Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.13 @ 20:06:01 Player: cptwinky Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (299) 1495 Value Destroyed (12389) 12389 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (3678) 3678 TOTAL SCORE: 28122 Bonus ------- High Alert Combat Kills 519 Follower Combat Kills 698 Entered Garrisons 600 Used RIF Installer 1500 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 164 Friendly Fire -903 Cogmind --------- Core Integrity 0/1300 Matter 129/300 Energy 282/325 System Corruption 19% Temperature Cool (0) Movement Walking (120) Location -3/Armory Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Focal Shield > --- WEAPON (4) ------- Power Sword Heavy Pick Enhanced Force Lance > --- INVENTORY (15) --- Centrium Leg Improved Stasis Canceller Advanced Cloaking Device Compact HERF Cannon Matter Neutralizer Gamma Bomb Array Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Heavy Armor Plating Improved Focal Shield Advanced Force Field > --- WEAPON ----------- Compact HERF Cannon Matter Neutralizer Power Sword Enhanced Force Lance > --- INVENTORY -------- Centrium Leg Advanced Heat Sink Improved Stasis Canceller Advanced Cloaking Device Gamma Bomb Array Fusion Bomb Launcher Advanced Remote Datajack Heavy Pick [Rating: 149] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Weapon Shielding Weapon Katana Energy Gun Electrolaser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . 2 . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 7 | . . . . . 1 . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 411 | 6 4 14 16 8 21 11 16 11 12 9 11 2 12 16 6 2 . 18 34 6 10 10 15 29 12 16 8 7 25 44 Power 32 | 1 1 1 5 1 . . 1 1 1 . . . . 2 1 . . . 2 . . 2 . 2 3 1 . 1 2 4 Engine 14 | 1 1 1 5 1 . . . . 1 . . . . 1 1 . . . 1 . . . . . 1 . . . . . Core 6 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . 1 . 1 . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . 1 2 4 Propulsion 83 | 2 . 4 9 2 4 3 6 . 4 1 . . . 2 1 . . 2 2 2 . . 2 9 1 5 4 3 6 9 Treads 34 | 2 . 4 9 2 4 2 5 . . . . . . . . . . . . . . . . . . . 4 . 1 1 Leg 46 | . . . . . . 1 1 . 4 1 . . . 2 1 . . 2 2 2 . . 2 8 1 5 . 1 5 8 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 144 | 1 3 1 1 . 6 2 2 1 5 3 2 2 6 8 1 1 . 10 16 3 2 2 9 13 6 5 1 3 11 18 Device 81 | . 2 . . . . . . . 2 2 1 1 5 3 1 . . 3 9 2 2 1 6 10 6 4 . 1 8 12 Storage 8 | 1 1 . . . . . 1 . . . . . . 1 . . . 1 1 . . 1 . . . . . . . 1 Processor 16 | . . . . . . 1 . . 1 . . 1 . 1 . . . 1 1 . . . 1 2 . . . 2 2 3 Hackware 10 | . . . . . 2 . . . 1 . 1 . . 1 . . . . 2 1 . . 1 1 . . . . . . Protection 29 | . . 1 1 . 4 1 1 1 1 1 . . 1 2 . 1 . 5 3 . . . 1 . . 1 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 . 8 1 5 11 6 7 9 2 5 9 . 6 4 3 1 . 6 14 1 8 6 4 5 2 5 3 . 6 13 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Energy Cannon 17 | . . . . . . . 1 1 . 1 1 . 1 . 1 . . 2 3 . . . 1 . . 1 . . 1 3 Ballistic Gun 15 | 2 . 2 . 3 . 3 1 1 . . . . . . . . . . . . . . . 1 1 . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Launcher 23 | . . 1 . 1 2 . 1 2 1 . 2 . 1 . 1 . . 2 3 . 1 1 . . . 2 . . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 46 | . . 5 1 1 7 3 4 4 1 4 5 . 3 2 . . . . 1 . . 2 . 1 . . . . . 2 Piercing Weapon 31 | . . . . . . . . . . . . . 1 1 1 1 . 2 4 1 5 3 3 2 . 2 . . 2 3 Special Melee Weapon 12 | . . . . . 2 . . 1 . . 1 . . 1 . . . . 3 . 2 . . . . . . . . 2 Unidentified Prototypes 10 | . . 1 1 1 . . . . . . . . . . . . . 2 . . . 3 . 1 . . 1 . . . Parts Lost 86 | . . . . . 1 3 2 1 . . . . 2 5 . . . 2 3 . . . 16 6 . 9 13 11 5 7 Power 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 1 . 1 Propulsion 25 | . . . . . . 2 2 . . . . . . . . . . . 1 . . . 5 2 . 2 5 6 . . Utility 39 | . . . . . 1 1 . . . . . . 1 4 . . . 1 1 . . . 8 3 . 4 5 2 4 4 Weapon 16 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . 3 1 . 2 2 2 1 2 Highest Loss Streak 15 | . . . . . 1 2 2 1 . . . . 2 3 . . . 1 2 . . . 15 4 . 6 9 9 5 3 Average Slot Usage (%) 93 | . 99 99 99 100 99 98 98 99 100 97 92 92 89 87 92 93 93 93 94 94 94 91 63 77 99 94 84 67 51 94 Engine 4 | . 14 11 10 11 9 9 3 . 6 7 7 7 4 . 5 6 6 6 1 . . . . . . . . . . . Core 2 | . . . . . . . 5 9 . . . . . 4 . . . . 3 5 5 5 2 2 5 5 5 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 4 2 3 4 8 Treads 8 | . 28 22 21 22 27 24 23 27 2 . . . . . . . . . . . . . . . . . 6 19 1 3 Leg 15 | . . . . . . 2 3 . 20 23 23 23 23 26 26 26 26 25 22 23 23 23 13 18 25 25 15 2 11 24 Device 8 | . 13 . . . . . . . 2 12 6 7 7 5 13 13 13 10 12 11 11 9 7 11 30 30 25 11 15 16 Storage 6 | . 14 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 2 . . . . . . 1 Processor 7 | . . . . . . 5 9 9 15 12 7 7 7 9 6 6 6 7 11 11 11 11 10 11 10 5 5 7 5 15 Hackware 1 | . . . . . 8 . . . 5 . . . . 1 . . . . 3 5 5 5 5 8 . . . . . . Protection 6 | . . 10 10 11 9 12 8 9 6 1 7 7 7 6 6 6 6 10 6 5 5 5 2 . . 2 3 . . 3 Ballistic Gun 2 | . 28 2 . 5 15 19 . 1 . . . . . . . . . . . . . . . 2 5 1 1 4 . . Slashing Weapon 20 | . . 40 43 32 17 17 35 32 29 29 29 30 29 21 20 20 20 15 11 11 11 10 6 3 5 5 3 . . 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 2 6 5 8 10 9 10 6 9 10 9 8 4 3 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 10 28 38 38 41 48 48 42 47 55 67 66 67 71 64 69 68 65 72 85 83 83 83 84 55 61 66 46 63 71 131 Greatest Support 180 | 40 40 40 40 40 60 60 63 60 60 60 60 60 60 80 80 80 80 93 101 101 96 96 96 120 120 120 112 112 105 180 Greatest Overweight (x) 3 | . . . . 1 . 1 1 . 1 1 1 1 1 . . . . . . . . . 1 1 . . . 3 . . Average Overweight (x) . | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 15 Average Capacity 13 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 5 5 5 5 5 9 Most Carried 15 | 4 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 8 Average Carried 12 | 2 9 14 14 14 14 13 14 14 14 14 14 14 14 14 13 15 15 14 14 14 15 14 10 3 4 4 4 2 3 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 15 Final Carried 15 | 4 14 15 15 15 14 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 3 4 5 6 Class Distribution -------------------- 44% | Mutant 29% | Scavenger-Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Matter Collected 5411 | 185 182 128 190 92 293 225 162 221 110 126 201 . 150 207 127 60 . 235 391 144 175 102 60 305 150 174 70 247 214 485 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13809 | . 253 866 1421 134 927 413 993 526 448 118 120 . 382 739 241 93 . 332 661 192 202 102 50 1056 663 810 183 200 390 1294 Parts 685 | . 17 41 80 12 43 18 50 30 24 6 7 . 20 58 9 7 . 12 42 7 8 1 3 44 20 25 9 6 18 68 Haulers Intercepted 12 | . 2 2 4 . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . . . . 9 6 . 15 . 11 7 . 9 . 3 6 1 3 . 18 8 1 5 . . Prevented 29 | . . . . . . . . . . . . . 2 . 1 . . 7 . 3 . . . . . 16 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 251 | . 3 18 24 6 19 8 16 18 8 3 6 . 5 11 6 1 . 9 14 3 2 . 5 8 10 10 2 6 5 25 Melee 162 | . . 18 24 . 15 2 14 6 8 1 . . 1 11 1 1 . 1 8 1 2 . . 8 10 9 2 . 5 14 Guns 12 | . 3 . . . . 6 . 2 . . . . . . . . . . . . . . . . . . . 1 . . Cannons 10 | . . . . . . . . 1 . . 1 . . . 2 . . . . . . . 1 . . . . 5 . . AOE 62 | . . . . 6 4 . 2 8 . 2 5 . 4 . 3 . . 6 6 1 . . 4 . . 1 . . . 10 Classes Destroyed 19 | . 2 5 1 1 1 1 . . 1 . . . 2 1 . . . . 2 . . . . . . 1 1 . . . Worker 5 | . . 1 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 12 | . 2 2 4 . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Recycler 10 | . . 1 1 . 2 . 3 . 1 . . . . . . . . . . . . . . 2 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . . . 2 . 1 . 2 . 1 . . . . 4 . . . . 1 . . . . . . . . . . 1 Swarmer 76 | . . 4 4 3 6 . 3 7 2 . 6 . 3 4 2 . . 5 5 . . . 5 . 3 3 . 4 . 7 Grunt 89 | . 3 11 8 2 9 6 6 6 4 1 . . . 2 2 . . 3 2 . 2 . . 1 3 7 . 1 4 6 Brawler 4 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Duelist 7 | . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . 1 2 . . . . . Sentry 41 | . . 3 12 . 3 1 5 2 . . . . . 2 . . . . 3 . . . . 4 1 . . 1 1 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hunter 11 | . . . . . 1 . 2 1 1 . . . 1 . . . . 1 1 2 . . . . . . . . . 1 Programmer 17 | . . . . . . . . . 1 1 . . . 2 . . . . 3 1 . . . 2 1 . . . . 6 Behemoth 5 | . . . . . . . . . . . . . 1 1 1 1 . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Samaritan 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 4 5 3 3 5 6 5 7 3 2 3 . 3 4 5 1 . 5 4 3 1 . 5 4 7 4 1 3 4 7 Combat Bots Only 7 | . 3 4 3 3 4 6 5 7 3 2 3 . 3 4 5 1 . 5 4 3 1 . 5 2 7 4 1 3 4 7 Max Kills in Single Turn 5 | . 1 1 1 3 2 2 2 2 1 1 2 . 2 1 2 1 . 4 3 1 1 . 3 1 2 1 1 2 1 5 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 2 . 2 2 . 1 2 . 2 . 2 . . 4 3 1 . . 3 . . 1 . . . 5 Melee 2 | . . 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . 1 2 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Damage Taken 22202 | . 120 453 709 78 612 353 695 785 286 76 220 . 1107 1028 157 278 . 400 1467 291 433 . 1981 1380 153 1281 1409 1834 1216 3400 Core 3904 | . . 121 143 10 78 29 157 35 15 14 5 . 109 137 . . . 41 153 22 85 . 562 160 9 244 118 346 1036 275 Absorbed by Shields 1860 | . . . . . . 70 . 88 . . . . 133 . . . . . . . . . . . 157 38 . 151 . 1223 Core Remaining (%) 58 | 100 100 . . 31 . . . 45 . . . . 79 . . . . 79 . . . . 17 . . . . 18 . . Volleys Fired 211 | . 36 1 . 4 8 11 3 16 . 3 8 . 5 . 10 . . 9 12 4 . . 4 4 . 6 . 28 . 39 Largest 3 | . 2 1 . 1 3 3 1 2 . 1 1 . 1 . 1 . . 1 1 1 . . 1 1 . 2 . 3 . 2 Hottest 199 | . 40 30 . 33 69 69 56 56 . 63 63 . 63 . 63 . . 63 90 39 . . 88 88 . 113 . 134 . 199 Shots Fired 300 | . 72 1 . 4 16 31 3 20 . 3 8 . 5 . 8 2 . 9 12 4 1 . 4 4 . 7 . 45 . 41 Gun 141 | . 72 . . . 12 31 1 8 . . . . . . . . . . . . . . . 4 . 1 . 12 . . Cannon 98 | . . . . . . . 1 6 . 1 1 . 1 . 6 2 . 1 9 . . . 2 . . 3 . 33 . 32 Launcher 59 | . . 1 . 4 4 . 1 6 . 2 7 . 4 . 2 . . 8 3 4 1 . 2 . . 3 . . . 7 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 170 | . 72 . . . 12 31 1 8 . . . . . . . . . . . . . . . . . 1 . 45 . . Thermal 32 | . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . 3 . . . 22 Explosive 42 | . . 1 . 4 4 . 1 6 . 2 7 . . . 2 . . 2 3 . 1 . 2 . . . . . . 7 Electromagnetic 54 | . . . . . . . 1 6 . 1 1 . 5 . 6 2 . 7 6 4 . . 2 . . 3 . . . 10 Robot Hit Streak 37 | . 16 5 . 6 4 24 25 37 . 8 1 . 2 . 3 . . 1 3 . 4 . 1 4 . 5 . 8 . 6 Robot Miss Streak 13 | . 3 . . 1 4 2 . 1 . . 4 . 2 . 1 . . 1 1 . . . 1 1 . . . 13 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 869 | . 52 50 90 3 60 32 61 34 28 5 4 . 18 46 6 4 . 9 55 1 12 1 18 46 22 31 28 32 29 92 Core Hits 474 | . 17 25 34 7 27 15 22 24 11 7 9 . 11 21 13 2 . 18 32 3 5 1 8 22 14 27 7 27 13 52 Critical Hits 25 | . . 2 3 . 3 . 2 . . . . . . . . . . 1 1 1 . . . 3 1 . 1 . 1 6 Critical Kills 11 | . . 1 2 . 1 . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 4 Critical Parts Destroyed 8 | . . 1 1 . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 Melee Attacks 1036 | . . 67 124 2 62 5 85 18 35 7 21 . 29 104 3 9 . 19 98 6 17 1 20 64 30 41 32 2 32 103 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 677 | . . 67 124 2 58 5 85 10 35 7 20 . 21 100 1 5 . 13 33 2 5 . 7 7 8 7 3 . . 52 Piercing 321 | . . . . . . . . . . . . . 8 3 2 4 . 6 54 4 9 1 13 57 22 34 29 2 32 41 Sneak Attacks 113 | . . 7 18 . 14 . 4 8 7 . . . 9 7 . . . . 9 . 1 . . 5 9 5 . . . 10 Combat Hostiles 27 | . . 1 . . 7 . . . 1 . . . . . . . . . 8 . 1 . . 1 5 3 . . . . Follow-up Attacks 204 | . . 15 32 . 6 1 19 2 10 . . . 7 20 . 4 . 5 15 . 6 . 9 10 8 12 9 . . 14 Damage Inflicted 39890 | . 387 2109 4131 324 2759 567 2381 1461 1479 396 593 . 1447 2050 531 150 . 1105 2907 264 461 108 1157 2066 1333 2017 1074 635 951 5047 Guns 1140 | . 379 . . . 29 434 . 107 . . . . . . . . . . . . . . . 77 . 22 . 92 . . Cannons 1152 | . . . . . . . 22 129 . 28 21 . 27 . 119 . . . 26 . . . 31 . . . . 543 . 206 Explosions 8392 | . . 27 . 324 458 . 112 954 . 300 404 . 196 . 382 . . 821 1180 231 52 . 537 . . 272 . . . 2142 Melee 29193 | . . 2082 4131 . 2272 133 2247 266 1479 68 168 . 1224 2050 30 150 . 284 1701 33 409 108 589 1989 1333 1723 1074 . 951 2699 Ramming 13 | . 8 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1606 | . 379 . . . 29 434 . 107 . . . . . . . . . . . . . . . . . 22 . 635 . . Thermal 164 | . . . . . . . . . . 37 . . 50 . . . . . . . . . . 77 . . . . . . Explosive 7218 | . . 27 . 324 458 . 112 954 . 263 404 . . . 382 . . 383 1180 . 52 . 537 . . . . . . 2142 Electromagnetic 1696 | . . . . . . . 22 129 . 28 21 . 173 . 119 . . 438 26 231 . . 31 . . 272 . . . 206 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19180 | . . 2082 4131 . 2272 133 2247 266 1479 68 168 . 1123 1741 . 115 . 219 520 . 125 . 262 210 163 205 123 . . 1528 Piercing 10013 | . . . . . . . . . . . . . 101 309 30 35 . 65 1181 33 284 108 327 1779 1170 1518 951 . 951 1171 Highest Corruption 19 | . 3 . . . . . . . . . . . . 18 18 18 18 18 7 9 9 9 9 1 1 1 2 2 . 19 Average Corruption 8 | . 2 . . . . . . . . . . . . 16 18 18 18 18 5 8 9 9 9 1 1 1 1 2 . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 240 | . 8 . . . . . . . . . . . . 34 18 21 5 31 17 19 16 9 5 2 . 9 2 3 . 41 Message Errors 65 | . 1 . . . . . . . . . . . . 14 6 3 3 8 3 3 2 2 3 1 . 3 2 1 . 10 Matter Fused 52 | . 3 . . . . . . . . . . . . 8 6 4 1 4 7 3 5 3 . . . . . . . 8 Heat Flow Errors 29 | . 1 . . . . . . . . . . . . 1 1 2 . 3 1 6 2 2 1 . . . . 1 . 8 Energy Discharges 16 | . 1 . . . . . . . . . . . . 1 . 2 . 3 1 . 2 1 . 1 . 2 . . . 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 Data Loss (minor) 30 | . 2 . . . . . . . . . . . . 3 2 . 1 4 4 5 1 1 . . . 4 . . . 3 Data Loss (major) 11 | . . . . . . . . . . . . . . 2 . 1 . 1 . 2 2 . 1 . . . . . . 2 Misfires 6 | . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . . 2 Alerts 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Misdirections 19 | . . . . . . . . . . . . . . 5 1 7 . 4 . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3509 | . . 48 583 . 242 . 101 48 345 25 156 . 551 56 . . . 53 296 . . . 53 6 344 438 1 . . 163 Projectiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Explosions 419 | . . . . . 29 . . 46 . 25 28 . . . . . . 14 117 . . . 53 . . . . . . 107 Melee 3088 | . . 48 583 . 213 . 101 . 345 . 128 . 551 56 . . . 39 179 . . . . 6 344 438 1 . . 56 Knockbacks 18 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 198 | . . . . . . . . 73 . . 17 . 19 . . . . . . . 63 . . . . 15 . . . 11 Shots 9 | . . . . . . . . 2 . . 1 . 2 . . . . . . . 1 . . . . 2 . . . 1 Rammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | . 217 . . . . 22 . 85 . 27 28 . 28 278 153 183 . 245 192 282 121 235 235 2 . 3 326 92 . 237 Average Temperature 73 | . 119 . . . . 10 . 35 . 14 5 . 9 150 57 70 . 81 61 100 49 112 88 2 . 3 163 33 . 71 Received Heat Transfer 3261 | . 69 120 252 30 171 156 252 226 27 18 6 . 108 156 45 36 . 30 204 . 69 . 180 207 14 273 9 69 306 228 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . 1 Combat Hostiles 5 | . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . 1 Parts Fried 13 | . . . . . . . . 1 . . . . 2 . . . . 3 1 5 . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . Heat Transferred 211 | . . . . . . . . . . 50 . . 50 . . . . . . . . . . 111 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Peak Influence 759 | . 109 409 676 759 411 457 449 536 438 . . . . 384 . . . . 577 . . . . 523 . . . . 178 513 Initial 439 | . . . 152 439 369 267 222 208 281 . . . . . . . . . 77 . . . . 37 . . . . 33 . Average 265 | . 27 139 377 651 210 357 271 478 328 . . . . 122 . . . . 292 . . . . 241 . . . . 123 161 Maximum Alert Level 3 | . . 2 2 3 2 2 2 2 2 . . . . 1 . . . . 2 . . . . 2 . . . . . 2 Low Security (%) 40 | 100 100 74 12 . 46 . 17 . . . . . . 69 . . . . 40 . . . . 58 . . . . 100 73 Level 1 34 | . . 24 46 . 53 76 73 12 86 . . . . 30 . . . . 12 . . . . 3 . . . . . 17 Level 2 23 | . . . 40 51 . 23 9 86 13 . . . . . . . . . 46 . . . . 37 . . . . . 8 Level 3 1 | . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 5 6 . 2 . 4 . 5 . . . . 6 . . . . 7 . . . . 4 . . . . . 3 Investigation 15 | . 1 3 1 . 1 . . . 1 . . . . 2 . . . . 4 . . . . 1 . . . . . 1 Extermination 9 | . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 . . . . . 2 Reinforcement 13 | . . 2 2 . 1 . 3 . 2 . . . . . . . . . 2 . . . . 1 . . . . . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . 2 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Distress Signals 17 | . 1 . 3 1 2 . 2 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 407 | . 5 27 37 9 35 8 29 18 14 5 6 . 8 26 7 1 . 12 24 3 4 . 11 14 7 19 10 13 10 45 Peak Tracking Total 8 | . 2 4 8 4 6 5 6 5 3 3 3 . 3 4 7 1 . 5 8 3 1 . 6 6 1 4 7 5 5 8 Tactical Retreats 40 | . . 2 2 1 5 . 5 1 1 1 . . 1 2 . . . 1 2 . . . 1 1 . 4 . 1 2 7 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Traps Triggered 17 | . 2 2 2 . . 2 2 2 . . . . . 1 . . . . . . . . . 2 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . . 4 . . . . . . . . . . 31 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Triggered 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Machines Disabled 15 | . . . 5 1 . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . 6 Max in Single Turn 2 | . . . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 Garrison Access 5 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Garrison Relay 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Machines Accessed 86 | . 2 5 9 . 8 . 10 . 5 1 . . . 11 . . 4 . 13 1 . 4 . 5 1 . . . 1 6 Terminals 36 | . 1 5 5 . 5 . 5 . 2 . . . . 4 . . . . 3 . . . . 2 . . . . . 4 Fabricators 11 | . . . . . . . . . 2 . . . . 2 . . . . 4 . . . . 2 . . . . . 1 Repair Stations 8 | . . . 2 . 2 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . Recycling Units 11 | . 1 . 1 . . . 2 . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Total Hacks 247 | . 6 12 22 . 23 . 37 . 10 1 . . . 28 . . 30 . 32 1 . 17 . 13 1 . . . 2 12 Successful 143 | . 1 2 10 . 13 . 21 . 8 1 . . . 15 . . 30 . 13 1 . 17 . 7 1 . . . 1 2 Failed 104 | . 5 10 12 . 10 . 16 . 2 . . . . 13 . . . . 19 . . . . 6 . . . . 1 10 Catastrophic 19 | . . 2 1 . 2 . 1 . 2 . . . . 2 . . . . 4 . . . . 1 . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 3 6 12 . 14 . 17 . 4 . . . . 10 . . . . 3 . . . . 5 . . . . 1 4 Terminals 93 | . 2 12 11 . 15 . 18 . 3 . . . . 12 . . . . 6 . . . . 5 . . . . . 9 Fabricators 33 | . . . . . . . . . 5 . . . . 5 . . . . 15 . . . . 7 . . . . . 1 Repair Stations 23 | . . . 5 . 5 . 6 . . . . . . 2 . . . . 5 . . . . . . . . . . . Recycling Units 25 | . 4 . 3 . . . 5 . . . . . . 4 . . . . 4 . . . . 1 . . . . 2 2 Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . 3 . 3 . 4 . 2 . . . . 5 . . . . 2 . . . . . . . . . . . Terminal Hacks 72 | . . 1 2 . 6 . 5 . . 1 . . . 4 . . 30 . . 1 . 17 . 2 1 . . . . 2 Record 16 | . . . . . . . . . . . . . . . . . 11 . . . . 5 . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . 1 . . 10 . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 7 | . . . 1 . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 4 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 Fabricator Hacks 14 | . . . . . . . . . 3 . . . . 2 . . . . 7 . . . . 2 . . . . . . Load Schematic 6 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . Build 8 | . . . . . . . . . 2 . . . . 1 . . . . 4 . . . . 1 . . . . . . Repair Station Hacks 15 | . . . 3 . 4 . 5 . . . . . . 2 . . . . 1 . . . . . . . . . . . Scan Component 9 | . . . 2 . 2 . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair 6 | . . . 1 . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 1 . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . Retrieve Components 8 | . 1 . 1 . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 . 1 . 1 . 2 . . . . 3 . . . . 2 . . . . . . . . . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Coupler Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . . 1 3 . 2 . 5 . 3 . . . . 3 . . . . 1 . . . . 2 . . . . . . Terminals 13 | . . 1 2 . 2 . 4 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . 1 1 . 1 . 2 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Disrupt 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Download 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 2 5 8 . 7 . 9 . 3 . . . . 10 . . . . 9 . . . . 4 . . . . 1 6 Full Trace Events 15 | . 2 2 2 . 1 . . . . . . . . 2 . . . . 4 . . . . 1 . . . . . 1 Feedback Events 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Corruption 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 2 . . . . . . 1 . . 10 . . . . 4 . . . . . . . . Parts Built 9 | . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 2 . . . . . . Matter 1531 | . . . . . . . . . 109 . . . . 234 . . . . 954 . . . . 234 . . . . . . Time 585 | . . . . . . . . . 73 . . . . 117 . . . . 337 . . . . 58 . . . . . . Total Part Build Rating 52 | . . . . . . . . . 6 . . . . 14 . . . . 18 . . . . 14 . . . . . . Parts Repaired 6 | . . . 1 . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Time 243 | . . . 38 . 76 . 91 . . . . . . 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 3 . 10 . . . . . . . . . . 7 . . . . 10 . . . . 3 . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Used RIF Installer 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 4 . . . . . 1 . . 1 . . . . 3 . 2 . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . 2 . . . . . 1 . . 1 . . . . 3 . 2 . . . . . . . . . Robot Hacks Applied 12 | . . . . . 4 . . . . . 1 . . 1 . . . . 3 . 3 . . . . . . . . . wipe_record 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . reboot_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . streamctrl_low 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_high 6 | . . . . . 1 . . . . . 1 . . . . . . . 3 . 1 . . . . . . . . . Relay Couplers Released 14 | . . . . 4 . 5 . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . Machine Destruction 14 | . . . . 4 . 5 . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . Attached 6 | . . . . . 2 . . . . . 1 . . 1 . . . . 1 . . . 1 . . . . . . . Robots Rewired 17 | . . . . . . . . 6 . . . . . . . . . . 1 . . . . . 2 . . . . 8 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Total Allies 36 | . . . 2 . 3 . 2 6 2 . 1 . . 4 . . . 1 4 . 1 . . . 2 . . . . 8 Largest Group 7 | . . . 2 2 3 . 1 7 2 1 1 1 1 3 2 . . 1 2 . 1 . . . 2 1 . . . 4 Highest-Rated Group 192 | . . . 30 30 41 . 10 94 64 32 32 32 32 87 58 . . 95 58 . 29 . . . 94 47 . . . 192 Highest-Rated Ally 95 | . . . 15 15 15 . 10 15 32 32 32 32 32 81 29 . . 95 30 . 29 . . . 47 47 . . . 48 Total Orders 15 | . . . . . 8 . . 2 4 . . . . 1 . . . . . . . . . . . . . . . . STAY 6 | . . . . . 2 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . . AID 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 181 | . . . . 16 8 . . 8 10 8 . . 6 31 10 . . 14 11 . . . . . 6 3 . . . 50 Total Damage 4158 | . . . . 143 89 . . 33 270 331 . . 211 624 98 . . 476 171 . . . . . 114 . . . . 1598 Kills 22 | . . . . 4 . . . . 2 1 . . 1 5 2 . . 2 1 . . . . . . . . . . 4 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Robot Analysis Total 7 | . . . 1 . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . . . . 1 3 1 2 . 1 3 . 2 . 1 . . . . 1 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Items 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Turns Passed 25198 | 84 718 910 1614 584 1320 457 1399 910 1067 1103 2167 388 1279 1278 368 403 98 558 1734 624 495 258 212 782 850 1219 298 382 413 1226 Spaces Moved 13431 | 46 369 388 782 306 514 224 475 462 584 643 996 182 524 645 264 310 79 332 857 475 364 195 195 447 611 836 117 248 304 657 Core 378 | 1 . . . . . . . . . . . . . . . . . . . . . . 140 9 . . . 71 157 . Treads 3745 | 45 369 388 782 306 514 224 475 462 49 . . . . . . . . . . . . . . . . . 38 93 . . Legs 9224 | . . . . . . . . . 535 643 996 182 524 645 264 310 79 332 857 475 364 195 55 438 611 836 79 . 147 657 Wheels 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fastest Speed 45 | 50 160 160 160 160 160 160 160 170 126 126 210 210 130 127 125 125 125 122 120 120 120 120 50 50 120 120 120 45 50 120 Average Speed 143 | 157 160 160 160 172 160 160 168 170 133 140 210 210 192 129 125 125 125 122 121 120 120 120 73 120 120 120 132 118 83 120 Slowest Speed 270 | 160 160 160 160 260 160 260 260 170 270 210 210 210 210 130 127 125 125 125 122 120 120 120 200 200 120 120 160 160 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 3 44 44 91 43 55 30 50 42 14 68 95 13 63 17 44 58 69 52 24 65 59 60 53 12 68 79 22 51 8 45 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Known Exits Taken 25 | . . 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . . . . . . . . . 3 8 2 3 . 1 1 . 1 . 1 1 . 3 . 3 2 . 3 . . Spaces Dug 181 | . . 1 . . . . 20 . . 2 53 . 2 10 . 1 . 19 24 2 1 . 1 7 1 4 . 2 . 31 Terrain Destroyed 554 | . . 12 . 28 47 . 20 31 . 13 88 . 4 10 21 1 . 31 91 2 20 . 23 7 1 4 . 7 . 93 Melee 78 | . . 1 . . . . 6 . . 2 13 . 2 10 . 1 . 3 21 2 1 . 1 7 1 1 . 2 . 4 Projectile 32 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . 5 . 21 AOE 444 | . . 11 . 28 47 . 14 31 . 11 75 . 2 . 21 . . 28 67 . 19 . 22 . . . . . . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Total 17999 | 55 440 614 1030 358 913 287 982 541 834 830 1042 190 755 1005 286 317 78 451 1462 521 405 216 242 616 708 995 220 291 390 925 Wait 2803 | . 7 149 125 30 306 31 407 30 195 161 8 . 194 249 . 1 . 71 433 22 22 . 7 77 49 96 69 . 25 39 Move 13401 | 45 368 387 781 305 514 223 475 461 583 642 995 181 523 644 263 309 78 331 856 474 363 194 194 446 610 835 116 245 303 657 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 137 | 4 14 6 14 4 6 4 10 1 7 3 1 4 2 12 2 . . 3 11 4 . 2 . 4 1 6 . 1 2 9 Fast Attach 172 | 6 1 6 6 . 1 3 8 1 6 4 . . . 5 1 1 . 6 7 3 1 6 2 24 10 8 8 4 21 23 Attach 50 | . . 2 2 . 3 1 1 1 2 . . . 1 4 1 . . 3 6 . . 1 6 3 . 2 1 3 4 3 Detach 41 | . . 2 . . . . . 1 5 1 . . . . 1 . . 1 5 1 . 1 3 3 1 . . 5 3 8 Swap 191 | . 3 6 8 8 17 7 7 9 4 5 11 2 11 7 4 1 . 9 21 3 9 4 7 2 2 6 . . . 18 Drop 199 | . 7 13 20 6 5 1 15 1 10 7 2 3 . 11 2 1 . 6 13 7 . 7 8 4 11 6 2 2 . 29 Fire 211 | . 36 1 . 4 8 11 3 16 . 3 8 . 5 . 10 . . 9 12 4 . . 4 4 . 6 . 28 . 39 Melee 719 | . . 42 74 1 51 4 56 15 22 4 16 . 19 73 2 4 . 12 64 3 9 1 11 49 17 28 23 2 32 85 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . 2 . . . . . 1 . . . . . . . 3 . 1 . . . 7 . . . . 15 Trap 38 | . . . . . . . . 4 . . . . . . . . . . 31 . . . . . . 2 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage -9/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 760 | -10/Materials | Discovered new exit (range 11) 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Weapon x2 1235 | -9/Materials | Discovered new exit (range 10) 1485 | -9/Materials | Identified exit to Mines 1485 | -9/Materials | Identified exit to Storage 1713 | -9/Materials | Entered Storage 2333 | -9/Storage | Repaired Imp. Weapon Shielding 2596 | -9/Storage | Core integrity fell below 50% 2848 | -9/Storage | Garrison activated, responded to threat 3313 | -9/Storage | First assault squad dispatched 3317 | -9/Storage | Identified exit to Garrison 3324 | -9/Storage | Garrison activated, responded to threat 3327 | -9/Storage | Entered Garrison 3327 | -9/Garrison | Accompanied by 2 allies 3408 | -9/Garrison | Triggered checkpoint 3458 | -9/Garrison | Discovered new exit (range 12) 3485 | -9/Garrison | Installed Relay Interface Framework 3629 | -9/Garrison | Garrison Relay disabled 3911 | -9/Garrison | Entered Materials 3911 | -8/Materials | Accompanied by 2 allies 3911 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3980 | -8/Materials | Repaired Imp. Weapon Shielding 4126 | -8/Materials | Build established: Tank 4200 | -8/Materials | Discovered new exit (range 13) 4244 | -8/Materials | Repaired Katana 4776 | -8/Materials | Discovered new exit (range 8) 4826 | -8/Materials | Build established: Mutant 5231 | -8/Materials | Identified exit to Garrison 5231 | -8/Materials | Entered Garrison 5313 | -8/Garrison | Triggered checkpoint 5471 | -8/Garrison | Discovered new exit (range 14) 5504 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5572 | -8/Garrison | Triggered checkpoint 5605 | -8/Garrison | Garrison Relay disabled 5688 | -8/Garrison | Entered Materials 6909 | -8/Materials | Repaired Imp. Weapon Shielding 6963 | -8/Materials | Repaired Broken Arm. Treads 6985 | -8/Materials | Discovered new exit (range 19) 7083 | -8/Materials | Identified exit to Garrison 7087 | -8/Materials | Entered Garrison 7087 | -8/Garrison | Accompanied by 2 allies 7170 | -8/Garrison | Triggered checkpoint 7183 | -8/Garrison | Core integrity fell below 50% 7326 | -8/Garrison | Triggered checkpoint 7350 | -8/Garrison | Destroyed 7 combat bots 7389 | -8/Garrison | Discovered new exit (range 9) 7480 | -8/Garrison | Triggered checkpoint 7626 | -8/Garrison | Discovered new exit (range 10) 7652 | -8/Garrison | Expanded RIF knowledge: Program Shield 7997 | -8/Garrison | Entered Factory 7997 | -7/Factory | Accompanied by 1 ally 7997 | -7/Factory | Evolved 2 slots: Utility x2 8116 | -7/Factory | Fabricated Arm. Treads? 8289 | -7/Factory | Build established: Scavenger-Mutant 8418 | -7/Factory | Fabricated Y-54 Guardian (x2) 8696 | -7/Factory | Garrison activated, responded to threat 8737 | -7/Factory | Discovered new exit (range 13) 8747 | -7/Factory | Discovered new exit (range 14) 8760 | -7/Factory | Identified exit to Factory 8850 | -7/Factory | Identified exit to Lower Caves 9063 | -7/Factory | Build established: Mutant 9064 | -7/Factory | Entered Lower Caves 9064 | -7/Lower Caves | Accompanied by 1 ally 9181 | -7/Lower Caves | Spotted B-75 Beast 9370 | -7/Lower Caves | Build established: Scavenger-Mutant 9852 | -7/Lower Caves | Build established: Mutant 10052 | -7/Lower Caves | Discovered new exit (range 9) 10149 | -7/Lower Caves | Learned Factory garrison access intel 10153 | -7/Lower Caves | Build established: Derelict-Mutant 10165 | -7/Lower Caves | Identified exit to Lower Caves 10167 | -7/Lower Caves | Entered another Lower Caves area 10279 | -7/Lower Caves | Discovered exit to Factory (range 16) 10485 | -7/Lower Caves | Encountered a Warlord checkpoint 10985 | -7/Lower Caves | Discovered new exit (range 14) 11030 | -7/Lower Caves | Identified exit to Zion 11588 | -7/Lower Caves | Learned Factory terminal intel 11613 | -7/Lower Caves | Learned Factory stockpile data 11621 | -7/Lower Caves | Learned 12 Factory zone layouts 11811 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12334 | -7/Lower Caves | Entered Zion 12334 | -7/Zion | Accompanied by 1 ally 12452 | -7/Zion | Discovered new exit (range 16) 12498 | -7/Zion | Found CR-A16's Pointy Stick 12539 | -7/Zion | Learned location of 1 exit from Factory 12716 | -7/Zion | Identified exit to Proximity Caves 12722 | -7/Zion | Entered Proximity Caves 12722 | -6/Proximity Caves | Accompanied by 1 ally 12724 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13025 | -6/Proximity Caves | Learned Factory emergency access door positions 13215 | -6/Proximity Caves | Learned 12 Factory zone layouts 13461 | -6/Proximity Caves | Spotted B-75 Beast 13535 | -6/Proximity Caves | Destroyed B-75 Beast 13984 | -6/Proximity Caves | Discovered exit to Factory (range 5) 14001 | -6/Proximity Caves | Entered Factory 14001 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14002 | -6/Factory | Identified exit to Lower Caves 14003 | -6/Factory | Identified exit to Factory 14006 | -6/Factory | Loaded intel: 19 terminal locations 14007 | -6/Factory | Loaded intel: 4 garrison access locations 14303 | -6/Factory | Build established: Bothacker-Mutant 14321 | -6/Factory | Spotted B-75 Beast 14323 | -6/Factory | Hijacked Beast 5a control node with streamctrl_high 14455 | -6/Factory | Destroyed Beast 5a 14513 | -6/Factory | Repaired Imp. Weapon Shielding 14584 | -6/Factory | Crushed by falling debris 14584 | -6/Factory | System corruption reached 10% 14615 | -6/Factory | Lost 3 parts (2u1w) 14877 | -6/Factory | Build established: Mutant 14990 | -6/Factory | Fabricated Myomer Leg (x2) 15051 | -6/Factory | Garrison activated, responded to threat 15279 | -6/Factory | Entered Lower Caves 15279 | -6/Lower Caves | Accompanied by 2 allies 15292 | -6/Lower Caves | Spotted B-75 Beast 15314 | -6/Lower Caves | Destroyed B-75 Beast 15346 | -6/Lower Caves | Encountered a Warlord checkpoint 15380 | -6/Lower Caves | Learned Factory trap positions 15630 | -6/Lower Caves | Discovered new exit (range 15) 15646 | -6/Lower Caves | Identified exit to Lower Caves 15647 | -6/Lower Caves | Entered another Lower Caves area 15647 | -6/Lower Caves | Discovered exit to Factory (range 6) 15752 | -6/Lower Caves | Identified exit to Data Miner 15842 | -6/Lower Caves | Encountered a Warlord checkpoint 15866 | -6/Lower Caves | Spotted B-75 Beast 15906 | -6/Lower Caves | Destroyed B-75 Beast 16050 | -6/Lower Caves | Entered Data Miner 16050 | -6/Data Miner | Discovered new exit (range 6) 16074 | -6/Data Miner | Met Data Miner 16099 | -6/Data Miner | Learned location of Section 7 (-2) 16099 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16118 | -6/Data Miner | Received God Mode back door access code from Data Miner 16147 | -6/Data Miner | Identified exit to Proximity Caves 16148 | -6/Data Miner | Entered Proximity Caves 16188 | -5/Proximity Caves | Escorted by Enhanced Grunt 16551 | -5/Proximity Caves | Build established: Scavenger-Mutant 16620 | -5/Proximity Caves | Learned Factory interactive machine intel 16653 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16706 | -5/Proximity Caves | Entered Factory 16706 | -5/Factory | Evolved 2 slots: Utility x2 16707 | -5/Factory | Identified exit to Upper Caves 16708 | -5/Factory | Loaded intel: 129 trap records 16709 | -5/Factory | Loaded intel: 46 interactive machine locations 16947 | -5/Factory | Incoming investigation squad redirected 17015 | -5/Factory | Build established: Derelict-Mutant 17224 | -5/Factory | Fabricated Kinetic Spear (x1) 17313 | -5/Factory | Fabricated Kinetic Spear? 17409 | -5/Factory | Local fabrication network quarantined 17414 | -5/Factory | Build established: Mutant 17440 | -5/Factory | Fabricated Kinetic Spear? 17969 | -5/Factory | Incoming investigation squad redirected 18082 | -5/Factory | Discovered new exit (range 11) 18131 | -5/Factory | Identified exit to Factory 18406 | -5/Factory | Build established: Scavenger-Mutant 18440 | -5/Factory | Entered Upper Caves 18562 | -5/Upper Caves | Encountered a Warlord checkpoint 18976 | -5/Upper Caves | Discovered new exit (range 10) 19015 | -5/Upper Caves | Identified exit to Upper Caves 19064 | -5/Upper Caves | Entered another Upper Caves area 19131 | -5/Upper Caves | Encountered a Warlord checkpoint 19371 | -5/Upper Caves | Spotted B-75 Beast 19385 | -5/Upper Caves | Destroyed B-75 Beast 19552 | -5/Upper Caves | Discovered new exit (range 5) 19558 | -5/Upper Caves | Identified exit to Zhirov 19559 | -5/Upper Caves | Entered Zhirov 19559 | -5/Zhirov | Discovered new exit (range 3) 19581 | -5/Zhirov | Met Zhirov 19607 | -5/Zhirov | Learned location of Quarantine (-2) 19607 | -5/Zhirov | Learned location of Testing (-3) 19607 | -5/Zhirov | Learned location of Command (-1) 19615 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19636 | -5/Zhirov | Found Alien Artifact 19636 | -5/Zhirov | Identified Integrated Dissipator 19636 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19705 | -5/Zhirov | Found Alien Artifact 19815 | -5/Zhirov | Identified exit to Proximity Caves 19817 | -5/Zhirov | Entered Proximity Caves 19890 | -4/Proximity Caves | Spotted B-86 Titan 19943 | -4/Proximity Caves | Core integrity fell below 50% 19983 | -4/Proximity Caves | Lost 15 parts (5n7u3w) 20005 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20011 | -4/Proximity Caves | Core integrity fell below 20% 20017 | -4/Proximity Caves | Discovered exit to Factory (range 6) 20029 | -4/Proximity Caves | Entered Factory 20029 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20134 | -4/Factory | Spotted B-86 Titan 20147 | -4/Factory | Identified exit to Upper Caves 20147 | -4/Factory | Identified exit to Extension 20181 | -4/Factory | Build established: Mutant 20271 | -4/Factory | Lost 4 parts (2n1u1w) 20390 | -4/Factory | Fabricated Myomer Leg (x2) 20515 | -4/Factory | Local fabrication network quarantined 20621 | -4/Factory | Build established: Scavenger-Mutant 20713 | -4/Factory | Found Gamma Bomb Array 20811 | -4/Factory | Entered Upper Caves 20817 | -4/Upper Caves | Learned Research terminal intel 21120 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21258 | -4/Upper Caves | Destroyed 7 combat bots 21448 | -4/Upper Caves | Discovered new exit (range 9) 21465 | -4/Upper Caves | Identified exit to Upper Caves 21661 | -4/Upper Caves | Entered another Upper Caves area 21661 | -4/Upper Caves | Accompanied by 1 ally 21679 | -4/Upper Caves | Discovered new exit (range 5) 21799 | -4/Upper Caves | Learned 8 Research zone layouts 21911 | -4/Upper Caves | Lost 3 parts (2u1w) 21988 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 22184 | -4/Upper Caves | Encountered a Warlord checkpoint 22874 | -4/Upper Caves | Discovered new exit (range 5) 22879 | -4/Upper Caves | Identified exit to Warlord 22880 | -4/Upper Caves | Entered Warlord 22921 | -4/Warlord | System corruption cleaned by Quarantine Array 22926 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 22926 | -4/Warlord | Attacked by Warlord forces 22939 | -4/Warlord | Spotted R1-5BL(B) 22939 | -4/Warlord | Spotted LU-UMA(B) 23070 | -4/Warlord | Destroyed LU-UMA(B) 23092 | -4/Warlord | Lost 9 parts (1p4n3u1w) 23095 | -4/Warlord | Warlord's base attacked by MAIN.C 23125 | -4/Warlord | Identified Transdimensional Reconstructor 23125 | -4/Warlord | Warped through subspace 23141 | -4/Warlord | Core integrity fell below 50% 23165 | -4/Warlord | Discovered new exit (range 10) 23177 | -4/Warlord | Identified exit to Proximity Caves 23178 | -4/Warlord | Entered Proximity Caves 23180 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23181 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 23547 | -3/Proximity Caves | Discovered new exit (range 15) 23558 | -3/Proximity Caves | Core integrity fell below 20% 23560 | -3/Proximity Caves | Identified exit to Research 23560 | -3/Proximity Caves | Entered Research 23560 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23561 | -3/Research | Identified exit to Armory 23561 | -3/Research | Identified exit to Testing 23563 | -3/Research | Loaded intel: 14 terminal locations 23588 | -3/Research | Lost 9 parts (6n1u2w) 23725 | -3/Research | Core integrity fell below 50% 23740 | -3/Research | Lost 5 parts (4u1w) 23973 | -3/Research | Entered Armory 24142 | -3/Armory | Core integrity fell below 20% 24393 | -3/Armory | Found Fusion Bomb Launcher 24395 | -3/Armory | Found Fusion Bomb Launcher 24620 | -3/Armory | Found Gamma Bomb Array 24760 | -3/Armory | Found Enh. Force Lance 24836 | -3/Armory | System corruption reached 10% 24854 | -3/Armory | Spotted B-86 Titan 25123 | -3/Armory | Destroyed 7 combat bots 25199 | -3/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 25173_ Rnf. Antimatter Reactor destroyed. 25173_ G-67 Veteran suffers critical hit. 25173_ G-67 Veteran destroyed. 25176_ System corrupted: Heat flow error (+242). 25176_ Power Sword follow-up attack on G-73 Enforcer. 25178_ Slug penetrates Wall. 25181_ Adv. Remote Datajack destroyed. 25181_ Slug penetrates Wall. 25182_ G-73 Enforcer destroyed. 25185_ Slug penetrates Wall. 25185_ Penetrated by Slug. 25187_ Acquired 34 matter. 25187_ Adv. Force Field destroyed. 25189_ Slug penetrates Wall. 25191_ System corrupted: Heat flow error (+227). 25192_ Power Sword follow-up attack on G-67 Veteran. 25192_ Slug penetrates Wall. 25195_ G-67 Veteran destroyed. 25196_ Slug penetrates Wall. 25199_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????" #??????????????????????? | | ???????????????????+ ?"" #??????????????????????? | | ???????????????????# "" #??????????????????????? | | ???????????????????# "" #??????????????????????? | | ???????????????????# "" #???????#######????????? | | ???????????????????# "" #?##+### #????????? | | ???????????????????# "" #? #????????? | | ???????????????????# " + #????????? | | ???????????????????# # == #????????? | | ???????????????????# =%; =! #????????? | | ???????????????????# =%[%##### =! #????????? | | ???????????????????# *= @#???# #??????????? | | ???????????????????#####;###### ^ #??#######?? | | ????????????????????# [=![= # " " #? ! ? | | ????????????????????# """"! # # ?? | | ????????????????????# # # " "??? | | ????????????????????# %+* =*= "" ""?? | | ????????????????????# """" # *=%# """" | | ????????????????????# ## [=%* % "" """" | | ????????????????????# ## =[ | | ????????????????????# ## # ####### | | ????????????????????############ | | ???????????????????????????#"""# | | ???????????????????????????#"Y"# ########## | | ??????????????????????????##" " #??????? | | ?????????????????#????????# #??????? | | ????????????????# #????#### #??????? | | ??????##????????# #????# "" """ %% #???##?? | | ??????# #???????# #????#""" """" % #??? #?? | | ???????# #??????# #?####"T """ #??? ### | | ????????# #?????# ### " ??? # | | ?????????# #????# # +?? + ! | | ??????????# #???# # # ## ???? + | | ???????????#"#### ### # ###????? # | | ???????????#" # ||[ #????? ### | | ???????????## #|% ||[ #????? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 199 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 4 Armor Coverage 700 Resistance: KI 30 Resistance: EM 15 Power Shielding 66 Weapon Shielding 66 Reclamation Efficiency 15 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 4 Overload Amplification 50 Offensive Hacking 10 Defensive Hacking 11 Relay Coupler Types 61 Relay Coupler Value 2 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Myomer Leg | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Downloaded S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Y-54 Guardian | x2 | -7/Factory | Preloaded Myomer Leg | x2 | -6/Factory Kinetic Spear | x1 | -5/Factory Kinetic Spear | x1 | -5/Factory Kinetic Spear | x1 | -5/Factory Myomer Leg | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberMetafieldPerforator Manual? 0 Play Time 02:18:27 Cumulative 778.4 hours Start 2021.02.13 @ 17:43:42 End 2021.02.13 @ 20:06:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 549 Rogue 545 Adventurer 4 Explorer 0 Win Type - Total 85 Types 64/9/4/4/2/0/0/1/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd5ebd74-3fa0-41f3-b46e-9b667bc7f054