Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 20:34:18 Player: Exceptionally Mediocre Result: Destroyed by as-90038 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (557) 557 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1092 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 123/125 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Wheel Compact Wheel Combat Airjet Combat Airjet Combat Airjet Heat Sink Large Battery (200) Large Matter Pod (150) Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Particle Charger Improved Propulsion Shielding Hacking Suite Hacking Suite Authchip [R/Combat] Beam Rifle Beam Rifle Assault Rifle Assault Rifle Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Compact Wheel Combat Airjet Combat Airjet Combat Airjet Heat Sink Large Battery Large Matter Pod Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Particle Charger Improved Propulsion Shielding Light Armor Plating Hacking Suite Hacking Suite Authchip [R/Combat] Beam Rifle Beam Rifle Assault Rifle Assault Rifle Makeshift Spear [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 10 13 12 Power 9 | 3 4 2 Engine 8 | 3 3 2 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 4 3 Treads . | . . . Leg . | . . . Wheel 9 | 2 4 3 Hover . | . . . Flight . | . . . Utility 9 | 2 3 4 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 5 | . 1 4 Artifact . | . . . Weapon 8 | 3 2 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 6 8 Power 5 | . 3 2 Propulsion 5 | . 2 3 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 95 Engine 11 | . 12 10 Core 1 | . 1 . Wheel 27 | . 27 28 Device 3 | . 5 . Storage 14 | . 14 14 Protection 10 | . 8 14 Ballistic Gun 27 | . 28 26 Naked Turns . | . . . Heaviest Build 92 | 13 90 92 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 9 | 1 4 9 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 17 25 Most Carried 25 | 8 25 25 Average Carried 17 | 3 15 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 8 25 24 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1287 | 350 362 575 Remotely . | . . . Salvage Created 951 | 152 612 187 Parts 77 | 13 52 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 9 7 Guns 15 | . 9 6 AOE 1 | . . 1 Classes Destroyed 9 | 3 4 2 Worker 2 | 1 1 . Tunneler 3 | 2 1 . Hauler 1 | . 1 . Recycler 3 | 1 1 1 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . . 3 Grunt 11 | . 9 2 Assembled 2 | . . 2 Best Kill Streak 5 | 2 3 5 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 129 | . 90 39 Missed 34 | . 23 11 Damage Taken 1431 | . 810 621 Core 276 | . 160 116 Absorbed by Shields . | . . . Redirected to Shielding 21 | . 12 9 Core Remaining (%) 100 | 100 . . Volleys Fired 134 | 25 77 32 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 262 | 50 154 58 Gun 256 | 50 154 52 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 256 | 50 154 52 Thermal . | . . . Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 11 | 4 11 5 Robot Miss Streak 5 | 2 5 4 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 157 | 30 97 30 Core Hits 58 | 8 35 15 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1813 | 263 1081 469 Guns 1684 | 263 1067 354 Cannons . | . . . Explosions 115 | . . 115 Melee . | . . . Ramming 14 | . 14 . Kinetic 1684 | 263 1067 354 Thermal . | . . . Explosive 115 | . . 115 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . 7 8 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 25 | . 25 . Average Temperature 8 | . 8 . Received Heat Transfer 501 | . 444 57 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 214 | 20 214 132 Initial 13 | . 13 4 Average 70 | 7 81 72 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 95 100 Level 1 2 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 5 | . 4 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 16 9 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 19 1 Successful 11 | . 10 1 Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Assimilate 3 | . 3 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 6 | . 6 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1622 | 164 913 545 Spaces Moved 939 | 92 541 306 Core 5 | 5 . . Treads . | . . . Legs . | . . . Wheels 934 | 87 541 306 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 135 Average Speed 117 | 80 112 139 Slowest Speed 215 | 100 140 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 6 52 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 25 | . . 25 Melee . | . . . Projectile . | . . . AOE 25 | . . 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1232 | 138 720 374 Wait 35 | . 35 . Move 937 | 91 540 306 Hop . | . . . Pick Up 60 | 10 35 15 Fast Attach 6 | 6 . . Attach 15 | 1 6 8 Detach . | . . . Swap 14 | 3 7 4 Drop 30 | 2 19 9 Fire 134 | 25 77 32 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 412 | -10/Materials | Lost 3 parts (1p2n) 606 | -10/Materials | Discovered new exit (range 11) 827 | -10/Materials | Core integrity fell below 50% 909 | -10/Materials | Discovered new exit (range 8) 1078 | -10/Materials | Entered Mines 1161 | -10/Mines | Discovered new exit (range 5) 1197 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1384 | -10/Mines | Met a Derelict shopkeep closing up shop 1459 | -10/Mines | Assembled infested the area 1464 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1473 | -10/Mines | Core integrity fell below 20% 1600 | -10/Mines | Discovered new exit (range 14) 1623 | -10/Mines | Destroyed by as-90038 with Assembled Blade Last Messages --------------- 01571_ K-01 Serf collects debris. 01572_ U-05 Engineer lays Concrete. 01574_ K-01 Serf collects debris. 01574_ U-05 Engineer lays Concrete. 01576_ U-05 Engineer builds a Wall. 01578_ K-01 Serf collects debris. 01580_ U-05 Engineer builds a Wall. 01583_ K-01 Serf collects debris. 01584_ Acquired 4 matter. 01584_ U-05 Engineer lays Concrete. 01587_ Acquired 1 matter. 01587_ U-05 Engineer builds a Wall. 01588_ Acquired 6 matter. 01591_ Acquired 12 matter. 01592_ Acquired 7 matter. 01600_ EXIT=FOUND 01608_ as-90038 sneak attacks. 01608_ K-01 Serf destroyed. 01611_ U-05 Engineer builds a Wall. 01620_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?####????????#####????????????? | | ## ##??????# #??????""????? | | # #?????# #?????? ????? | | #???## #?????? ????? | | ##?## #???### ????? | | ### ### ##???# ?????? | | #### ##????# ?????? | | ## #?????# #?????? | | #X ### ##?????# #?????? | | # ####??????# #?????? | | ## #?????????# #?????? | | # #####?????????# #?????? | | ## ## #???????### ##????? | | ## % ####?????### #????? | | ! ######### % ###??? | | %# %% # #??? | | ! #### "#???? | | [ ##??# ##???? | | ! ##???## ######## #???? | | ###?????#####??????## #???? | | ##??????????????????# #???? | | #???????????????????## @#???? | | #########????????????###a #???? | | #??????????????# #???? | | ###????????????# #???? | | #### #????????# #???? | | #?## ##### ????????? ???? | | #### #### #####???? != #??? | | #### % ???? *<% #??? | | %= #??????????? = #??? | | [ #?????????? ???? | | ######=* ##?????????? #??? | | ?????#####??????????# #??? | | ????????????????????########??? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 44 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellCryofiberKit Manual? 0 Play Time 00:21:44 Cumulative 38.7 hours Start 2024.04.11 @ 20:13:33 End 2024.04.11 @ 20:34:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb3ad19c-5d7a-4220-8d36-34a8b1b31dd1