Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.02 @ 21:54:52 Player: Some Pennies Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (119) 595 Value Destroyed (4438) 4438 Prototype IDs (70) 1400 Alien Tech Used (12) 2400 Bonus (15377) 15377 TOTAL SCORE: 32810 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 889 Entered DSFs 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Friendly Fire -112 Cogmind --------- Core Integrity 0/1450 Matter 15/300 Energy 500/500 System Corruption 2% Temperature Cool (4) +ITN Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Beam Splitter Antimissile System Spacefold Activator > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (7) ---- High-powered Transdimensional Reconstructor Terrabomb Warp Gun Sigix Sheargun Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Beam Splitter Antimissile System Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- High-powered Transdimensional Reconstructor Terrabomb Warp Gun Sigix Sheargun Compact Tesla Bomb Launcher [Rating: 240] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Advanced Hacking Suite Device Improved Cooling System Storage Medium Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Artifact Spacefold Activator Weapon Plasma Cannon Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Slots Evolved 16 | . . . . 6 . 2 . . . 2 . . . . 2 . . . . 2 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . . 3 . 1 . . . 1 . . . . 2 . . . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 234 | 6 11 3 1 1 12 20 9 . 2 8 4 13 7 8 14 7 4 9 . 15 51 10 19 Power 22 | 1 1 1 . . 1 3 2 . . 2 . 1 1 1 3 . . . . . 3 . 2 Engine 12 | 1 1 1 . . 1 2 . . . 2 . 1 . . 1 . . . . . 1 . 1 Core 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . . Reactor 7 | . . . . . . . 2 . . . . . 1 . 1 . . . . . 2 . 1 Propulsion 61 | 2 4 1 . 1 7 1 3 . . . . 3 . 2 5 3 . 3 . 8 13 2 3 Treads 16 | 2 2 . . . 2 . 3 . . . . 3 . 1 . 2 . 1 . . . . . Leg 7 | . . . . . . . . . . . . . . 1 5 1 . . . . . . . Wheel 9 | . . . . . 5 1 . . . . . . . . . . . . . 3 . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . 2 5 . 2 Flight 20 | . 2 1 . 1 . . . . . . . . . . . . . 2 . 3 8 2 1 Utility 105 | 1 4 . 1 . 2 13 3 . 2 2 3 4 5 5 2 4 3 2 . 6 28 6 9 Device 49 | . 3 . . . 1 7 2 . 1 1 2 4 3 1 1 2 1 1 . . 10 3 6 Storage 4 | 1 . . . . . . . . . . . . . . . 1 1 . . 1 . . . Processor 20 | . 1 . 1 . . 3 . . . 1 1 . . 1 1 1 1 . . 4 4 1 . Hackware 17 | . . . . . . 2 1 . . . . . . 1 . . . . . 1 9 2 1 Protection 14 | . . . . . 1 1 . . 1 . . . 2 2 . . . 1 . . 5 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 46 | 2 2 1 . . 2 3 1 . . 4 1 5 1 . 4 . 1 4 . 1 7 2 5 Energy Gun 13 | 1 . . . . . . . . . . . 2 . . . . . 2 . . 3 1 4 Energy Cannon 12 | . 1 . . . . 2 . . . 1 . 2 . . 2 . . 1 . 1 1 . 1 Ballistic Gun 7 | 1 . . . . 1 . . . . 3 . . . . . . 1 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Launcher 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 3 | . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Unidentified Prototypes 31 | . . . . . . . 1 . . 1 . . 4 . 2 . . 2 . 1 12 5 3 Corrupted Parts 11 | . . . . . . . . . . . . 1 . 2 6 . . 1 . . 1 . . System Corruption 70 | . . . . . . . . . . . . 8 . 11 42 . . 7 . . 2 . . Parts Lost 81 | . 2 2 . . 6 3 1 . 1 . 1 7 . 1 19 . 7 8 . 8 1 1 13 Power 10 | . . . . . 2 . . . . . . 1 . . 4 . . 1 . 1 . . 1 Propulsion 26 | . . 1 . . 1 . . . . . . 3 . . 6 . 3 3 . 5 1 . 3 Utility 33 | . 1 1 . . 1 2 1 . 1 . 1 3 . 1 5 . 3 3 . 2 . 1 7 Weapon 12 | . 1 . . . 2 1 . . . . . . . . 4 . 1 1 . . . . 2 Highest Loss Streak 18 | . 1 1 . . 3 2 1 . 1 . 1 2 . 1 18 . 6 4 . 4 1 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 2 7 4 3 3 3 4 4 4 4 3 3 4 4 5 4 4 4 5 5 6 9 9 6 Power . | . . . . . . . 1 1 1 . . . . . . . . . . . . . . Propulsion . | . 4 2 1 . . . . 1 1 1 1 . . . . . . . . . 1 . . Utility . | 1 . . . . . . . . . . . . . 1 . . 1 . . . 2 4 2 Weapon 2 | 1 1 1 1 2 1 2 1 1 1 1 1 2 2 3 3 2 3 4 5 5 5 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 12 2 . . 1 . 1 . . . . 1 1 . . . 1 1 . . 3 . 3 Power 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . 7 1 . . . . . . . . . . . . . . . . . . . . . Utility 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . Weapon 8 | . 2 1 . . 1 . . . . . . . . . . . . 1 . . 2 . 1 Tool/Special 5 | . . . . . . . . . . . . 1 1 . . . 1 . . . . . 2 Average Slot Usage (%) 68 | . 97 76 82 53 66 65 79 80 78 75 75 72 71 84 80 13 22 44 26 45 75 77 65 Engine 5 | . 13 14 14 7 5 3 2 . . 5 5 7 8 4 . . . 7 5 1 . . 1 Reactor 2 | . . . . . . . 3 6 6 5 5 2 2 5 4 . . . . . 2 4 4 Treads 9 | . 26 . . . 4 1 12 20 20 17 17 16 17 17 16 2 6 . . . . . . Wheel 1 | . . . . . 16 17 6 . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . . 8 5 7 2 . 1 Flight 4 | . 1 28 28 23 1 . . . . . . . . . . . . . . 5 16 17 10 Device 11 | . 12 16 14 7 12 11 16 20 17 7 11 19 21 11 15 3 8 11 5 2 6 8 5 Storage 2 | . 13 . . . . . . . . . . . . . . 1 2 5 5 4 4 4 1 Processor 6 | . . . 11 7 7 8 6 6 6 8 11 11 11 9 6 2 2 . . 11 9 8 5 Hackware 5 | . . . . . . 8 12 13 13 11 3 . . 3 4 . . . . 3 20 20 10 Protection 2 | . . . . . 6 5 3 . 1 5 5 . 4 11 10 . . 1 . . 2 3 2 Energy Gun 1 | . 4 . . . . . . . . . . 5 . . . . . 3 . . . . 8 Energy Cannon 3 | . 8 . . . . 4 6 6 6 5 5 3 1 10 8 . . . . . . . . Ballistic Gun 1 | . 14 2 . . 4 . . . . 3 4 . . . . . . 2 . . . . . Slashing Weapon 1 | . . 11 14 7 3 . . . . . . . 1 . . . . 2 5 4 1 . . Peak Build Rating 240 | 6 8 9 11 13 45 74 79 79 79 90 89 89 83 92 107 39 38 45 22 75 144 151 240 Average Rating 68 | 5 6 8 10 12 38 61 71 79 78 87 87 75 71 86 91 14 21 32 22 54 113 143 154 On Entrance 52 | . 6 7 9 11 13 32 64 79 79 78 85 89 82 83 92 2 34 13 22 22 57 143 147 Naked Turns 136 | . . . . . . . . . . . . . . . 13 123 . . . . . . . Heaviest Build 68 | 14 16 8 7 7 34 32 32 31 48 66 67 64 68 68 67 7 6 23 8 16 58 40 40 Greatest Support 210 | 40 40 8 8 12 68 56 210 210 210 210 210 210 127 150 150 3 3 16 8 32 56 44 60 Greatest Overweight (x) 8 | . . . . . 1 1 1 . . . . . . . 8 2 1 3 . 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 6 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 7 Most Carried 10 | 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 Average Carried 5 | 2 7 4 4 4 4 4 4 5 5 4 4 4 4 5 4 4 4 4 5 6 9 9 6 Final Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 7 Final Carried 10 | 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 7 10 10 5 Class Distribution -------------------- 40% | Scavenger-Mutant 34% | Mutant 9% | Wizard-Sprinter 5% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Resources | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Matter Collected 4131 | 293 268 20 20 . 165 190 130 . 25 178 187 433 155 187 251 286 75 110 45 75 745 140 153 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5858 | 171 647 . 81 . 207 395 199 . 146 422 126 1211 299 305 717 55 81 . . . 318 316 162 Parts 294 | 18 61 . 9 . 10 22 4 . 11 19 1 29 6 17 47 1 4 . . . 11 21 3 Haulers Intercepted 7 | . 2 . . . 1 . . . . . . . . . . . . . . . 1 2 1 Recyclers Shooed 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . 2 . . . . . . . . 2 22 4 5 . 4 2 . . . . . . Prevented 21 | . . . . . . . . . . . 1 9 . 11 . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Combat Hostiles Destroyed 80 | . 14 . 2 . 4 4 1 . 2 6 2 21 . 7 11 . 2 . . . . 1 3 Melee 6 | . . . 2 . 1 . . . . . . . . . . . 2 . . . . 1 . Guns 27 | . 10 . . . . . . . . 2 1 11 . . . . . . . . . . 3 Cannons 23 | . 4 . . . . 3 1 . 2 2 . 2 . 3 6 . . . . . . . . AOE 13 | . . . . . 3 . . . . 1 1 1 . 4 3 . . . . . . . . Classes Destroyed 19 | 2 6 . 2 . 2 1 1 . 1 . . 1 . . 1 1 . . . . . . 1 Worker 6 | . 1 . . . . . . . . 1 . . . . 3 . . . . . 1 . . Builder 5 | . . . . . . . . . . . . . . . 4 . . . . . . 1 . Tunneler 6 | 5 . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 7 | . 2 . . . 1 . . . . . . . . . . . . . . . 1 2 1 Recycler 6 | 1 3 . . . . 1 . . . . . . . . . . . . . . 1 . . Operator 5 | . 1 . . . . . . . . . . . . . . . . . . . 3 1 . Watcher 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Swarmer 23 | . 12 . . . . . . . . . . 5 . 5 . . 1 . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 22 | . 2 . . . . . . . . 3 2 12 . 1 1 . . . . . . 1 . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . Specialist 6 | . . . . . 3 . . . 1 . . . . . 2 . . . . . . . . Hunter 6 | . . . . . 1 . . . . . . . . . 5 . . . . . . . . Programmer 11 | . . . . . . 3 . . . 2 . 2 . . 3 . 1 . . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 3 6 . 1 . 4 2 1 . 1 4 1 5 . 4 9 . 1 . . . 2 1 3 Combat Bots Only 5 | . 5 . 1 . 3 1 1 . 1 3 1 5 . 4 4 . 1 . . . . 1 3 Max Kills in Single Turn 4 | 1 1 . 1 . 1 1 1 . 1 1 1 1 . 2 4 1 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . 1 1 1 . 2 2 . . . . . . . . Melee 1 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Hostile Shots Fired 1397 | . 59 7 . . 39 120 . . 17 39 19 122 . 35 398 14 65 50 3 109 20 30 251 Missed 540 | . 22 3 . . 13 47 . . 3 10 2 23 . 7 179 4 27 20 2 52 15 22 89 Damage Taken 14959 | . 319 84 . . 731 830 23 . 378 653 420 1705 . 509 2912 123 704 824 17 1124 143 160 3300 Core 3185 | . 53 26 . . 81 73 . . . 32 20 69 . 51 470 123 185 187 17 420 83 45 1250 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 Reduced by Siege Mode 179 | . . . . . . . . . 16 . 41 105 . 17 . . . . . . . . . Redirected to Shielding 155 | . . . . . . . . . . . . . . 88 67 . . . . . . . . Ignored by Resistances 1229 | . . . . . . . . . 24 . . . . 55 84 . . . . . . . 1066 Regen/Repaired (Parts) 53 | . . . . . . . . . 1 37 . . . . . . . 15 . . . . . Core Remaining (%) 72 | 100 . . 68 . 88 . . . 91 . . . . 82 . . . . 14 67 . . . Volleys Fired 319 | 12 55 . . . 6 26 15 . 17 23 12 51 . 12 43 . 2 3 . . 3 . 39 Largest 3 | 2 2 . . . 1 1 1 . 1 2 2 2 . 2 2 . 1 2 . . 2 . 3 Hottest 300 | 60 80 . . . 36 80 80 . 80 110 110 165 . 193 193 . 43 80 . . 182 . 300 Shots Fired 512 | 24 107 . . . 6 26 15 . 19 40 21 95 . 19 79 . 2 5 . . 4 . 50 Gun 250 | 24 87 . . . 2 . . . . 17 9 55 . . . . . 5 . . 1 . 50 Cannon 234 | . 20 . . . . 26 15 . 19 19 9 34 . 14 75 . . . . . 3 . . Launcher 28 | . . . . . 4 . . . . 4 3 6 . 5 4 . 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 143 | 12 55 . . . 2 . . . . 17 9 13 . . 32 . . 3 . . . . . Thermal 220 | . 20 . . . . 26 15 . 19 19 9 76 . 6 28 . . 2 . . . . . Explosive 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Electromagnetic 93 | 12 32 . . . . . . . . 4 3 6 . 13 19 . 2 . . . 2 . . Slashing 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 Entropic 34 | . . . . . . . . . . . . . . . . . . . . . 2 . 32 Robot Hit Streak 25 | 7 10 . . . 12 7 2 . 4 10 8 25 . 10 12 . . 3 . . 4 . 6 Robot Miss Streak 13 | 1 3 . . . 1 2 2 . 3 2 1 5 . 3 13 . . . . . 2 . 4 Penetration Max 2 | . . . . . . . . . . 2 . 1 . . 1 . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 353 | 16 62 . 6 . 4 17 6 . 10 30 16 73 8 13 48 1 3 2 . . 13 12 13 Core Hits 187 | 6 26 . 2 . 9 6 3 . 4 15 7 37 3 9 39 1 4 . . . 4 5 7 Critical Kills 5 | . . . . . . 1 . . . . . 2 . . 2 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Critical Strikes 24 | . . . . . . 1 . . . . 2 12 . 1 4 . . . . . 3 1 . Burn 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . Meltdown 4 | . . . . . . 1 . . . . . 1 . . 2 . . . . . . . . Destroy 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 117 | . 1 6 7 . 8 . 4 . . 2 . 3 8 . . 1 4 . 3 9 17 28 16 Impact 6 | . . . . . . . 4 . . 2 . . . . . . . . . . . . . Slashing 54 | . . 6 7 . 8 . . . . . . . 8 . . 1 4 . 3 9 8 . . Piercing 48 | . . . . . . . . . . . . 3 . . . . . . . . 9 22 14 Sneak Attacks 21 | . 1 . 4 . . . . . . . . . . . . 1 . . . . 5 8 2 Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13654 | 206 803 . 398 . 362 1107 204 . 226 1310 564 2087 707 757 2474 88 201 35 . . 937 580 608 Guns 3100 | 206 587 . . . 20 . . . . 531 200 982 . . . . . 35 . . 28 . 511 Cannons 4771 | . 213 . . . . 974 204 . 226 386 204 548 . 385 1532 . . . . . 99 . . Explosions 2991 | . . . . . 304 122 . . . 384 160 549 . 372 934 . 70 . . . 96 . . Melee 2761 | . . . 398 . 38 . . . . . . 8 707 . . 88 131 . . . 714 580 97 Ramming 31 | . 3 . . . . 11 . . . 9 . . . . 8 . . . . . . . . Kinetic 2098 | 72 346 . . . 20 . . . . 531 200 319 . . 575 . . 35 . . . . . Thermal 4773 | . 213 . . . . 974 204 . 226 386 204 1211 . 189 1070 . . . . . 96 . . Explosive 808 | . . . . . 304 122 . . . . . . . . 382 . . . . . . . . Electromagnetic 2582 | 134 241 . . . . . . . . 384 160 549 . 568 439 . 70 . . . 37 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2048 | . . . 398 . 38 . . . . . . . 707 . . 88 131 . . . 549 . 137 Piercing 850 | . . . . . . . . . . . . 8 . . . . . . . . 165 580 97 Entropic 464 | . . . . . . . . . . . . . . . . . . . . . 90 . 374 Highest Corruption 50 | . . . . . . 1 18 18 18 2 6 17 17 28 47 47 49 50 8 . 2 2 2 Average Corruption 14 | . . . . . . 1 9 18 18 1 5 13 17 18 14 47 48 13 8 . 2 1 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 188 | . . . . . . . 10 . 6 1 13 61 14 22 7 12 12 4 23 . 1 . 2 Message Errors 42 | . . . . . . . 2 . 2 . 5 16 4 3 1 3 1 . 4 . . . 1 Matter Fused 49 | . . . . . . . 1 . 1 . 6 17 3 7 1 3 3 . 7 . . . . Heat Flow Errors 15 | . . . . . . . 3 . . . 2 4 . 2 . . . 1 3 . . . . Energy Discharges 30 | . . . . . . . 2 . . . . 13 2 4 1 1 2 . 5 . . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 21 | . . . . . . . 1 . . 1 . 5 4 2 1 1 1 1 3 . 1 . . Data Loss (major) 7 | . . . . . . . 1 . 1 . . . 1 . . 2 . . 1 . . . 1 Misfires 5 | . . . . . . . . . 2 . . 1 . 1 . . . 1 . . . . . Alerts 5 | . . . . . . . . . . . . 1 . 1 . 1 1 1 . . . . . Misdirections 5 | . . . . . . . . . . . . . . . 1 1 3 . . . . . . Weapon Failures 5 | . . . . . . . . . . . . 2 . 1 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 745 | . . . 44 . . 127 . . . . . . 281 8 1 . . . . . 284 . . Projectiles 108 | . . . . . . 100 . . . . . . . 8 . . . . . . . . . Explosions 28 | . . . . . . 27 . . . . . . . . 1 . . . . . . . . Melee 609 | . . . 44 . . . . . . . . . 281 . . . . . . . 284 . . Knockbacks 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 196 | . . . . . 60 65 . . . . 1 12 . 58 . . . . . . . . . Shots 10 | . . . . . 2 1 . . . . 1 1 . 5 . . . . . . . . . Rammed 5 | . 1 . . . . 1 . . . 1 . . . . 2 . . . . . . . . Targets Rammed 7 | . 1 . . . . 1 . . . 2 . . . . 2 . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 513 | . 106 . . . . 32 223 . 14 9 260 374 . 513 . 8 . 148 234 . 14 . 96 Average Temperature 73 | . 31 . . . . 10 112 . 10 4 61 151 . 199 . 8 . 66 104 . 12 . 33 Received Heat Transfer 1878 | . 30 6 . . 18 105 . . 36 84 108 408 . 36 178 51 9 145 9 201 9 36 409 Effects 8 | . . . . . . . . . . . . 1 . 7 . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Siege Activations 7 | . . . . . . . . . 1 . 1 4 . 1 . . . . . . . . . Total Turns 159 | . . . . . . . . . 6 . 31 102 . 20 . . . . . . . . . Longest Duration 54 | . . . . . . . . . 6 . 31 54 . 20 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . . . . . . 1 . 4 . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . 1 . 4 . . . . . . . . . . . Parts Fried 12 | 1 2 . . . . . . . . . . 6 . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 . . . . . 3 . . 2 . . . . . . . . Combat Hostiles 6 | . . . . . . 1 . . . . . 3 . . 2 . . . . . . . . Parts Melted 27 | . 2 . . . . 2 . . . 1 1 16 . . 5 . . . . . . . . Heat Transferred 7406 | . 444 . . . . 50 400 . 450 700 400 3761 . 198 953 . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Maximum Alert Level 5 | . 1 . . 1 1 . . . 1 1 . . . . 2 . . . . 2 1 2 5 Low Security (%) 77 | 100 93 . 100 . 52 100 100 100 71 72 . . . . 93 . . . . 67 81 42 29 Level 1 18 | . 6 . . 100 47 . . . 28 27 . . . . 5 . . . . 22 18 43 53 Level 2 1 | . . . . . . . . . . . . . . . . . . . . 10 . 14 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 17 Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Peak Influence 1648 | 5 214 . 52 250 314 151 8 . 248 351 . . . . 400 . . . . 469 266 461 1648 Initial 254 | . . . 14 250 178 151 . . 2 130 . . . . . . . . . 30 247 101 254 Average 129 | 1 61 . 19 250 238 49 . . 135 144 . . . . 38 . . . . 145 136 223 418 Influence Increases 6040 | 30 434 30 159 255 171 206 15 4 336 462 40 593 15 150 578 105 145 . 45 631 349 588 699 Destroy 0b10 Robot/C 1980 | . 280 . 20 . 80 80 . . 180 300 40 440 . 140 220 . 40 . . . . 100 60 Destroy 0b10 Robot/NC 225 | 30 45 . 5 . 5 15 . . . 20 . . 15 . 35 . . . . . 30 20 5 Destroy Leader 308 | . 68 . . . 20 44 . . 30 30 . 30 . 10 50 . . . . . 2 12 12 Allied During Kill 225 | . . . 1 . . . . . 111 82 . 3 . . . . . . . . . 28 . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . . . . . 40 . Successful Hack 159 | . 11 . 28 5 . 26 . 4 . 6 . . . . . . . . . . 5 16 58 Select Force Hacks 90 | . . . 90 . . . . . . . . . . . . . . . . . . . . Disable Machine 285 | . . . 15 . . 30 . . . . . . . . 60 . . . . . 15 30 135 Destroy Structure 348 | . . . . . 21 11 15 . . 24 . . . . 138 . . . . 16 27 27 69 Advance Influence 250 | . . . . 250 . . . . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . 30 15 . Lose Combat Pursuer 2085 | . 30 30 . . 45 . . . 15 . . 120 . . 75 105 105 . 45 615 240 300 360 Influence Decreases 4369 | 30 434 . 173 . 60 357 15 . 90 258 249 536 15 150 206 100 160 . . 220 415 236 665 Time Decay 3077 | 30 264 . 171 . . 286 . . . 238 229 466 15 140 56 100 90 . . 140 405 206 241 Lost Part 655 | . 20 . . . 60 25 . . 10 . 10 70 . 10 150 . 70 . . 80 10 10 130 Lost Ally 187 | . . . 2 . . 20 15 . 80 20 10 . . . . . . . . . . 20 20 Purge Threat 450 | . 150 . . . . 26 . . . . . . . . . . . . . . . . 274 Squads Dispatched 44 | . 2 . . . 1 2 . . 2 2 . . . . 8 . . . . 3 1 4 19 Investigation 6 | . 1 . . . . . . . . . . . . . 2 . . . . 2 . 1 . Extermination 5 | . . . . . . 2 . . . 1 . . . . 1 . . . . . . . 1 Reinforcement 17 | . 1 . . . 1 . . . 2 1 . . . . 4 . . . . 1 1 3 3 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Distress Signals 17 | . . . . . . 1 . . . 1 . . . . 2 . . . . 2 9 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 412 | . 23 7 . . 10 11 6 . 8 14 3 30 . 7 27 7 9 28 2 52 22 37 109 Peak Tracking Total 43 | . 7 6 . . 4 3 4 . 4 4 3 7 . 4 9 5 7 9 4 13 12 8 43 Tactical Retreats 55 | . 2 3 . . 3 . . . 1 . . 4 . . 3 2 4 . 1 11 7 7 7 Traps | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Traps Triggered 10 | . 1 . . . 1 1 . . . 1 . . . . 1 . . 2 . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Machines | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Machines Disabled 20 | . . 1 1 . . 2 . . . . . . . . 4 . . . . . 1 2 9 Max in Single Turn 3 | . . 1 1 . . 1 . . . . . . . . 3 . . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Machines Accessed 69 | . 8 1 10 1 . 3 . 1 . 5 . 3 4 . 1 . . 5 . 3 3 7 14 Terminals 46 | . 7 . 6 1 . 3 . 1 . 4 . 1 . . . . . . . 1 2 6 14 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 5 | . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Total Hacks 231 | . 24 1 35 1 . 10 . 1 . 15 . 8 17 . 3 . . 7 . 7 5 26 71 Successful 150 | . 13 1 24 1 . 4 . 1 . 10 . 8 17 . 1 . . 7 . 3 2 14 44 Failed 79 | . 10 . 11 . . 6 . . . 5 . . . . 2 . . . . 4 3 12 26 Catastrophic 11 | . 3 . 1 . . 1 . . . . . . . . 1 . . . . 1 . . 4 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Manual 98 | . 19 . 13 . . 6 . . . 5 . . . . . . . . . 4 3 9 39 Terminals 175 | . 23 . 19 1 . 10 . 1 . 14 . 6 . . . . . . . 3 4 23 71 Fabricators 6 | . . . . . . . . . . . . . . . . . . . . 3 . 3 . Repair Stations 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Recycling Units 12 | . 1 . 10 . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Terminal Hacks 103 | . 6 1 12 1 . 3 . 1 . 6 . 8 17 . . . . 7 . 1 1 10 29 Record 21 | . . . 5 . . . . . . . . 6 5 . . . . 5 . . . . . Part Schematic 14 | . . . 1 . . . . . . 2 . . 4 . . . . . . . . 2 5 Robot Analysis 10 | . 1 . 1 . . . . . . . . . 4 . . . . . . . . 2 2 Prototype ID Bank 9 | . 1 . . . . . . . . 1 . . 4 . . . . . . . . 1 2 Open Door 9 | . . . . . . . . . . . . 2 . . . . . 2 . . . 1 4 Open DSF 4 | . . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 Unreport Threat 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Release Object 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 40 | . 6 . 10 . . 1 . . . 3 . . . . . . . . . 1 . 4 15 Terminals 36 | . 6 . 7 . . 1 . . . 3 . . . . . . . . . . . 4 15 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Botnet 9 | . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . 2 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Skim 19 | . 5 . 6 . . . . . . 2 . . . . . . . . . . . 1 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 38 | . 6 . 7 . . 3 . . . 2 . 1 . . 1 . . . . 3 1 5 9 Full Trace Events 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . 2 . . 4 . . . . . . . . 4 5 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 10 . 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Non-combat 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Combat 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Robot Hacks Applied 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 2 parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 find_recycling 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Total Allies 25 | . . . 2 . . . 18 . . . . 2 . . . . . . . . . 1 2 Largest Group 18 | . . . 2 . . . 18 11 9 4 1 1 . . . . . . . . . 1 1 Highest-Rated Group 619 | . . . 32 . . . 619 411 353 165 27 85 . . . . . . . . . 145 45 Highest-Rated Ally 145 | . . . 27 . . . 50 46 46 46 27 85 . . . . . . . . . 145 45 Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 211 | . . . . . . . 93 . 70 33 . 6 . . . . . . . . . 9 . Total Damage 5936 | . . . . . . . 3050 . 1331 811 . 57 . . . . . . . . . 687 . Kills 30 | . . . . . . . 6 . 8 11 . 1 . . . . . . . . . 4 . Allies Corrupted 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Active Infowar (turns) 3219 | . 895 183 429 18 150 263 226 12 27 . . . . . . . . . . . 363 429 224 Optics 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Sensors 1602 | . 29 31 . . . 263 226 12 27 . . . . . . . . . . . 361 429 224 Terrain 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Structural 1343 | . 563 183 429 18 150 . . . . . . . . . . . . . . . . . . Seismic 332 | . 332 . . . . . . . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 10 | . 1 . 1 . . . . . . . . . 4 . . . . . . . . 2 2 Derelict Logs Recovered 5 | . . 1 . . . . . . . . . 1 . 1 . 1 1 . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Turns Passed 11214 | 189 999 183 429 18 190 656 226 12 111 516 504 1564 295 476 632 216 192 584 690 345 1073 432 682 Spaces Moved 12568 | 97 620 432 1026 47 145 521 136 7 40 258 276 800 154 256 301 393 321 678 444 653 2558 962 1443 Core 898 | 16 . . . . . . . . . . . . . . 28 393 321 140 . . . . . Treads 2643 | 81 462 . . . 4 . 43 7 40 258 276 800 154 256 262 . . . . . . . . Legs 442 | . . . . . . . . . . . . . . . 11 . . . . . . . 431 Wheels 755 | . . . . . 121 521 93 . . . . . . . . . . . . 7 13 . . Hover 1159 | . . . . . . . . . . . . . . . . . . 538 444 48 129 . . Flight 6644 | . 158 432 1026 47 20 . . . . . . . . . . . . . . 598 2416 962 985 Fastest Speed 29 | 50 37 37 37 34 34 100 100 160 160 160 160 160 163 162 50 50 50 50 80 34 29 31 30 Average Speed 69 | 141 128 37 37 34 93 100 121 160 160 160 160 161 163 162 152 50 51 76 80 42 32 31 30 Slowest Speed 450 | 160 160 37 37 34 240 115 160 160 160 160 160 163 163 163 450 150 100 200 80 120 190 32 96 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . 5 1 4 . . . . . . . . . . . . . . . . 13 4 4 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Exploration Rate (%) 50 | 5 88 38 96 2 55 23 74 1 43 12 47 75 60 50 10 63 58 87 64 28 72 77 85 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 11 | . 1 . 3 . . . . . . . 1 . 3 . . 1 1 1 . . . . . Known Exits Taken 8 | . 1 . . 1 . . . 1 . 1 . . . . . . . 1 1 . 1 1 . Unknown Exits Taken 11 | 1 . 1 1 . . . . . . . 1 1 1 1 1 1 1 . . 1 . . . Scrap Searched 21 | . . 5 . . . . . . . . 2 3 . 4 . 2 3 . 2 . . . . Spaces Dug 61 | . . 4 . . 1 . 4 . . 2 . . . . . . . . 3 9 6 9 23 Terrain Destroyed 212 | . . 4 . . 30 11 4 . . 9 6 5 . 5 79 . . . 3 9 9 9 29 Melee 48 | . . 4 . . 1 . 4 . . 2 . . . . . . . . 3 9 6 9 10 Projectile 62 | . . . . . . 6 . . . 7 6 5 . 2 17 . . . . . . . 19 AOE 102 | . . . . . 29 5 . . . . . . . 3 62 . . . . . 3 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Total 14282 | 123 722 446 1059 48 179 633 175 7 70 314 316 972 186 292 387 404 338 742 774 685 2765 1060 1585 Wait 632 | . 1 . 1 . . 43 . . 9 12 13 76 . 12 1 . . 36 328 . 35 36 29 Move 12452 | 96 610 429 1017 46 144 521 135 7 39 257 275 799 153 255 300 392 320 677 443 626 2551 953 1407 Hop 37 | . 4 1 4 . . . . . . . . . . . . . . . . 13 2 4 9 Pick Up 97 | 9 19 2 1 1 1 7 2 . . 2 3 6 2 . 2 2 1 2 . 3 19 4 9 Fast Attach 219 | 2 2 1 1 . 10 13 4 . 2 3 3 13 9 7 18 6 4 11 . 13 50 13 34 Attach 66 | 4 4 1 . 1 1 6 1 . . 2 1 2 1 . 3 2 3 2 . 2 14 1 15 Detach 31 | . . . . . . 1 1 . . . . 1 . . 3 1 3 2 . 1 11 2 5 Swap 56 | . 5 1 . . 1 4 5 . . 6 4 12 2 3 5 . . . . . 6 . 2 Drop 198 | . 20 5 . . 8 11 8 . 2 5 5 9 11 3 10 . 1 9 . 1 57 16 17 Fire 319 | 12 55 . . . 6 26 15 . 17 23 12 51 . 12 43 . 2 3 . . 3 . 39 Melee 117 | . 1 6 7 . 8 . 4 . . 2 . 3 8 . . 1 4 . 3 9 17 28 16 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 5 | . 1 . . . . . . . . 2 . . . . 2 . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . 17 . . 2 Rewire 29 | . . . 28 . . . . . 1 . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Factory -7/DSF -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 5) 772 | -10/Materials | Discovered new exit (range 12) 962 | -10/Materials | Central database locked down 989 | -10/Materials | Discovered new exit (range 12) 1009 | -10/Materials | Learned 4 Subcaves zone layouts 1047 | -10/Materials | Learned 4 Subcaves zone layouts 1077 | -10/Materials | Identified exit to Mines 1077 | -10/Materials | Identified exit to Materials 1095 | -10/Materials | Learned location of Subcaves (-10) 1104 | -10/Materials | Identified exit to Subcaves 1189 | -10/Materials | Entered Subcaves 1190 | -10/Subcaves | Identified exit to Materials 1220 | -10/Subcaves | Disturbed a concealed Subdweller 1303 | -10/Subcaves | Learned Materials emergency access door positions 1315 | -10/Subcaves | Visited 4L-MR0's lab 1323 | -10/Subcaves | Found Powered Cannon 1367 | -10/Subcaves | Discovered new exit (range 8) 1372 | -10/Subcaves | Entered Recycling 1451 | -9/Recycling | Discovered new exit (range 6) 1507 | -9/Recycling | Scanned before Scraplab entrance 1511 | -9/Recycling | Discovered new exit (range 11) 1512 | -9/Recycling | Entered Scraplab 1801 | -9/Recycling | Entered Factory 1801 | -7/Factory | Evolved 6 slots: Propulsion x3, Utility x3 1819 | -7/Factory | Identified exit to DSF 1819 | -7/Factory | Entered DSF 1826 | -7/DSF | Discovered new exit (range 11) 1844 | -7/DSF | Additional patrols routed to DSF 2002 | -7/DSF | Lost 3 parts (1p1u1w) 2009 | -7/DSF | Entered Factory 2009 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2059 | -6/Factory | Allied Derelicts emerged from ambush trap array 2129 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 2370 | -6/Factory | Identified exit to Lower Caves 2370 | -6/Factory | Identified exit to Extension 2623 | -6/Factory | Build established: Hacker-Mutant 2665 | -6/Factory | Manually triggered Chute Trap 2665 | -6/Factory | Sucked down chute 2665 | -6/Factory | Entered Waste 2672 | -6/Waste | Spotted C-40 Crusher 2680 | -6/Waste | EMP discharged 2680 | -6/Waste | System corruption reached 10% 2694 | -6/Waste | Spotted C-40 Crusher 2695 | -6/Waste | Spotted C-40 Crusher 2730 | -6/Waste | Met Warlord forces unprepared to attack 2730 | -6/Waste | Spotted C-40 Crusher 2744 | -6/Waste | Allies destroyed C-40 Crusher 2747 | -6/Waste | Allies destroyed C-40 Crusher 2749 | -6/Waste | Allies destroyed C-40 Crusher 2750 | -6/Waste | Allies destroyed C-40 Crusher 2778 | -6/Waste | Lost 7 allies 2780 | -6/Waste | EMP discharged 2787 | -6/Waste | Spotted C-40 Crusher 2803 | -6/Waste | Allies destroyed C-40 Crusher 2835 | -6/Waste | Spotted C-40 Crusher 2844 | -6/Waste | Destroyed C-40 Crusher 2857 | -6/Waste | Discovered new exit (range 16) 2880 | -6/Waste | EMP discharged 2883 | -6/Waste | Identified exit to Factory 2891 | -6/Waste | Entered Factory 2891 | -6/Factory | Accompanied by 11 allies 2903 | -6/Factory | Identified exit to DSF 2903 | -6/Factory | Entered DSF 2903 | -6/DSF | Accompanied by 9 allies 2925 | -6/DSF | Additional patrols routed to DSF 2969 | -6/DSF | Discovered new exit (range 16) 2977 | -6/DSF | Lost 5 allies 2999 | -6/DSF | Identified exit to Factory 3004 | -6/DSF | Sterilization system engaged 3014 | -6/DSF | Entered Factory 3014 | -5/Factory | Accompanied by 4 allies 3014 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3055 | -5/Factory | Build established: Scavenger-Mutant 3444 | -5/Factory | P-70 Sage assimilated allied ZL-1O9(g) 3448 | -5/Factory | P-70 Sage assimilated allied 8I-5GV(g) 3517 | -5/Factory | Discovered new exit (range 8) 3528 | -5/Factory | Identified exit to Upper Caves 3530 | -5/Factory | Entered Upper Caves 3530 | -5/Upper Caves | Accompanied by 1 ally 3586 | -5/Upper Caves | Met a Warlord Commander 3587 | -5/Upper Caves | Learned location of Warlord (-4) 3588 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3592 | -5/Upper Caves | Found Encrypted Comm Array 4018 | -5/Upper Caves | Discovered new exit (range 11) 4034 | -5/Upper Caves | Entered another Upper Caves area 4189 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4261 | -5/Upper Caves | System corruption reached 10% 4377 | -5/Upper Caves | Attracted the attention of an 0b10 base 4484 | -5/Upper Caves | Learned Factory stockpile data 4484 | -5/Upper Caves | Learned Research security intel 4484 | -5/Upper Caves | Learned Research terminal intel 4484 | -5/Upper Caves | Learned Research garrison access intel 4510 | -5/Upper Caves | Learned Factory stockpile data 4705 | -5/Upper Caves | Spotted B-75 Beast 4829 | -5/Upper Caves | Destroyed B-75 Beast 5380 | -5/Upper Caves | Discovered new exit (range 8) 5598 | -5/Upper Caves | Entered Zhirov 5598 | -5/Zhirov | Discovered new exit (range 3) 5629 | -5/Zhirov | Met Zhirov 5658 | -5/Zhirov | Learned location of Quarantine (-3) 5658 | -5/Zhirov | Learned location of Command (-1) 5674 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5699 | -5/Zhirov | Found Alien Artifact 5699 | -5/Zhirov | Identified Integrated Reactor 5699 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5784 | -5/Zhirov | Found Hvy. Reflective Plating 5893 | -5/Zhirov | Entered Proximity Caves 6243 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6345 | -4/Proximity Caves | Discovered new exit (range 15) 6369 | -4/Proximity Caves | Entered Factory 6369 | -4/Factory | Evolved 2 slots: Utility x2 6370 | -4/Factory | Identified exit to Research 6652 | -4/Factory | Discovered new exit (range 10) 6939 | -4/Factory | System corruption reached 10% 6956 | -4/Factory | System corruption reached 30% 6956 | -4/Factory | Garrison activated, responded to threat 6988 | -4/Factory | Released all parts (9) 7001 | -4/Factory | Entered Upper Caves 7011 | -4/Upper Caves | Spotted B-86 Titan 7013 | -4/Upper Caves | Core integrity fell below 50% 7019 | -4/Upper Caves | Lost 18 parts (4p6n5u3w) 7209 | -4/Upper Caves | Discovered new exit (range 10) 7217 | -4/Upper Caves | Entered another Upper Caves area 7264 | -4/Upper Caves | Ambushed by research squad 7318 | -4/Upper Caves | Lost 6 parts (2n3u1w) 7403 | -4/Upper Caves | Discovered new exit (range 8) 7409 | -4/Upper Caves | Entered Warlord 7410 | -4/Warlord | Identified exit to Proximity Caves 7427 | -4/Warlord | System corruption cleaned by Quarantine Array 7451 | -4/Warlord | Learned 4 Access zone layouts 7451 | -4/Warlord | Learned 4 Quarantine zone layouts 7451 | -4/Warlord | Learned Research recycling unit intel 7451 | -4/Warlord | Learned Factory scanalyzer intel 7489 | -4/Warlord | Met Warlord 7514 | -4/Warlord | Warlord's base attacked by MAIN.C 7574 | -4/Warlord | Build established: Mutant 7689 | -4/Warlord | Found Prototype Energy Cannon 7689 | -4/Warlord | Identified Vortex Cannon 7696 | -4/Warlord | Found Prototype Energy Gun 7696 | -4/Warlord | Identified Vortex Shotgun 7702 | -4/Warlord | Found Vortex Shotgun 7706 | -4/Warlord | Found Vortex Cannon 7846 | -4/Warlord | Spotted Executioner 7864 | -4/Warlord | Warlord forces counterattacked 7933 | -4/Warlord | Lost 4 parts (1p2n1u) 7956 | -4/Warlord | Lost 31 allies 7965 | -4/Warlord | Opened side exit 7979 | -4/Warlord | Build established: Scavenger-Mutant 7980 | -4/Warlord | Core integrity fell below 20% 7993 | -4/Warlord | Entered Proximity Caves 8022 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 8283 | -3/Proximity Caves | Build established: Mutant 8328 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8649 | -3/Proximity Caves | Discovered exit to Research (range 5) 8683 | -3/Proximity Caves | Entered Research 8683 | -3/Research | Evolved 2 slots: Utility x2 8684 | -3/Research | Identified exit to Quarantine 8686 | -3/Research | Loaded intel: 22 terminal locations 8687 | -3/Research | Loaded intel: 4 recycling unit locations 8688 | -3/Research | Loaded intel: 3 garrison access locations 8946 | -3/Research | Lost 3 parts (1n2u) 8987 | -3/Research | Discovered new exit (range 12) 9028 | -3/Research | Entered another Research area 9028 | -2/Research | Warlord forces began assault on 0b10 9028 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 9053 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 9058 | -2/Research | Lost 4 parts (4n) 9084 | -2/Research | Spotted B-90 Cyclops 9138 | -2/Research | Research machine network offline 9209 | -2/Research | Discovered new exit (range 14) 9282 | -2/Research | Found Prototype Processor 9282 | -2/Research | Identified Exp. Core Analyzer 9292 | -2/Research | Discovered new exit (range 8) 9299 | -2/Research | Met up with Warlord 9368 | -2/Research | Lost 3 allies 9388 | -2/Research | Identified exit to Access 9558 | -2/Research | Build established: Hacker-Sprinter 9653 | -2/Research | Spotted B-90 Cyclops 9663 | -2/Research | Lost 3 allies 9677 | -2/Research | Discovered exit to Access (range 16) 9835 | -2/Research | Spotted Executioner 9896 | -2/Research | Borebot progress halted 9918 | -2/Research | Found Prototype Device 9918 | -2/Research | Identified Beam Splitter 9936 | -2/Research | Found Unknown Device 9936 | -2/Research | Identified Launcher Loader 10007 | -2/Research | Found Prototype Processor 10007 | -2/Research | Identified Exp. Targeting Computer 10017 | -2/Research | Found Exp. Core Analyzer 10026 | -2/Research | Borebot progress halted 10028 | -2/Research | Found Prototype Device 10028 | -2/Research | Identified Adv. Kinecellerator 10038 | -2/Research | Found Prototype Device 10038 | -2/Research | Identified Exp. Shock Absorption System 10061 | -2/Research | Build established: Wizard-Sprinter 10067 | -2/Research | Spotted B-90 Cyclops 10092 | -2/Research | Discovered new exit (range 10) 10095 | -2/Research | Identified exit to Testing 10101 | -2/Research | Entered Testing 10121 | -2/Testing | Rewired PG-9VXA79N49S 10133 | -2/Testing | Adv. Hacking Suite fried by hacking feedback 10143 | -2/Testing | Lost 5 allies 10284 | -2/Testing | Found Prototype Launcher 10284 | -2/Testing | Identified Com. Tesla Bomb Launcher 10346 | -2/Testing | Found Prototype Energy Gun 10346 | -2/Testing | Identified Warp Gun 10466 | -2/Testing | Found Prototype Hackware 10466 | -2/Testing | Identified Ghost Barrier 10490 | -2/Testing | Discovered exit to Access (range 15) 10508 | -2/Testing | Spotted Fortress 10532 | -2/Testing | Discovered new exit (range 5) 10533 | -2/Testing | Identified exit to Section 7 10533 | -2/Testing | Entered Section 7 10545 | -2/Section 7 | Found Alien Artifact 10545 | -2/Section 7 | Identified Core Reset Matrix 10545 | -2/Section 7 | Used Core Reset Matrix 10549 | -2/Section 7 | Detected hypermatrix surge 10549 | -2/Section 7 | Sensed 18 artifacts in vicinity 10584 | -2/Section 7 | Central database locked down 10628 | -2/Section 7 | Spotted B-90 Cyclops 10681 | -2/Section 7 | Spotted S7 Guard 10687 | -2/Section 7 | Found Integrated Thermoelectric Network 10687 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 10696 | -2/Section 7 | Learned 8 Access zone layouts 10808 | -2/Section 7 | Learned Access scanalyzer intel 10815 | -2/Section 7 | Lost 12 parts (1p3n6u2w) 10815 | -2/Section 7 | Found Spacefold Activator 10844 | -2/Section 7 | Spotted Alpha 7 10844 | -2/Section 7 | Spotted Alpha 7 10848 | -2/Section 7 | Learned Access fabricator intel 10867 | -2/Section 7 | Core integrity fell below 50% 10878 | -2/Section 7 | Learned Research security intel 10882 | -2/Section 7 | Spotted Executioner 10900 | -2/Section 7 | Learned 4 Access zone layouts 10900 | -2/Section 7 | Spotted B-99 Colossus 10911 | -2/Section 7 | Learned Research repair station intel 10946 | -2/Section 7 | Found Core Expander 10946 | -2/Section 7 | Installed Core Expander, added new Weapon slot 10948 | -2/Section 7 | Found Core Expander 10948 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 10959 | -2/Section 7 | Learned 4 Access zone layouts 10961 | -2/Section 7 | Found LRC Energy Well 10961 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 10963 | -2/Section 7 | Found LRC Storage 10963 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 10980 | -2/Section 7 | Found Core Expander 11013 | -2/Section 7 | Integrated with Sigix Exoskeleton 11017 | -2/Section 7 | Installed Core Expander, added new Weapon slot 11023 | -2/Section 7 | Spotted Executioner 11023 | -2/Section 7 | Spotted Executioner 11033 | -2/Section 7 | Spotted Striker 11033 | -2/Section 7 | Spotted Striker 11048 | -2/Section 7 | Learned Research stockpile data 11052 | -2/Section 7 | Found Terrabomb 11053 | -2/Section 7 | Found Terrabomb 11057 | -2/Section 7 | Found Transdimensional Reconstructor 11059 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 11073 | -2/Section 7 | Used Terrabomb 11094 | -2/Section 7 | Found Sigix Sheargun 11095 | -2/Section 7 | Found Sigix Sheargun 11098 | -2/Section 7 | Warped through subspace 11110 | -2/Section 7 | Found Transdimensional Reconstructor 11115 | -2/Section 7 | Spotted Executioner 11151 | -2/Section 7 | Core integrity fell below 20% 11152 | -2/Section 7 | Scanned by Researcher 11153 | -2/Section 7 | Intercept squad dispatched 11153 | -2/Section 7 | Spotted Tracker 11154 | -2/Section 7 | Spotted Tracker 11155 | -2/Section 7 | Spotted Combat Programmer 11157 | -2/Section 7 | Warped through subspace 11196 | -2/Section 7 | Found Integrated Mediator 11196 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 11213 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 11215 | -2/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 11214_ G-73 Enforcer stasis bubble strength at 177. 11214_ I-47 Archangel stasis bubble strength at 190. 11214_ H-81 Overseer stasis bubble strength at 170. 11214_ G-73 Enforcer stasis bubble strength at 177. 11215_ P-80 Master stasis bubble strength at 193. 11215_ G-73 Enforcer stasis bubble strength at 177. 11215_ M-36 Artificer stasis bubble strength at 190. 11215_ C-57 Dissector stasis bubble strength at 194. 11215_ Y-72 Warden stasis bubble strength at 170. 11215_ E-15 Imp stasis bubble strength at 195. 11215_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ############################"##################### | | #################### ###### | | #####################Y""G"" """ ###### ] """ """ | | ##################### " " """ ###### """ """ | | ##################### Y" " """ ###### * """ """ | | ################# ## Y c ###### """ """ | | "" ############# c Y####Ygg;;####### """ """ | | "S ###### clcYYY ######## * | | " ###### """ "" gs#sXgYmg #############/##### | | ###### """ ""### ## gi g gg g%g | | ###### """ ""########KegH l =mA | | ###### S########gpgg############### ##### | | ######### """ ""########Eig # ## ##### | | + """ ""######## lg # """ """ ## ##### | | #### """ ""# C # " " " " ## ##### | | #### C h # """ """ ## ##### | | #### h # + ## ##### | | #### #### != # # """ "" "" ## ##### | | #### #### =! # ###### #] " " ""T"" #= [#### | | #### #### = # # ####^ # """ """ # #### | | #### #### + ###### ^ # # | | #### #### # ###### ###Y###+###### #### | | #### #### # ###### ####### #######+###### | | # #### # ###### ####### ## # | | T # #########+"#+###### ####### ## # | | + ######### # ####### ## """ """ # | | # ######### "" # ####### ## """ """ # | | # ######### "" "" # ####### ## """ """ # | | # ######### """ " + ####### ## # | | #+## ######### # ####### ## # | | # ######### # ####### ############## | | + ######### # #######+######! """ | | ############## " #### # "T" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 77 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 85 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 75 Resistance: EX 75 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Weapon Shielding 90 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 6 Melee Accuracy 6 Launcher Accuracy 60 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 56 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Adv. Weapon Cycler | -2/Section 7 | Hacked Exp. Utility Shielding | -2/Section 7 | Hacked Adv. Heavy Siege Treads | -2/Section 7 | Hacked Lgt. Quantum Reactor | -2/Section 7 | Hacked Gui. Micro-nuke Launcher | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Thermoelectric Network Spacefold Activator Core Expander LRC Energy Well LRC Storage Sigix Exoskeleton Sigix Sheargun Terrabomb Transdimensional Reconstructor Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed GaussScatterFilter Manual? 0 Play Time 02:17:41 Cumulative 507.7 hours Start 2024.12.02 @ 18:55:23 End 2024.12.02 @ 21:54:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 325 Adventurer 5 Explorer 0 Win Type - Total 14 Types 6/0/6/0/0/0/2/0/0 Lore% 84 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fea561b8-192c-4850-8bc1-b7b3defc3ad9