | . 10 6 . 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 1 . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2775 | . 532 546 356 1341 Guns 1253 | . 427 430 356 40 Cannons . | . . . . . Explosions 1108 | . . . . 1108 Melee 411 | . 105 113 . 193 Ramming 3 | . . 3 . . Kinetic 493 | . 230 139 117 7 Thermal 760 | . 197 291 239 33 Explosive 1108 | . . . . 1108 Electromagnetic . | . . . . . Impact 411 | . 105 113 . 193 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 83 | . . 21 . 62 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee 75 | . . 21 . 54 Knockbacks 2 | . . . . 2 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 234 | . . . . 234 Shots 5 | . . . . 5 Rammed 1 | . . 1 . . Targets Rammed 2 | . . 1 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 150 | . 23 40 150 23 Average Temperature 44 | . 5 17 63 13 Received Heat Transfer 1278 | . 453 174 174 477 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 1 | . . 1 . . Parts Fried 1 | . . 1 . . Impact Corruptions 3 | . . 1 . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 1 2 . Heat Transferred 1762 | . 450 683 555 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 161 | . 70 161 66 151 Initial 56 | . . 7 56 . Average 25 | . 23 29 22 50 Influence Increases 929 | . 187 306 140 296 Destroy 0b10 Robot/C 560 | . 140 200 80 140 Destroy 0b10 Robot/NC 40 | . 5 10 5 20 Destroy Leader 106 | . 42 42 10 12 Successful Hack 13 | . . 8 . 5 Disable Machine 15 | . . . . 15 Destroy Structure 60 | . . 1 . 59 Lose Combat Pursuer 135 | . . 45 45 45 Influence Decreases 823 | . 169 179 285 190 Entered New Map 100 | . . 11 89 . Time Decay 528 | . 139 158 186 45 Lost Part 195 | . 30 10 10 145 Squads Dispatched 4 | . 1 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 12 22 9 22 Peak Tracking Total 16 | . 4 6 3 16 Tactical Retreats 6 | . . 2 3 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . . 2 . 1 Terminals 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . 8 . 2 Successful 4 | . . 3 . 1 Failed 6 | . . 5 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 5 | . . 5 . . Terminals 10 | . . 8 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 3 . 1 Robot Analysis 2 | . . 2 . . Prototype ID Bank 1 | . . . . 1 Recall Reinforcements 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1884 | 113 472 551 597 151 Spaces Moved 924 | 61 230 250 306 77 Core 34 | 9 . . . 25 Treads 432 | 52 131 205 44 . Legs 458 | . 99 45 262 52 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 146 | 143 142 152 154 102 Slowest Speed 190 | 160 160 160 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 49 28 77 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 79 | . . . . 79 Melee . | . . . . . Projectile . | . . . . . AOE 79 | . . . . 79 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1229 | 83 300 345 384 117 Wait 99 | 10 13 39 31 6 Move 920 | 60 229 249 305 77 Hop . | . . . . . Pick Up 18 | 6 4 4 4 . Fast Attach 11 | 6 2 1 1 1 Attach 14 | . 3 2 3 6 Detach 1 | . . . . 1 Swap 16 | 1 2 5 5 3 Drop 13 | . 2 3 7 1 Fire 109 | . 35 35 27 12 Melee 26 | . 10 6 . 10 Ram . | . . . . . Kick 1 | . . . 1 . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 444 | -10/Materials | Core integrity fell below 50% 482 | -10/Materials | Lost 3 parts (2n1w) 539 | -10/Materials | Discovered new exit (range 14) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Utility x2 1127 | -9/Materials | Discovered new exit (range 7) 1137 | -9/Materials | Entered Mines 1521 | -9/Mines | Learned Materials security intel 1559 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1655 | -9/Mines | Build established: Scavenger-Mutant 1717 | -9/Mines | Discovered new exit (range 5) 1734 | -9/Mines | Entered Materials 1734 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1802 | -8/Materials | Garrison activated, responded to threat 1852 | -8/Materials | Core integrity fell below 50% 1877 | -8/Materials | Core integrity fell below 20% 1885 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01842_ Aluminum Leg destroyed. 01842_ Critical hit (Burn: +37). 01842_ Knocked back. 01844_ U-05 Engineer lays Concrete. 01845_ Heat Sink destroyed. 01845_ U-05 Engineer builds a Wall. 01846_ U-05 Engineer lays Concrete. 01847_ The unstable cave ceiling collapses. 01847_ U-05 Engineer lays Concrete. 01848_ K-01 Serf collects debris. 01849_ U-05 Engineer lays Concrete. 01851_ Acquired 6 matter. 01851_ Mni. Grenade Launcher destroyed. 01853_ Aluminum Leg destroyed. 01855_ Knocked back. 01858_ Aluminum Leg destroyed. 01868_ Acquired Missile Launcher. 01874_ G-47 Trooper destroyed. 01881_ The unstable cave ceiling collapses. 01882_ Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????########?????????????????????? | | ??????????????# ] !#?????????????????????? | | ??????????????#] #?????????????????????? | | ??????????????# "" #?????????????????????? | | ??????????????# / """#?????????????????????? | | ????????????#?# S"#?????????????????????? | | ??#######???# # #######???????????????? | | ??# ##### # #???????????????? | | ??# #???????????????? | | ### #???????????????? | | # %= l Y #???????????????? | | # #### = # # #???????????????? | | # ## ##??## ## @##???????????????? | | ## #????# ### #????????????????? | | ## %#????##### #?# #????????????????? | | ## ########## #?# #????????????????? | | ## # ! !# [ #?# #????????????????? | | ## # ** # #?# #????????????????? | | ## # * # +? #????????????????? | | # #####?##+##????????????????? | | " #??????????????????????????? | | # """ """#??????????????????????????? | | #### # """ R"???????????????????????????? | | ???# # """ """???????????????????????????? | | ???# # ????????????????????????????? | | ???/ ######## ???????????????????????????? | | ??# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ??? ???????????????????????????????????? | | ??? ???????????????????????????????????? | | ??? ??????????????????????????????????? | | ??? ??????????????????????????????????? | | ??# #??????????????????????????????????? | | ???##+###??????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponDecoySaw Manual? 0 Play Time 00:26:09 Cumulative 28.2 hours Start 2026.03.13 @ 21:45:10 End 2026.03.15 @ 00:17:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x44 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c7e52a6-bac4-47dd-b9bf-bc93f0cbc5d2