Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 04:55:09 Player: SunnyVampire Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (2464) 2464 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4804 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 455/500 Energy 12/100 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ High-capacity Matter Pod Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Seismic Detector Reaction Control System Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Small Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine High-capacity Matter Pod Terrain Scanner Seismic Detector Reaction Control System Flak Gun Assault Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 59 | 7 5 4 19 24 Power 6 | 1 1 . 3 1 Engine 6 | 1 1 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 29 | 2 2 2 8 15 Treads 4 | . . . . 4 Leg 23 | 2 2 2 8 9 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 1 1 3 6 Device 5 | 1 . . 2 2 Storage 3 | 1 . 1 1 . Processor 3 | . 1 . . 2 Hackware 2 | . . . . 2 Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 1 1 5 2 Energy Gun 2 | . . . . 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | 2 1 1 1 . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 3 1 1 18 Power 1 | . . . . 1 Propulsion 12 | . 2 . . 10 Utility 5 | . 1 1 . 3 Weapon 5 | . . . 1 4 Highest Loss Streak 7 | . 2 1 1 7 To Critical Strikes . | . . . . . Average Backups 7 | 4 7 8 7 7 Power . | . 1 1 1 . Propulsion 1 | 2 3 2 1 . Utility 2 | . 1 2 1 4 Weapon 2 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 20 | . 8 3 6 3 Power 5 | . 2 1 1 1 Propulsion 4 | . 4 . . . Utility 1 | . 1 . . . Weapon 10 | . 1 2 5 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 98 99 91 88 Engine 11 | . 14 14 11 8 Leg 29 | . 26 28 32 28 Device 8 | . 9 . 12 9 Storage 16 | . 14 26 20 8 Processor 2 | . 3 1 . 5 Hackware 3 | . . . . 10 Energy Cannon 6 | . . . 6 15 Ballistic Gun 10 | . 27 28 . . Ballistic Cannon 2 | . . . 7 . Peak Build Rating 23 | 7 7 8 17 23 Average Rating 13 | 5 6 7 14 19 On Entrance 7 | . 7 7 8 17 Naked Turns 14 | . . . . 14 Heaviest Build 32 | 14 14 17 32 26 Greatest Support 112 | 20 20 20 33 112 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 4 7 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 3 Class Distribution -------------------- 53% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2192 | 290 314 133 1010 445 Remotely 290 | 22 268 . . . Salvage Created 2849 | 66 448 215 778 1342 Parts 158 | 3 29 11 51 64 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 8 | . 2 . 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 60 | . 13 5 21 21 Guns 18 | . 13 5 . . Cannons 40 | . . . 21 19 Classes Destroyed 13 | 1 5 . 6 1 Worker 5 | . 1 . 4 . Builder 3 | . . . 3 . Tunneler 1 | . . . 1 . Hauler 3 | . 1 . 2 . Recycler 7 | 1 . . 2 4 Operator 3 | . . . 2 1 Watcher 6 | . 1 . 3 2 Swarmer 11 | . 6 . 3 2 Grunt 41 | . 7 5 13 16 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 5 | . . . 3 2 Hunter 1 | . . . . 1 Best Kill Streak 9 | 1 6 2 9 5 Combat Bots Only 6 | . 6 2 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 446 | . 84 22 101 239 Missed 141 | . 30 5 36 70 Hits 305 | . 54 17 65 169 Melee 2 | . . . 2 . Projectile 303 | . 54 17 63 169 Critical Strikes 8 | . . 1 3 4 Damage Taken 4468 | . 585 243 778 2862 Core 859 | . 122 27 152 558 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 241 | . . . . 241 Core Remaining (%) 67 | 100 . 40 62 . Volleys Fired 325 | 5 64 21 121 114 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 40 40 136 136 Shots Fired 519 | 10 128 42 131 208 Gun 193 | 10 128 42 . 13 Cannon 326 | . . . 131 195 Launcher . | . . . . . Special . | . . . . . Kinetic 297 | 10 128 42 111 6 Thermal 222 | . . . 20 202 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | 2 6 13 17 8 Robot Miss Streak 5 | 3 5 3 5 5 Penetration Max 1 | . . . 1 . Secondary Targets 5 | . 4 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 289 | 4 67 31 69 118 Core Hits 137 | 3 30 16 39 49 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . 2 1 . . Critical Strikes 16 | . 2 1 12 1 Meltdown 1 | . . . . 1 Destroy 3 | . 2 1 . . Blast 12 | . . . 12 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7548 | 43 816 304 3898 2487 Guns 1220 | 43 787 282 . 108 Cannons 6087 | . . . 3735 2352 Explosions 98 | . . . 98 . Melee . | . . . . . Ramming 143 | . 29 22 65 27 Kinetic 4798 | 43 787 282 3572 114 Thermal 2509 | . . . 163 2346 Explosive 98 | . . . 98 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 578 | . . . 540 38 Projectiles 569 | . . . 531 38 Explosions 9 | . . . 9 . Melee . | . . . . . Knockbacks 16 | . . . 16 . Impact 1 | . . . 1 . Kinetic 15 | . . . 15 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 33 | 1 8 3 17 4 Kicked 33 | 1 8 3 17 4 Crushed . | . . . . . Highest Temperature 566 | . 24 36 234 566 Average Temperature 56 | . 8 15 22 100 Received Heat Transfer 2025 | . 243 156 294 1332 Effects 11 | . . . . 11 Shutdowns 2 | . . . . 2 Matter Decay 2 | . . . . 2 Damage (major) 7 | . . . . 7 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 5 | . . . . 5 Heat Transferred 4588 | . . . 296 4292 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 78 | 100 100 100 25 100 Level 1 21 | . . . 74 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 397 | 5 172 64 397 189 Initial 148 | . . 39 . 148 Average 117 | . 90 18 246 77 Influence Increases 2128 | 5 403 160 793 767 Destroy 0b10 Robot/C 1200 | . 260 100 420 420 Destroy 0b10 Robot/NC 140 | 5 15 . 85 35 Destroy Leader 268 | . 54 30 110 74 Successful Hack 23 | . 13 . 1 9 Disable Machine 150 | . 15 . 75 60 Destroy Structure 92 | . 1 . 87 4 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 240 | . 45 30 . 165 Influence Decreases 2000 | 5 303 260 441 991 Entered New Map 265 | . . 61 . 204 Time Decay 1375 | 5 273 189 431 477 Lost Part 210 | . 30 10 10 160 Purge Threat 150 | . . . . 150 Squads Dispatched 16 | . 4 . 4 8 Investigation 6 | . 3 . 2 1 Extermination . | . . . . . Reinforcement 8 | . 1 . 2 5 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 1 . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 20 7 31 56 Peak Tracking Total 8 | . 6 2 5 8 Tactical Retreats 8 | . 1 2 . 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 2 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . . 3 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 10 | . 1 . 5 4 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 16 | . 5 . 6 5 Terminals 10 | . 4 . 3 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 54 | . 13 . 19 22 Successful 31 | . 6 . 12 13 Failed 23 | . 7 . 7 9 Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 24 | . 10 . 4 10 Terminals 30 | . 10 . 8 12 Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units 6 | . 3 . 3 . Scanalyzers 8 | . . . 8 . Garrison Access 2 | . . . . 2 Terminal Hacks 9 | . 3 . 1 5 Prototype ID Bank 1 | . . . . 1 Branch Access Points 2 | . 1 . . 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Transport Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . . 7 Scan Component 4 | . . . . 4 Repair 3 | . . . . 3 Recycling Unit Hacks 6 | . 3 . 3 . Process 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 2 | . 1 . 1 . Scanalyzer 8 | . . . 8 . Insert Component 3 | . . . 3 . Analyze 5 | . . . 5 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 13 | . 4 . 5 4 Full Trace Events 7 | . 3 . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 140 | . . . . 140 Parts Recycled . | . . . . . Recycled Matter 142 | . 99 . 43 . Retrieved Matter 240 | . 197 . 43 . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1502 | . . . 1195 307 Optics 116 | . . . . 116 Terrain 189 | . . . . 189 Seismic 1216 | . . . 1195 21 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4085 | 103 807 660 1196 1319 Spaces Moved 2318 | 65 461 480 665 647 Core 36 | 8 . . . 28 Treads 15 | . . . . 15 Legs 2209 | 57 461 480 665 546 Wheels 58 | . . . . 58 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 119 | 111 121 120 120 117 Slowest Speed 190 | 120 190 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 63 82 50 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 94 | . . . 94 . Melee . | . . . . . Projectile 52 | . . . 52 . AOE 42 | . . . 42 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3070 | 83 593 527 879 988 Wait 217 | . 29 9 13 166 Move 2315 | 65 460 479 664 647 Hop . | . . . . . Pick Up 48 | 6 14 4 16 8 Fast Attach 50 | 7 4 3 10 26 Attach 12 | . 1 1 6 4 Detach 6 | . . . 4 2 Swap 12 | . 2 . 5 5 Drop 52 | . 11 6 23 12 Fire 325 | 5 64 21 121 114 Melee . | . . . . . Ram . | . . . . . Kick 32 | . 8 3 17 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 104 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 333 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 9) 484 | -10/Materials | Discovered new exit (range 15) 757 | -10/Materials | Discovered new exit (range 14) 911 | -10/Materials | Entered Mines 953 | -10/Mines | Core integrity fell below 50% 1150 | -10/Mines | Build established: Scavenger-Mutant 1188 | -10/Mines | Discovered new exit (range 5) 1338 | -10/Mines | Learned Materials emergency access door positions 1355 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1446 | -10/Mines | Discovered new exit (range 6) 1557 | -10/Mines | Discovered new exit (range 15) 1571 | -10/Mines | Entered Materials 1571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1978 | -9/Materials | Discovered new exit (range 13) 2288 | -9/Materials | Build established: Mutant 2609 | -9/Materials | Discovered new exit (range 11) 2767 | -9/Materials | Entered another Materials area 2767 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2768 | -8/Materials | Identified exit to Storage 2893 | -8/Materials | Garrison activated, responded to threat 3084 | -8/Materials | Build established: Scavenger-Mutant 3235 | -8/Materials | Discovered new exit (range 16) 3472 | -8/Materials | Repaired Adv. Beam Cannon 3512 | -8/Materials | Repaired Reaction Control System 3564 | -8/Materials | Repaired Adv. Beam Cannon 3931 | -8/Materials | Core integrity fell below 50% 3941 | -8/Materials | Released all parts (4) 3967 | -8/Materials | Lost 7 parts (3n2u2w) 3996 | -8/Materials | Core integrity fell below 20% 4086 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04032_ Acquired Med. Treads. 04039_ Dropped Com. Wheel. 04040_ Acquired Med. Treads. 04048_ Dropped Hcp. Matter Pod. 04049_ Extracted 40 matter. 04049_ Dropped Terrain Scanner. 04051_ Acquired Terrain Scanner. 04052_ Extracted 10 matter. 04054_ Acquired Hcp. Matter Pod. 04064_ Particle Gun destroyed. 04067_ G-50 Soldier heat short circuits Adv. Heat Sink. 04069_ Terrain Scanner destroyed. 04070_ G-50 Soldier heat spikes uncontrollably. 04072_ G-50 Soldier heat damages Carbon-fiber Leg. 04075_ G-50 Soldier heat damages core (-16). 04075_ G-50 Soldier overheating. 04079_ Med. Treads destroyed. 04082_ Critical hit (Burn: +37). 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Beam Cannon | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 5% | -8/Materials Reaction Control System | 10% | -8/Materials Adv. Beam Cannon | 30% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Please Form A Line root@ Challenges ------------ None Game ------ Seed StrikeFortressCharger Manual? 0 Play Time 01:14:22 Cumulative 12.1 hours Start 2025.09.13 @ 03:22:13 End 2025.09.13 @ 04:55:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07a84228-de2b-461e-a7a1-85e938dee4c7