Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.04 @ 01:06:31 Player: ilja Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (438) 438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2123 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 400/400 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Battery Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Structural Scanner Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Battery Signal Interpreter Targeting Computer > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Structural Scanner Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Battery Device Hardlight Generator Storage Large Battery Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 28 | 5 8 11 4 Power 4 | 1 2 1 . Engine 3 | 1 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 1 2 Device 1 | . . . 1 Storage 2 | . 1 . 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 8 . Energy Gun 4 | 1 1 2 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 3 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 2 6 4 Power 2 | . . 2 . Propulsion 4 | . . 2 2 Utility 2 | . . . 2 Weapon 4 | . 2 2 . Highest Loss Streak 5 | . 1 5 3 Average Slot Usage (%) 75 | . 94 79 42 Engine 6 | . 12 6 . Core 3 | . 1 6 . Leg 17 | . 27 16 8 Storage 13 | . 13 11 17 Processor 15 | . 13 18 12 Energy Gun 6 | . 10 6 . Ballistic Gun 8 | . 13 9 . Launcher 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 19 | 7 12 19 16 Greatest Support 28 | 20 20 20 28 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 4 4 4 8 Average Capacity 4 | 4 4 4 7 Most Carried 4 | 2 3 4 3 Average Carried 2 | . 2 3 3 Final Capacity 8 | 4 4 4 8 Final Carried 3 | 2 3 3 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 543 | 259 92 192 . Remotely . | . . . . Salvage Created 541 | 44 178 319 . Parts 29 | 1 10 18 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | 1 4 10 . Melee 1 | . . 1 . Guns 10 | 1 4 5 . AOE 4 | . . 4 . Classes Destroyed 6 | 1 . 5 . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 6 | . . 6 . Grunt 6 | 1 4 1 . Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 5 | 1 3 5 . Combat Bots Only 4 | 1 3 4 . Max Kills in Single Turn 3 | 1 1 3 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2309 | 32 426 837 1014 Core 974 | 10 104 310 550 Absorbed by Shields 48 | . . . 48 Core Remaining (%) 57 | 96 54 22 . Volleys Fired 60 | 3 32 25 . Largest 2 | 2 2 2 . Hottest 121 | 60 85 121 . Shots Fired 92 | 6 43 43 . Gun 84 | 6 43 35 . Cannon . | . . . . Launcher 8 | . . 8 . Special . | . . . . Kinetic 51 | 3 32 16 . Thermal 22 | . 3 19 . Explosive 8 | . . 8 . Electromagnetic 11 | 3 8 . . Robot Hit Streak 9 | 3 4 9 . Robot Miss Streak 7 | 2 5 7 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | 3 21 28 . Core Hits 31 | 2 9 20 . Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 10 | . . 10 . Impact 10 | . . 10 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 993 | 44 221 728 . Guns 494 | 44 218 232 . Cannons . | . . . . Explosions 373 | . . 373 . Melee 96 | . . 96 . Ramming 30 | . 3 27 . Kinetic 264 | 20 163 81 . Thermal 194 | . 43 151 . Explosive 373 | . . 373 . Electromagnetic 36 | 24 12 . . Impact 96 | . . 96 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles . | . . . . Explosions 17 | . . 17 . Melee . | . . . . Knockbacks 2 | . . 2 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary 1 | . . 1 . Self-Inflicted Damage 5 | . 1 4 . Shots . | . . . . Rammed 4 | . 1 3 . Targets Rammed 6 | . 1 5 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 264 | 18 126 264 . Average Temperature 79 | 13 59 96 . Received Heat Transfer 1051 | 18 255 198 580 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 481 | . 111 370 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 261 | 20 93 261 63 Initial 48 | . 13 39 48 Average 78 | 4 36 141 48 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 68 100 Level 1 12 | . . 31 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | 1 6 19 6 Peak Tracking Total 5 | 1 3 5 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1148 | 126 321 476 225 Spaces Moved 766 | 108 193 309 156 Core 142 | 31 . 44 67 Treads . | . . . . Legs 624 | 77 193 265 89 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 119 | 99 120 116 140 Slowest Speed 300 | 120 120 150 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 6 36 36 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 71 | . . 71 . Melee . | . . . . Projectile . | . . . . AOE 71 | . . 71 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 882 | 117 240 365 160 Wait . | . . . . Move 763 | 107 192 308 156 Hop . | . . . . Pick Up 8 | 2 4 2 . Fast Attach 15 | 5 3 3 4 Attach 4 | . 2 2 . Detach 1 | . . 1 . Swap 9 | . 3 6 . Drop 6 | . 3 3 . Fire 60 | 3 32 25 . Melee 10 | . . 10 . Ram . | . . . . Kick 6 | . 1 5 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 127 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 447 | -10/Materials | Identified exit to Materials 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 680 | -9/Materials | Build established: Scavenger-Mutant 775 | -9/Materials | Lost 5 parts (2p2n1w) 906 | -9/Materials | Core integrity fell below 50% 920 | -9/Materials | Discovered new exit (range 5) 923 | -9/Materials | Identified exit to Materials 924 | -9/Materials | Entered another Materials area 924 | -8/Materials | Evolved 2 slots: Utility x2 1047 | -8/Materials | Build established: Mutant 1099 | -8/Materials | Core integrity fell below 50% 1117 | -8/Materials | Lost 3 parts (2n1u) 1139 | -8/Materials | Core integrity fell below 20% 1149 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- GOAL=ESCAPE Acquired Med. Storage Unit. Acquired Carbon-fiber Leg. Acquired Imp. Aluminum Leg. K-01 Serf collects debris. Acquired Hardlight Generator. The Hardlight Generator is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Signal Interpreter destroyed. K-01 Serf cleans the Terminal. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Imp. Aluminum Leg destroyed. Hardlight Generator destroyed. 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