Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.06 @ 23:11:49 Player: David Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (46) 230 Value Destroyed (1812) 1812 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 8068 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 588 Friendly Fire -56 Cogmind --------- Core Integrity 222/1150 Matter 18/300 Energy 99/100 System Corruption 16% Temperature Cool (246) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Precision Matter Filter Advanced Shield Generator Antimissile System High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Heat Sink Advanced Energy Well Advanced Visual Processing Unit Advanced ECM Suite Advanced Shield Generator Antimissile System Hacking Suite > --- WEAPON ----------- HERF Cannon Heavy Gauss Cannon Lance > --- INVENTORY -------- Precision Matter Filter High-powered Shock Rifle High-powered Shock Rifle [Rating: 93] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Makeshift Leg Treads Improved Medium Treads Leg Makeshift Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility Medium Armor Plating Device Trap Extractor Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Lightning Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Array Piercing Weapon Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . Utility 6 | . . 2 . . . 1 . . 1 . 2 Weapon 3 | . . . . . . 3 . . . . . Parts Attached 96 | 6 . 5 2 6 . 9 5 1 17 4 41 Power 12 | 1 . 1 . 1 . 1 1 . 3 . 4 Engine 6 | 1 . 1 . 1 . 1 . . 2 . . Core 5 | . . . . . . . 1 . 1 . 3 Reactor 1 | . . . . . . . . . . . 1 Propulsion 22 | 2 . . . 2 . 2 2 . 5 . 9 Treads 1 | . . . . . . . . . 1 . . Leg 5 | . . . . 2 . . 2 . . . 1 Wheel 2 | 2 . . . . . . . . . . . Hover 10 | . . . . . . 2 . . . . 8 Flight 4 | . . . . . . . . . 4 . . Utility 29 | . . 2 1 1 . 4 1 1 6 . 13 Device 18 | . . . 1 . . 3 1 1 3 . 9 Storage 5 | . . . . 1 . . . . 2 . 2 Processor 2 | . . . . . . . . . 1 . 1 Hackware 2 | . . . . . . 1 . . . . 1 Protection 2 | . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 33 | 3 . 2 1 2 . 2 1 . 3 4 15 Energy Gun 10 | 2 . 1 . . . 2 . . . 2 3 Energy Cannon 7 | . . . . . . . . . 2 . 5 Ballistic Gun 6 | 1 . 1 . . . . 1 . 1 1 1 Ballistic Cannon 4 | . . . . . . . . . . . 4 Launcher 4 | . . . 1 2 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 2 . 2 . . 2 . 6 Parts Lost 35 | . . . . . . 2 9 . 3 10 11 Power 6 | . . . . . . . 2 . 1 1 2 Propulsion 9 | . . . . . . . 2 . . 3 4 Utility 8 | . . . . . . 1 3 . 2 . 2 Weapon 12 | . . . . . . 1 2 . . 6 3 Highest Loss Streak 7 | . . . . . . 1 6 . 3 7 5 Average Slot Usage (%) 64 | . 71 74 79 99 100 63 64 11 37 53 30 Engine 6 | . 14 11 11 11 11 6 5 . 4 . . Core 1 | . . . . . . . 5 . . 4 3 Leg 8 | . . . . 19 22 11 11 . . . . Wheel 3 | . 28 22 22 2 . . . . . . . Hover 1 | . . . . . . 1 . . . . 4 Flight 1 | . . . . . . . . . 8 15 . Device 8 | . . . 2 11 11 17 14 4 2 . 6 Storage 5 | . . . . 10 11 6 5 . 1 10 3 Hackware 2 | . . . . . . 4 6 6 4 . 4 Protection 8 | . . 19 22 22 22 1 . . . . . Energy Gun 3 | . 14 10 9 . . 7 5 . . 6 . Energy Cannon 1 | . . . . . . . . . 7 5 2 Ballistic Gun 5 | . 14 11 11 11 11 . 5 . . 1 . Launcher 3 | . . . 1 11 11 3 . . . 1 . Naked Turns 29 | . . . . . . . . . . . 29 Heaviest Build 53 | 9 9 26 30 34 34 53 38 3 35 36 48 Greatest Support 49 | 26 26 26 26 40 40 40 40 3 34 34 49 Greatest Overweight (x) 11 | . . . 1 3 . 1 . . 1 6 11 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 6 6 6 6 4 4 4 4 Average Capacity 5 | 4 4 4 4 5 6 6 5 4 4 4 4 Most Carried 6 | 2 1 4 4 6 6 6 6 4 4 4 4 Average Carried 4 | . 1 1 3 5 6 3 4 4 3 3 3 Final Capacity 6 | 4 4 4 4 6 6 6 4 4 4 4 4 Final Carried 6 | 1 1 3 4 6 6 4 4 4 4 3 4 Class Distribution -------------------- 43% | Mutant 25% | Derelict-Mutant 15% | Scavenger-Mutant 6% | Gunner 5% | Derelict-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Skirmisher | -5/Extension Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Matter Collected 1486 | 189 60 97 . 80 64 276 173 10 170 35 332 Remotely . | . . . . . . . . . . . . Salvage Created 1836 | . 60 175 . . 63 387 177 . 278 35 661 Parts 110 | . 3 15 . . 6 25 9 . 12 8 32 Haulers Intercepted 3 | . 1 . . . . 1 . . . . 1 Recyclers Shooed 3 | . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . 3 . 3 . . . . Prevented 4 | . . . . . . . 4 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 31 | . . 3 . . 6 5 3 . 4 . 10 Guns 10 | . . 3 . . . 2 3 . . . 2 Cannons 7 | . . . . . . . . . 3 . 4 AOE 14 | . . . . . 6 3 . . 1 . 4 Classes Destroyed 9 | . 1 1 . . 1 3 1 . 1 . 1 Worker 4 | . . . . . . 4 . . . . . Builder 4 | . . . . . . 2 . . . 2 . Hauler 3 | . 1 . . . . 1 . . . . 1 Recycler 2 | . . . . . . . . . 1 . 1 Watcher 2 | . . . . . . . . . . . 2 Swarmer 13 | . . . . . 6 . . . 2 . 5 Sentry 9 | . . 3 . . . 3 . . 1 . 2 Hunter 3 | . . . . . . . 2 . 1 . . Programmer 6 | . . . . . . 2 1 . . . 3 Best Kill Streak 5 | . 1 1 . . 3 4 2 . 2 2 5 Combat Bots Only 5 | . . 1 . . 3 1 2 . 2 . 5 Max Kills in Single Turn 3 | . 1 1 . . 3 2 1 . 1 2 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . 1 . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Damage Taken 5963 | . 31 110 22 . 219 776 921 . 413 1266 2205 Core 1845 | . . 14 . . 15 78 136 . 61 613 928 Absorbed by Shields 64 | . . . . . . 64 . . . . . Core Remaining (%) 79 | 100 100 . . . 92 . . 74 . 32 . Volleys Fired 133 | . 5 7 . . 3 17 31 . 19 11 40 Largest 3 | . 2 2 . . 2 2 2 . 2 3 3 Hottest 310 | . 60 63 . . 68 310 310 . 125 190 182 Shots Fired 246 | . 10 14 . . 6 19 59 . 37 24 77 Gun 124 | . 10 14 . . 3 10 59 . . 15 13 Cannon 109 | . . . . . . . . . 37 8 64 Launcher 13 | . . . . . 3 9 . . . 1 . Special . | . . . . . . . . . . . . Kinetic 83 | . 5 7 . . 3 . 27 . . 3 38 Thermal 71 | . . . . . . 9 2 . 37 14 9 Explosive 13 | . . . . . 3 9 . . . 1 . Electromagnetic 79 | . 5 7 . . . 1 30 . . 6 30 Robot Hit Streak 9 | . 3 6 . . 2 9 9 . 7 4 5 Robot Miss Streak 6 | . 1 2 . . 4 6 6 . 4 2 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 141 | . 6 9 . . 2 17 37 . 19 14 37 Core Hits 112 | . 2 6 . . 13 32 13 . 12 8 26 Critical Hits 3 | . . . . . . . . . . 1 2 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5876 | . 54 104 . . 445 1177 738 . 1026 559 1773 Guns 1908 | . 54 104 . . . 699 738 . . 221 92 Cannons 2246 | . . . . . . . . . 867 171 1208 Explosions 1697 | . . . . . 445 478 . . 159 167 448 Melee . | . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . 25 Kinetic 1189 | . 15 62 . . . . 364 . . 22 726 Thermal 2425 | . . . . . . 774 171 . 867 246 367 Explosive 1515 | . . . . . 445 401 . . 159 167 343 Electromagnetic 722 | . 39 42 . . . 2 203 . . 124 312 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 3 5 5 2 2 16 Average Corruption 4 | . . . . . . 2 4 5 1 2 8 Corruption Purged . | . . . . . . . . . . . . Effects 51 | . . . . . . 8 18 1 1 2 21 Message Errors 9 | . . . . . . 3 3 . 1 . 2 Matter Fused 10 | . . . . . . 2 5 . . . 3 Heat Flow Errors 9 | . . . . . . 1 3 1 . . 4 Energy Discharges 5 | . . . . . . . 2 . . 1 2 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . 2 2 . . 1 1 Misfires 3 | . . . . . . . 1 . . . 2 Misdirections 3 | . . . . . . . . . . . 3 Targeting Errors 3 | . . . . . . . 2 . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 221 | . . . . . . 5 . . 49 12 155 Projectiles 87 | . . . . . . . . . 19 . 68 Explosions 134 | . . . . . . 5 . . 30 12 87 Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 767 | . . . . . 89 204 . . . 32 442 Shots 18 | . . . . . 3 7 . . . 1 7 Rammed 6 | . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 478 | . . 42 . . 16 106 273 218 111 180 478 Average Temperature 77 | . . 19 . . 7 38 74 125 44 79 138 Received Heat Transfer 590 | . 18 42 . . . 125 117 . 27 216 45 Effects 3 | . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . . 4 1 . . . . Heat Transferred 2994 | . . . . . . 1075 250 . 925 398 346 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Peak Influence 592 | . 7 187 72 . . 200 . . 577 515 592 Average Influence 160 | . 4 112 72 . . 56 . . 86 383 268 Maximum Alert Level 2 | . . . . . . 1 . . 2 2 2 Low Security (%) 64 | 100 100 100 100 . . 99 . . 83 . 25 Level 1 28 | . . . . . . . . . 14 61 63 Level 2 6 | . . . . . . . . . 2 38 10 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 . . . 2 . . 5 . 5 Investigation 4 | . 1 1 . . . . . . 1 . 1 Extermination 4 | . . . . . . 2 . . . . 2 Reinforcement 7 | . 1 . . . . . . . 4 . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Distress Signals 6 | . . . . . . . . . 4 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 126 | . 4 7 4 . 10 9 17 . 26 12 37 Peak Tracking Total 10 | . 3 3 4 . 4 4 9 . 5 5 10 Tactical Retreats 13 | . . . . . . . 7 . . . 6 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Traps Triggered 6 | . 1 . . . . 1 . . . 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Machines Disabled 22 | . . . . . . 4 . . 5 1 12 Max in Single Turn 4 | . . . . . . 2 . . 1 . 4 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Machines Accessed 23 | . 1 5 . . . 2 . . 5 5 5 Terminals 15 | . 1 4 . . . 1 . . 2 5 2 Fabricators 3 | . . . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . . 2 Scanalyzers 2 | . . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 49 | . 1 12 . . . 4 . . 14 8 10 Successful 28 | . 1 8 . . . 2 . . 10 3 4 Failed 20 | . . 4 . . . 2 . . 3 5 6 Catastrophic 5 | . . . . . . 1 . . 2 1 1 Database Lockouts 1 | . . . . . . . . . 1 . . Manual 1 | . . . . . . . . . 1 . . Terminals 30 | . 1 9 . . . 2 . . 7 8 3 Fabricators 7 | . . . . . . . . . 4 . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . 3 . . . . . . . . 4 Scanalyzers 5 | . . . . . . 2 . . 3 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . 1 7 . . . . . . 5 3 1 Record 9 | . . 4 . . . . . . 5 . . Robot Schematic 1 | . . . . . . . . . . . 1 Open Door 3 | . . . . . . . . . . 3 . Branch Access Points 1 | . . 1 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 3 . 1 Load Schematic 3 | . . . . . . . . . 2 . 1 Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . . . . 1 Retrieve Components 2 | . . 1 . . . . . . . . 1 Scanalyzer 4 | . . . . . . 2 . . 2 . . Insert Component 2 | . . . . . . 1 . . 1 . . Analyze 2 | . . . . . . 1 . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . . 4 . . . 1 . . 4 4 3 Full Trace Events 2 | . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 . . Parts Built . | . . . . . . . . . . . . Matter 212 | . . . . . . . . . 212 . . Time 106 | . . . . . . . . . 106 . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . 8 . . . . . . . . 2 Parts Scanalyzed 2 | . . . . . . 1 . . 1 . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Total Allies 6 | . . . . . . . . . 2 4 . Largest Group 4 | . . . . . . . . . 2 4 . Highest-Rated Group 188 | . . . . . . . . . 188 113 . Highest-Rated Ally 94 | . . . . . . . . . 94 37 . Total Orders 2 | . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . 2 . . Ally Attacks 77 | . . . . . . . . . 38 39 . Total Damage 2175 | . . . . . . . . . 1481 694 . Kills 20 | . . . . . . . . . 13 7 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 1 . . 1 1 . . . Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Turns Passed 6035 | 52 138 327 276 1017 589 665 839 43 648 277 1164 Spaces Moved 5503 | 42 101 244 290 745 413 364 663 81 912 386 1262 Core 963 | 5 . . . . . . 85 81 108 22 662 Treads . | . . . . . . . . . . . . Legs 1922 | . . . . 643 413 287 573 . . . 6 Wheels 774 | 37 101 244 290 102 . . . . . . . Hover 676 | . . . . . . 77 5 . . . 594 Flight 1168 | . . . . . . . . . 804 364 . Fastest Speed 34 | 50 90 90 90 100 140 111 50 50 34 34 40 Average Speed 92 | 85 90 90 92 134 140 156 110 50 46 49 72 Slowest Speed 600 | 90 90 90 100 140 140 170 120 50 120 350 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 23 27 40 75 50 9 79 7 22 43 38 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 1 . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . 2 3 3 . 3 1 . . . Spaces Dug 3 | . . . . . . . . . 2 . 1 Terrain Destroyed 422 | . . . . . 89 163 . . 68 25 77 Melee . | . . . . . . . . . . . . Projectile 29 | . . . . . . . . . 10 3 16 AOE 393 | . . . . . 89 163 . . 58 22 61 Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Ext Fac Total 6199 | 58 137 338 298 761 415 417 707 82 1090 448 1448 Wait 313 | 3 32 73 6 . . 12 1 . 129 10 47 Move 5488 | 41 100 243 289 744 412 363 662 80 911 381 1262 Hop 2 | . . . . . . . . . . 2 . Pick Up 64 | 7 . 7 1 3 . 9 4 . 7 2 24 Fast Attach 31 | . . . 1 5 . 2 1 1 8 1 12 Attach 65 | 6 . 5 . 1 . 7 4 . 9 3 30 Detach 15 | . . . . . . . . . 2 . 13 Swap 1 | . . . 1 . . . . . . . . Drop 45 | 1 . 3 . 8 . 7 4 1 5 2 14 Fire 133 | . 5 7 . . 3 17 31 . 19 11 40 Melee . | . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . 36 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension -4/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 13) 53 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 17) 177 | -10/Materials | Discovered new exit (range 15) 191 | -10/Materials | Entered another Materials area 191 | -9/Materials | Evolved 2 slots: Utility x2 234 | -9/Materials | Identified exit to Mines 304 | -9/Materials | Build established: Mutant 518 | -9/Materials | Entered Mines 535 | -9/Mines | Learned Materials interactive machine intel 558 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 581 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 710 | -9/Mines | Discovered new exit (range 11) 730 | -9/Mines | Learned location of Storage (-7) 794 | -9/Mines | Entered Zion 824 | -7/Zion | Found Prototype Energy Gun 994 | -7/Zion | Discovered new exit (range 13) 1193 | -7/Zion | Build established: Derelict-Mutant 1224 | -7/Zion | Found Prototype Launcher 1224 | -7/Zion | Identified Rocket Array 1473 | -7/Zion | Found Relay Coupler [Programmer] 1624 | -7/Zion | Given A8's code to call for help 1691 | -7/Zion | Learned location of Warlord (-4) 1709 | -7/Zion | Received a hallucinogenic algorithm 1811 | -7/Zion | Entered Proximity Caves 1982 | -6/Proximity Caves | Spotted B-75 Beast 2180 | -6/Proximity Caves | Discovered new exit (range 13) 2400 | -6/Proximity Caves | Entered Factory 2400 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x1, Weapon x3 2402 | -6/Factory | Identified Storm Laser 2690 | -6/Factory | Build established: Derelict-Tank 2915 | -6/Factory | Discovered new exit (range 15) 3065 | -6/Factory | Entered Lower Caves 3180 | -6/Lower Caves | P-60 Hacker assimilated allied RR-28T(k) 3386 | -6/Lower Caves | Build established: Scavenger-Mutant 3737 | -6/Lower Caves | Encountered a Warlord checkpoint 3808 | -6/Lower Caves | Attracted the attention of an 0b10 base 3823 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3888 | -6/Lower Caves | Lost 6 parts (2p1n2u1w) 3900 | -6/Lower Caves | Discovered new exit (range 5) 3904 | -6/Lower Caves | Entered another Lower Caves area 3945 | -6/Lower Caves | Discovered new exit (range 4) 3947 | -6/Lower Caves | Entered Factory 3947 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3948 | -5/Factory | Identified exit to Upper Caves 4156 | -5/Factory | Build established: Mutant 4197 | -5/Factory | Central database locked down 4286 | -5/Factory | Discovered new exit (range 18) 4452 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4457 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4555 | -5/Factory | Lost 3 parts (1p2u) 4572 | -5/Factory | Spotted B-75 Beast 4595 | -5/Factory | Entered Extension 4642 | -5/Extension | Rescued a captive Derelict 4645 | -5/Extension | Rescued a captive Derelict 4749 | -5/Extension | Rescued a captive Derelict 4750 | -5/Extension | Rescued a captive Derelict 4770 | -5/Extension | P-70 Sage assimilated allied D2-Z52(b) 4798 | -5/Extension | Found Rocket Array 4842 | -5/Extension | Spotted B-75 Beast 4850 | -5/Extension | Spotted B-75 Beast 4868 | -5/Extension | Core integrity fell below 50% 4870 | -5/Extension | Discovered new exit (range 5) 4872 | -5/Extension | Entered Factory 4872 | -4/Factory | Evolved 2 slots: Utility x2 4892 | -4/Factory | Lost 7 parts (1p3n3w) 5750 | -4/Factory | System corruption reached 10% 5894 | -4/Factory | Found Antimissile System 5930 | -4/Factory | Core integrity fell below 50% 5983 | -4/Factory | Lost 5 parts (2p1n2w) 6028 | -4/Factory | Spotted B-86 Titan 6036 | -4/Factory | Self-destructed Last Messages --------------- 05992_ Slammed into K-01 Serf. 05994_ System corrupted: Heat flow error (+197). 06015_ System corrupted: Matter fused (-6). 06026_ Slammed into K-01 Serf. 06027_ K-01 Serf cleans the Power Conduit. 06030_ Exp. Heat Sink destroyed. 06030_ K-01 Serf cleans the Power Conduit. 06031_ Adv. Energy Well destroyed. 06032_ Connecting with Fabricator... >>Load(G-67 Veteran) Uploading G-67 Veteran schematic... Loaded successfully: G-67 Veteran Tier: 7 Time: 93 Matter: 351 Initiate build sequence. 06032_ ALERT: Suspicious activity at Fabricator F001. Dispatching Investigation squad. 06035_ System corrupted: Heat flow error (+289). Map ----- +----------------------------------------------------+ | ??????????????# " " #?????????????????????? | | ??????????????# " " #?????????????????????? | | ??????????????# " " #?????????????????????? | | ??????????????# " " #?????????????????????? | | ??????????????# " " #?????????????????????? | | ############### " " #?????????????????????? | | / # " " s#?????????????????????? | | ## # " " s #?????????????????????? | | ?# """""" !# #?????????????????????? | | ?# """""" # " " #?????????????????????? | | ?# """""" ! # " " #?????????????????????? | | ?# """""" + " " #?????????????????????? | | ?# """""" # " " +?????????????????????? | | ?# """""" # " " #?????????????????????? | | ?# """""" # " " """s #?????????????????????? | | ?# """""" # g" " """ #?????????????????????? | | ?# """""" # " " " #?????????????????????? | | ?# # " " "F" #?????????????????????? | | ?############## s""" #?????????############# | | ?????????????## #?????????# | | ???? #?????????# | | ???????########## #### #?????????# """ """ """ | | ????????????????# #??#A #???????????""" 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""" """ | | ?????????????????+#??# #?????????# """ """ """ | | ?????????????????????# #?????????# | | ?????????????????????# ##################+#### | | ?????????????????????# | | ?????????????????????# ## | | ?????????????????????# #? | | ?????????????????????+ #? | | ?????????????????????# #? | | ?????????????????????# ###+############ | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# # """"""" | | ?????????????????????######## # """"""" | | ?????????????????????#!]] # # """"""" | | ? ??????????????????#!]] # # """"""" | | ??????????????????# ] # ################ | | ??????????????????# # # #?? | | #???????????????????# + # #?? | | #???????????????????# # # """ #?? | | #???????????????????# # # """"" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 34 Energy Capacity 1270 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Armor Coverage 450 Phase Shifting 5 Evasion (%) 63 Matter Filtering 50 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -6/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ G-67 Veteran | -4/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed CouplerMetafiberNukerbomber Manual? 0 Play Time 01:19:26 Cumulative 48.1 hours Start 2020.03.06 @ 21:54:01 End 2020.03.06 @ 23:11:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 39 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c93222a-ef2d-46cf-90dd-e92f0d9cd24b