Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 13:18:26 Player: Mediocre Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (403) 2015 Value Destroyed (13207) 13207 Prototype IDs (310) 6200 Alien Tech Used (9) 1800 Bonus (59557) 59557 TOTAL SCORE: 94879 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 2921 Follower Combat Kills 1999 Entered Garrisons 200 Used RIF Installer 500 Network Hubs Disabled 800 Aligned with FarCom 300 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -1563 Cogmind --------- Core Integrity 701/1600 Matter 280/300 Energy 338/340 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Quantum Capacitor Advanced Reaction Control System Advanced Phase Shifter > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Microwarp Drive Sigix Sheargun Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Quantum Capacitor Microwarp Drive > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Quantum Reactor Zero-point Reactor Quantum Shading Machine Thermal Barrier Advanced Hacking Suite Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun [Rating: 251] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Experimental Utility Shielding Artifact Microwarp Drive Weapon Lance Energy Gun Sigix Sheargun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Hellfire Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . . . 2 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . Utility 12 | . . . 1 . . . 2 . . 2 . . . . . . 1 . . . . . . . . . 2 . . . . 1 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 412 | 6 18 4 37 2 . 1 17 30 12 35 2 11 . . 7 . 18 . 27 5 . . 1 43 . 28 22 11 1 1 2 22 7 3 6 6 23 4 Power 45 | 1 1 . 4 . . . 5 4 1 3 . 2 . . . . 1 . 1 . . . . 8 . 1 1 1 . . 1 2 1 . 1 . 6 . Engine 16 | 1 1 . 4 . . . 3 2 . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Core 15 | . . . . . . . 2 2 1 3 . . . . . . . . 1 . . . . 5 . . . . . . 1 . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . 2 1 . 1 . 6 . Propulsion 79 | 2 7 2 13 . . 1 4 12 3 8 . . . . . . 1 . 7 . . . . 3 . 5 2 . . . 1 6 2 . . . . . Treads 37 | 1 5 1 13 . . 1 4 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . . . . . . . 3 8 . . . . . . 1 . 7 . . . . 3 . 5 2 . . . 1 6 2 . . . . . Utility 185 | 1 4 2 7 . . . 6 4 4 20 1 7 . . 7 . 14 . 12 5 . . . 17 . 16 7 6 1 . . 11 4 3 4 6 14 2 Device 92 | . 3 1 3 . . . . 3 . 10 1 4 . . 3 . 6 . 8 5 . . . 8 . 10 3 5 . . . 3 . 2 . 3 9 2 Storage 7 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . . Processor 27 | . . . . . . . 1 . . 7 . . . . 3 . 4 . 1 . . . . 2 . 1 . . . . . 1 1 . . 2 4 . Hackware 25 | . . . . . . . 1 . 4 2 . 1 . . . . 2 . 1 . . . . 3 . 1 3 . . . . 3 3 . . 1 . . Protection 30 | . . . 4 . . . 4 1 . 1 . 2 . . 1 . 2 . 2 . . . . 3 . 4 1 1 1 . . 3 . . . . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Weapon 103 | 2 6 . 13 2 . . 2 10 4 4 1 2 . . . . 2 . 7 . . . 1 15 . 6 12 4 . 1 . 3 . . 1 . 3 2 Energy Gun 3 | 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . . . . . . 2 5 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 2 Ballistic Gun 20 | 1 6 . 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 22 | . . . . . . . . 3 . 1 . . . . . . . . 2 . . . 1 5 . 3 6 . . . . 1 . . . . . . Special Weapon 5 | . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . 2 2 . . . . . . . . 3 . . . . 6 . 1 . . . . . . . . . . . . Piercing Weapon 17 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . 3 . 2 6 . . . . 2 . . 1 . . . Special Melee Weapon 6 | . . . . . . . . . . 1 1 . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . 1 . . 3 . . . . . . . . 3 . . . . 4 . 3 1 . 1 . . . . 1 . . 2 . Parts Lost 40 | . 1 1 3 . . . 1 6 1 6 . 1 . . . . 1 . 1 . . . . 7 . 3 . 3 1 . . 2 1 . 1 . . . Power 9 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . 4 . . . 1 . . . 1 . . . . . . Propulsion 11 | . 1 . 1 . . . . 2 . 3 . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 . . . Utility 11 | . . 1 1 . . . . 2 1 1 . . . . . . . . . . . . . 2 . 1 . 1 . . . 1 . . . . . . Weapon 9 | . . . 1 . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . . . . . . . . . . Highest Loss Streak 5 | . 1 1 2 . . . 1 2 1 3 . 1 . . . . 1 . 1 . . . . 5 . 1 . 2 1 . . 2 1 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 93 99 100 100 100 90 88 82 95 100 99 100 100 100 100 90 100 96 99 100 100 100 95 94 89 92 93 96 89 95 86 78 80 67 67 61 62 Engine 5 | . 14 14 10 11 11 11 7 8 . . . 5 7 7 7 7 6 6 . . . . . 3 . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . 9 6 7 1 . . . . . . 5 6 6 6 6 5 5 2 . . . . 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 9 8 8 5 5 4 4 4 7 9 8 9 Treads 11 | . 26 14 32 33 33 33 27 26 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 2 22 23 23 23 23 23 23 20 26 25 26 26 26 26 28 29 28 26 26 24 21 24 23 20 21 8 . . . Device 9 | . 13 6 10 11 11 11 6 7 8 4 7 7 7 7 3 7 10 6 5 5 6 6 6 4 5 5 14 16 21 21 21 14 4 6 3 8 15 26 Storage 6 | . 14 15 11 11 11 11 9 9 8 . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 4 8 7 9 9 9 . Processor 2 | . . . . . . . 8 9 9 10 . . . . 14 7 2 . 1 . . . . 1 . . . . . . . . 2 4 1 1 6 9 Hackware 14 | . . . . . . . 8 9 3 34 38 35 30 30 23 23 25 33 33 33 33 33 33 26 23 23 25 21 21 21 21 22 27 26 7 3 1 . Protection 6 | . . . 10 11 11 11 3 . 8 . 7 9 15 15 11 15 12 13 12 13 13 13 13 9 11 8 5 7 5 5 5 7 5 4 1 . . . Energy Cannon 2 | . . . . . . . 14 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 9 Ballistic Gun 6 | . 25 28 21 22 22 22 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 10 7 4 . . . . . . 1 6 6 6 4 4 5 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 4 15 15 15 15 8 6 6 6 6 6 6 3 . 3 4 3 . . . 3 4 4 1 . . . Peak Build Rating 251 | 6 9 11 21 22 21 23 35 57 57 54 59 63 63 63 67 62 69 70 82 85 80 80 82 103 94 103 113 118 114 106 120 130 134 144 232 243 251 244 Average Rating 74 | 4 7 9 18 20 20 22 29 30 51 38 57 56 62 63 63 62 62 69 74 80 80 80 80 90 94 88 107 110 110 104 114 122 126 135 189 239 237 242 On Entrance 80 | . 6 8 11 20 20 21 23 28 57 27 54 59 63 63 63 62 62 69 70 80 80 80 80 82 94 94 88 113 114 103 106 120 125 134 135 230 243 244 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 50 51 66 63 63 63 71 72 72 15 15 18 14 14 17 14 17 12 19 19 16 16 25 37 31 43 41 38 38 33 40 47 42 38 45 50 60 50 Greatest Support 90 | 16 40 40 63 63 63 63 63 90 90 18 27 27 18 27 27 27 36 24 36 25 25 25 37 46 43 46 47 51 38 34 41 57 43 48 60 60 80 60 Greatest Overweight (x) 5 | . 4 5 1 . . . 1 1 . 1 . . . . . . 3 . . . . . . 1 . 1 . . 1 . . 1 . . 1 . . . Average Overweight (x) . | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 12 | 6 13 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 2 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 8 10 5 Average Carried 11 | 3 11 19 19 19 19 20 19 19 18 4 4 4 4 5 3 2 3 4 4 4 5 5 5 4 10 9 9 9 10 9 9 9 9 9 8 6 9 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 4 19 20 20 20 20 20 20 20 5 5 5 5 5 5 2 2 4 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 7 8 4 4 Class Distribution -------------------- 33% | Hacker-Sprinter 29% | Mutant 11% | Scavenger-Mutant 10% | Alien-Sigix 8% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Commander-Sprinter | -4/Cetus Hacker-Sprinter | -4/Archives Hacker-Sprinter | -4/Hub_04(d) Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Matter Collected 7113 | 200 634 267 1159 44 . 45 244 283 168 382 . 176 8 . 60 10 223 18 370 35 25 . . 830 . 387 430 155 20 10 28 251 84 . . 179 318 70 Remotely 668 | . 634 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17278 | . 872 344 1963 48 . 43 664 1231 597 691 . 432 . . . . 1110 . 1080 151 . . . 1451 . 677 747 197 94 . 275 788 267 . . 83 3047 426 Parts 914 | . 40 25 124 7 . 8 42 69 27 54 . 24 . . . . 42 . 48 5 . . 1 79 . 60 54 6 1 . 6 49 16 . . 6 96 25 Haulers Intercepted 23 | . 2 . 6 . . . 1 . . 1 . 1 . . . . 2 . 1 . . . . 3 . 1 1 . . . 1 2 1 . . . . . Recyclers Shooed 10 | . 2 2 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 216 | . 16 5 29 3 . 3 10 34 10 7 . 1 . . . . 1 . 5 1 . . 2 22 . 14 20 1 . . 1 5 . . . . 22 4 Melee 25 | . . . . . . . 1 . . 4 . 1 . . . . 1 . 5 1 . . . 5 . 4 3 . . . . . . . . . . . Guns 73 | . 16 5 29 3 . 3 3 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cannons 51 | . . . . . . . 6 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 3 AOE 63 | . . . . . . . . 9 . 3 . . . . . . . . . . . . 2 17 . 10 17 . . . . 5 . . . . . . Classes Destroyed 18 | . 7 2 3 . . . 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Worker 29 | . 1 1 3 . . 1 . . . 1 . 2 . . . . 1 . 1 . . . . 2 . 6 4 . . . 1 2 . . . 3 . . Builder 20 | . . 1 . . . . . . 2 5 . 1 . . . . 1 . 2 . . . . 4 . 1 2 . . . . 1 . . . . . . Tunneler 9 | . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . Hauler 23 | . 2 . 6 . . . 1 . . 1 . 1 . . . . 2 . 1 . . . . 3 . 1 1 . . . 1 2 1 . . . . . Recycler 27 | . 3 2 1 . . . . . . 1 . 3 . . . . 4 . 3 . . . . 4 . . 2 . . . . 1 1 . . . 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 9 | . . . 1 . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . Operator 21 | . 1 . 2 . . . . . . 3 . 1 . . . . 3 . 4 . . . . . . 2 1 . . . 1 3 . . . . . . Drone 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Watcher 49 | . 1 . 5 . . . 3 1 2 5 . 2 . . . . 4 . 3 . . . . 4 . 5 1 3 1 . 1 4 2 . . 1 1 . Swarmer 82 | . 7 3 . 3 . 3 . 13 . 4 . . . . . . . . . . . . . 12 . 10 18 . . . . 5 . . . . 4 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 78 | . 9 2 18 . . . 4 10 10 1 . . . . . . . . 5 1 . . . 7 . 2 2 . . . 1 . . . . . 6 . Brawler 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 22 | . . . 9 . . . 4 8 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Programmer 9 | . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 16 | . 4 4 6 3 . 3 3 9 6 5 . 2 . . . . 2 . 7 2 . . 2 7 . 8 16 1 1 . 2 5 1 . . 1 7 1 Combat Bots Only 10 | . 3 3 5 3 . 3 3 9 4 4 . 1 . . . . 1 . 4 1 . . 2 5 . 5 10 1 . . 1 5 . . . . 5 1 Max Kills in Single Turn 8 | . 1 1 2 1 . 1 1 3 1 3 . 1 . . . . 1 . 1 1 . . 1 7 . 8 6 1 1 . 1 5 1 . . 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 . 3 . . . . . . . . . . . . 1 4 . 5 4 . . . . 5 . . . . . . Melee 1 | . . . . . . . 1 . . 1 . 1 . . . . 1 . 1 1 . . . 1 . 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 4 A7 (-4/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A8 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1449 | . 105 26 157 8 . 7 52 136 32 37 . 17 18 . 2 6 43 . 29 . 6 . 10 67 1 47 26 54 2 1 4 3 20 4 80 89 158 202 Missed 648 | . 27 11 48 1 . 2 11 42 14 16 . 7 10 . 1 2 27 . 14 . 4 . 4 30 1 20 13 25 1 1 3 2 11 3 41 38 63 155 Damage Taken 13790 | . 853 172 1425 42 . 28 588 1279 283 368 . 282 95 . 47 72 340 . 277 49 30 . 127 667 . 572 355 720 38 . 66 213 243 . 1181 1076 1625 677 Core 3751 | . 160 11 154 . . 5 21 162 . 94 . 138 18 . . 37 82 . 112 24 16 . 37 146 . 109 113 201 12 . . . 111 . 791 414 557 226 Absorbed by Shields 186 | . . . 9 18 . 11 128 8 . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Redirected to Shielding 1146 | . . . . . . . . . . . . 73 38 . 42 14 204 . 82 11 . . 30 224 . 63 92 224 . . . 49 . . . . . . Ignored by Resistances 3342 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 587 1603 676 Regen/Repaired (Parts) 864 | . . . 124 . . . . . . . . . . . . . 140 . 95 . . . . 212 . 98 56 . . . . 139 . . . . . . Core Remaining (%) 66 | 100 . 31 . . . 60 . . 66 . . . . . . 59 . . . . . . 68 . . 74 . . . . 71 100 . . 59 . . 43 Volleys Fired 585 | . 89 24 135 4 . 5 42 79 . 2 . . . . . . . . 2 . . . 4 9 . 3 9 . . . . 1 . . 10 23 98 46 Largest 2 | . 2 2 2 2 . 2 2 2 . 1 . . . . . . . . 1 . . . 1 1 . 1 1 . . . . 1 . . 1 2 2 1 Hottest 200 | . 70 40 100 46 . 46 60 60 . 33 . . . . . . . . 36 . . . 60 60 . 60 60 . . . . 60 . . 100 200 200 180 Shots Fired 1033 | . 178 48 265 8 . 10 84 154 67 2 . . . . . . . . 2 . . . 4 9 . 3 9 . . . . 1 . . 10 24 109 46 Gun 685 | . 178 48 262 8 . 10 24 16 67 . . . . . . . . . . . . . . . . . . . . . . . . . 10 24 38 . Cannon 309 | . . . . . . . 60 132 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 46 Launcher 36 | . . . . . . . . 6 . 2 . . . . . . . . 2 . . . 4 9 . 3 9 . . . . 1 . . . . . . Special 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 511 | . 159 48 262 8 . 10 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 297 | . 19 . 3 . . . 60 148 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 36 | . . . . . . . . 6 . 2 . . . . . . . . 2 . . . 4 9 . 3 9 . . . . 1 . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Slashing 182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 24 108 40 Robot Hit Streak 37 | . 6 11 35 1 . 3 8 26 20 3 . . . . . . . . . . . . 4 4 . 1 2 . . . . 2 . . . 1 37 14 Robot Miss Streak 10 | . 7 3 3 3 . 3 3 2 4 . . . . . . . . . . . . . 3 1 . 1 1 . . . . . . . . 1 9 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 9 | . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 46 Autonomous 83 | . . . . . . . . 16 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 910 | . 89 32 185 3 . 4 51 96 54 47 . 13 . . 1 . 32 . 32 6 . . 1 44 . 30 23 18 6 . 5 32 9 . 1 1 64 31 Core Hits 562 | . 42 16 73 3 . 5 20 44 21 18 . 6 . . . . 13 . 17 3 . . 2 42 . 29 34 2 . . . 22 5 . . 2 99 44 Critical Kills 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . 4 . . . . . . . Critical Strikes 37 | . . . 4 . . 1 . 1 . 1 . 3 . . . . 1 . 3 . . . . 4 . 6 2 2 2 . 4 . . . . . 3 . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 4 . . . . . . . Sever 10 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 4 . 1 . . . . . . . . . . 3 . Impale 13 | . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . . . 5 2 . . . . . . . . . . . Melee Attacks 759 | . . . . . . . . . 3 97 . 40 . . 29 . 93 . 91 13 2 . 2 124 . 68 37 26 6 . 18 56 27 7 20 . . . Impact 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 . 18 2 . . . . . . Slashing 231 | . . . . . . . . . 3 97 . 21 . . . . . . 4 11 1 . 1 66 . 27 . . . . . . . . . . . . Piercing 486 | . . . . . . . . . . . . 19 . . 29 . 93 . 87 2 1 . 1 58 . 41 37 10 . . . 54 27 7 20 . . . Sneak Attacks 115 | . . . . . . . . . 1 13 . 9 . . 1 . 13 . 14 1 . . . 10 . 13 7 11 5 . 3 10 3 . 1 . . . Combat Hostiles 8 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . 2 1 1 . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . Damage Inflicted 54409 | . 1090 406 2995 76 . 95 1251 3405 1702 2721 . 838 . . 89 . 2108 . 2073 447 . . 187 6116 . 3461 3774 459 396 . 501 2298 613 . 72 592 11736 4908 Guns 7743 | . 1067 406 2887 40 . 65 256 488 1622 . . . . . . . . . . . . . . . . . . . . . . . . . . 59 853 . Cannons 18810 | . . . . . . . 966 2202 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10734 4908 Explosions 9527 | . . . . . . . . 708 . 257 . . . . . . . . . . . . 187 3712 . 1423 2732 . . . . 508 . . . . . . Melee 17414 | . . . . . . . . . 80 2464 . 838 . . 89 . 2108 . 2073 447 . . . 2404 . 2038 1042 459 396 . 501 1790 613 . 72 . . . Ramming 915 | . 23 . 108 36 . 30 29 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 533 149 . Kinetic 4597 | . 943 406 2887 40 . 65 256 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6002 | . 124 . . . . . 966 2690 1622 . . . . . . . . . . . . . . 600 . . . . . . . . . . . . . . Explosive 8927 | . . . . . . . . 708 . 257 . . . . . . . . . . . . 187 3112 . 1423 2732 . . . . 508 . . . . . . Electromagnetic 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 Impact 1204 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223 396 . 501 84 . . . . . . Slashing 22267 | . . . . . . . . . 80 2464 . 589 . . . . . . 33 447 . . . 1489 . 752 . . . . . . . . . 59 11587 4767 Piercing 10356 | . . . . . . . . . . . . 249 . . 89 . 2108 . 2040 . . . . 915 . 1286 1042 236 . . . 1706 613 . 72 . . . Highest Corruption 10 | . . . . . . . . . . 1 10 9 1 1 1 1 3 3 3 3 3 3 . 1 1 1 . . . . . 1 2 3 . 1 1 2 Average Corruption 1 | . . . . . . . . . . 1 9 2 1 1 1 1 2 3 3 3 3 3 . 1 1 1 . . . . . 1 2 2 . 1 1 1 Corruption Purged 13 | . . . . . . . . . . 2 1 9 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 92 | . . . . . . . . . . 3 3 7 1 2 2 1 11 1 25 3 1 . . 2 1 3 . . . . . 6 2 . . . 18 . Message Errors 18 | . . . . . . . . . . . 1 2 . 1 . . 3 . 6 . . . . 1 . 1 . . . . . . . . . . 3 . Matter Fused 28 | . . . . . . . . . . 1 1 3 1 . . . 3 1 4 1 . . . . . 1 . . . . . 3 1 . . . 8 . Heat Flow Errors 12 | . . . . . . . . . . . . . . . 1 . 2 . 4 1 . . . . 1 1 . . . . . . 1 . . . 1 . Energy Discharges 11 | . . . . . . . . . . . . 1 . . . 1 1 . 5 . 1 . . . . . . . . . . 1 . . . . 1 . Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . . 2 . . . . 1 . . . 3 . . . . 1 . . . . . . . 2 . . . . 2 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4615 | . . . . . . . 26 50 77 734 . 238 . . . . 518 . 350 128 . . . 790 . 346 209 105 212 . 431 178 18 . 2 40 138 25 Projectiles 232 | . . . . . . . 26 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 25 Explosions 577 | . . . . . . . . 7 . 27 . . . . . . . . . . . . . 406 . 12 92 . . . . 33 . . . . . . Melee 3806 | . . . . . . . . . 77 707 . 238 . . . . 518 . 350 128 . . . 384 . 334 117 105 212 . 431 145 18 . 2 40 . . Knockbacks 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 2 . Impact 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 415 | . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . 358 17 . Shots 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed 27 | . 5 . 10 3 . 4 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 40 | . 5 . 11 4 . 5 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . Crushed 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 141 20 113 12 . 12 18 117 . 16 243 19 . 19 80 29 267 . 250 215 . . 183 301 302 286 33 63 . . 2 44 177 . . . 374 49 Average Temperature 54 | . 37 9 23 9 . 9 5 42 . 9 132 10 . 10 46 19 63 . 107 89 . . 67 73 174 52 10 21 . . 2 22 41 . . . 116 16 Received Heat Transfer 2861 | . 183 75 654 . . . 236 492 198 108 . 12 6 . . 36 42 . 99 . . . 18 144 . 129 21 102 . . 12 . 36 . 45 9 198 6 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Parts Fried 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . . . 4 . 8 Impact Corruptions 27 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 5 . 13 . . . . 3 . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . 1 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7739 | . 370 . . . . . 1295 3552 2072 . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Peak Influence 2096 | . 217 180 333 125 . 100 268 1299 964 739 212 245 . . . . 561 196 443 . . . . 680 313 520 879 762 330 325 739 481 275 1678 1920 2069 2096 . Initial 1311 | . . 40 5 125 . . . 93 633 438 197 148 . . . . 37 196 137 . . . . 213 238 219 254 334 . 132 113 126 236 46 1100 1160 1311 . Average 358 | . 113 58 212 60 . 2 107 829 814 601 211 174 . . . . 198 196 240 . . . . 284 281 285 426 481 206 259 545 287 125 1614 1755 1522 1660 . Maximum Alert Level 5 | . 1 . 1 . . . 1 4 3 3 1 1 . . . . 2 . 2 . . . . 2 1 2 3 3 1 1 3 2 1 5 5 5 5 . Low Security (%) 42 | 100 96 100 33 100 . 100 87 4 . . 4 63 . . . . 59 100 35 . . . . 43 . 12 26 15 70 35 10 20 83 . . . . . Level 1 24 | . 3 . 66 . . . 12 15 . . 95 36 . . . . 33 . 52 . . . . 26 100 67 22 15 29 64 17 68 16 . . . . . Level 2 13 | . . . . . . . . 13 12 86 . . . . . . 7 . 11 . . . . 29 . 19 36 64 . . 32 11 . . . . . . Level 3 5 | . . . . . . . . 34 87 13 . . . . . . . . . . . . . . . . 14 4 . . 38 . . . . . . . Level 4 3 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 6 . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 48 . . Squads Dispatched 130 | . 3 . 2 1 . . 1 . 3 5 . 2 . . . . 12 . 6 . . . . 13 . 9 6 1 . . 14 9 1 6 14 16 6 . Investigation 50 | . 2 . 1 1 . . . . 1 2 . 1 . . . . 7 . 4 . . . . 7 . 5 4 . . . 5 7 1 . . 1 1 . Extermination 8 | . . . . . . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . 1 . Reinforcement 28 | . 1 . 1 . . . . . 2 . . . . . . . 3 . 1 . . . . 4 . 3 1 . . . 5 2 . . 2 1 2 . Assault 39 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . 6 12 14 2 . Garrison 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 6 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Distress Signals 63 | . . . 4 . . . 1 . 2 1 . 1 . . . . 4 . 1 . . . . 5 . 4 1 1 2 . 3 4 1 1 1 4 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 637 | . 25 5 39 3 . 3 16 32 13 33 3 7 4 6 4 4 50 . 16 1 6 . 10 55 6 38 26 25 9 2 6 21 16 4 46 28 47 28 Peak Tracking Total 28 | . 4 3 5 3 . 3 3 7 5 5 2 6 4 8 3 4 15 . 7 1 6 . 8 12 6 8 7 6 5 1 6 5 9 8 28 26 20 17 Tactical Retreats 111 | . . . 2 . . 1 . 1 . 5 1 6 2 1 . 3 11 . 6 . 2 . 3 12 . 15 7 1 . . 1 3 5 1 3 6 9 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Traps Triggered 44 | . 3 . . . . . . 2 1 2 . 2 . . . . 6 . 2 1 . . . 3 . 2 1 4 . . . 6 1 1 . 1 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 28 | . . . . . . . . . . 4 . 10 . . . . 14 . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . 3 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 62 | . . . . . . . . . . 3 . 9 . . . . 13 . 12 . . . . 6 . 8 3 . . . . 8 . . . . . . Reused 28 | . . . . . . . . . . 2 . . . . 2 . 8 . 6 . . . . 2 . 5 . 2 . . . 1 . . . . . . Traps Extracted 34 | . . . . . . . . . . 3 . 3 . . . . 6 . 10 1 . . . 6 . 5 . . . . . . . . . . . . Installed 34 | . . . . . . . . . . 3 . . . . 2 . 6 . 9 4 . . . 3 . 5 . 2 . . . . . . . . . . Triggered 33 | . . . . . . . . . . 2 . . . 2 . 1 8 . 7 2 . . . 2 . 5 . 2 . . . 1 1 . . . . . Most Traps Carried 16 | . . . . . . . . . . 3 . 3 3 3 3 1 5 1 5 8 8 8 8 14 11 16 11 11 9 9 9 9 6 6 6 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Machines Disabled 70 | . . . 2 . . . 1 7 1 1 . . . . 1 . 2 . 4 . . . . 9 . 2 3 1 . 2 8 . . 1 5 5 11 4 Max in Single Turn 6 | . . . 1 . . . 1 1 1 1 . . . . 1 . 1 . 1 . . . . 6 . 1 1 . . . 1 . . 1 1 1 2 1 Garrison Access 30 | . . . . . . . . . . 4 . 1 . . . . 4 . 4 . . . . 4 . 3 3 . . . 2 2 2 . . 1 . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Machines Accessed 262 | . 8 . 12 1 2 . 3 4 1 23 . 14 . 1 3 . 30 . 26 2 . . . 38 . 19 20 9 1 . 10 16 8 . . 3 8 . Terminals 156 | . 7 . 9 . . . 2 4 1 12 . 10 . . . . 15 . 15 . . . . 17 . 10 11 9 1 . 9 10 4 . . 3 7 . Fabricators 32 | . . . . . . . . . . 5 . 2 . . . . 5 . 5 . . . . 6 . 3 2 . . . . 3 1 . . . . . Repair Stations 15 | . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . 4 . 2 2 . . . . 1 . . . . 1 . Recycling Units 13 | . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . 5 . 1 1 . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . 2 . . 1 . . . . . 1 . . . . . Garrison Access 29 | . . . . . . . 1 . . 4 . 1 . . . . 4 . 4 . . . . 4 . 3 3 . . . 1 2 2 . . . . . Total Hacks 843 | . 30 . 47 1 2 . 12 8 4 56 . 42 . 1 24 . 85 . 71 8 . . . 113 . 64 57 29 1 . 46 80 28 . . 10 24 . Successful 680 | . 17 . 27 1 2 . 6 2 2 51 . 38 . 1 24 . 66 . 66 8 . . . 107 . 55 52 19 1 . 34 67 24 . . . 10 . Failed 162 | . 13 . 20 . . . 6 6 2 4 . 4 . . . . 19 . 5 . . . . 6 . 9 5 10 . . 12 13 4 . . 10 14 . Catastrophic 22 | . 1 . 3 . . . . 4 . . . . . . . . 1 . . . . . . 1 . 1 . . . . . 2 1 . . 6 2 . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 566 | . 24 . 33 . 1 . 10 5 3 34 . 30 . . . . 54 . 51 . . . . 71 . 45 40 23 1 . 36 63 17 . . 10 15 . Terminals 575 | . 29 . 34 . . . 11 8 4 38 . 30 . . . . 48 . 47 . . . . 62 . 44 39 29 1 . 45 57 19 . . 10 20 . Fabricators 109 | . . . . . . . . . . 6 . 9 . . . . 18 . 17 . . . . 19 . 10 6 . . . . 19 5 . . . . . Repair Stations 34 | . . . 9 . . . . . . . . . . . . . 5 . 3 . . . . 6 . 2 3 . . . . 2 . . . . 4 . Recycling Units 34 | . 1 . 1 . . . . . . . . . . . . . 10 . . . . . . 13 . 5 4 . . . . . . . . . . . Scanalyzers 24 | . . . 3 . . . . . . 6 . 2 . . . . . . . . . . . 9 . . 2 . . . . . 2 . . . . . Garrison Access 31 | . . . . . . . 1 . . 6 . 1 . . . . 4 . 4 . . . . 4 . 3 3 . . . 1 2 2 . . . . . Terminal Hacks 235 | . 2 . 8 1 2 . 1 . 1 14 . 11 . 1 24 . 17 . 18 8 . . . 27 . 18 13 14 1 . 18 22 9 . . . 5 . Record 16 | . . . . . 1 . . . . . . . . . 6 . . . . 7 . . . . . 1 . . . . . 1 . . . . . . Part Schematic 28 | . . . . . . . . . . 4 . 1 . . 12 . 1 . . . . . . 2 . 1 2 . . . . 4 1 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 17 | . . . 1 . . . . . . 1 . 1 . . 3 . 2 . 2 . . . . 3 . . 2 . . . 1 1 . . . . . . Open Door 12 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . 1 5 1 . . . 1 . . . 1 . Level Access Points 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Branch Access Points 5 | . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Machine Index 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Terminal Index 8 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 1 . . . 1 . 1 . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Unreport Threat 30 | . . . 1 . . . . . . 1 . . . . . . 2 . 2 . . . . 5 . 4 3 5 . . 4 1 2 . . . . . Locate Traps 22 | . . . 1 . . . . . . 3 . 1 . . . . 3 . 4 . . . . 2 . 2 1 1 . . 1 2 . . . . 1 . Disarm Traps 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 12 | . . . . . . . . . . . . 2 . . . . 1 . 3 . . . . 1 . 2 1 . . . . 2 . . . . . . Dispatch Records 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . 1 . . 2 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 11 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 4 . 1 . . . . . 3 . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 4 . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 21 | . 1 . 1 . . . 1 . . . . 1 . . . . 3 . . . . . . 6 . 2 1 . . . 2 2 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 56 | . . . . . . . . . . 2 . 5 . . . . 10 . 7 . . . . 10 . 8 4 . . . . 7 3 . . . . . Network Status 6 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . Load Schematic 26 | . . . . . . . . . . 1 . 2 . . . . 5 . 3 . . . . 5 . 3 2 . . . . 3 2 . . . . . Build 24 | . . . . . . . . . . . . 2 . . . . 4 . 3 . . . . 5 . 4 2 . . . . 3 1 . . . . . Repair Station Hacks 17 | . . . 5 . . . . . . . . . . . . . 4 . 1 . . . . 4 . . . . . . . 2 . . . . 1 . Scan Component 7 | . . . 3 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . . Repair 6 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . . Refit 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 1 . . . . . . . . . . . . Retrieve Components 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 1 . . . . . . . . . . . . Scanalyzer 23 | . . . 2 . . . . . . 6 . 2 . . . . . . . . . . . 9 . . 2 . . . . . 2 . . . . . Insert Component 10 | . . . 1 . . . . . . 3 . 1 . . . . . . . . . . . 3 . . 1 . . . . . 1 . . . . . Analyze 13 | . . . 1 . . . . . . 3 . 1 . . . . . . . . . . . 6 . . 1 . . . . . 1 . . . . . Garrison Access Hacks 29 | . . . . . . . 1 . . 4 . 1 . . . . 4 . 4 . . . . 4 . 3 3 . . . 1 2 2 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 28 | . . . . . . . . . . 4 . 1 . . . . 4 . 4 . . . . 4 . 3 3 . . . 1 2 2 . . . . . Unauthorized Hacks 314 | . 15 . 12 . . . 4 2 1 25 . 19 . . . . 29 . 36 . . . . 50 . 25 30 5 . . 15 34 8 . . . 4 . Terminals 235 | . 14 . 11 . . . 4 2 1 19 . 15 . . . . 20 . 27 . . . . 29 . 17 24 5 . . 15 22 6 . . . 4 . Track 25 | . 1 . 1 . . . . . . . . 1 . . . . 2 . 1 . . . . 3 . 2 3 . . . 3 6 2 . . . . . Assimilate 17 | . . . . . . . . . . 2 . 1 . . . . 3 . 2 . . . . 5 . . 1 1 . . . 2 . . . . . . Botnet 104 | . 5 . 4 . . . 2 2 . 10 . 8 . . . . 8 . 13 . . . . 13 . 9 10 2 . . 6 6 2 . . . 4 . Disrupt 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operators 13 | . 2 . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 3 . . . . 3 . . . . . . Skim 72 | . 6 . 5 . . . 2 . 1 5 . 5 . . . . 7 . 10 . . . . 6 . 5 7 2 . . 4 5 2 . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fabricators 47 | . . . . . . . . . . 4 . 4 . . . . 5 . 7 . . . . 9 . 2 2 . . . . 12 2 . . . . . Report 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 3 . . . . . . Prioritize 20 | . . . . . . . . . . . . 1 . . . . 3 . 3 . . . . 6 . 1 2 . . . . 3 1 . . . . . Liberate 13 | . . . . . . . . . . 3 . 1 . . . . 1 . 3 . . . . 1 . 1 . . . . . 3 . . . . . . Haulers 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 3 . . . . . . Recompile 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 9 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 2 . . . . . . . . . . . Patch 9 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 2 . . . . . . . . . . . Recycling Units 21 | . 1 . 1 . . . . . . . . . . . . . 3 . . . . . . 10 . 4 2 . . . . . . . . . . . Monitor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Reject 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . 1 1 . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Mask 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 1 1 . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 14 | . . . . . . . . . . 2 . 1 . . . . 2 . 3 . . . . . . 1 1 . . . . 4 . . . . . . Used 9 | . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . 1 1 . . . . 3 . . . . . . Hacking Detections 195 | . 7 . 12 . . . 2 4 1 19 . 12 . . . . 25 . 20 . . . . 29 . 14 13 4 . . 8 11 4 . . 3 7 . Full Trace Events 30 | . . . . . . . . 2 . 1 . 1 . . . . 6 . 2 . . . . 5 . 3 2 . . . 3 4 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 1 . . . . . . 6 . 2 . . 12 . 1 . . . . . . 5 . 1 3 . . . . 4 2 . . . . . Parts Built 30 | . . . . . . . . . . . . 3 . . . . 4 . 4 . . . . 7 . 5 3 . . . . 3 1 . . . . . Authchips 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 1397 | . . . . . . . . . . . . 129 . . . . 216 . 201 . . . . 207 . 319 105 . . . . 165 55 . . . . . Total Part Build Rating 194 | . . . . . . . . . . . . 17 . . . . 22 . 26 . . . . 45 . 29 19 . . . . 27 9 . . . . . Parts Repaired 6 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . . Time 268 | . . . 52 . . . . . . . . . . . . . 136 . . . . . . 40 . . . . . . . 40 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . . . . . . . . . . . 7 . . . . . . 5 . 6 . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . 3 . . 1 . . . . . 1 . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . 3 . . 1 . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . . Machine Destruction 16 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Total Allies 167 | . . . . 4 . . . . . 1 . 1 . . . . 3 . . . . . . 3 . . 1 27 5 . . 1 . . . 38 83 . Largest Group 16 | . . . . 4 3 3 . . . 1 . 1 . . . . 1 . . . . . . 2 . . 1 13 16 14 11 1 . . . 14 15 . Highest-Rated Group 1069 | . . . . 71 40 40 . . . 21 . 10 . . . . 26 . . . . . . 52 . . 10 702 1069 872 731 26 . . . 198 429 . Highest-Rated Ally 234 | . . . . 31 16 16 . . . 21 . 10 . . . . 26 . . . . . . 26 . . 10 159 150 96 96 26 . . . 15 234 . Total Orders 27 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 19 . . . . . . . . . STAY 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 5 . . . . . . . . . FOLLOW 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 14 . . . . . . . . . Ally Attacks 516 | . . . . . . 8 . . . 11 . . . . . . . . . . . . . . . . . 120 47 35 78 . . . . 87 130 . Total Damage 14463 | . . . . . . 84 . . . 229 . . . . . . . . . . . . . . . . . 2863 1256 1225 3409 . . . . 1814 3583 . Kills 80 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . 21 9 6 14 . . . . 8 18 . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . 1 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . 1 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . . . . 1 2 . 2 . . . 2 1 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Turns Passed 24335 | 39 1320 739 2398 1162 340 992 949 1782 243 1276 69 991 140 99 154 90 1398 56 1162 176 63 45 74 1449 18 1081 506 813 239 82 340 712 463 111 305 270 1925 264 Spaces Moved 35830 | 33 528 468 1102 606 212 597 428 883 123 2660 96 1967 441 344 155 312 3250 210 2527 393 215 165 229 3236 79 2067 1251 1400 422 70 995 1685 1059 420 1005 660 2909 628 Core 18 | 15 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Treads 4358 | . 417 2 1102 606 212 597 428 883 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4554 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 425 629 2872 628 Wheels 595 | 18 111 466 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25938 | . . . . . . . . . 12 2660 96 1967 441 344 155 312 3247 210 2527 393 215 165 229 3236 79 2067 1251 1400 422 70 995 1685 1059 420 281 . . . Fastest Speed 5 | 50 100 140 160 160 160 160 160 160 29 29 20 20 29 20 20 20 14 26 14 27 27 27 15 5 11 5 11 5 19 23 22 11 20 14 17 30 30 30 Average Speed 45 | 77 178 141 162 160 160 162 172 162 147 30 22 28 29 28 27 28 28 26 25 27 27 27 25 24 22 22 18 18 20 23 22 23 22 19 25 30 30 30 Slowest Speed 243 | 100 240 240 240 160 160 163 243 240 160 114 29 29 29 29 29 29 200 26 29 27 27 27 27 93 24 93 19 19 85 23 23 94 28 20 95 30 30 30 Overloaded Moves 867 | . . . . . . . . . . . 71 10 . 10 22 5 117 . 53 . . . 26 118 10 108 17 14 . . . 22 131 9 124 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hopped 88 | . . . . . . . . . . 10 . 6 . . . . 24 2 9 . . . . 13 . 4 1 15 . . 1 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Microwarps 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 3 1 . Exploration Rate (%) 61 | 4 91 95 86 98 59 99 44 92 27 65 75 46 61 72 80 51 73 94 52 65 39 14 40 76 73 54 44 85 78 71 58 37 35 59 65 25 74 44 Regions Visited 38 Branch Regions 20 Pre-discovered Areas 23 | . 3 1 5 . 1 . . . . 1 . 1 . . 1 . 3 . 2 2 1 . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 17 | . 1 . 1 . . 1 1 . . . . 1 1 . . 1 . . 1 . . . 1 . . 1 1 1 . 1 1 1 1 . 1 . . . Unknown Exits Taken 14 | 1 . 1 . 1 1 . . . 1 . . . . 1 1 . . . . 1 1 1 . . . . . . 1 . . . . 1 . 1 1 . Scrap Searched 18 | . . 1 . 2 . 3 . . . . . . 2 2 . 2 . . . 2 4 . . . . . . . . . . . . . . . . . Spaces Dug 533 | . . . 1 . . . 2 11 2 35 . 22 . . . . 47 . 49 4 1 . 2 59 . 33 43 2 . . 11 15 10 6 10 26 45 97 Terrain Destroyed 1463 | . . . 1 . . . 19 30 9 48 . 22 . . . . 47 . 59 4 1 . 68 118 . 60 94 2 . . 11 35 10 6 15 39 473 292 Melee 303 | . . . . . . . . . 2 35 . 22 . . . . 47 . 36 4 1 . 2 59 . 33 17 2 . . 11 15 10 6 1 . . . Projectile 783 | . . . 1 . . . 19 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 14 39 411 292 AOE 377 | . . . . . . . . 30 . 13 . . . . . . . . 23 . . . 66 59 . 27 77 . . . . 20 . . . . 62 . Terrain Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Total 41732 | 44 727 497 1452 792 214 610 555 1072 186 2954 142 2317 453 343 225 311 3552 208 2884 445 217 164 235 3702 78 2559 1444 1902 564 135 1065 1901 1237 436 790 690 3928 702 Wait 3939 | . 51 . 95 168 . . 48 54 30 132 43 292 9 . 39 . 172 . 215 28 . . . 288 . 374 114 384 132 63 41 120 139 . 16 17 857 18 Move 35279 | 32 527 467 1101 605 211 596 428 881 122 2640 95 1954 440 343 154 311 3204 205 2510 392 214 164 228 3211 78 2058 1248 1371 421 69 992 1678 1058 419 722 631 2872 627 Hop 81 | . . . . . . . . . . 10 . 6 . . . . 22 2 7 . . . . 12 . 4 1 13 . . 1 3 . . . . . . Pick Up 138 | 6 23 1 27 4 1 1 3 4 . 5 1 4 2 . . . 4 1 5 1 1 . . 11 . 4 4 . 1 1 2 4 2 2 6 1 5 1 Fast Attach 168 | 4 5 1 8 . . . 11 5 1 19 1 2 . . . . 6 . 11 2 . . . 15 . 13 6 4 1 . 1 19 5 3 6 5 12 2 Attach 72 | 2 1 1 5 . . . 2 5 6 6 . 3 . . . . 1 . 1 2 . . . 6 . 7 1 1 . 1 1 2 2 . 3 1 8 4 Detach 81 | . 2 1 3 . . . . 2 4 14 . . . . . . 2 . 4 1 . . . 8 . 6 2 1 . . . 6 . 1 2 4 16 2 Swap 180 | . 12 2 24 2 . 1 4 20 5 11 1 6 . . 7 . 11 . 15 1 . . 1 22 . 8 15 6 . . . 1 . 1 . . 4 . Drop 215 | . 12 . 43 5 2 2 14 11 15 10 1 4 2 . . . 1 . 13 3 1 . . 10 . 9 7 1 3 1 1 11 4 3 5 1 18 2 Fire 585 | . 89 24 135 4 . 5 42 79 . 2 . . . . . . . . 2 . . . 4 9 . 3 9 . . . . 1 . . 10 23 98 46 Melee 712 | . . . . . . . . . 3 88 . 36 . . 23 . 87 . 89 11 1 . 2 107 . 68 37 26 6 . 18 56 27 7 20 . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . Crush 30 | . 5 . 11 4 . 5 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . . . . . . . . . . 22 . 3 . . . . . . . . 23 . . . . . . . . 15 . Rewire 96 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . 70 . . . . . . . . 16 . Trap 62 | . . . . . . . . . . 7 . 10 . . 2 . 20 . 9 4 . . . 3 . 5 . 2 . . . . . . . . . . Miscellaneous 17 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory (discovered 8 exits: *Res x3 / [*Upp x2] / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / [*Arc]) -4/Archives (discovered 3 exits: Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 14) 894 | -10/Materials | Core integrity fell below 50% 1015 | -10/Materials | Discovered new exit (range 15) 1122 | -10/Materials | Learned location of 1 exit from Storage 1166 | -10/Materials | Loaded intel: 8 terminal locations 1201 | -10/Materials | Learned Storage stockpile data 1225 | -10/Materials | Learned location of Subcaves (-10) 1237 | -10/Materials | Identified exit to Subcaves 1241 | -10/Materials | Learned Storage trap positions 1257 | -10/Materials | Learned location of Storage (-7) 1282 | -10/Materials | Identified exit to Mines 1360 | -10/Materials | Entered Mines 1460 | -10/Mines | Discovered new exit (range 8) 1492 | -10/Mines | Discovered new exit (range 8) 1643 | -10/Mines | Found a hidden stash of uninstalled traps 1992 | -10/Mines | Learned Materials terminal intel 2099 | -10/Mines | Entered Materials 2099 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2100 | -9/Materials | Identified exit to Mines 2101 | -9/Materials | Loaded intel: 12 terminal locations 2733 | -9/Materials | Repaired Lgt. Ion Engine 2760 | -9/Materials | Repaired Lgt. Treads 2876 | -9/Materials | Build established: Scavenger-Mutant 3165 | -9/Materials | Discovered new exit (range 10) 3461 | -9/Materials | Learned location of Zion (-6) 3492 | -9/Materials | Identified exit to Materials 3503 | -9/Materials | Learned location of Mines (-8) 3525 | -9/Materials | Loaded intel: 2 repair station locations 4288 | -9/Materials | Build established: Mutant 4497 | -9/Materials | Entered Mines 4504 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4610 | -9/Mines | Met a Derelict shopkeep closing up shop 4711 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4734 | -9/Mines | Discovered exit to Materials (range 15) 4750 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4980 | -9/Mines | Assembled infested the area 4985 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5223 | -9/Mines | Learned Materials trap positions 5374 | -9/Mines | Discovered exit to Materials (range 8) 5377 | -9/Mines | Received a Mining Laser from a helpful Derelict 5651 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5653 | -9/Mines | Discovered new exit (range 5) 5659 | -9/Mines | Entered Exiles 5659 | -9/Exiles | Accompanied by 3 allies 5703 | -9/Exiles | Met 8R-AWN 5725 | -9/Exiles | Met EX-HEX 5768 | -9/Exiles | Met EX-BIN 5787 | -9/Exiles | Aligned with FarCom system 5789 | -9/Exiles | Given EX-Vault access code 5827 | -9/Exiles | Opened EX-Vault 5840 | -9/Exiles | Found AWS/Thermal 5877 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5927 | -9/Exiles | Met EX-DEC 5980 | -9/Exiles | Discovered new exit (range 14) 5999 | -9/Exiles | Left Exiles lab with AWS/Thermal 5999 | -9/Exiles | Entered Mines 5999 | -8/Mines | Accompanied by 3 allies 6153 | -8/Mines | Discovered exit to Materials (range 15) 6206 | -8/Mines | Lost 3 allies 6394 | -8/Mines | Discovered exit to Materials (range 12) 6991 | -8/Mines | Entered Materials 6991 | -8/Materials | Evolved 2 slots: Utility x2 6992 | -8/Materials | Loaded intel: 16 trap records 7730 | -8/Materials | Discovered new exit (range 4) 7920 | -8/Materials | Garrison activated, responded to threat 7940 | -8/Materials | Identified exit to Garrison 7940 | -8/Materials | Entered Garrison 8002 | -8/Garrison | Triggered checkpoint 8192 | -8/Garrison | Triggered checkpoint 8347 | -8/Garrison | Destroyed 9 combat bots 8372 | -8/Garrison | Garrison Relay disabled 8463 | -8/Garrison | Build established: Scavenger-Mutant 8528 | -8/Garrison | Phase Generator disabled 8861 | -8/Garrison | Triggered checkpoint 8875 | -8/Garrison | Garrison Relay disabled 9004 | -8/Garrison | Discovered new exit (range 13) 9267 | -8/Garrison | Garrison Relay disabled 9342 | -8/Garrison | Discovered new exit (range 12) 9432 | -8/Garrison | Triggered checkpoint 9526 | -8/Garrison | Installed Relay Interface Framework 9575 | -8/Garrison | Discovered new exit (range 12) 9610 | -8/Garrison | Spotted B-75 Beast 9632 | -8/Garrison | Destroyed B-75 Beast 9722 | -8/Garrison | Entered Materials 9908 | -8/Materials | Build established: Mutant 9911 | -8/Materials | Discovered new exit (range 18) 9965 | -8/Materials | Entered Factory 9965 | -7/Factory | Evolved 2 slots: Utility x2 10075 | -7/Factory | Discovered new exit (range 12) 10112 | -7/Factory | Lost 3 parts (1n1u1w) 10360 | -7/Factory | Build established: Hacker-Sprinter 10479 | -7/Factory | Discovered new exit (range 5) 10480 | -7/Factory | Discovered new exit (range 8) 10557 | -7/Factory | Discovered new exit (range 5) 10591 | -7/Factory | Discovered new exit (range 14) 10696 | -7/Factory | Discovered new exit (range 8) 10734 | -7/Factory | Discovered new exit (range 6) 10750 | -7/Factory | Garrison activated, responded to threat 10754 | -7/Factory | Identified exit to Factory 10820 | -7/Factory | Central database locked down 10820 | -7/Factory | Identified exit to Storage 10820 | -7/Factory | Identified exit to Lower Caves 10884 | -7/Factory | Learned location of 1 exit from Cetus 10932 | -7/Factory | Learned location of 2 exits from Archives 10968 | -7/Factory | Learned location of 1 exit from Cetus 10995 | -7/Factory | Learned 4 Lower Caves zone layouts 11013 | -7/Factory | Learned location of 1 exit from Lower Caves 11043 | -7/Factory | Learned 2 Upper Caves zone layouts 11079 | -7/Factory | Cargo convoy interrupted 11133 | -7/Factory | Learned location of Lower Caves (-6) 11165 | -7/Factory | First assault squad dispatched 11241 | -7/Factory | Manually triggered Chute Trap 11241 | -7/Factory | Sucked down chute 11241 | -7/Factory | Entered Waste 11243 | -7/Waste | Spotted C-40 Crusher 11243 | -7/Waste | Spotted C-40 Crusher 11245 | -7/Waste | Spotted C-40 Crusher 11249 | -7/Waste | Spotted C-40 Crusher 11249 | -7/Waste | Spotted C-40 Crusher 11254 | -7/Waste | Discovered new exit (range 10) 11256 | -7/Waste | EMP discharged 11256 | -7/Waste | System corruption reached 10% 11310 | -7/Waste | Entered Factory 11608 | -7/Factory | Discovered exit to Storage (range 8) 11787 | -7/Factory | Learned 2 Extension zone layouts 11837 | -7/Factory | Learned 4 Upper Caves zone layouts 11859 | -7/Factory | Learned 2 Extension zone layouts 11946 | -7/Factory | Fabricated Exp. Utility Shielding (x1) 12000 | -7/Factory | Fabricated Lance (x2) 12301 | -7/Factory | Entered Lower Caves 12302 | -7/Lower Caves | Identified exit to Lower Caves 12345 | -7/Lower Caves | Spotted B-75 Beast 12349 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12354 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12405 | -7/Lower Caves | Encountered a Warlord checkpoint 12439 | -7/Lower Caves | Learned 4 Factory zone layouts 12441 | -7/Lower Caves | Entered another Lower Caves area 12444 | -7/Lower Caves | Learned Factory emergency access door positions 12464 | -7/Lower Caves | Discovered exit to Factory (range 6) 12491 | -7/Lower Caves | Spotted B-75 Beast 12523 | -7/Lower Caves | Encountered a Warlord checkpoint 12533 | -7/Lower Caves | Discovered new exit (range 13) 12540 | -7/Lower Caves | Entered Data Miner 12540 | -7/Data Miner | Discovered new exit (range 6) 12546 | -7/Data Miner | Met Data Miner 12552 | -7/Data Miner | Learned location of Section 7 (-2) 12552 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12556 | -7/Data Miner | Received God Mode back door access code from Data Miner 12574 | -7/Data Miner | Data Conduit disabled 12694 | -7/Data Miner | Entered Proximity Caves 12695 | -6/Proximity Caves | Learned location of 1 exit from Factory 12699 | -6/Proximity Caves | Learned Factory emergency access door positions 12758 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12784 | -6/Proximity Caves | Entered Factory 12784 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12785 | -6/Factory | Identified exit to Lower Caves 12924 | -6/Factory | Discovered exit to Lower Caves (range 9) 13051 | -6/Factory | Discovered new exit (range 13) 13112 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 13207 | -6/Factory | Learned location of Proximity Caves (-6) 13283 | -6/Factory | Learned location of 1 exit from Proximity Caves 13322 | -6/Factory | Repaired Exp. Utility Shielding 13348 | -6/Factory | Learned 4 Factory zone layouts 13382 | -6/Factory | Repaired Lance? 13391 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 13403 | -6/Factory | Learned location of 1 exit from Hub_04(d) 13419 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 13428 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 13450 | -6/Factory | Learned location of Upper Caves (-5) 13464 | -6/Factory | Discovered new exit (range 8) 13485 | -6/Factory | Learned location of Extension (-4) 13532 | -6/Factory | Learned Factory emergency access door positions 13591 | -6/Factory | Learned location of 2 exits from Factory 13799 | -6/Factory | Discovered new exit (range 16) 13923 | -6/Factory | Cargo convoy interrupted 14026 | -6/Factory | Discovered new exit (range 12) 14182 | -6/Factory | Manually triggered Chute Trap 14182 | -6/Factory | Sucked down chute 14182 | -6/Factory | Entered Waste 14182 | -6/Waste | The area was eerily silent 14232 | -6/Waste | Discovered new exit (range 12) 14238 | -6/Waste | Entered Factory 14239 | -6/Factory | Identified exit to Factory 14562 | -6/Factory | Learned location of 1 exit from Upper Caves 14620 | -6/Factory | Learned location of 1 exit from Upper Caves 14633 | -6/Factory | Loaded intel: 266 machine locations 14635 | -6/Factory | Learned location of 1 exit from Upper Caves 14636 | -6/Factory | Learned location of Warlord (-4) 14637 | -6/Factory | Learned Hub_04(d) emergency access door positions 14638 | -6/Factory | Learned Extension stockpile data 14648 | -6/Factory | Learned Extension emergency access door positions 14678 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 14682 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 14737 | -6/Factory | Discovered exit to Factory (range 8) 14924 | -6/Factory | Fabricated Adv. Reaction Control System (x2) 14938 | -6/Factory | Search patrols dispatched 15287 | -6/Factory | Cargo convoy interrupted 15363 | -6/Factory | Found Prototype Launcher 15363 | -6/Factory | Identified Hellfire Missile Launcher 15400 | -6/Factory | Entered Lower Caves 15430 | -6/Lower Caves | Learned location of 1 exit from Factory 15430 | -6/Lower Caves | Learned 8 Research zone layouts 15430 | -6/Lower Caves | Learned Extension security intel 15430 | -6/Lower Caves | Learned Factory garrison access intel 15449 | -6/Lower Caves | Learned Factory machine intel 15572 | -6/Lower Caves | Discovered new exit (range 11) 15576 | -6/Lower Caves | Entered another Lower Caves area 15607 | -6/Lower Caves | Encountered a Warlord checkpoint 15623 | -6/Lower Caves | Discovered new exit (range 15) 15639 | -6/Lower Caves | Entered Zion 15650 | -6/Zion | Discovered new exit (range 15) 15675 | -6/Zion | System corruption cleaned by Quarantine Array 15684 | -6/Zion | Entered Proximity Caves 15730 | -5/Proximity Caves | Learned Factory stockpile data 15735 | -5/Proximity Caves | Spotter reported a threat 15756 | -5/Proximity Caves | Spotted B-75 Beast 15758 | -5/Proximity Caves | Entered Factory 15758 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15759 | -5/Factory | Identified exit to Factory 15762 | -5/Factory | Loaded intel: 295 machine locations 15763 | -5/Factory | Loaded intel: 4 garrison access locations 15930 | -5/Factory | Learned location of 1 exit from Proximity Caves 15952 | -5/Factory | Discovered exit to Factory (range 5) 15990 | -5/Factory | Learned Testing trap positions 16041 | -5/Factory | Loaded intel: 76 trap records 16084 | -5/Factory | Fabricated Adv. Trap Extractor? 16091 | -5/Factory | Spotted B-75 Beast 16115 | -5/Factory | Identified exit to Upper Caves 16159 | -5/Factory | Learned Extension emergency access door positions 16188 | -5/Factory | Fabricated Exp. Hacking Suite? 16212 | -5/Factory | Learned Testing terminal intel 16251 | -5/Factory | Discovered exit to Factory (range 15) 16321 | -5/Factory | Fabricated Exp. Hacking Suite? 16358 | -5/Factory | Search patrols dispatched 16465 | -5/Factory | Repaired Exp. Propulsion Shielding 16478 | -5/Factory | Fabricated Exp. Hacking Suite? 16486 | -5/Factory | Build established: Wizard-Sprinter 16654 | -5/Factory | Fabricated Adv. Trap Extractor (x2) 16867 | -5/Factory | Build established: Hacker-Sprinter 16941 | -5/Factory | Lost 5 parts (2p2u1w) 16958 | -5/Factory | First assault squad dispatched 17071 | -5/Factory | Discovered exit to Factory (range 15) 17117 | -5/Factory | Cargo convoy interrupted 17142 | -5/Factory | Found Prototype Processor 17142 | -5/Factory | Identified Exp. Core Analyzer 17144 | -5/Factory | Found Exp. Core Analyzer 17146 | -5/Factory | Found Exp. Core Analyzer 17150 | -5/Factory | Found Prototype Device 17150 | -5/Factory | Identified Exp. Shield Generator 17157 | -5/Factory | Found Hellfire Missile Launcher 17207 | -5/Factory | Sucked down chute 17207 | -5/Factory | Entered Waste 17211 | -5/Waste | Spotted C-40 Crusher 17212 | -5/Waste | Spotted C-40 Crusher 17221 | -5/Waste | Spotted C-40 Crusher 17222 | -5/Waste | Discovered new exit (range 10) 17222 | -5/Waste | Spotted C-40 Crusher 17225 | -5/Waste | Entered Factory 17250 | -5/Factory | Spotted B-75 Beast 17382 | -5/Factory | Discovered exit to Factory (range 10) 17456 | -5/Factory | Fabricated Exp. Utility Shielding? 17554 | -5/Factory | Learned 4 Quarantine zone layouts 17580 | -5/Factory | Learned Research recycling unit intel 17606 | -5/Factory | Learned Research garrison access intel 17607 | -5/Factory | Learned 2 Proximity Caves zone layouts 17611 | -5/Factory | Discovered exit to Factory (range 10) 17619 | -5/Factory | Learned 2 Extension zone layouts 17639 | -5/Factory | Learned Testing scanalyzer intel 17697 | -5/Factory | Fabricated Exp. Propulsion Shielding? 17839 | -5/Factory | Fabricated Adv. Surge Thruster (x2) 17919 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 18199 | -5/Factory | Cargo convoy interrupted 18263 | -5/Factory | Found Prototype Processor 18263 | -5/Factory | Identified Spectral Analyzer 18265 | -5/Factory | Found Prototype Device 18265 | -5/Factory | Identified Adv. EM Disruption Field 18270 | -5/Factory | Found Prototype Launcher 18270 | -5/Factory | Identified Gui. Micro-nuke Launcher 18306 | -5/Factory | Entered another Factory area 18306 | -4/Factory | Evolved 2 slots: Utility x2 18307 | -4/Factory | Identified exit to Extension 18307 | -4/Factory | Identified exit to Armory 18325 | -4/Factory | Discovered new exit (range 15) 18333 | -4/Factory | Spotted B-86 Titan 18403 | -4/Factory | Found Prototype Hackware 18471 | -4/Factory | Discovered new exit (range 16) 18477 | -4/Factory | Identified Exp. System Shield 18479 | -4/Factory | Identified exit to Research 18498 | -4/Factory | Found Quantum Capacitor 18553 | -4/Factory | Learned 2 Upper Caves zone layouts 18576 | -4/Factory | Destroyed 10 combat bots 18595 | -4/Factory | Discovered exit to Research (range 2) 18657 | -4/Factory | Destroyed 8 combat bots 18659 | -4/Factory | Build established: Wizard-Sprinter 18673 | -4/Factory | Learned 2 Proximity Caves zone layouts 18707 | -4/Factory | Fabricated Graphene Brace (x2) 18717 | -4/Factory | Learned Research stockpile data 18750 | -4/Factory | Learned location of 2 exits from Research 18773 | -4/Factory | Learned Quarantine scanalyzer intel 18800 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 18806 | -4/Factory | First assault squad dispatched 18807 | -4/Factory | Loaded intel: 89 trap records 18812 | -4/Factory | Entered Extension 18813 | -4/Extension | Identified exit to Cetus 18961 | -4/Extension | Rescued a captive Derelict 19018 | -4/Extension | Rescued a captive Derelict 19181 | -4/Extension | Spotted B-86 Titan 19219 | -4/Extension | Rewired B-86 Titan 19272 | -4/Extension | Spotted B-86 Titan 19284 | -4/Extension | Lost 6 allies 19312 | -4/Extension | First assault squad dispatched 19331 | -4/Extension | Rescued a captive Derelict 19389 | -4/Extension | Rescued A7 19403 | -4/Extension | Rescued a captive Derelict 19625 | -4/Extension | Entered Cetus 19625 | -4/Cetus | Accompanied by 12 allies (A7) 19630 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 19634 | -4/Cetus | Spotted Cetus Guard 19635 | -4/Cetus | Spotted Cetus Guard 19640 | -4/Cetus | Spotted Cetus Guard 19671 | -4/Cetus | Started Cetus Manufacturing Module 19684 | -4/Cetus | Escorted A7 to Cetus Mainframe 19691 | -4/Cetus | Discovered new exit (range 15) 19696 | -4/Cetus | Manufactured an Enhanced Grunt 19721 | -4/Cetus | Manufactured an Enhanced Grunt 19746 | -4/Cetus | Manufactured an Enhanced Grunt 19771 | -4/Cetus | Manufactured an Enhanced Grunt 19775 | -4/Cetus | Spotted Cetus Guard 19785 | -4/Cetus | Spotted Cetus Guard 19786 | -4/Cetus | Spotted Cetus Guard 19787 | -4/Cetus | Spotted Cetus Guard 19794 | -4/Cetus | Allies destroyed Cetus Guard 19796 | -4/Cetus | Manufactured an Enhanced Grunt 19800 | -4/Cetus | Allies destroyed Cetus Guard 19800 | -4/Cetus | Allies destroyed Cetus Guard 19806 | -4/Cetus | Allies destroyed Cetus Guard 19815 | -4/Cetus | Met Revision 17 19861 | -4/Cetus | Murdered A7 19863 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19864 | -4/Cetus | Entered Archives 19864 | -4/Archives | Accompanied by 14 allies 19865 | -4/Archives | Identified exit to Hub_04(d) 19932 | -4/Archives | Lost 3 allies 19946 | -4/Archives | Entered Hub_04(d) 19946 | -4/Hub_04(d) | Accompanied by 11 allies 20030 | -4/Hub_04(d) | Garrison activated, responded to threat 20106 | -4/Hub_04(d) | Network Hub disabled 20121 | -4/Hub_04(d) | Network Hub disabled 20181 | -4/Hub_04(d) | Build established: Hacker-Sprinter 20265 | -4/Hub_04(d) | Network Hub disabled 20268 | -4/Hub_04(d) | Network Hub disabled 20286 | -4/Hub_04(d) | Entered Research 20286 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20287 | -3/Research | Identified exit to Research 20290 | -3/Research | Loaded intel: 4 recycling unit locations 20291 | -3/Research | Loaded intel: 4 garrison access locations 20377 | -3/Research | Identified exit to Testing 20442 | -3/Research | Fabricated Zero-point Reactor (x1) 20472 | -3/Research | Repaired Exp. Utility Shielding 20486 | -3/Research | Revision forces began assault on 0b10 20559 | -3/Research | Met up with Revision 17++ 20626 | -3/Research | Fabricated Femtoactuators (x1) 20659 | -3/Research | Build established: Wizard-Sprinter 20748 | -3/Research | Fabricated Cld. Q-thruster (x1) 20751 | -3/Research | Found Gamma Bomb Array 20757 | -3/Research | Loaded intel: 70 trap records 20824 | -3/Research | Learned Quarantine emergency access door positions 20882 | -3/Research | Learned Access trap positions 20986 | -3/Research | Research terminal network offline 20998 | -3/Research | Entered another Research area 20998 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20999 | -2/Research | Identified exit to Access 21052 | -2/Research | Identified exit to Quarantine 21078 | -2/Research | Found Zero-point Reactor 21093 | -2/Research | Spotted B-90 Cyclops 21181 | -2/Research | Found Zero-point Reactor 21333 | -2/Research | Fabricated Exp. Q-thruster? 21389 | -2/Research | Cargo convoy interrupted 21461 | -2/Research | Entered Quarantine 21462 | -2/Quarantine | Maximum security lockdown engaged 21464 | -2/Quarantine | Loaded intel: 3 scanalyzer locations 21499 | -2/Quarantine | Found Alien Artifact 21499 | -2/Quarantine | Identified Core Reset Matrix 21499 | -2/Quarantine | Used Core Reset Matrix 21503 | -2/Quarantine | Detected hypermatrix surge 21503 | -2/Quarantine | Sensed 13 artifacts in vicinity 21506 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 21511 | -2/Quarantine | Found Transdimensional Reconstructor 21546 | -2/Quarantine | Found Unknown Device 21546 | -2/Quarantine | Identified Adv. Force Booster 21556 | -2/Quarantine | Spotted Fortress 21571 | -2/Quarantine | Discovered new exit (range 6) 21572 | -2/Quarantine | Entered Section 7 21573 | -2/Section 7 | Maximum security lockdown engaged 21573 | -2/Section 7 | Sensed 21 artifacts in vicinity 21576 | -2/Section 7 | Found Integrated Dissipator 21576 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21611 | -2/Section 7 | Found Microwarp Drive 21619 | -2/Section 7 | Spotted Alpha 7 21621 | -2/Section 7 | Spotted B-99 Colossus 21684 | -2/Section 7 | Spotted Striker 21684 | -2/Section 7 | Spotted Striker 21686 | -2/Section 7 | Found Sigix Shearcannon 21697 | -2/Section 7 | Spotted Executioner 21698 | -2/Section 7 | Spotted Executioner 21706 | -2/Section 7 | Integrated with Sigix Exoskeleton 21740 | -2/Section 7 | Spotted Executioner 21740 | -2/Section 7 | Spotted Executioner 21746 | -2/Section 7 | Core integrity fell below 50% 21764 | -2/Section 7 | Discovered exit to Access (range 18) 21770 | -2/Section 7 | Spotted Alpha 7 21776 | -2/Section 7 | Warped through subspace 21795 | -2/Section 7 | Spotted S7 Guard 21803 | -2/Section 7 | Found Core Regenerator 21803 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 21861 | -2/Section 7 | Spotted B-90 Cyclops 21877 | -2/Section 7 | Entered Access 21877 | -1/Access | Evolved 2 slots: Utility x2 21882 | -1/Access | Emitted hypermatrix ping 21887 | -1/Access | Assembled emerged from beneath the floor 21945 | -1/Access | Assembled emerged from beneath the floor 22005 | -1/Access | Build established: Alien-Sigix 22045 | -1/Access | Assembled emerged from beneath the floor 22064 | -1/Access | Assembled emerged from beneath the floor 22073 | -1/Access | Assembled emerged from beneath the floor 22110 | -1/Access | Spotted B-99 Colossus 22130 | -1/Access | Discovered new exit (range 15) 22137 | -1/Access | Spotted B-99 Colossus 22137 | -1/Access | Spotted B-99 Colossus 22147 | -1/Access | Entered Command 22152 | -1/Command | Emitted hypermatrix ping 22152 | -1/Command | Lost 3 allies 22157 | -1/Command | Assembled emerged from beneath the floor 22290 | -1/Command | Assembled emerged from beneath the floor 22306 | -1/Command | Disengaged cave seal 22324 | -1/Command | Discovered new exit (range 17) 22351 | -1/Command | Lost 3 allies 22375 | -1/Command | Spotted Combat Programmer 22377 | -1/Command | Destroyed Combat Programmer 22407 | -1/Command | Spotted M Guard 22411 | -1/Command | Destroyed M Guard 22419 | -1/Command | Found Zero-point Reactor 22430 | -1/Command | Spotted M Guard 22430 | -1/Command | Spotted Combat Programmer 22433 | -1/Command | First assault squad dispatched 22446 | -1/Command | Destroyed Combat Programmer 22459 | -1/Command | Destroyed M Guard 22459 | -1/Command | All MAIN.C guards destroyed 22470 | -1/Command | Found Prototype Device 22470 | -1/Command | Identified Thermal Barrier 22475 | -1/Command | Found Zero-point Reactor 22479 | -1/Command | Spotted B-99 Colossus 22496 | -1/Command | Met MAIN.C 22497 | -1/Command | 0b10 Conduit disabled 22501 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 22503 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 22503 | -1/Command | Destroyed MAIN.C Shell 22503 | -1/Command | Spotted M Shell/Def 22503 | -1/Command | Spotted M Shell/Atk 22503 | -1/Command | Spotted M Shell/Atk 22503 | -1/Command | Spotted M Shell/Def 22503 | -1/Command | Spotted M Shell/Atk 22503 | -1/Command | Spotted M Shell/Def 22503 | -1/Command | Spotted M Shell/Def 22506 | -1/Command | MAIN.C activated Command garrisons 22515 | -1/Command | Core integrity fell below 50% 22584 | -1/Command | Destroyed MAIN.C 22586 | -1/Command | Discovered new exit (range 183) 22586 | -1/Command | Discovered new exit (range 101) 22586 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22959 | -1/Command | Assembled emerged from beneath the floor 23039 | -1/Command | Assembled emerged from beneath the floor 23495 | -1/Command | Assembled emerged from beneath the floor 23507 | -1/Command | Found Exp. Target Analyzer 23528 | -1/Command | Found Exp. Core Analyzer 23530 | -1/Command | Found Exp. Core Analyzer 23535 | -1/Command | Found Exp. Core Analyzer 23742 | -1/Command | Assembled emerged from beneath the floor 23761 | -1/Command | Assembled emerged from beneath the floor 23849 | -1/Command | Found Quantum Capacitor 23971 | -1/Command | Phase Generator disabled 24067 | -1/Command | Warped through subspace to slip node 24067 | -1/Command | Discovered new exit (range 5) 24072 | -1/Command | Entered Access_0 24073 | -1/Access_0 | Sensed 4 artifacts in vicinity 24073 | -1/Access_0 | Met Architect 24134 | -1/Access_0 | A6 warped into view 24147 | -1/Access_0 | Destroyed A6 24169 | -1/Access_0 | Found Core Regenerator 24169 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 24176 | -1/Access_0 | Architect warped through subspace 24195 | -1/Access_0 | Destroyed A8 24212 | -1/Access_0 | A5 warped into view 24215 | -1/Access_0 | Subspace Access Node disabled 24221 | -1/Access_0 | Subspace Access Node disabled 24243 | -1/Access_0 | Architect warped through subspace 24263 | -1/Access_0 | Destroyed A5 24287 | -1/Access_0 | Subspace Access Node disabled 24292 | -1/Access_0 | Architect warped through subspace 24305 | -1/Access_0 | Subspace Access Node disabled 24328 | -1/Access_0 | Destroyed Architect 24329 | -1/Access_0 | Architect triggered a singularity event 24330 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 24331 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24331 | -1/Access_0 | Warped through subspace to slip node 24331 | -1/Access_0 | Discovered new exit (range 8) 24336 | *** | Escaped singularity! Last Messages --------------- 24326_ Quantum Shear penetrates Wall. 24327_ Quantum Shear penetrates Architect. 24328_ Architect: "If I can't win, no one wins!" 24328_ Architect destroyed. 24329_ A0_COM: Initiating irreversible singularity event. Goodbye. 24330_ A0_COM: 10. 24330_ Acquired data core, extracted unknown sensor trigger ID. 24331_ A0_COM: 9. 24331_ Acquired Hpw. Transdimensional Reconstructor. 24331_ Warped through subspace, drawn to slip node. 24331_ EXIT=FOUND 24332_ A0_COM: 8. 24333_ A0_COM: 7. 24334_ A0_COM: 6. 24335_ A0_COM: 5. 24336_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ???????################# ################??????? | | ???????################# X ################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################## ################??????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 75 Energy Capacity 590 Matter Stores 381 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Utility Shielding 90 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 64 Defensive Hacking 16 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Utility Shielding | x1 | -7/Factory | Authchip Lance | x2 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Adv. Reaction Control System | x2 | -6/Factory | Preloaded Adv. Trap Extractor | x2 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Adv. Trap Extractor | x2 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Adv. Surge Thruster | x2 | -5/Factory | Preloaded Exp. Utility Shielding | x1 | -5/Factory Graphene Brace | x2 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Zero-point Reactor | x1 | -3/Research Femtoactuators | x1 | -3/Research Cld. Q-thruster | x1 | -3/Research Exp. Q-thruster | x1 | -2/Research | Authchip Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Microwarp Drive Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Core Regenerator Sigix Shearcannon Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationGravitonBlade Manual? 0 Play Time 04:05:52 Cumulative 668.1 hours Start 2025.02.09 @ 09:02:44 End 2025.02.09 @ 13:18:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 349 Adventurer 1 Explorer 0 Win Type 6 Total 155 Types 116/11/6/4/1/0/5/8/4 Lore% 81 Gallery% 84 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a1e696c-17cc-41b1-9a1c-ac9385b90a64