Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.12 @ 22:25:35 Player: Cogchaaaan Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (568) 568 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1093 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 246/250 System Corruption 5% Temperature Cool (2) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector (fused) > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle (fused) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Medium Storage Unit Structural Scanner Sensor Array Signal Interpreter Small Laser Beam Cannon Light Assault Rifle Grenade Launcher Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Medium Storage Unit Structural Scanner Sensor Array Signal Interpreter Seismic Detector Small Laser Beam Cannon Light Assault Rifle Grenade Launcher Plasma Cutter Hammer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 8 14 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads 2 | . . 2 Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 4 | 1 3 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 3 4 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . 1 1 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 13 | 3 13 14 Power 1 | . 1 2 Propulsion 1 | 1 2 1 Utility 5 | . 5 5 Weapon 4 | . 3 4 Tool/Special . | . . . Unused Backups 15 | . 2 13 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 6 | . 1 5 Weapon 3 | . 1 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 13 | . . 26 Leg 14 | . 28 1 Device 13 | . 12 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Peak Build Rating 11 | 7 10 11 Average Rating 8 | 5 8 9 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 30 | 11 30 28 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 4 15 15 Average Carried 13 | 3 13 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 906 | 300 382 224 Remotely . | . . . Salvage Created 827 | 96 577 154 Parts 57 | 4 42 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 9 4 Guns 13 | . 9 4 Classes Destroyed 6 | 2 4 . Builder 1 | . 1 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Grunt 13 | . 9 4 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 91 | . 63 28 Missed 22 | . 14 8 Damage Taken 967 | . 650 317 Core 262 | . 125 137 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 102 | 10 72 20 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 206 | 20 144 42 Gun 206 | 20 144 42 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 206 | 20 144 42 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 4 9 10 Robot Miss Streak 3 | 3 3 2 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 146 | 11 104 31 Core Hits 60 | 5 43 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 2 | . 2 . Impact 2 | . 2 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1192 | 87 858 247 Guns 1184 | 87 850 247 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 1184 | 87 850 247 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 3 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 60 | . 19 41 Message Errors 11 | . 6 5 Matter Fused 19 | . 4 15 Heat Flow Errors 7 | . 1 6 Energy Discharges 4 | . 2 2 Parts Fused 2 | . . 2 Data Loss (minor) 8 | . 3 5 Data Loss (major) 3 | . . 3 Misfires 3 | . 1 2 Alerts 2 | . 1 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 278 | . 278 231 Average Temperature 93 | . 91 98 Received Heat Transfer 579 | . 399 180 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 84 | 5 84 60 Initial . | . . . Average 10 | . 18 3 Influence Increases 404 | 10 294 100 Destroy 0b10 Robot/C 260 | . 180 80 Destroy 0b10 Robot/NC 40 | 10 30 . Destroy Leader 78 | . 58 20 Successful Hack 25 | . 25 . Destroy Structure 1 | . 1 . Influence Decreases 404 | 10 294 100 Time Decay 384 | 10 284 90 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 14 6 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 9 | . 9 . Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2427 | 38 1067 1322 Seismic 2427 | 38 1067 1322 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3005 | 120 1388 1497 Spaces Moved 810 | 64 574 172 Core 9 | 9 . . Treads 164 | . . 164 Legs 637 | 55 574 8 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 175 | 114 186 161 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 99 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2217 | 91 767 1359 Wait 1222 | 6 63 1153 Move 808 | 63 573 172 Hop . | . . . Pick Up 25 | 4 18 3 Fast Attach 16 | 7 8 1 Attach 1 | . 1 . Detach 1 | . 1 . Swap 20 | 1 13 6 Drop 18 | . 14 4 Fire 102 | 10 72 20 Melee 2 | . 2 . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 7) 913 | -10/Materials | Discovered new exit (range 16) 934 | -10/Materials | Identified exit to Mines 1169 | -10/Materials | Discovered new exit (range 15) 1359 | -10/Materials | Discovered new exit (range 16) 1509 | -10/Materials | Entered Mines 1511 | -10/Mines | Core integrity fell below 50% 1563 | -10/Mines | Core integrity fell below 20% 1587 | -10/Mines | Found DCF Scrap (15 items) 1651 | -10/Mines | Found a hidden stash of uninstalled traps 1691 | -10/Mines | Assembled infested the area 2985 | -10/Mines | Learned location of Zion (-7) 3006 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02601_ System corrupted: Matter fused (-6). 02619_ System corrupted: Energy discharge (-77). 02653_ System corrupted: Matter fused (-8). 02683_ System corrupted: Matter fused (-7). 02702_ System corrupted: Heat flow error (+119). 02750_ System corrupted: Component data lost. 02779_ System corrupted: Substantial component data lost. 02789_ K-01 Serf collects debris. 02794_ System corrupted: Matter fused (-8). 02837_ TSH Q:J MPIRMAF,C#S:O 02884_ System corrupted: Component data lost. 02896_ Acquired 41 matter. 02904_ Acquired 47 matter. 02925_ System corrupted: IFF burst signal emitted. 02951_ System corrupted: Heat flow error (+225). 02974_ System corrupted: Matter fused (-5). 02985_ Acquired derelict log, extracted data. World map updated: -7/Zion. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????######???????????????? | | ???????????????????### ##??????????????? | | ???????????????????# #####??????????? | | ???????????????????#X #??????????? | | ???????????????????" ### ######?????? | | ???????????????????" ##?# #?????? | | ???????????????????# ##??###### #?????? | | ???????????????????# ##????????# #?????? | | ??????????????????## ##?????????# #?????? | | ?????????????????## ##??????????# #?????? | | ?????????????????#@ #???????????# ######? | | ????????????????# #???????????# #? | | ???????????????# ?????????# #### #? | | ???????????????# ??????# #??# #? | | ???????????????# #### d s????# #??# #? | | ??????????????? ##????? ??# #??# #? | | ?????????????? ##????????" ??# #??# #? | | ????????????? ##????????????? ??# ## | | ????????????? #??????????????###?## # | | ???????????? #???????????????????# | | ??????????? ##??????????????# | | ??????????? #????????????????# | | ???????????####?????????????????# #### ## | | ????????????????????????????????#?????####? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperHoverCrosscalibrator Manual? 0 Play Time 00:18:08 Cumulative 206.4 hours Start 2025.04.12 @ 22:10:21 End 2025.04.12 @ 22:25:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/2/0/0/0/1/0/0/0 Lore% 58 Gallery% 57 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4cbfa1b-382d-44f0-a605-edb148fd2fa4