Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 23:23:00 Player: Blue Cog Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (394) 1970 Value Destroyed (18074) 18074 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (8823) 8823 TOTAL SCORE: 40527 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5209 Follower Combat Kills 442 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 830 Friendly Fire -58 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor High-capacity Storage Unit Medium Matter Pod (100) Long-range Tractor Beam Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Weapon Cycler Layered Heavy Armor Plating Advanced Remote Force Field Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Compact Mass Driver Enhanced Hardcell Cannon Enhanced Hardcell Cannon Power Sword > --- INVENTORY -------- Quantum Reactor Quantum Reactor Biometal Medium Treads Biometal Heavy Treads Experimental Biometal Medium Treads Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Advanced Heat Sink Medium Matter Pod Improved Focal Shield Advanced Field Recycling Unit Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 198] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Weapon Plasma Cannon Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . 1 Utility 8 | . . . 1 . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 1 . Weapon 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Attached 329 | 7 8 1 7 4 2 1 19 9 31 6 4 4 5 5 2 . 2 5 46 13 7 26 . 19 44 52 Power 46 | 1 2 . 3 . . . 2 1 7 . 1 . 1 1 . . 1 1 3 . . 4 . 3 7 8 Engine 16 | 1 1 . 3 . . . 2 1 1 . 1 . . . . . . 1 2 . . . . 1 2 . Core 12 | . 1 . . . . . . . 3 . . . 1 1 . . . . 1 . . 4 . 1 . . Reactor 18 | . . . . . . . . . 3 . . . . . . . 1 . . . . . . 1 5 8 Propulsion 91 | 2 . . 1 1 . 1 7 1 4 1 . 1 1 . 1 . . 1 17 4 1 15 . 6 14 12 Treads 38 | . . . . . . . 4 . 4 1 . 1 1 . 1 . . . 4 1 . 7 . 1 8 5 Leg 18 | . . . . . . . . . . . . . . . . . . . 1 1 . 8 . . 1 7 Wheel 8 | 2 . . 1 1 . 1 1 1 . . . . . . . . . 1 . . . . . . . . Hover 19 | . . . . . . . . . . . . . . . . . . . 9 2 1 . . 3 4 . Flight 8 | . . . . . . . 2 . . . . . . . . . . . 3 . . . . 2 1 . Utility 116 | 2 2 . 3 2 1 . 1 3 13 3 . 1 2 4 1 . 1 . 18 6 3 4 . 8 15 23 Device 64 | 1 . . . . . . 1 1 5 2 . 1 . 3 1 . . . 8 6 3 1 . 5 11 15 Storage 13 | 1 2 . 1 . 1 . . . 1 . . . . . . . . . 5 . . . . 1 1 . Processor 10 | . . . 1 . . . . . . . . . . . . . . . 3 . . 1 . . 1 4 Hackware 7 | . . . 1 . . . . 1 2 . . . . 1 . . . . 2 . . . . . . . Protection 22 | . . . . 2 . . . 1 5 1 . . 2 . . . 1 . . . . 2 . 2 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 4 1 . 1 1 . 9 4 7 2 3 2 1 . . . . 3 8 3 3 3 . 2 8 9 Energy Gun 18 | . . . . . . . 6 . 1 . . 1 1 . . . . . . . 1 1 . 1 2 4 Energy Cannon 10 | . . . . . . . . 1 1 1 1 . . . . . . 1 1 . 1 1 . . 1 1 Ballistic Gun 13 | 2 1 1 . 1 . . 2 . . 1 . . . . . . . 1 2 . 1 . . . 1 . Ballistic Cannon 17 | . 2 . . . . . . 2 2 . 2 . . . . . . . 2 1 . . . 1 3 2 Launcher 12 | . 1 . . . 1 . . 1 3 . . 1 . . . . . 1 . 2 . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 2 . . . 6 2 6 . . 3 . . . . 4 . 2 . . 6 . . 8 . Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . 1 1 4 . . . . System Corruption 33 | . . . . . . . . . . . . . . . . . . . . 6 2 25 . . . . Parts Lost 127 | . . . 1 2 . . . . 1 . 2 . 3 1 1 . . 18 2 11 6 20 . . 14 45 Power 18 | . . . . . . . . . . . 1 . 2 . . . . 3 1 1 1 2 . . 2 5 Propulsion 37 | . . . 1 . . . . . . . . . . . . . . 6 . 3 1 12 . . . 14 Utility 43 | . . . . . . . . . 1 . . . 1 1 1 . . 4 1 3 3 2 . . 9 17 Weapon 29 | . . . . 2 . . . . . . 1 . . . . . . 5 . 4 1 4 . . 3 9 Highest Loss Streak 21 | . . . 1 1 . . . . 1 . 1 . 2 1 1 . . 12 1 7 3 20 . . 7 21 To Critical Strikes 4 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . 1 Average Backups 16 | 2 11 14 14 14 12 14 16 18 19 19 19 19 18 18 18 19 19 16 10 18 13 22 4 7 14 15 Power 1 | . 1 2 1 1 1 1 . . . 1 1 1 . . 1 2 2 1 . . . . . . 1 1 Propulsion 2 | 1 2 1 1 1 1 1 1 2 3 3 3 1 1 . . . . . 2 6 3 4 . . 3 5 Utility 8 | . 4 7 8 7 8 8 8 8 9 9 10 10 8 8 8 8 8 9 4 7 7 9 3 4 5 4 Weapon 5 | . 3 3 3 3 2 4 5 6 6 6 5 6 8 9 9 9 9 5 2 4 3 7 1 1 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . . 1 7 1 . . 4 5 2 1 . 1 . . 1 . . 9 2 . . 9 . 1 6 6 Power 10 | . . . 4 1 . . . 2 1 . . . . . . . . . . . . . . . . 2 Propulsion 7 | . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . 2 1 Utility 30 | . . . 2 . . . 2 2 1 1 . 1 . . 1 . . 9 1 . . 4 . . 4 2 Weapon 9 | . . . . . . . 2 1 . . . . . . . . . . 1 . . 3 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 98 88 97 100 98 93 93 92 88 84 75 80 82 82 77 78 77 75 75 88 10 51 77 78 Engine 3 | . 13 . 3 11 11 11 9 7 3 . 4 6 1 . . . . . 2 5 . 4 . 2 1 . Core 4 | . . 14 7 . . . . . 7 13 4 6 11 11 11 11 8 1 2 1 . 4 . . . . Reactor 2 | . . . . . . . . . 2 . . . . . . . 2 4 . . . . . 2 9 10 Treads 14 | . . . . . . . 5 18 19 26 26 26 26 27 29 29 29 10 5 16 . . . . 7 16 Wheel 4 | . 28 28 21 22 22 22 16 5 2 . . . . . . . . 1 . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 11 6 30 26 . 7 7 . Device 11 | . 14 14 8 . . . . 7 10 6 6 7 13 14 17 17 17 16 14 14 15 13 . 9 21 18 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 3 5 5 4 . 3 4 5 Processor 2 | . . . 2 11 11 11 8 . . . . . . . . . . . 3 5 5 7 5 4 1 4 Hackware 2 | . . . 9 . . . . 6 3 6 6 4 . 4 5 5 5 5 9 2 . . . . . . Protection 5 | . . . . 10 11 11 9 7 8 5 6 6 8 7 5 5 5 4 . . . . . 7 8 3 Energy Gun 3 | . . . . . . . 11 17 14 4 . 1 6 5 5 5 . . . . 1 4 . . 1 1 Energy Cannon 4 | . . . . . . . . 4 4 6 6 9 . . . . . 15 4 4 9 7 . . . 2 Ballistic Gun 3 | . 19 13 11 13 22 22 18 1 . 1 2 . . . . . . . 1 1 2 2 . . . 1 Ballistic Cannon 4 | . 6 14 21 9 . . . 5 5 5 11 3 . . . . . 4 1 11 2 . . . 6 8 Launcher 1 | . 1 . . . 8 11 2 . 1 6 4 3 . . . . . . . . 1 . . . . . Peak Build Rating 198 | 7 10 13 20 19 24 24 39 53 73 72 75 80 75 88 88 86 93 93 113 106 95 125 13 105 189 198 Average Rating 79 | 5 7 10 16 17 23 24 33 48 64 71 68 72 72 83 85 86 68 76 89 88 86 101 13 74 146 173 On Entrance 55 | . 7 10 13 20 19 24 24 39 53 69 70 75 74 71 88 86 86 93 8 101 84 88 13 13 105 173 Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 233 | 13 31 32 37 39 60 60 66 71 104 104 108 108 100 92 86 86 86 99 188 205 181 233 3 62 156 200 Greatest Support 270 | 32 32 32 32 26 26 26 60 82 120 120 118 118 98 111 111 106 106 106 140 148 81 164 3 56 230 270 Greatest Overweight (x) 18 | . . . 1 1 2 2 6 2 3 . . 1 1 1 . . . 18 1 3 2 3 . 1 1 2 Average Overweight (x) . | . . . . 1 1 2 2 1 1 . . . . . . . . 3 . 1 2 1 . . . . Largest Inventory Capacity 30 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 5 15 20 20 Average Capacity 19 | 7 13 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 19 13 30 30 29 5 12 17 19 Most Carried 30 | 4 15 15 15 15 17 18 20 20 20 20 20 20 20 20 20 20 20 20 25 25 18 30 5 15 20 20 Average Carried 18 | 2 11 14 14 14 15 17 19 19 19 19 19 19 19 19 19 20 20 17 11 20 15 24 5 8 15 18 Final Capacity 30 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 30 30 30 5 5 15 20 5 Final Carried 25 | 4 15 15 15 15 17 18 20 20 20 20 20 20 20 20 20 20 20 5 25 16 18 5 5 13 20 5 Class Distribution -------------------- 44% | Tank 13% | Skirmisher 12% | Mutant 8% | Hauler-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Hacker-Mutant | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 13544 | 300 134 129 575 426 . 101 584 194 1246 575 350 85 81 68 30 . . 594 763 719 313 240 . 50 1924 4063 Remotely 4555 | . . . . . . . . . 361 . 90 . . . . . . . . 369 . . . . 544 3191 Salvage Created 15300 | 90 209 126 498 203 . 93 932 254 2558 295 225 . 497 460 399 113 . 947 982 543 207 287 . 50 1682 3650 Parts 684 | 6 27 8 34 19 . 16 56 10 112 22 14 . 24 19 9 5 . 24 36 7 13 6 . 8 96 113 Haulers Intercepted 12 | . 1 . 3 . . . 5 . 3 . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | 1 . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . 2 2 Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Retrieved Matter 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 . Parts Self-Destructed 112 | . . . . . . . . . . 23 16 . 22 . 7 5 . 20 . 11 8 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 295 | . 10 4 13 5 . 6 14 6 41 13 8 . 9 8 6 2 . 19 7 9 4 6 . . 30 75 Melee 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 Guns 69 | . 2 . 7 3 . . 9 1 10 2 1 . 8 7 5 1 . . . . . 1 . . 2 10 Cannons 119 | . 2 1 4 2 . . . 2 20 1 4 . . . . . . 9 2 8 4 1 . . 18 41 AOE 91 | . 6 3 2 . . 6 5 3 8 10 3 . . . . . . 7 . 1 . 4 . . 10 23 Classes Destroyed 21 | 2 5 . 4 . . . 1 . 4 . 1 . 1 . . . . . . . . 1 . . . 2 Worker 31 | . . . 1 . . 3 2 . 3 . . . . 1 . . . . 4 . . . . 2 8 7 Builder 15 | . 1 . 1 . . . 3 . 5 . . . . . . . . . . . . . . . 3 2 Tunneler 7 | 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 1 Hauler 12 | . 1 . 3 . . . 5 . 3 . . . . . . . . . . . . . . . . . Recycler 14 | 1 . . . . . . . . 2 . . . . . . . . . 4 . . . . . 4 3 Mechanic 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . Watcher 14 | . 1 . 2 . . . 2 . 2 . . . . . . . . . . . . . . . 3 4 Swarmer 49 | . 8 . 4 . . 6 4 . . 8 2 . 3 . . . . 3 . . . . . . 11 . Saboteur 4 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . 1 Grunt 113 | . 2 4 5 3 . . 5 4 20 3 2 . . 4 2 . . 8 1 3 . 4 . . 1 42 Brawler 15 | . . . . . . . . . 3 . . . . . . . . 2 . 3 . . . . 3 4 Duelist 15 | . . . 1 . . . . . 1 1 1 . . . 3 . . 1 . 2 . . . . 1 4 Sentry 27 | . . . 3 2 . . 4 2 5 1 1 . 1 . 1 . . 1 2 1 . . . . 2 1 Hunter 17 | . . . . . . . 1 . 2 . . . 3 2 . 1 . . . . 2 . . . 2 4 Programmer 50 | . . . . . . . . . 8 . 2 . 1 2 . 1 . 3 4 . 2 . . . 10 17 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 4 3 5 3 . 3 4 4 10 6 5 . 4 3 3 1 . 7 4 9 2 3 . 1 11 13 Combat Bots Only 12 | . 3 3 4 3 . 3 3 4 6 6 5 . 4 3 3 1 . 7 2 9 2 3 . . 5 12 Max Kills in Single Turn 4 | 1 3 2 3 1 . 2 2 3 3 4 2 . 3 2 1 1 . 3 1 1 1 3 . 1 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 2 . . 2 1 3 3 4 2 . . . . . . 2 . 1 . 2 . . 4 4 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2554 | . 19 14 39 16 . 11 51 10 288 36 40 . 64 39 16 16 . 174 52 122 139 284 12 19 286 807 Missed 751 | . 5 7 12 5 . 4 16 5 103 7 12 . 14 12 3 5 . 47 17 38 68 82 7 8 75 199 Deflected 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Hits 1803 | . 14 7 27 11 . 7 35 5 185 29 28 . 50 27 13 11 . 127 35 84 71 202 5 11 211 608 Melee 91 | . . . . . . . . . . . 4 . . . 2 . . 15 . 14 . 8 . . 23 25 Projectile 1712 | . 14 7 27 11 . 7 35 5 185 29 24 . 50 27 11 11 . 112 35 70 71 194 5 11 188 583 AOE 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . 1 . Critical Strikes 104 | . . . 1 . . . 2 . 9 . 3 . 2 1 1 2 . 3 1 6 4 15 . . 17 37 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 3 Damage Taken 36822 | . 181 79 347 148 . 95 500 126 2509 535 584 . 930 829 296 202 . 2740 883 2194 1259 4871 61 202 5503 11748 Core 4423 | . 54 20 51 . . 24 54 . 249 . . . . 60 18 38 . 740 63 185 240 562 61 58 313 1633 Absorbed by Shields 3269 | . . . . . . . . . 279 . . . . . . . . . . 24 . 278 . . 165 2523 Reduced by Siege Mode 980 | . . . . . . . . . . . . . . . . . . . . . . . . . 263 717 Redirected to Shielding 372 | . . . . . . . . . . . . . . . . . . 151 . . . . . . 44 177 Ignored by Resistances 1280 | . . . . . . . . . . . . . . . 10 . . 356 . . 63 . . 52 474 325 Regen/Repaired (Parts) 188 | . . . . . . . . . 46 . . . . . . . . . . . . 142 . . . . Core Remaining (%) 69 | 100 . 70 . . . 81 90 100 . . . . 70 . . . . 8 . . . . 3 95 78 . Volleys Fired 762 | 5 22 8 47 11 . 8 56 4 115 14 16 1 16 18 9 5 . 34 27 24 26 6 . . 98 192 Largest 4 | 2 2 2 3 3 . 2 4 4 4 4 4 1 1 1 1 1 . 4 3 4 3 4 . . 4 4 Hottest 308 | 40 50 60 85 85 . 48 200 242 267 217 197 90 250 250 250 250 . 308 207 258 246 280 . . 210 294 Shots Fired 1744 | 10 39 16 117 27 . 11 145 13 325 32 47 1 16 18 9 5 1 108 36 57 39 18 . . 154 500 Gun 633 | 10 21 6 46 15 . 6 135 6 151 8 10 . 16 18 9 5 1 4 7 9 1 5 . . 31 113 Cannon 1012 | . 12 8 70 12 . . . 6 165 14 27 1 . . . . . 94 29 47 33 12 . . 115 367 Launcher 98 | . 6 2 1 . . 5 10 1 9 10 10 . . . . . . 10 . 1 5 . . . 8 20 Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 946 | 10 33 14 116 27 . 6 84 3 91 7 28 . . . . . . 30 9 47 17 . . . 96 328 Thermal 689 | . . . . . . . 51 9 225 15 9 1 16 18 9 5 1 68 27 9 17 7 . . 50 152 Explosive 92 | . 6 2 1 . . 5 10 1 9 10 10 . . . . . . 10 . . . . . . 8 20 Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Robot Hit Streak 45 | 6 4 5 8 9 . 1 11 10 18 4 13 . 14 6 9 4 . 13 3 21 6 3 . . 16 45 Robot Miss Streak 12 | 1 2 3 7 2 . 1 4 1 4 4 6 . 12 9 5 12 . 6 1 1 4 2 . . 6 5 Penetration Max 2 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . 2 . . 1 1 Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1099 | 7 19 8 63 19 . 5 86 9 198 9 28 . 14 18 9 4 . 62 32 45 22 7 . 4 89 342 Core Hits 748 | 4 15 8 29 11 . 9 45 10 124 23 16 . 19 28 17 4 . 47 16 16 8 11 . 2 73 213 Critical Kills 8 | . . . . . . . 1 . 2 . . . . . . . . 3 . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Critical Strikes 76 | . 1 . . . . . 3 . 23 1 1 . . . . . . 4 1 3 1 2 . 1 7 28 Burn 17 | . . . . . . . 2 . 15 . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . Destroy 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Blast 40 | . 1 . . . . . . . 6 1 1 . . . . . . 1 . 3 1 . . . 5 21 Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impale 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 168 | . . . . . . . 3 . . . . . . . . . . . 53 . . . 11 32 47 22 Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Piercing 143 | . . . . . . . . . . . . . . . . . . . 53 . . . 11 32 47 . Sneak Attacks 26 | . . . . . . . 1 . . . . . . . . . . . 11 . . . . 4 7 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Damage Inflicted 58274 | 87 590 277 1378 349 . 501 2096 602 6933 1290 1457 . 1022 1536 825 447 . 3540 1708 1799 795 1345 . 304 7054 22339 Guns 12890 | 87 148 40 660 227 . 46 1400 112 2288 81 221 . 1022 1484 825 447 . 317 76 160 . 284 . . 683 2282 Cannons 23280 | . 113 73 543 122 . . . 80 2482 78 554 . . . . . . 1889 290 1475 615 356 . . 3298 11312 Explosions 19061 | . 329 164 175 . . 455 578 410 2161 1131 663 . . . . . . 1334 . 164 180 697 . . 2535 8085 Melee 2880 | . . . . . . . 112 . . . . . . . . . . . 1342 . . . . 304 523 599 Ramming 155 | . . . . . . . 6 . 2 . 19 . . 52 . . . . . . . . . . 15 61 Kinetic 19668 | 87 261 113 1203 349 . 46 772 56 1330 25 612 . . . . . . 430 76 1344 274 . . . 2880 9810 Thermal 17253 | . . . . . . . 628 501 3690 134 163 . 1022 1484 825 447 . 1776 290 291 341 776 . . 1101 3784 Explosive 16988 | . 329 164 175 . . 455 578 45 1592 1131 663 . . . . . . 1334 . . . . . . 2535 7987 Electromagnetic 761 | . . . . . . . . . 319 . . . . . . . . . . 164 180 . . . . 98 Impact 112 | . . . . . . . 112 . . . . . . . . . . . . . . . . . . . Slashing 599 | . . . . . . . . . . . . . . . . . . . . . . . . . . 599 Piercing 2169 | . . . . . . . . . . . . . . . . . . . 1342 . . . . 304 523 . Entropic 569 | . . . . . . . . . . . . . . . . . . . . . . 569 . . . . Highest Corruption 37 | . . . . . . . . . 3 1 1 1 1 . . 2 2 9 8 28 34 34 33 . 37 34 Average Corruption 9 | . . . . . . . . . 1 1 1 1 1 . . 1 2 6 1 23 30 25 33 . 17 11 Corruption Purged 8 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 379 | . . . . . . . . . 6 . 10 . 10 . . 5 5 66 17 50 38 14 6 . 56 96 Message Errors 92 | . . . . . . . . . 1 . 2 . 4 . . 2 1 13 4 17 11 3 1 . 16 17 Matter Fused 80 | . . . . . . . . . . . 3 . 1 . . 2 1 13 4 12 10 2 2 . 13 17 Heat Flow Errors 40 | . . . . . . . . . 1 . 2 . . . . . . 9 3 5 3 1 1 . 5 10 Energy Discharges 33 | . . . . . . . . . 1 . . . 2 . . . 1 7 2 4 4 1 1 . 5 5 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 Parts Fused 8 | . . . . . . . . . . . 2 . . . . . 1 2 . . . 1 . . 1 1 Data Loss (minor) 53 | . . . . . . . . . 1 . 1 . 2 . . 1 . 11 4 4 4 3 . . 6 16 Data Loss (major) 8 | . . . . . . . . . . . . . 1 . . . . 2 . 1 1 2 1 . . . Misfires 14 | . . . . . . . . . . . . . . . . . 1 5 . 1 1 . . . 4 2 Alerts 8 | . . . . . . . . . 1 . . . . . . . . 2 . 3 . . . . 2 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Weapon Failures 37 | . . . . . . . . . 1 . . . . . . . . 1 . 2 3 1 . . 3 26 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1985 | . 17 . 15 . . . 11 25 40 42 5 . . . . . . 145 387 64 11 11 . 79 436 697 Projectiles 881 | . . . 15 . . . . . 9 . . . . . . . . 128 29 64 11 4 . . 310 311 Explosions 576 | . 17 . . . . . 11 25 31 42 . . . . . . . 17 . . . 7 . . 77 349 Melee 528 | . . . . . . . . . . . 5 . . . . . . . 358 . . . . 79 49 37 Knockbacks 123 | . 3 2 6 . . . . . 12 . 1 . . 1 . . . 2 . 6 4 . . . 15 71 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 108 | . 3 2 6 . . . . . 10 . 1 . . . . . . 2 . 5 4 . . . 14 61 Secondary 14 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 10 Self-Inflicted Damage 1174 | . 42 . 39 . . 38 36 75 267 16 . . . . . . . 130 . 30 20 . . . 232 249 Shots 31 | . 2 . 1 . . 1 1 2 6 1 . . . . . . . 4 . 1 4 . . . 4 4 Rammed 10 | . . . . . . . 1 . 1 . 3 . . 3 . . . . . . . . . . 1 1 Targets Rammed 10 | . . . . . . . 1 . 1 . 3 . . 3 . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 6 18 81 52 . . 350 81 341 242 205 12 188 12 . . . 196 249 297 199 305 179 . 222 480 Average Temperature 91 | . 3 6 26 26 . . 108 42 102 94 107 9 58 12 . . . 67 60 125 75 113 93 . 69 110 Received Heat Transfer 5040 | . 42 45 126 45 . . 180 21 873 72 99 . 42 48 63 . . 409 66 332 96 768 . 18 236 1459 Effects 9 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 5 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 Total Turns 306 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 261 Longest Duration 80 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 80 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 3 Impact Corruptions 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Robots Melted 11 | . . . . . . . . . 4 . . . 1 1 1 1 . 3 . . . . . . . . Combat Hostiles 10 | . . . . . . . . . 3 . . . 1 1 1 1 . 3 . . . . . . . . Parts Melted 51 | . . . . . . . 5 . 22 . . . 7 6 . 2 . 8 . . 1 . . . . . Heat Transferred 23813 | . . . . . . . 1406 522 7728 211 300 . 1475 2175 1200 600 . 2495 259 296 333 544 . . 1110 3159 Parts Sabotaged 13 | . . . . . . . . . . . . . . . . . . 4 . . . 4 . . 2 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . 1 1 1 . . . 1 . 3 . . . . 1 . . . . . . . . . . 4 5 Low Security (%) 52 | 100 88 73 65 100 . 100 94 100 22 . . . . 44 . . . . 100 . . . . 100 27 . Level 1 10 | . 11 26 34 . . . 5 . 3 . . . . 55 . . . . . . . . . . 28 . Level 2 17 | . . . . . . . . . 61 . . . . . . . . . . . . . . . 18 17 Level 3 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . 16 49 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2458 | 10 234 236 238 102 . 96 212 168 1042 . . . . 341 . . . . 183 . . . . 27 1154 2458 Initial 684 | . 6 87 83 81 . . 10 81 53 . . . . . . . . . 35 . . . . . 2 684 Average 375 | 2 81 138 138 18 . 28 75 68 482 . . . . 165 . . . . 59 . . . . 4 443 1127 Influence Increases 11675 | 15 356 219 505 116 . 188 621 262 1678 401 212 . 220 504 145 60 . 435 468 185 175 178 30 119 1752 2831 Destroy 0b10 Robot/C 6160 | . 200 160 300 100 . 120 280 120 820 280 200 . 180 200 120 40 . 380 140 180 80 160 . . 600 1500 Destroy 0b10 Robot/NC 520 | 15 15 . 45 5 . 15 65 . 90 . . . . 15 . . . 5 40 5 . 5 . 15 95 90 Destroy Leader 1144 | . 44 30 80 10 . 20 84 30 220 30 10 . 40 52 10 20 . 50 40 . 20 . . . 96 258 Allied During Kill 46 | . . 11 4 . . . . . . 1 2 . . 15 . . . . . . . 13 . . . . Successful Hack 289 | . 44 . 6 . . . 37 4 53 . . . . 22 . . . . 56 . . . . . 32 35 Select Force Hacks 30 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . Disable Machine 615 | . 15 . . . . . 45 60 330 . . . . . . . . . . . . . . 15 45 105 Anti-Garrison Action 400 | . . . . . . . . . . . . . . 200 . . . . . . . . . . 200 . Destroy Structure 1766 | . 23 18 10 1 . 33 65 18 120 . . . . . . . . . 72 . . . . 44 639 723 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 690 | . 15 . 60 . . . 45 . 45 90 . . . . 15 . . . 120 . 75 . 30 45 30 120 Influence Decreases 9220 | 5 142 227 513 324 . 160 470 331 747 945 657 52 220 246 400 63 . 379 385 324 139 214 30 114 615 1518 Entered New Map 1775 | . 4 137 133 127 . . 18 98 57 386 95 52 . . 96 2 . . 21 52 . 36 . . 3 458 Time Decay 6305 | 5 138 90 350 177 . 160 452 223 680 559 522 . 200 216 274 61 . 279 344 202 129 28 30 114 462 610 Lost Part 999 | . . . 10 20 . . . . 10 . 20 . 20 10 10 . . 100 20 70 10 109 . . 140 450 Lost Ally 141 | . . . 20 . . . . 10 . . 20 . . 20 20 . . . . . . 41 . . 10 . Squads Dispatched 80 | . . 2 1 . . . 1 2 17 . . . . 5 . . . 1 5 . . . . 3 14 29 Investigation 11 | . . 1 . . . . . 1 2 . . . . 2 . . . . 2 . . . . . 2 1 Extermination 22 | . . . . . . . . 1 6 . . . . 1 . . . . 3 . . . . 2 5 4 Reinforcement 14 | . . . 1 . . . 1 . 2 . . . . 1 . . . . . . . . . 1 4 4 Assault 29 | . . 1 . . . . . . 4 . . . . . . . . 1 . . . . . . 3 20 Garrison 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 21 | . 1 . 2 . . . 1 . 4 . . . . . . . . . 3 . . . . . 4 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 549 | . 13 7 32 5 . 6 29 5 51 17 11 . 9 16 8 3 . 24 23 10 9 64 3 9 49 146 Peak Tracking Total 19 | . 4 4 5 3 . 3 5 4 6 5 5 . 4 3 3 1 . 7 6 9 4 19 2 3 7 19 Tactical Retreats 33 | . 1 . 4 . . . 2 . 2 6 . . . . 1 . . . 3 . 2 . 1 2 5 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 18 | . . . . . . . . . 6 . . . . 2 . . . . 4 . . . . . 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 42 | . 1 . . . . . 3 4 22 1 . . . . . . . . . . . . . 1 3 7 Max in Single Turn 12 | . 1 . . . . . 1 4 12 1 . . . . . . . . . . . . . 1 1 1 Garrison Access 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 78 | . 4 1 4 . 2 . 8 3 11 1 3 1 1 6 1 . 9 . 6 . . 2 . 1 7 7 Terminals 43 | . 4 . 3 . . . 7 2 7 . . . 1 2 1 . . . 4 . . . . 1 4 7 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 2 . Total Hacks 216 | . 12 1 12 . 2 . 20 9 23 1 5 3 1 18 1 . 48 . 26 . . 3 . 1 16 14 Successful 129 | . 7 1 7 . 2 . 9 5 8 1 5 3 1 5 1 . 48 . 14 . . 3 . . 7 2 Failed 86 | . 5 . 5 . . . 11 4 15 . . . . 13 . . . . 11 . . . . 1 9 12 Catastrophic 22 | . 1 . 1 . . . 2 1 2 . . . . 5 . . . . 2 . . . . 1 1 6 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 75 | . 4 . 2 . 1 . 4 3 17 . . . . 11 . . . . 16 . . . . 1 10 6 Terminals 118 | . 12 . 9 . . . 17 7 14 . . . 1 9 1 . . . 21 . . . . 1 12 14 Fabricators 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Repair Stations 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . 2 2 . . . . . . . . . 3 . . . . . 2 . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 3 . 3 . . . . 3 . . . . . . . . . . 2 . Terminal Hacks 95 | . 7 1 4 . 2 . 6 2 1 1 5 3 1 . 1 . 48 . 8 . . 3 . . 1 1 Record 52 | . . . . . 1 . 1 1 . . 3 . 1 . 1 . 36 . 4 . . 2 . . 1 1 Part Schematic 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . 1 1 . . . . . . . . 4 . 1 . . . . . . . Open Door 5 | . . 1 . . . . . . . 1 2 . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 17 | . . . . . . . 2 2 5 . . . . 1 . . . . 3 . . . . . 3 1 Terminals 12 | . . . . . . . 2 1 3 . . . . . . . . . 3 . . . . . 2 1 Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Botnet 9 | . . . . . . . . 1 3 . . . . . . . . . 3 . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Jam 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Data Cores Recovered 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 . 4 . . . 5 2 10 . . . 1 6 . . . . 6 . . . . 1 5 7 Full Trace Events 5 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . 67 . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 1 . . . . . . . . 18 . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 94 | . . . . . . . . . 44 . . . . 50 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 1 . . . . . . . . . 2 . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 13 | . . 1 . . . . 1 . . 1 . . . 2 . . . . . 2 . 5 . . 1 . Largest Group 5 | . . 1 1 . . . 1 1 . 1 1 . . 2 . . . . . 2 . 5 . . 1 . Highest-Rated Group 290 | . . 31 31 . . . 10 10 . 32 32 . . 64 . . . . . 96 . 290 . . 45 . Highest-Rated Ally 64 | . . 31 31 . . . 10 10 . 32 32 . . 32 . . . . . 49 . 64 . . 45 . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Ally Attacks 88 | . . 13 8 . . . . . . 4 6 . . 14 . . . . . 9 . 34 . . . . Total Damage 3094 | . . 209 149 . . . . . . 16 275 . . 459 . . . . . 300 . 1686 . . . . Kills 19 | . . 4 3 . . . . . . 1 2 . . 3 . . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 6430 | 8 350 180 794 1060 633 606 1200 . . . . . . . . . . . 715 . 1 . . 1 574 308 Optics 4367 | . . . 153 1060 633 606 1200 . . . . . . . . . . . 715 . . . . . . . Sensors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terrain 307 | . . . . . . . . . . . . . . . . . . . . . . . . . . 307 Seismic 1181 | 8 350 180 641 . . . . . . . . . . . . . . . . . . . . . . 2 Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Jamming 137 | . . . . . . . . . . . . . . . . . . . 23 . . . . . 114 . ECM 650 | . . . . . . . . . . . . . . . . . . . . . . . . 1 460 189 Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 3 . . . . . 1 2 1 1 . 1 2 . 1 . . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 29408 | 77 350 180 794 1060 633 606 1330 675 3021 1641 1448 1825 1347 800 603 814 355 2224 1151 982 740 1438 127 669 2030 2488 Spaces Moved 16684 | 48 268 146 434 562 568 423 738 423 1355 986 861 820 707 417 309 478 206 768 1179 373 338 662 198 751 1627 1039 Core 432 | 1 . . . . . . . . . . . . . . . . . 5 11 . . 9 198 180 . 28 Treads 7991 | . . . . . . . 45 107 713 986 861 820 707 417 309 478 206 473 75 282 . 7 . . 503 1002 Legs 67 | . . . . . . . . . . . . . . . . . . . . . . 58 . . . 9 Wheels 4389 | 47 268 146 434 562 568 423 693 316 642 . . . . . . . . 290 . . . . . . . . Hover 3112 | . . . . . . . . . . . . . . . . . . . 400 91 338 588 . 571 1124 . Flight 693 | . . . . . . . . . . . . . . . . . . . 693 . . . . . . . Fastest Speed 34 | 50 100 100 100 105 105 120 101 130 130 160 160 160 165 165 166 166 166 50 34 196 188 50 50 50 43 50 Average Speed 143 | 98 100 100 110 105 110 120 138 138 151 160 160 220 176 168 166 166 166 272 63 234 194 188 50 71 85 153 Slowest Speed 950 | 100 100 100 115 105 120 120 250 237 240 160 160 250 250 247 166 166 166 950 256 405 208 320 50 125 250 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Potential Cave-ins 19 | . . . . . . . . . . . . . . . . . . . . . . 7 6 . 3 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 56 | 4 41 41 41 98 93 85 61 14 42 92 95 85 84 15 58 70 62 95 30 58 54 80 34 22 32 28 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 11 | . . . . 1 1 . . 1 . . 3 1 . . 1 . 3 . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 1 1 . 1 . . . . 1 . . . 1 1 . . . . 1 . . Unknown Exits Taken 17 | 1 1 1 . 1 . . . 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 32 | . . . . 2 . 1 . . . 9 2 2 3 . 3 1 . 5 . 1 3 . . . . . Spaces Dug 215 | . . . . . . . 2 . 53 5 20 . . . . . . . 40 . . . 10 25 51 9 Terrain Destroyed 1144 | . 25 20 7 . . 34 62 19 127 74 37 . . . . . . 104 42 15 14 20 10 25 228 281 Melee 96 | . . . . . . . 2 . . . . . . . . . . . 19 . . . 10 25 35 5 Projectile 278 | . . . . . . . . 2 25 5 6 . . . . . . 20 23 15 14 6 . . 55 107 AOE 770 | . 25 20 7 . . 34 60 17 102 69 31 . . . . . . 84 . . . 14 . . 138 169 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 20422 | 63 308 165 661 1009 578 510 936 505 2073 1027 892 841 756 458 373 484 215 826 1488 433 380 834 208 827 2053 1519 Wait 1862 | . 1 . 149 429 . 79 82 52 519 3 . . 21 3 48 2 . . 141 1 1 65 . 9 137 120 Move 16649 | 47 267 145 433 561 567 422 737 422 1354 985 860 819 706 416 308 477 205 767 1172 372 337 659 197 750 1625 1039 Hop 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Pick Up 174 | 4 8 4 12 2 4 . 10 7 9 4 1 2 3 6 2 . . 5 21 1 4 18 . 10 22 15 Fast Attach 150 | 7 . . . . . . 6 2 12 1 2 2 3 1 1 . 3 2 28 2 5 7 . 15 28 23 Attach 107 | . . . 3 1 1 . 3 1 3 . 1 2 3 3 1 . . 12 5 9 3 13 . 3 16 24 Detach 50 | . . . . . . . 1 2 . . . 6 1 . . . . 3 9 . 1 6 . 3 11 7 Swap 258 | . 9 3 7 3 1 1 20 8 42 8 7 3 1 3 1 . 6 2 23 12 3 15 . 1 27 52 Drop 175 | . 1 5 10 2 5 . 17 7 18 6 2 6 2 5 3 . 1 1 15 . . 14 . 4 27 24 Fire 762 | 5 22 8 47 11 . 8 56 4 115 14 16 1 16 18 9 5 . 34 27 24 26 6 . . 98 192 Melee 159 | . . . . . . . 3 . . . . . . . . . . . 44 . . . 11 32 47 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . 1 . 1 . 3 . . 3 . . . . . . . . . . 1 1 Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Rewire 48 | . . . . . . . . . . 6 . . . . . . . . . 12 . 30 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 289 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 428 | -10/Materials | Entered Mines 494 | -10/Mines | Met a Derelict testing a Signal Generator 558 | -10/Mines | Discovered new exit (range 11) 568 | -10/Mines | Met a Derelict shopkeep closing up shop 608 | -10/Mines | Entered Materials 608 | -9/Materials | Accompanied by 1 ally 608 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 609 | -9/Materials | Identified exit to Mines 935 | -9/Materials | Build established: Gunner 1362 | -9/Materials | Identified exit to Storage 1402 | -9/Materials | Entered Mines 1423 | -9/Mines | Met a Derelict bent on vengeance 1544 | -9/Mines | Assembled infested the area 1708 | -9/Mines | Build established: Mutant 2046 | -9/Mines | Identified exit to Materials 2194 | -9/Mines | Discovered exit to Materials (range 6) 2195 | -9/Mines | Learned location of Storage (-9) 2331 | -9/Mines | Learned location of 1 exit from Materials 2458 | -9/Mines | Discovered new exit (range 5) 2462 | -9/Mines | Entered Exiles 2463 | -9/Exiles | Identified exit to Mines 2476 | -9/Exiles | Discovered exit to Mines (range 17) 2489 | -9/Exiles | Met 8R-AWN 2506 | -9/Exiles | Met EX-HEX 2536 | -9/Exiles | Met EX-BIN 2549 | -9/Exiles | Aligned with FarCom system 2550 | -9/Exiles | Given EX-Vault access code 2575 | -9/Exiles | Opened EX-Vault 2586 | -9/Exiles | Found XL Autogun Array 2607 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2637 | -9/Exiles | Met EX-DEC 2681 | -9/Exiles | Visited The Gauntlet 2821 | -9/Exiles | Learned location of Zion (-6) 2885 | -9/Exiles | Build established: Tank 3095 | -9/Exiles | Left Exiles lab with XL Autogun Array 3095 | -9/Exiles | Entered Mines 3398 | -8/Mines | Build established: Skirmisher 3618 | -8/Mines | Discovered exit to Materials (range 7) 3701 | -8/Mines | Entered Materials 3701 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3702 | -8/Materials | Identified exit to Factory 4958 | -8/Materials | Discovered exit to Factory (range 5) 5031 | -8/Materials | Entered Factory 5031 | -7/Factory | Accompanied by 1 ally 5031 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5646 | -7/Factory | Discovered new exit (range 16) 5706 | -7/Factory | Entered another Factory area 5706 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6173 | -6/Factory | Build established: Tank 6183 | -6/Factory | Garrison activated, responded to threat 6285 | -6/Factory | Found Powered Armor 6589 | -6/Factory | Discovered new exit (range 6) 6756 | -6/Factory | First assault squad dispatched 7872 | -6/Factory | Build established: Skirmisher 8104 | -6/Factory | Repaired Imp. Cooling System 8583 | -6/Factory | Discovered new exit (range 7) 8644 | -6/Factory | Identified exit to Lower Caves 8727 | -6/Factory | Entered Lower Caves 8934 | -6/Lower Caves | Learned location of 2 exits from Factory 9037 | -6/Lower Caves | Build established: Tank 9410 | -6/Lower Caves | Discovered new exit (range 9) 9703 | -6/Lower Caves | Found DCF Scrap (11 items) 9883 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10364 | -6/Lower Caves | Build established: Derelict-Tank 10368 | -6/Lower Caves | Entered another Lower Caves area 10368 | -6/Lower Caves | Accompanied by 1 ally 10549 | -6/Lower Caves | Learned location of Extension (-4) 10752 | -6/Lower Caves | Learned location of Armory (-3) 10752 | -6/Lower Caves | Learned Armory stockpile data 10752 | -6/Lower Caves | Learned Research security intel 11148 | -6/Lower Caves | Discovered new exit (range 11) 11246 | -6/Lower Caves | Build established: Tank 11517 | -6/Lower Caves | Discovered new exit (range 9) 11816 | -6/Lower Caves | Entered Zion 11874 | -6/Zion | System corruption cleaned by Quarantine Array 11895 | -6/Zion | Given the Hacking Drone Bay 11898 | -6/Zion | Found Prototype Device 11898 | -6/Zion | Identified Hacking Drone Bay 11938 | -6/Zion | Received a hallucinogenic algorithm 11947 | -6/Zion | Discovered new exit (range 13) 11973 | -6/Zion | Given A8's code to call for help 12263 | -6/Zion | Found Prototype Launcher 12263 | -6/Zion | Identified Gui. Missile Launcher 12436 | -6/Zion | Learned Factory emergency access door positions 12646 | -6/Zion | Rebuked by Imprinter 13071 | -6/Zion | Learned location of Warlord (-4) 13205 | -6/Zion | Found Prototype Energy Gun 13205 | -6/Zion | Identified Storm Laser 13641 | -6/Zion | Entered Proximity Caves 13895 | -5/Proximity Caves | Spotted B-75 Beast 13909 | -5/Proximity Caves | Destroyed B-75 Beast 14481 | -5/Proximity Caves | Learned Factory emergency access door positions 14508 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14589 | -5/Proximity Caves | Discovered new exit (range 5) 14988 | -5/Proximity Caves | Entered Factory 14988 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14989 | -5/Factory | Identified exit to Factory 14989 | -5/Factory | Identified exit to Upper Caves 15254 | -5/Factory | Allied Derelicts emerged from ambush trap array 15289 | -5/Factory | Garrison activated, responded to threat 15362 | -5/Factory | Fabricated Y-54 Guardian (x2) 15788 | -5/Factory | Entered Upper Caves 15788 | -5/Upper Caves | Accompanied by 1 ally 15790 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16296 | -5/Upper Caves | Discovered new exit (range 14) 16391 | -5/Upper Caves | Entered another Upper Caves area 16855 | -5/Upper Caves | Learned Factory security intel 16872 | -5/Upper Caves | Learned 8 Factory zone layouts 17157 | -5/Upper Caves | Discovered new exit (range 6) 17192 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17205 | -5/Upper Caves | Entered Zhirov 17205 | -5/Zhirov | Discovered new exit (range 4) 17235 | -5/Zhirov | Met Zhirov 17266 | -5/Zhirov | Learned location of Testing (-2) 17266 | -5/Zhirov | Learned location of Command (-1) 17327 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17431 | -5/Zhirov | Found Alien Artifact 17431 | -5/Zhirov | Identified Integrated Reactor 17431 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17452 | -5/Zhirov | Found Alien Artifact 17452 | -5/Zhirov | Identified Transdimensional Reconstructor 17452 | -5/Zhirov | Warped through subspace 17535 | -5/Zhirov | Build established: Mutant 17560 | -5/Zhirov | Entered Proximity Caves 17844 | -4/Proximity Caves | Build established: Tank 17995 | -4/Proximity Caves | Spotted B-86 Titan 18017 | -4/Proximity Caves | Destroyed B-86 Titan 18401 | -4/Proximity Caves | Lost 3 parts (1p2n) 19646 | -4/Proximity Caves | Learned 8 Research zone layouts 19699 | -4/Proximity Caves | Discovered exit to Factory (range 13) 19737 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19776 | -4/Proximity Caves | Core integrity fell below 50% 19782 | -4/Proximity Caves | Core integrity fell below 20% 19783 | -4/Proximity Caves | Destroyed 7 combat bots 19784 | -4/Proximity Caves | Entered Factory 19784 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19806 | -4/Factory | Lost 12 parts (2p2n4u4w) 19825 | -4/Factory | Found Prototype Device 19825 | -4/Factory | Identified Exp. Focal Shield 19954 | -4/Factory | Spotted B-86 Titan 20086 | -4/Factory | Build established: Hacker-Mutant 20267 | -4/Factory | Fabricated Arm. Treads? 20409 | -4/Factory | Identified exit to Upper Caves 20409 | -4/Factory | Identified exit to Extension 20573 | -4/Factory | Central database locked down 20935 | -4/Factory | Entered Upper Caves 21071 | -4/Upper Caves | Build established: Hauler-Tank 21109 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21143 | -4/Upper Caves | System corruption reached 10% 21198 | -4/Upper Caves | Destroyed 9 combat bots 21200 | -4/Upper Caves | Lost 7 parts (1p1n3u2w) 21420 | -4/Upper Caves | Build established: Hauler-Gunner 21596 | -4/Upper Caves | Encountered a Warlord checkpoint 21649 | -4/Upper Caves | Spotted B-86 Titan 21902 | -4/Upper Caves | Discovered new exit (range 7) 21917 | -4/Upper Caves | Entered another Upper Caves area 21961 | -4/Upper Caves | Build established: Hauler-Mutant 22021 | -4/Upper Caves | Spotted B-86 Titan 22077 | -4/Upper Caves | Lost 3 parts (1p2u) 22132 | -4/Upper Caves | Discovered new exit (range 8) 22247 | -4/Upper Caves | System corruption reached 30% 22330 | -4/Upper Caves | Build established: Hauler-Gunner 22507 | -4/Upper Caves | Learned 12 Research zone layouts 22640 | -4/Upper Caves | Discovered new exit (range 13) 22657 | -4/Upper Caves | Entered Warlord 22720 | -4/Warlord | System corruption cleaned by Quarantine Array 23020 | -4/Warlord | Met Warlord 23025 | -4/Warlord | Warlord's base attacked by MAIN.C 23375 | -4/Warlord | Warlord forces counterattacked 23419 | -4/Warlord | Found Prototype Energy Gun 23419 | -4/Warlord | Identified Vortex Rail 23423 | -4/Warlord | Found Vortex Rail 23430 | -4/Warlord | Found Prototype Energy Cannon 23430 | -4/Warlord | Identified Vortex Cannon 23434 | -4/Warlord | Found Vortex Cannon 23700 | -4/Warlord | Warlord base infiltrated, sounded retreat 23829 | -4/Warlord | Spotted Executioner 23833 | -4/Warlord | Spotted Striker 23857 | -4/Warlord | Spotted Striker 23873 | -4/Warlord | Crushed by falling debris 23906 | -4/Warlord | Spotted Striker 23919 | -4/Warlord | Spotted Striker 23968 | -4/Warlord | Lost 24 allies 23978 | -4/Warlord | Spotted Striker 23981 | -4/Warlord | Spotted Executioner 24010 | -4/Warlord | Spotted Executioner 24029 | -4/Warlord | Destroyed Executioner 24030 | -4/Warlord | Core integrity fell below 50% 24060 | -4/Warlord | Spotted Executioner 24062 | -4/Warlord | Spotted Striker 24071 | -4/Warlord | Discovered new exit (range 15) 24088 | -4/Warlord | Core integrity fell below 20% 24095 | -4/Warlord | Entered Proximity Caves 24119 | -3/Proximity Caves | Lost 20 parts (2p12n2u4w) 24155 | -3/Proximity Caves | Spotted B-86 Titan 24219 | -3/Proximity Caves | Discovered new exit (range 7) 24222 | -3/Proximity Caves | Entered Research 24222 | -3/Research | Evolved 2 slots: Utility x2 24223 | -3/Research | Identified exit to Research 24404 | -3/Research | Build established: Mutant 24672 | -3/Research | Discovered new exit (range 7) 24891 | -3/Research | Entered another Research area 24891 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25658 | -2/Research | Discovered new exit (range 5) 25660 | -2/Research | Crushed by falling debris 25959 | -2/Research | Build established: Infiltrator-Mutant 26030 | -2/Research | System corruption reached 10% 26141 | -2/Research | First assault squad dispatched 26328 | -2/Research | Build established: Tank 26531 | -2/Research | System corruption reached 30% 26568 | -2/Research | Lost 7 parts (1p4u2w) 26832 | -2/Research | Build established: Scavenger-Tank 26906 | -2/Research | Discovered new exit (range 12) 26921 | -2/Research | Entered Access 26921 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 27171 | -1/Access | First assault squad dispatched 27907 | -1/Access | System corruption reached 10% 28446 | -1/Access | Found Fusion Bomb Launcher 28539 | -1/Access | Build established: Tank 28613 | -1/Access | Destroyed 12 combat bots 28891 | -1/Access | Destroyed 9 combat bots 28915 | -1/Access | High security lockdown imminent 28995 | -1/Access | High security lockdown engaged 29006 | -1/Access | Destroyed 9 combat bots 29173 | -1/Access | System corruption reached 30% 29222 | -1/Access | Spotted Striker 29232 | -1/Access | Lost 17 parts (3p4n7u3w) 29269 | -1/Access | Destroyed Striker 29372 | -1/Access | Core integrity fell below 50% 29396 | -1/Access | Core integrity fell below 20% 29407 | -1/Access | Spotted Executioner 29407 | -1/Access | Spotted Striker 29408 | -1/Access | Spotted B-99 Colossus 29409 | -1/Access | Destroyed by Executioner with Helical Railgun Last Messages --------------- 29399_ The unstable cave ceiling collapses. 29399_ G-73 Enforcer crushed by falling debris. 29399_ G-73 Enforcer system corrupted by crushing effect. 29400_ Slug penetrates Door. 29401_ System corrupted: Heat flow error (+122). 29401_ U-05 Engineer builds a Wall. 29406_ I-47 Archangel sends out distress signal. 29407_ C-30 ARC bursts open, deploying its payload. 29407_ Striker unfolds itself. 29407_ Executioner unfolds itself. 29407_ P-80 Master unfolds itself. 29407_ E-15 Imp unfolds itself. 29408_ Slug penetrates Wall. 29408_ Penetrated by Slug. 29408_ Slug penetrates Wall. 29408_ Penetrated by Slug. 29409_ Recycling Unit disabled. 29409_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????? #?# #????????# | | ?????????? ##""""#######+########## | | ?????????? % ## %##% " ???# # | | ????????? % % # "#"#####%% # " | | ???????"?% %%=%" % %"%[ # "" | | ?????? % % "=[="#######[ # " | | ??????? % " ## !"!#???# # | | ???????? #" ##" "##??# """"" + | | ???????? ?# % % #??# """"" # | | ????????? ?# % % #??# """"" # | | ?????????# #?# #??# """"" # " | | ?????????# #?# #??# """"?? # "" | | ?????????# #?# #??# ?????? # " | | ?????????# #?# #??# ????????*# | | ????????## ### ##+###########???????# | | ????????# ####+#### % ???? | | ????????# "T ### ??? # | | ????????+ " #???#####+##? | | ????????# % ###pK BB??????????? | | ????????# #?##E """"" BB??????????? | | ????????### ###### "Y"" [== #???????????? | | ######???## " #^i ^ [== #???????????? | | # # #??##" # # [== #???????????? | | #### #%# # #???????????? | | *% # #%"%# # # e #???????????? | | !=|=%% Cggg% %+ % @ +????????? | | = [%%%##"## = ###;##############??????????????? | | %# ## #???????????????????????????????? | | ## ### ### #???????????????????????????????? | | #?#####?###?######???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 93 Energy Capacity 850 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 33 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 7 Particle Charging 20 Force Boost 20 Offensive Hacking 12 Defensive Hacking 24 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free EM Shield | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Coil Gun | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Point Defense System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Y-54 Guardian | x2 | -5/Factory Arm. Treads | x2 | -4/Factory Repaired ---------- Imp. Cooling System | 65% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- More Power To You Origins The Science Guy Turtlemind Challenges ------------ None Game ------ Seed SuspensionArcAnalyzer Manual? 0 Play Time 07:26:35 Cumulative 102.5 hours Start 2025.10.01 @ 12:23:11 End 2025.10.01 @ 23:23:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36e6f938-b780-4607-b633-4676d632f62f