Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.05 @ 22:14:36 Player: Olga Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (55) 275 Value Destroyed (2012) 2012 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1239) 1239 TOTAL SCORE: 9646 Bonus ------- High Alert Combat Kills 39 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (18) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Terrain Scan Processor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Tesla Rifle Wave Gun Neutron Cannon KE Penetrator Hardcell Cannon > --- INVENTORY -------- Antigrav System Terrain Scan Processor High-powered Shock Rifle Improved Remote Datajack [Rating: 62] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Power Shielding Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Power Shielding Weapon Heavy Battle Rifle Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Slots Evolved 12 | . . . . . 4 . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . 2 . . . . . . Utility 3 | . . . . . 2 . . . . . 1 . . Weapon 4 | . . . . . . . . . . 2 . 2 . Parts Attached 101 | . . 5 . 6 5 8 15 8 6 8 22 18 . Power 14 | . . 2 . . . 1 2 1 1 . 5 2 . Engine 6 | . . 2 . . . 1 2 . . . 1 . . Core 8 | . . . . . . . . 1 1 . 4 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 20 | . . . . 1 2 3 3 3 2 2 2 2 . Treads 5 | . . . . . 2 . . . . . 1 2 . Leg 5 | . . . . . . 3 1 . . 1 . . . Wheel 4 | . . . . 1 . . . 3 . . . . . Hover 1 | . . . . . . . . . . 1 . . . Flight 5 | . . . . . . . 2 . 2 . 1 . . Utility 29 | . . 1 . 2 3 1 6 2 1 2 5 6 . Device 12 | . . . . 1 . . 4 1 . 1 3 2 . Storage 3 | . . . . . 1 . 2 . . . . . . Processor 5 | . . . . . . 1 . . 1 1 1 1 . Hackware . | . . . . . . . . . . . . . . Protection 9 | . . 1 . 1 2 . . 1 . . 1 3 . Artifact . | . . . . . . . . . . . . . . Weapon 38 | . . 2 . 3 . 3 4 2 2 4 10 8 . Energy Gun 10 | . . 1 . . . 1 . . . 1 3 4 . Energy Cannon 2 | . . . . . . . . . . . 1 1 . Ballistic Gun 13 | . . 1 . 2 . 1 4 . . . 4 1 . Ballistic Cannon 3 | . . . . . . . . 1 . . . 2 . Launcher 2 | . . . . 1 . 1 . . . . . . . Special Weapon 4 | . . . . . . . . . 2 1 1 . . Impact Weapon 2 | . . . . . . . . . . 1 1 . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . 2 . . Parts Lost 58 | . . 2 . 2 1 3 12 2 8 10 7 10 1 Power 8 | . . 1 . . . 1 1 1 1 1 . 2 . Propulsion 16 | . . . . 1 1 . 5 . 3 4 1 1 . Utility 15 | . . . . . . 1 2 1 2 2 4 2 1 Weapon 19 | . . 1 . 1 . 1 4 . 2 3 2 5 . Highest Loss Streak 10 | . . 2 . 2 1 2 7 1 7 10 5 8 1 Average Slot Usage (%) 62 | . 85 88 100 91 78 93 78 61 42 67 38 35 10 Engine 4 | . 14 13 14 14 9 8 6 . . . . . . Core 3 | . . . . . . . . 5 3 5 6 3 . Treads 3 | . . . . . 3 18 7 . . . 2 6 . Leg 7 | . 28 28 28 14 6 9 19 . . 6 . . . Wheel 3 | . . . . 5 9 4 . 15 5 . . . . Flight 1 | . . . . . . . 1 . 8 12 1 . . Device 4 | . . . . 4 . . 4 8 . 4 5 6 5 Storage 4 | . 14 14 14 14 9 9 6 . . . . . . Processor 5 | . . . . . . 1 7 7 5 10 11 2 5 Protection 7 | . . 5 14 9 23 24 7 6 7 5 2 3 . Energy Gun 2 | . 14 13 14 1 . 2 . . . 3 1 4 . Ballistic Gun 7 | . 14 14 14 20 18 14 13 . . . 2 2 . Ballistic Cannon 1 | . . . . . . . . 6 1 . . 1 . Slashing Weapon 1 | . . . . . . . . 6 7 1 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 48 | 11 11 12 12 21 33 33 34 17 17 16 30 48 1 Greatest Support 46 | 20 20 20 20 20 40 40 40 36 36 28 23 46 3 Greatest Overweight (x) 6 | . . . . 2 2 . 1 2 1 . 6 3 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 8 8 10 4 4 4 4 4 4 Average Capacity 5 | 6 6 6 6 6 7 8 8 4 4 4 4 4 4 Most Carried 8 | 6 6 6 6 6 8 8 8 4 4 4 4 4 2 Average Carried 4 | 6 6 5 5 5 7 7 7 3 2 3 2 2 2 Final Capacity 8 | 6 6 6 6 6 8 8 4 4 4 4 4 4 4 Final Carried 8 | 6 6 6 6 6 8 6 3 3 4 3 2 2 2 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Mutant 17% | Derelict-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Derelict-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Matter Collected 1815 | 180 . 133 . 39 48 293 231 226 50 79 107 429 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1702 | . . 128 . 2 48 320 155 238 107 . 90 614 . Parts 113 | . . 12 . 2 1 20 11 14 10 . 6 37 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 7 11 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Combat Hostiles Destroyed 54 | . . 9 . 2 1 15 6 5 4 . 1 11 . Melee 9 | . . . . . . . . 4 4 . . 1 . Guns 34 | . . 9 . . 1 12 6 . . . . 6 . Cannons 6 | . . . . . . . . 1 . . 1 4 . AOE 5 | . . . . 2 . 3 . . . . . . . Classes Destroyed 7 | . . 1 . . 1 1 1 1 1 . . 1 . Builder 1 | . . . . . . . . . . . . 1 . Swarmer 31 | . . 9 . 2 . 9 5 . 3 . . 3 . Grunt 8 | . . . . . . 6 . 1 . . . 1 . Sentry 5 | . . . . . 1 . . . . . 1 3 . Programmer 5 | . . . . . . . 1 . . . . 4 . Thug 1 | . . . . . . . . 1 . . . . . Fireman 3 | . . . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 4 | . . 3 . 2 1 3 3 2 3 . 1 4 . Combat Bots Only 4 | . . 3 . 2 1 3 3 2 3 . 1 4 . Max Kills in Single Turn 2 | . . 1 . 1 1 2 1 1 1 . 1 2 . Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 2 | . . . . 1 . 2 . . . . . . . Melee 1 | . . . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Damage Taken 9432 | . 55 444 . 382 185 598 1040 350 727 1170 1651 2732 98 Core 2925 | . 15 84 . 38 6 43 114 90 287 406 692 1078 72 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . . . 45 . 91 . . 29 52 30 . . Volleys Fired 154 | . . 29 . 12 3 31 24 5 6 . 20 24 . Largest 5 | . . 2 . 2 2 2 2 1 1 . 1 5 . Hottest 334 | . . 70 . 53 53 63 58 48 100 . 225 334 . Shots Fired 291 | . . 49 . 24 6 49 48 5 6 . 20 84 . Gun 239 | . . 49 . 22 6 42 48 . . . 17 55 . Cannon 40 | . . . . . . . . 5 4 . 2 29 . Launcher 9 | . . . . 2 . 7 . . . . . . . Special 3 | . . . . . . . . . 2 . 1 . . Kinetic 204 | . . 29 . 22 6 42 48 5 4 . 15 33 . Thermal 53 | . . 20 . . . . . . 2 . 4 27 . Explosive 9 | . . . . 2 . 7 . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . 24 . Robot Hit Streak 15 | . . 6 . 2 8 11 4 6 7 . 15 15 . Robot Miss Streak 10 | . . 3 . . . 4 10 . 1 . 1 3 . Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 5 | . . 2 . . . 2 . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . 1 . Shots Hit Robots 184 | . . 25 . 2 6 27 23 18 14 . 17 52 . Core Hits 112 | . . 10 . 2 2 25 11 9 6 . 11 36 . Critical Hits 11 | . . . . . 1 . . 2 . . 3 5 . Critical Kills 4 | . . . . . 1 . . 1 . . . 2 . Critical Parts Destroyed 6 | . . . . . . . . 1 . . 2 3 . Melee Attacks 35 | . . . . . . . . 18 15 2 . . . Impact 1 | . . . . . . . . . . 1 . . . Slashing 34 | . . . . . . . . 18 15 1 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5147 | . . 235 . 146 92 1020 518 639 459 . 272 1766 . Guns 2316 | . . 235 . . 92 423 517 . . . 165 884 . Cannons 1081 | . . . . . . . . 166 47 . 73 795 . Explosions 743 | . . . . 146 . 597 . . . . . . . Melee 864 | . . . . . . . . 473 391 . . . . Ramming 122 | . . . . . . . 1 . . . 34 87 . Kinetic 2140 | . . 102 . . 92 423 517 166 47 . 79 714 . Thermal 1015 | . . 133 . . . . . . 21 . 159 702 . Explosive 743 | . . . . 146 . 597 . . . . . . . Electromagnetic 263 | . . . . . . . . . . . . 263 . Impact . | . . . . . . . . . . . . . . Slashing 864 | . . . . . . . . 473 391 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 4 4 4 2 10 12 12 Average Corruption 4 | . . . . . . . 2 4 4 2 4 4 12 Corruption Purged . | . . . . . . . . . . . . . . Effects 61 | . . . . . . . 8 16 1 . 13 19 4 Message Errors 13 | . . . . . . . 1 4 . . 4 3 1 Matter Fused 14 | . . . . . . . 1 5 1 . 3 4 . Heat Flow Errors 5 | . . . . . . . 2 . . . 2 1 . Energy Discharges 10 | . . . . . . . 1 5 . . 2 2 . Data Loss (minor) 8 | . . . . . . . 2 2 . . 1 3 . Misdirections 4 | . . . . . . . . . . . 1 . 3 Targeting Errors 7 | . . . . . . . 1 . . . . 6 . Overload Shots 2 | . . . . . . . . . . . 2 . . Overflow Damage 61 | . . . . . . 6 . 1 . . . 54 . Projectiles 55 | . . . . . . . . 1 . . . 54 . Explosions 6 | . . . . . . 6 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 4 1 . . 2 . Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 3 1 . . 2 . Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 123 | . . . . 68 . . . . . . 16 39 . Shots 2 | . . . . 2 . . . . . . . . . Rammed 31 | . . . . . . . 1 . . . 6 24 . Targets Rammed 31 | . . . . . . . 1 . . . 6 24 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 328 | . . 40 . 24 24 166 239 93 . . 328 126 . Average Temperature 54 | . . 18 . 8 9 62 70 43 . . 121 55 . Received Heat Transfer 1175 | . . . . . 27 216 30 401 . 54 219 210 18 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 1242 | . . 324 . . . . . . 160 . 150 608 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Peak Influence 551 | . . 190 . 60 58 551 382 . . 48 75 334 83 Initial 289 | . . . . . 23 40 289 . . 18 9 36 83 Average 113 | . . 101 . 50 31 285 291 . . 23 25 90 82 Maximum Alert Level 2 | . . . . . . 2 1 . . . . 1 . Low Security (%) 79 | 100 100 100 . 100 100 42 21 . . 100 100 84 100 Level 1 16 | . . . . . . 22 78 . . . . 15 . Level 2 3 | . . . . . . 35 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . . . 3 . . 2 5 3 . Investigation . | . . . . . . . . . . . . . . Extermination 4 | . . . . . . . 1 . . . 1 2 . Reinforcement 5 | . . . . . . . 1 . . 2 1 1 . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . . 3 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Distress Signals 5 | . . . . . . . . . . 1 . 4 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 136 | . 3 9 . 4 5 15 12 7 5 13 25 27 11 Peak Tracking Total 18 | . 3 3 . 4 4 6 3 4 3 9 18 9 14 Tactical Retreats 9 | . . . . 1 . 1 . 2 . 1 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Traps Triggered 7 | . . . . . . . 1 . . 1 2 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Machines Disabled 4 | . . . . . . 1 1 . 1 . . 1 . Max in Single Turn 1 | . . . . . . 1 1 . 1 . . 1 . Garrison Access 3 | . . . . . . . 2 . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Machines Accessed 16 | . 1 . 1 . 1 . 5 . . 1 6 1 . Terminals 10 | . 1 . . . . . 3 . . 1 5 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 2 . . . 1 1 . Total Hacks 24 | . 2 . 1 . 1 . 8 . . 3 8 1 . Successful 15 | . 2 . 1 . 1 . 4 . . 2 4 1 . Failed 9 | . . . . . . . 4 . . 1 4 . . Catastrophic 2 | . . . . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 18 | . 2 . . . . . 6 . . 3 7 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 2 . . . 1 1 . Terminal Hacks 10 | . 2 . 1 . . . 2 . . 2 3 . . Record 3 | . . . . . . . 2 . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 2 . . . 1 1 . Unlock Access 2 | . . . . . 1 . . . . . . 1 . Seal Access 3 | . . . . . . . 2 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . . 3 . . 1 3 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Turns Passed 5771 | 10 44 326 289 339 168 500 655 856 122 294 1234 865 69 Spaces Moved 4365 | 9 35 190 240 215 110 230 466 815 110 279 1152 465 49 Core 671 | . . . . . . . . 61 10 17 299 235 49 Treads 704 | . . . . . 18 230 . . . . 226 230 . Legs 1004 | 9 35 190 240 123 . . 342 . . 65 . . . Wheels 944 | . . . . 92 92 . . 754 6 . . . . Hover 190 | . . . . . . . . . . 190 . . . Flight 852 | . . . . . . . 124 . 94 7 627 . . Fastest Speed 37 | 120 120 120 120 110 110 160 37 90 37 37 40 50 50 Average Speed 96 | 120 120 120 120 133 122 160 98 93 45 79 72 105 50 Slowest Speed 350 | 120 120 120 120 180 160 160 150 150 100 120 350 200 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 3 . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 10 50 62 45 6 45 15 87 15 11 25 10 22 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . . . Scrap Searched 8 | . . 2 . 2 . . . 4 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 36 | . . . . 19 . 1 2 . 2 . . 12 . Melee . | . . . . . . . . . . . . . . Projectile 16 | . . . . . . . 2 . 2 . . 12 . AOE 20 | . . . . 19 . 1 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Gar Total 5624 | 8 37 240 241 242 136 316 620 873 150 347 1540 781 93 Wait 822 | . 3 12 . 6 14 43 96 23 9 53 312 237 14 Move 4346 | 8 34 189 239 214 110 228 460 814 109 278 1150 464 49 Hop 4 | . . . . . . . 3 . . . 1 . . Pick Up 49 | . . 3 1 2 4 1 7 5 4 4 12 6 . Fast Attach 33 | . . 2 . 1 2 3 2 3 2 2 4 12 . Attach 54 | . . 1 . 1 2 2 10 5 4 6 17 6 . Detach 15 | . . . . . . . 5 . 1 1 7 1 . Swap 14 | . . 2 . 4 1 3 3 . . . 1 . . Drop 38 | . . 2 1 2 . 4 10 . . 1 11 7 . Fire 154 | . . 29 . 12 3 31 24 5 6 . 20 24 . Melee 35 | . . . . . . . . 18 15 2 . . . Ram 29 | . . . . . . . . . . . 5 24 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . 30 Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 14) 55 | -10/Materials | Entered Mines 131 | -10/Mines | Discovered new exit (range 15) 306 | -10/Mines | Build established: Mutant 376 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 376 | -10/Mines | Discovered new exit (range 5) 381 | -10/Mines | Entered Exiles 410 | -10/Exiles | Met 8R-AWN 428 | -10/Exiles | Met EX-HEX 476 | -10/Exiles | Met EX-DEC 500 | -10/Exiles | Met EX-BIN 513 | -10/Exiles | Aligned with FarCom system 515 | -10/Exiles | Given EX-Vault access code 546 | -10/Exiles | Opened EX-Vault 555 | -10/Exiles | Found Cloak of Protection 581 | -10/Exiles | Warned to stay clear of 0b10 Research branches 657 | -10/Exiles | Discovered new exit (range 14) 670 | -10/Exiles | Left Exiles lab with Cloak of Protection 670 | -10/Exiles | Entered Mines 696 | -9/Mines | Core integrity fell below 50% 862 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 887 | -9/Mines | Excavation squad dispatched 887 | -9/Mines | A large section of the Mines collapsed 891 | -9/Mines | Learned location of 1 exit from Materials 961 | -9/Mines | Learned Materials emergency access door positions 979 | -9/Mines | Found a hidden stash of uninstalled traps 1003 | -9/Mines | Discovered new exit (range 6) 1009 | -9/Mines | Entered Materials 1009 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1010 | -8/Materials | Identified exit to Storage 1177 | -8/Materials | Identified exit to Garrison 1177 | -8/Materials | Entered Garrison 1216 | -8/Garrison | Triggered checkpoint 1283 | -8/Garrison | Garrison Relay disabled 1480 | -8/Garrison | Triggered checkpoint 1510 | -8/Garrison | Triggered checkpoint 1636 | -8/Garrison | Discovered new exit (range 14) 1669 | -8/Garrison | Installed Relay Interface Framework 1677 | -8/Garrison | Entered Factory 1677 | -7/Factory | Evolved 2 slots: Propulsion x2 1701 | -7/Factory | Build established: Scavenger-Mutant 1714 | -7/Factory | Garrison activated, responded to threat 2271 | -7/Factory | Lost 7 parts (1p3n1u2w) 2328 | -7/Factory | Discovered new exit (range 3) 2332 | -7/Factory | Entered Lower Caves 2420 | -7/Lower Caves | Ambushed by wild Derelicts 2476 | -7/Lower Caves | Learned 4 Factory zone layouts 2743 | -7/Lower Caves | Build established: Derelict-Mutant 2959 | -7/Lower Caves | Encountered a Warlord checkpoint 3183 | -7/Lower Caves | Discovered new exit (range 6) 3188 | -7/Lower Caves | Entered another Lower Caves area 3224 | -7/Lower Caves | Core integrity fell below 50% 3253 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3256 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 3308 | -7/Lower Caves | Discovered new exit (range 6) 3310 | -7/Lower Caves | Entered Factory 3310 | -6/Factory | Evolved 2 slots: Weapon x2 3311 | -6/Factory | Identified exit to Lower Caves 3600 | -6/Factory | Discovered new exit (range 10) 3604 | -6/Factory | Entered another Factory area 3604 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3633 | -5/Factory | Lost 10 parts (1p4n2u3w) 3870 | -5/Factory | Build established: Mutant 4047 | -5/Factory | Identified exit to Factory 4237 | -5/Factory | Garrison activated, responded to threat 4261 | -5/Factory | Lost 5 parts (1n2u2w) 4529 | -5/Factory | Build established: Scavenger-Mutant 4792 | -5/Factory | Core integrity fell below 50% 4792 | -5/Factory | System corruption reached 10% 4838 | -5/Factory | Entered another Factory area 4838 | -4/Factory | Evolved 2 slots: Weapon x2 5084 | -4/Factory | Build established: Mutant 5428 | -4/Factory | Build established: Scavenger-Skirmisher 5541 | -4/Factory | Core integrity fell below 50% 5682 | -4/Factory | System corruption reached 10% 5696 | -4/Factory | Core integrity fell below 20% 5700 | -4/Factory | Identified exit to Garrison 5703 | -4/Factory | Entered Garrison 5725 | -4/Garrison | Lost 8 parts (1p1n2u4w) 5770 | -4/Garrison | Spotted B-86 Titan 5772 | -4/Garrison | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 05745_ Triggered Stasis Trap. 05745_ A bubble of rippling energy engulfs the area. 05745_ Field strength at 94. 05746_ Field strength at 88. 05747_ Field strength at 82. 05748_ Field strength at 76. 05749_ Field strength at 70. 05750_ Field strength at 64. 05751_ Field strength at 58. 05752_ Field strength at 52. 05753_ Field strength at 46. 05754_ Field strength at 40. 05755_ Field strength at 34. 05756_ Field strength at 28. 05757_ Field strength at 22. 05758_ Field strength at 16. 05759_ Field strength at 10. 05760_ Field strength at 4. 05761_ Stasis field depleted. 05771_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | #####??????????????? ????????????????????????????? | | #??????????????? ????????????????????????????? | | #??????????????# #???????????????????????????? | | #??????????????# #???????????????????????????? | | ## #??????????????# #???????????????????????????? | | ?# #??????????????# #???????????????????????????? | | ?# #??????????????# #???????????????????????????? | | ?# #??????????????# #???????????????????????????? | | ?# #??????????????# #???????????????????????????? | | ?# ################ #######?????????????????????? | | ?# #?????????????????????? | | ?# ^ #?????????????????????? | | ?############## ######## #?????????????????????? | | ??????????????# #??????# #?????????????????????? | | ??????????????# #??????# #?????????????????????? | | ??????????????# #??????# #?????????????????????? | | ??????????????# #??????# #?????????????????????? | | ??????????????# #??????# #?????????????????????? | | ??????????????# #??????# #?Y?Y?????????????????? | | ??????????????# #?????## ##""""###?????????????? | | ??????????????# ####### @ #??????????? | | ??????????????# g b????????? | | ??????????????# s g ?g??????? | | ??????????????########## ## s ## ##?????????? | | ???????????????????????# #?? sg#???????????????? | | ??????????????????????s" ??s g ????g?????????? | | ??????????????????????s" BB?gg ????????????? | | ??????????????????????s" BB ?g?????????? | | ??????????????????????s" ? ?g?????????? | | ???????????????????????# ## #?? ???????????? | | ???????????????????????# #? #???????????????? | | ??????????????????????? ?? ???????????????? | | ??????????????????????? ?? ??????????????? | | ???????????????????????# ?? ????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????? #??bb?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 6 Armor Coverage 450 Power Shielding 33 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed exilespls Manual? 1 Play Time 01:14:35 Cumulative 20.1 hours Start 2021.08.05 @ 20:58:51 End 2021.08.05 @ 22:14:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3d15ba5-5e14-40f1-870c-d05b386e08e6