Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.03 @ 11:04:17 Player: youngster Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (416) 2080 Value Destroyed (21113) 21113 Prototype IDs (75) 1500 Alien Tech Used (14) 2800 Bonus (14388) 14388 TOTAL SCORE: 52781 Bonus ------- High Alert Combat Kills 2363 Follower Combat Kills 889 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 918 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -182 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Experimental Energy Well (1000) Variable Charge Gun Sigix Quantum Sheargun Heavy Gauss Cannon Graviton Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Centrium Light Armor Plating Phase Armor Experimental Force Field System Restoration Module > --- WEAPON ----------- KE Penetrator Railgun Core Stripper > --- INVENTORY -------- Antimatter Reactor Advanced Heavy Siege Treads Experimental Energy Well Long-range Sensor Array Long-range Terrain Scanner Improved Overload Amplifier Centrium Heavy Armor Plating Experimental Focal Shield Long-range Tractor Beam Transdimensional Reconstructor Variable Charge Gun Railgun Railgun Hypervelocity Railgun Antimatter Cannon Heavy Gauss Cannon Graviton Cannon Micro-nuke Launcher [Rating: 214] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Light Armor Plating Artifact Phase Armor Weapon KE Penetrator Energy Gun Sigix Quantum Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Graviton Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Nanosword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 12 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 676 | 6 9 5 19 6 2 5 23 13 7 11 2 7 10 2 12 10 12 78 15 11 8 18 94 8 23 13 4 47 26 76 65 29 Power 18 | 1 . . 1 . . . 2 . . . . . 2 . . . . 1 . . . . 3 . . 1 . . . 1 5 1 Engine 4 | 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Reactor 12 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . 1 . . . 1 4 1 Propulsion 77 | 2 1 1 5 3 . 1 7 6 . 3 . . 1 . . 1 . 10 . . 1 . 9 . . 3 . 7 6 5 1 4 Treads 59 | 2 . 1 3 1 . 1 5 5 . 1 . . 1 . . 1 . 7 . . 1 . 7 . . 1 . 7 6 5 1 3 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 15 | . 1 . 2 2 . . 2 1 . 2 . . . . . . . 3 . . . . 2 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 376 | 1 4 . 2 1 2 . 5 5 6 4 1 5 6 2 10 3 9 34 11 7 5 11 60 6 17 6 2 30 16 48 40 17 Device 280 | . . . . . . . 1 2 3 4 . 4 2 2 6 1 5 31 10 7 4 11 52 5 14 4 2 25 12 39 24 10 Storage 11 | 1 3 . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 3 . Processor 16 | . 1 . . . . . 1 2 . . . . 1 . 1 1 . 1 . . . . 1 . . . . 2 2 . 2 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protection 64 | . . . 2 1 . . 3 1 3 . 1 1 3 . 3 1 4 2 1 . 1 . 5 1 3 1 . 3 2 6 10 6 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Weapon 205 | 2 4 4 11 2 . 4 9 2 1 4 1 2 1 . 2 6 3 33 4 4 2 7 22 2 6 3 2 10 4 22 19 7 Energy Gun 11 | 1 1 . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . 2 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 102 | 1 2 2 6 1 . 3 6 1 . 2 . 1 . . . 2 3 17 2 1 2 3 14 . . 2 1 5 3 12 7 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Launcher 40 | . 1 2 5 1 . 1 2 . 1 1 1 . . . 1 3 . 2 2 1 . 2 1 1 3 1 . 1 . . 5 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 38 | . . . . . . . . . . 1 . 1 1 . 1 1 . 9 . 2 . 1 6 1 3 . 1 3 . 3 4 . Slashing Weapon 9 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 5 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . . . 2 . . 1 . . . . . 3 . 3 . . 3 . 1 . . 5 . 1 2 13 8 1 Parts Lost 48 | . . . 2 1 . 2 1 . . . . . . . . . 5 2 1 . . 2 6 . . . . . 1 . 14 11 Power 9 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 2 Propulsion 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Utility 23 | . . . . 1 . . . . . . . . . . . . 3 1 1 . . . 2 . . . . . 1 . 9 5 Weapon 11 | . . . 1 . . 1 . . . . . . . . . . 2 1 . . . 2 . . . . . . . . 1 3 Highest Loss Streak 8 | . . . 1 1 . 1 1 . . . . . . . . . 2 1 1 . . 1 2 . . . . . 1 . 6 8 Average Slot Usage (%) 93 | . 95 100 99 100 100 100 99 100 100 99 100 100 100 100 100 99 97 97 94 94 93 91 90 90 90 89 90 92 88 79 76 75 Engine 2 | . 14 14 11 11 11 11 9 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 6 6 6 6 11 11 11 11 11 9 10 10 8 5 4 4 4 5 2 Treads 15 | . 21 14 11 11 11 11 17 23 23 22 21 21 18 18 18 18 18 17 16 16 16 16 13 15 15 14 15 15 17 12 12 9 Wheel 3 | . 6 14 10 10 11 11 9 6 7 6 7 7 6 6 6 6 6 2 . . . . . . . . . . . . . . Device 8 | . . . . . . . 4 6 6 6 7 6 17 12 10 11 8 10 11 11 10 11 9 10 9 11 15 18 15 11 6 6 Storage 12 | . 18 28 22 22 22 22 18 15 15 14 14 14 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 8 8 9 9 Processor 14 | . 4 . . . . . 7 15 15 14 14 14 12 12 15 18 18 16 16 16 16 16 19 20 20 20 20 21 24 21 17 9 Protection 4 | . . . 11 11 11 11 5 . . . . . . 6 3 . 3 5 5 5 5 5 5 5 5 4 5 3 . 3 9 17 Ballistic Gun 18 | . 24 18 32 24 22 26 26 19 20 17 21 24 23 18 18 17 19 19 21 20 17 18 16 15 15 15 15 13 12 12 9 12 Launcher 1 | . . 9 . 8 11 6 . . 2 3 . 1 . . . . . . . . . . . . . . 4 . . . . . Impact Weapon 2 | . . . . . . . . . . 1 7 2 . 6 5 5 3 1 . . 3 . 3 4 4 4 . 2 . . 2 . Naked Turns 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Heaviest Build 184 | 13 42 43 52 53 80 80 89 88 89 86 92 91 99 93 109 96 101 122 125 125 124 119 149 153 161 149 139 149 147 184 176 143 Greatest Support 270 | 40 40 20 43 45 12 23 42 80 60 80 12 12 12 12 68 12 78 128 128 128 128 126 140 120 120 120 120 125 225 270 270 270 Greatest Overweight (x) 10 | . 3 3 4 4 6 6 7 7 7 7 7 7 8 7 9 7 8 9 . . . . 10 1 1 1 1 1 1 . . . Average Overweight (x) 2 | . 1 2 3 3 3 5 5 6 4 5 7 7 7 7 6 7 7 3 . . . . . 1 1 1 1 1 . . . . Largest Inventory Capacity 28 | 6 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 20 20 20 20 20 20 20 22 22 Average Capacity 19 | 5 10 16 16 16 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 22 | 6 16 16 16 16 17 17 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Average Carried 18 | 3 9 15 15 15 16 16 18 19 19 19 19 19 19 20 20 19 18 18 18 19 19 19 18 20 20 19 19 19 19 19 19 18 Final Capacity 22 | 6 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Final Carried 22 | 6 16 16 16 16 16 16 20 20 20 19 19 20 20 20 20 20 17 19 19 20 20 18 20 20 20 20 20 20 20 20 22 20 Class Distribution -------------------- 24% | Hauler-Assassin 21% | Hauler-Mutant 15% | Hauler-Skirmisher 7% | Mutant 6% | Hauler-Gunner 6% | Alien-Mutant 3% | Hauler-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Gunner | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Assassin | -4/Upper Caves Hauler-Assassin | -4/Upper Caves Commander-Assassin | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Assassin | -3/Research Hauler-Assassin | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Matter Collected 17009 | 206 253 205 563 223 46 224 791 122 182 267 . 143 53 31 191 47 396 1931 362 252 114 505 2227 88 456 238 84 926 478 1518 2314 1573 Remotely 6397 | . . . . . . . . . . . . . . . . . 69 830 242 154 . 234 933 36 147 238 . 578 40 463 1388 1045 Salvage Created 21607 | 19 392 107 1063 266 . 211 1076 122 169 152 . 242 . . 168 . 184 2220 538 469 456 484 3370 120 403 280 108 1021 433 2051 3542 1941 Parts 999 | 4 25 9 78 27 . 16 73 9 11 17 . 2 . . 5 . 10 82 12 17 4 21 175 2 9 19 5 56 20 83 129 79 Haulers Intercepted 12 | . 2 . 1 . . . 4 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . Recyclers Shooed 10 | 1 . . 3 . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . . . . . . . . 11 26 . 7 . . 2 . 9 . 12 15 . 18 . 2 1 32 11 . . . . . Prevented 12 | . . . . . . . . . . . . . . . 1 . . . . 1 3 . . . . 4 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Combat Hostiles Destroyed 339 | . 8 7 32 10 . 11 17 1 5 9 . . . . 3 . 3 25 11 7 . 10 44 4 12 9 1 16 5 21 45 23 Melee 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Guns 209 | . 8 2 12 3 . 2 15 1 2 2 . . . . 1 . 3 21 7 2 . 6 41 . 1 . 1 16 5 20 23 15 AOE 114 | . . 4 20 7 . 9 2 . 3 7 . . . . 2 . . 4 4 5 . 4 3 4 11 9 . . . . 8 8 Classes Destroyed 24 | 1 5 1 6 . . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . 2 1 4 . Worker 18 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . 11 . . . . . . . . 4 Builder 17 | . 1 . . 1 . 1 2 . . . . . . . . . . 1 . . . . 5 . . . . 1 . 1 1 3 Tunneler 7 | 1 . . 1 1 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hauler 12 | . 2 . 1 . . . 4 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . Recycler 11 | . . . . . . . 1 . . . . . . . . . . 4 . . . . 2 . . . . 1 . . . 3 Operator 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 7 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 1 1 Swarmer 78 | . 3 3 7 4 . 6 3 . . 8 . . . . . . . . 1 5 . 4 8 4 5 . . 8 . . . 9 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 121 | . 5 2 14 5 . 2 6 . 4 . . . . . 2 . . 13 9 . . 3 15 . 7 6 1 . . 8 12 7 Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 6 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 32 | . . . 7 1 . . 5 1 . 1 . . . . . . . 4 1 . . 1 4 . . . . 3 1 . 1 2 Hunter 24 | . . . . . . 2 2 . . . . . . . . . 2 2 . . . 2 4 . . . . . 2 2 4 2 Programmer 50 | . . . . . . . . . 1 . . . . . 1 . 1 6 . 2 . . 11 . . . . 5 . 10 13 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 1 3 4 8 5 . 8 6 1 4 4 . . . . 2 . 3 5 5 5 . 4 20 4 5 8 1 5 3 7 7 9 Combat Bots Only 8 | . 3 4 7 3 . 5 3 1 4 4 . . . . 2 . 3 4 5 5 . 4 8 4 5 8 1 4 3 6 6 8 Max Kills in Single Turn 11 | 1 1 3 3 4 . 4 1 1 1 2 . . . . 1 . 1 2 2 2 . 3 11 4 4 3 1 2 2 1 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 1 . . 1 Exploded 4 | . . 3 2 2 . 3 1 . 1 2 . . . . 1 . . 2 2 2 . 3 2 4 4 3 . . . . 2 4 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Damage Taken 25522 | . 364 153 914 75 . 357 740 170 243 281 . 158 . . 32 . 1213 953 443 275 . 749 2548 47 306 90 39 636 668 1154 8463 4451 Core 3655 | . 82 33 136 22 . 31 132 28 62 . . . . . . . 54 87 21 17 . 41 125 . . . . 56 18 191 905 1614 Absorbed by Shields 6268 | . . . . . . . 116 . . . . . . . . . . 643 211 152 . 50 735 . 235 98 . 511 441 1042 2009 25 Reduced by Siege Mode 279 | . . . . . . . . . . . . . . . . . . 6 . 15 . . 70 . . . . . . 34 . 154 Redirected to Core 594 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 478 . Core Remaining (%) 75 | 100 . 54 . . . 52 76 . . . . 87 . . . . 93 . . . . 83 . . . . 89 95 . . 25 . Volleys Fired 688 | 2 29 15 52 11 . 26 53 5 11 9 . 3 1 . 5 . 18 74 14 9 . 22 90 1 12 6 3 31 13 44 79 50 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 . 4 3 . 3 . 3 4 4 4 . 4 4 1 3 1 3 4 4 4 4 4 Hottest 273 | 70 70 43 66 66 . 69 75 75 75 75 . 100 75 . 75 . 81 225 127 127 . 225 126 49 101 49 101 136 136 143 273 225 Shots Fired 2019 | 4 57 21 128 19 . 54 151 15 20 16 . 12 3 . 7 . 52 248 41 26 . 61 309 1 16 6 7 108 49 162 256 170 Gun 1906 | 4 56 12 114 12 . 43 148 15 15 11 . 12 3 . 3 . 52 242 37 23 . 57 308 . 6 . 6 108 49 162 243 165 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 113 | . 1 9 14 7 . 11 3 . 5 5 . . . . 4 . . 6 4 3 . 4 1 1 10 6 1 . . . 13 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1870 | 2 48 12 114 12 . 43 148 15 15 11 . 12 3 . 3 . 52 234 37 23 . 55 308 . 6 . 6 108 49 162 228 164 Thermal 21 | 2 8 . . . . . . . . . . . . . . . . 8 . . . 2 . . . . . . . . . 1 Explosive 109 | . 1 9 14 7 . 11 3 . 5 5 . . . . . . . 6 4 3 . 4 1 1 10 6 1 . . . 13 5 Electromagnetic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Robot Hit Streak 80 | . 8 3 13 6 . 12 27 17 6 9 . 6 . . 7 . 25 64 75 19 . 42 63 . 17 3 10 24 52 45 80 28 Robot Miss Streak 3 | 3 2 3 3 1 . 2 3 1 2 1 . 1 . . . . 2 3 1 2 . 2 2 . 2 1 . 2 1 1 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 2 . . . . 1 . 1 2 2 Secondary Targets 30 | . . 1 1 . . . 2 . . . . . . . . . 1 3 2 1 . 1 6 . . . 1 2 1 . 3 5 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . 1 1 1 1 . 1 1 . . . 1 1 1 . 1 1 Shots Hit Robots 1596 | . 40 8 86 11 . 34 110 12 12 8 . 22 . . 4 . 44 201 28 26 11 47 254 1 11 3 8 80 42 133 221 139 Core Hits 869 | 1 18 10 61 18 . 22 43 4 12 11 . 6 1 . 6 . 11 100 23 11 2 26 134 5 23 23 5 39 12 50 100 92 Critical Hits 96 | . . . 2 . . 1 . . . 1 . . . . . . 3 6 4 . . 1 13 . . . 2 6 4 11 19 23 Critical Kills 31 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 7 . . . . 2 2 4 8 6 Critical Parts Destroyed 61 | . . . 1 . . 1 . . . 1 . . . . . . 3 5 3 . . 1 6 . . . 2 3 1 6 11 17 Melee Attacks 200 | . . . . . . . 1 2 . 1 . 12 5 . . 7 13 12 . 7 11 2 28 1 12 4 3 8 2 16 52 1 Kinetic 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 52 . Impact 126 | . . . . . . . . . . 1 . 12 5 . . 7 13 12 . 7 11 2 28 1 12 4 3 8 . . . . Slashing 18 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 13 . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55976 | 13 607 418 2939 684 . 1230 1865 201 572 732 . 1245 39 . 279 . 695 5215 1305 1351 1068 1404 8353 472 2308 1914 441 2725 1064 3611 7684 5542 Guns 33503 | 13 554 71 1079 116 . 276 1607 201 170 137 . 138 . . 47 . 695 4451 619 413 . 850 6750 . 81 . 105 2678 1064 3376 3838 4174 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 17055 | . 40 335 1835 568 . 934 243 . 402 595 . . . . 232 . . 595 686 354 . 554 1300 343 2054 1914 198 . . . 2512 1361 Melee 5143 | . . . . . . . . . . . . 1088 . . . . . 129 . 584 1068 . 303 129 173 . 138 47 . 150 1334 . Ramming 275 | . 13 12 25 . . 20 15 . . . . 19 39 . . . . 40 . . . . . . . . . . . 85 . 7 Kinetic 34504 | . 451 71 1079 116 . 276 1607 201 170 137 . 138 . . 47 . 695 4451 619 413 . 850 6750 . 81 . 105 2678 1064 3468 4863 4174 Thermal 1600 | 13 103 . 660 . . . . . . . . . . . 69 . . . . . . . 755 . . . . . . . . . Explosive 15408 | . 40 335 1175 568 . 934 243 . 402 595 . . . . . . . 595 686 354 . 554 545 343 2054 1914 198 . . . 2512 1361 Electromagnetic 163 | . . . . . . . . . . . . . . . 163 . . . . . . . . . . . . . . . . . Impact 3659 | . . . . . . . . . . . . 1088 . . . . . 129 . 584 1068 . 303 129 173 . 138 47 . . . . Slashing 367 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 309 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . 2 . . . . 7 2 2 3 3 3 5 4 . . . 2 . 5 5 . Average Corruption 2 | . . . . . . . . . . . . 1 . . . . 6 1 2 2 3 3 2 1 . . . 1 . 2 2 . Corruption Purged 24 | . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . 2 . 7 6 . Effects 126 | . . . . . . . . . . . . 2 . . . . 13 11 5 9 10 20 28 1 . . . 6 . 8 13 . Message Errors 26 | . . . . . . . . . . . . 1 . . . . 2 6 1 . 2 6 3 . . . . 1 . 2 2 . Matter Fused 25 | . . . . . . . . . . . . . . . . . 5 . . 1 4 8 3 . . . . . . 1 3 . Heat Flow Errors 16 | . . . . . . . . . . . . . . . . . 1 . 2 1 3 . 4 1 . . . 1 . . 3 . Energy Discharges 15 | . . . . . . . . . . . . . . . . . 1 1 . 3 1 2 2 . . . . 3 . 2 . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . 1 1 . 1 . 2 2 . . . . . . . . . Targeting Errors 28 | . . . . . . . . . . . . 1 . . . . 1 3 2 2 . 2 10 . . . . 1 . 3 3 . Weapon Failures 9 | . . . . . . . . . . . . . . . . . 2 . . 1 . . 4 . . . . . . . 2 . Overload Shots 8 | . . . . . . . . . . . . . . . . . . 6 . . . 1 . . . . . . . . . 1 Overflow Damage 2949 | . . 42 189 . . 21 4 . . 3 . 751 . . . . . 27 4 202 469 . 396 123 73 120 160 . . 4 248 113 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1079 | . . 42 188 . . 21 4 . . 3 . . . . . . . 17 4 10 . . 222 4 73 120 36 . . . 222 113 Melee 1870 | . . . 1 . . . . . . . . 751 . . . . . 10 . 192 469 . 174 119 . . 124 . . 4 26 . Knockbacks 11 | . . . 1 . . . . . . . . . 1 . . . . . . 4 2 . 2 . . . . 1 . . . . Impact 11 | . . . 1 . . . . . . . . . 1 . . . . . . 4 2 . 2 . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 718 | . . 32 184 . . 19 . . 29 71 . . . . . . . . 97 31 . 31 97 . 44 . . . . . 83 . Shots 19 | . . 2 4 . . 3 . . 1 2 . . . . . . . . 2 1 . 1 1 . 1 . . . . . 1 . Rammed 29 | . 4 1 7 . . 3 3 . . . . 1 3 . . . . 1 . . . . . . . . . . . 4 . 2 Targets Rammed 30 | . 5 1 7 . . 3 3 . . . . 1 3 . . . . 1 . . . . . . . . . . . 4 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | 9 114 15 51 6 . 2 198 119 48 60 . 97 16 . 10 246 167 374 149 164 254 195 399 206 144 4 21 164 . 110 300 80 Average Temperature 65 | 6 45 7 16 4 . 1 58 55 21 31 . 44 12 . 7 135 27 54 63 73 101 60 114 97 55 4 10 107 . 34 47 28 Received Heat Transfer 2181 | . 156 74 267 15 . 27 156 54 72 24 . 9 . . 9 . . 160 124 . . 111 183 . 42 13 9 36 124 72 219 225 Effects 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 5 . . . . . . 4 1 2 Total Turns 315 | . . . . . . . . . . . . . . . . . . 18 13 14 . . 79 . . . . . . 98 7 86 Longest Duration 69 | . . . . . . . . . . . . . . . . . . 18 13 14 . . 24 . . . . . . 45 7 69 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . . . 1 . . . . 1 2 . 6 . . . . . . 1 . . Impact Corruptions 97 | . . . 1 . . . . . . . . 43 . . . . . 1 . 14 19 . 7 6 . . 5 . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1383 | 37 296 . 450 . . . . . . . . . . . 50 . . . . . . . 550 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Peak Influence 1182 | 5 333 193 959 540 . 199 398 184 . . . . 92 . . . . 502 . . . . 1171 . . . . 304 132 383 715 1182 Initial 428 | . 3 74 . 315 . . . 86 . . . . . . . . . 44 . . . . . . . . . 62 70 . 168 428 Average 276 | 2 188 74 563 404 . 91 137 123 . . . . 33 . . . . 248 . . . . 582 . . . . 124 48 222 366 756 Maximum Alert Level 4 | . 1 . 3 2 . . 1 . . . . . . . . . . 2 . . . . 4 . . . . 1 . 1 3 4 Low Security (%) 52 | 100 65 100 5 . . 100 73 100 . . . . 100 . . . . 45 . . . . 21 . . . . 83 100 37 24 . Level 1 20 | . 34 . 11 60 . . 26 . . . . . . . . . . 22 . . . . 5 . . . . 16 . 62 34 . Level 2 17 | . . . 48 39 . . . . . . . . . . . . . 32 . . . . 36 . . . . . . . 35 31 Level 3 8 | . . . 34 . . . . . . . . . . . . . . . . . . . 33 . . . . . . . 5 66 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 3 1 8 . . . 4 1 . . . . 2 . . . . 9 . . . . 13 . . . . 3 . 6 13 9 Investigation 14 | . 2 1 3 . . . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . Extermination 23 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 5 . . . . 2 . 4 6 2 Reinforcement 19 | . 1 . 3 . . . 2 . . . . . . . . . . 4 . . . . 2 . . . . 1 . 1 4 1 Assault 8 | . . . 2 . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Distress Signals 30 | . 3 . 2 . . . 1 . . . . . . . . . . 3 . . . . 3 . . . . 3 7 1 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 511 | . 18 9 42 11 . 12 27 4 5 6 . 3 4 . 2 . 4 36 11 7 . 10 64 4 10 16 4 24 7 35 66 70 Peak Tracking Total 19 | . 6 5 7 3 . 5 5 2 4 4 . 2 1 . 1 . 2 6 5 5 . 4 9 4 5 12 3 5 3 5 8 19 Tactical Retreats 33 | . 1 3 1 1 . 2 4 . . . . . . . . . . 2 . . . . 5 . . . . 3 . 1 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Traps Triggered 8 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Machines Disabled 39 | . . . 6 . . . . . . . . . . . . . . 2 . . 1 . 8 . . 1 . . . 9 11 1 Max in Single Turn 4 | . . . 3 . . . . . . . . . . . . . . 1 . . 1 . 4 . . 1 . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Machines Accessed 79 | . 6 3 6 . 1 1 8 4 1 1 4 . 6 . . . . 8 . . 5 . 7 . . 1 . 3 . 5 8 1 Terminals 43 | . 4 1 3 . . 1 4 3 . . . . 3 . . . . 6 . . . . 4 . . . . 2 . 5 7 . Fabricators 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 Repair Stations 10 | . 1 . 1 . . . 2 . . . . . . . . . . 2 . . . . 3 . . . . . . . 1 . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 237 | . 15 5 10 . 23 2 28 21 1 1 28 . 21 . . . . 18 . . 18 . 14 . . 4 . 3 . 10 14 1 Successful 155 | . 8 3 7 . 23 2 20 14 1 1 28 . 10 . . . . 5 . . 18 . 4 . . 4 . . . 2 5 . Failed 82 | . 7 2 3 . . . 8 7 . . . . 11 . . . . 13 . . . . 10 . . . . 3 . 8 9 1 Catastrophic 20 | . . . 1 . . . 1 6 . . . . 1 . . . . 4 . . . . . . . . . . . 3 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 9 4 4 . . 2 11 7 . . . . 7 . . 2 . 11 . . . . 6 . . 1 . 1 . 2 4 . Terminals 105 | . 12 3 6 . . 2 17 9 . . . . 9 . . . . 14 . . . . 9 . . . . 2 . 10 12 . Fabricators 8 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . . . 1 Repair Stations 19 | . 2 . 2 . . . 4 . . . . . . . . . . 4 . . . . 5 . . . . . . . 2 . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . . . . . 6 12 . . . . 6 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 97 | . 3 3 2 . 23 2 4 1 1 1 28 . 1 . . . . 2 . . 18 . . . . 4 . . . 1 3 . Record 42 | . . . . . 23 . . 1 . . 11 . . . . . . . . . 6 . . . . . . . . 1 . . Part Schematic 11 | . 1 . . . . . . . . . 6 . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 16 | . 1 . 1 . . . 2 . . . 3 . . . . . . 1 . . 4 . . . . 4 . . . . . . Open Door 5 | . . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . 2 . . . 4 . . . . . . . . . . 2 . . . . 3 . . . . . . . 1 . Scan Component 8 | . 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Repair 6 | . 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . 6 12 . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 11 | . . . . . . . 3 6 . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 9 | . . . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 . 3 . . . 6 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 1 . Terminals 15 | . 2 . 1 . . . 5 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 1 . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 53 | . 3 1 4 . . 1 7 4 . . . . 6 . . . . 6 . . . . 6 . . . . 3 . 4 7 1 Full Trace Events 7 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . . . 3 6 . . 6 . . . . . . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Matter 570 | . . . . . . . . . . . . . 570 . . . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . . . 126 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 204 | . 26 . 26 . . . 64 . . . . . . . . . . 32 . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 3 6 . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Total Allies 20 | . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . 5 . . . . 6 6 Largest Group 6 | . . 1 . . . . . . . . . 1 2 1 1 . . . . . . . . . . 5 3 1 . . 6 5 Highest-Rated Group 246 | . . 31 . . . . . . . . . 94 104 94 94 . . . . . . . . . . 246 144 40 . . 87 69 Highest-Rated Ally 94 | . . 31 . . . . . . . . . 94 94 94 94 . . . . . . . . . . 56 49 40 . . 15 14 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 126 | . . 8 . . . . . . . . . 12 3 . 1 . . . . . . . . . . 21 18 3 . . 37 23 Total Damage 3749 | . . 43 . . . . . . . . . 466 146 . 57 . . . . . . . . . . 664 530 28 . . 1337 478 Kills 22 | . . . . . . . . . . . . 3 3 . . . . . . . . . . . . 6 4 . . . 2 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . 3 1 . 1 . 1 1 2 2 . 1 . . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Turns Passed 29978 | 95 588 977 845 623 223 910 1044 364 1063 1326 136 595 744 392 1222 1432 701 1807 928 422 354 877 1977 459 1553 1085 276 1271 1184 1708 2176 621 Spaces Moved 15265 | 49 344 477 483 462 171 539 519 212 641 821 84 316 414 244 515 783 329 795 542 227 193 475 780 230 631 503 117 539 646 860 977 347 Core 166 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 Treads 8000 | 46 106 15 55 2 . 17 52 1 148 93 . . . . 76 . 6 485 542 227 193 475 774 230 631 503 117 539 646 860 977 184 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7099 | . 238 462 428 460 171 522 467 211 493 728 84 316 414 244 439 783 323 310 . . . . 6 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 150 150 150 150 150 160 160 160 160 160 160 160 160 160 160 160 160 160 193 193 193 193 183 155 150 160 50 Average Speed 159 | 153 127 122 131 124 129 152 153 150 159 156 160 160 160 160 163 160 163 171 160 160 160 160 176 193 193 193 193 187 162 152 160 108 Slowest Speed 240 | 160 160 200 200 172 150 220 240 187 190 190 160 160 170 160 186 160 183 186 160 160 160 160 195 193 193 200 193 193 185 160 160 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 54 97 61 97 50 100 58 8 98 87 69 57 15 47 80 83 60 24 74 43 60 55 27 49 82 73 29 23 27 67 63 15 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 13 | . 1 . 2 1 1 . 1 . . . 1 . . 1 . 2 . . . . 3 . . . . . . . . . . . Known Exits Taken 26 | . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 2 . 3 . . 4 3 . 1 . 1 2 2 1 . 2 . . 1 . 1 3 . 1 . . . . . Spaces Dug 274 | . 8 19 . 11 . 15 1 2 . 21 . . 5 . 5 1 11 18 15 11 . 16 22 28 11 25 2 6 2 4 5 10 Terrain Destroyed 1068 | . 8 57 149 56 . 85 24 2 26 30 . . 5 . 5 1 11 50 47 27 . 42 117 28 142 80 9 8 3 6 8 42 Melee 84 | . . . . . . . 1 2 . 1 . . 5 . . 1 11 9 . . . 2 22 . 10 . 2 6 2 4 5 1 Projectile 76 | . . . . . . . . . . . . . . . . . . 16 5 2 . 8 25 . 1 . 2 2 1 2 3 9 AOE 908 | . 8 57 149 56 . 85 23 . 26 29 . . . . 5 . . 25 42 25 . 32 70 28 131 80 5 . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Total 19192 | 62 440 849 583 491 174 580 675 244 672 850 85 382 488 245 881 953 437 1088 574 257 221 551 1139 239 923 606 156 708 747 1114 1303 475 Wait 1846 | . 24 339 10 10 . 4 46 5 4 4 . 42 41 . 350 144 66 96 2 3 . 35 105 . 246 3 28 62 38 42 73 24 Move 15233 | 48 343 476 482 461 170 538 518 211 640 820 83 315 413 243 514 782 328 794 541 226 192 474 779 229 630 502 116 538 645 859 976 347 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 6 18 6 7 1 . 3 15 3 5 1 . 1 7 . . 2 . 8 1 1 1 . 16 . . 2 1 7 5 18 21 7 Fast Attach 132 | 6 4 . 2 . . . 4 . . 2 . . 2 . . 5 2 7 . . 6 . 10 . . 7 . 4 8 31 26 6 Attach 90 | . 1 . 5 1 . 2 3 2 . 1 . . 2 . . . 3 8 1 . . 2 10 . . 2 . 2 3 13 18 11 Detach 42 | . 1 . 2 . . . . . . . . . . . . . . 7 . . 2 . 5 . . 2 . 1 2 3 10 7 Swap 466 | . 4 5 12 5 2 3 16 11 7 9 2 7 6 2 12 5 7 63 14 11 3 16 74 8 23 4 4 41 15 34 29 12 Drop 233 | . 11 7 4 2 2 1 16 5 5 3 . . 8 . . 8 . 16 1 . 6 . 22 . . 9 1 14 16 50 19 7 Fire 688 | 2 29 15 52 11 . 26 53 5 11 9 . 3 1 . 5 . 18 74 14 9 . 22 90 1 12 6 3 31 13 44 79 50 Melee 200 | . . . . . . . 1 2 . 1 . 12 5 . . 7 13 12 . 7 11 2 28 1 12 4 3 8 2 16 52 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 5 1 7 . . 3 3 . . . . 1 3 . . . . 1 . . . . . . . . . . . 4 . 2 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 68 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . 65 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Repaired Lgt. Treads 581 | -10/Materials | Identified exit to Mines 684 | -10/Materials | Entered Mines 687 | -10/Mines | Received a Mining Laser from a helpful Derelict 794 | -10/Mines | Assembled infested the area 795 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1450 | -10/Mines | Met a Derelict shopkeep closing up shop 1594 | -10/Mines | Discovered new exit (range 9) 1636 | -10/Mines | Discovered new exit (range 8) 1661 | -10/Mines | Entered Materials 1661 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1662 | -9/Materials | Identified exit to Storage 1715 | -9/Materials | Discovered exit to Storage (range 16) 1737 | -9/Materials | Destroyed 7 combat bots 1794 | -9/Materials | Repaired Lgt. Treads 1897 | -9/Materials | Discovered new exit (range 16) 1968 | -9/Materials | Build established: Tank 2061 | -9/Materials | First assault squad dispatched 2203 | -9/Materials | Discovered new exit (range 9) 2237 | -9/Materials | Destroyed 7 combat bots 2308 | -9/Materials | Identified exit to Mines 2506 | -9/Materials | Entered Mines 2517 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2565 | -9/Mines | Discovered new exit (range 15) 2647 | -9/Mines | Learned Materials emergency access door positions 2682 | -9/Mines | Discovered new exit (range 5) 2894 | -9/Mines | Learned location of Zion (-6) 2952 | -9/Mines | Build established: Mutant 3025 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3025 | -9/Mines | Discovered new exit (range 5) 3129 | -9/Mines | Entered Exiles 3158 | -9/Exiles | Met 8R-AWN 3181 | -9/Exiles | Met EX-HEX 3216 | -9/Exiles | Met EX-BIN 3231 | -9/Exiles | Met EX-DEC 3340 | -9/Exiles | Discovered new exit (range 10) 3352 | -9/Exiles | Entered Mines 3562 | -8/Mines | Build established: Hauler-Mutant 3696 | -8/Mines | Discovered new exit (range 12) 4209 | -8/Mines | Build established: Hauler-Tank 4229 | -8/Mines | Discovered new exit (range 7) 4262 | -8/Mines | Entered Materials 4262 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4331 | -8/Materials | Repaired Imp. Weapon Shielding? 4570 | -8/Materials | Repaired Grenade Launcher? 4828 | -8/Materials | Build established: Hauler-Gunner 4992 | -8/Materials | Discovered new exit (range 16) 5306 | -8/Materials | Entered Factory 5306 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5643 | -7/Factory | Discovered new exit (range 8) 5667 | -7/Factory | Identified exit to Lower Caves 5670 | -7/Factory | Entered Lower Caves 5931 | -7/Lower Caves | Learned Factory emergency access door positions 5935 | -7/Lower Caves | Build established: Hauler-Skirmisher 6237 | -7/Lower Caves | Learned Factory trap positions 6261 | -7/Lower Caves | Learned Factory emergency access door positions 6310 | -7/Lower Caves | Encountered a Warlord checkpoint 6615 | -7/Lower Caves | Discovered new exit (range 4) 6619 | -7/Lower Caves | Identified exit to Lower Caves 6715 | -7/Lower Caves | Build established: Hauler-Mutant 6733 | -7/Lower Caves | Entered another Lower Caves area 6765 | -7/Lower Caves | Encountered a Warlord checkpoint 6848 | -7/Lower Caves | Discovered new exit (range 10) 6863 | -7/Lower Caves | Identified exit to Factory 7305 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7347 | -7/Lower Caves | Learned Factory terminal intel 7810 | -7/Lower Caves | Discovered new exit (range 4) 7829 | -7/Lower Caves | Found Alien Artifact 7829 | -7/Lower Caves | Identified Core Expander 7829 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7851 | -7/Lower Caves | Identified exit to Data Miner 8059 | -7/Lower Caves | Entered Data Miner 8059 | -7/Data Miner | Discovered new exit (range 6) 8090 | -7/Data Miner | Met Data Miner 8123 | -7/Data Miner | Learned location of Section 7 (-2) 8123 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8147 | -7/Data Miner | Received God Mode back door access code from Data Miner 8184 | -7/Data Miner | Identified exit to Proximity Caves 8195 | -7/Data Miner | Entered Proximity Caves 8249 | -6/Proximity Caves | Learned Factory terminal intel 8515 | -6/Proximity Caves | Escorted by Enhanced Grunt 8772 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8790 | -6/Proximity Caves | Entered Factory 8790 | -6/Factory | Accompanied by 1 ally 8790 | -6/Factory | Evolved 2 slots: Utility x2 8791 | -6/Factory | Loaded intel: 79 trap records 8793 | -6/Factory | Loaded intel: 19 terminal locations 8812 | -6/Factory | Build established: Hauler-Skirmisher 8838 | -6/Factory | Incoming investigation squad redirected 8888 | -6/Factory | Fabricated Exp. Terrain Scanner? 8965 | -6/Factory | Identified exit to Lower Caves 9359 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 9534 | -6/Factory | Entered Lower Caves 9534 | -6/Lower Caves | Accompanied by 1 ally 9728 | -6/Lower Caves | Build established: Hauler-Assassin 9796 | -6/Lower Caves | Encountered a Warlord checkpoint 9801 | -6/Lower Caves | Learned location of Extension (-4) 9921 | -6/Lower Caves | Discovered new exit (range 3) 9925 | -6/Lower Caves | Identified exit to Lower Caves 9926 | -6/Lower Caves | Entered another Lower Caves area 9926 | -6/Lower Caves | Accompanied by 1 ally 10114 | -6/Lower Caves | Discovered new exit (range 9) 10864 | -6/Lower Caves | Encountered a Warlord checkpoint 10969 | -6/Lower Caves | Learned Factory trap positions 11060 | -6/Lower Caves | Discovered new exit (range 22) 11146 | -6/Lower Caves | Identified exit to Zion 11148 | -6/Lower Caves | Entered Zion 11187 | -6/Zion | Discovered new exit (range 26) 11243 | -6/Zion | Received a hallucinogenic algorithm 11615 | -6/Zion | Learned location of Quarantine (-2) 11761 | -6/Zion | Discovered new exit (range 29) 11863 | -6/Zion | Found Prototype Launcher 11863 | -6/Zion | Identified Gui. Missile Launcher 11871 | -6/Zion | Found Prototype Launcher 11871 | -6/Zion | Identified Rocket Array 12578 | -6/Zion | Identified exit to Proximity Caves 12580 | -6/Zion | Entered Proximity Caves 12781 | -5/Proximity Caves | Learned location of 1 exit from Factory 12842 | -5/Proximity Caves | Crushed by falling debris 12957 | -5/Proximity Caves | Learned Factory security intel 13266 | -5/Proximity Caves | Discovered new exit (range 10) 13279 | -5/Proximity Caves | Identified exit to Factory 13281 | -5/Proximity Caves | Entered Factory 13281 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13282 | -5/Factory | Identified exit to Factory 13283 | -5/Factory | Loaded intel: 93 trap records 13286 | -5/Factory | Loaded intel: 20 terminal locations 13378 | -5/Factory | Repaired Arm. Wheel? 14598 | -5/Factory | Discovered exit to Factory (range 12) 14608 | -5/Factory | Identified exit to Upper Caves 15081 | -5/Factory | First assault squad dispatched 15088 | -5/Factory | Entered Upper Caves 15627 | -5/Upper Caves | Build established: Hauler-Mutant 15644 | -5/Upper Caves | Encountered a Warlord checkpoint 15716 | -5/Upper Caves | Learned Factory terminal intel 15792 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15854 | -5/Upper Caves | Discovered new exit (range 11) 15872 | -5/Upper Caves | Identified exit to Upper Caves 16016 | -5/Upper Caves | Entered another Upper Caves area 16075 | -5/Upper Caves | Build established: Hauler-Skirmisher 16358 | -5/Upper Caves | Discovered new exit (range 7) 16368 | -5/Upper Caves | Identified exit to Zhirov 16438 | -5/Upper Caves | Entered Zhirov 16438 | -5/Zhirov | Discovered new exit (range 3) 16467 | -5/Zhirov | Met Zhirov 16508 | -5/Zhirov | Found Alien Artifact 16508 | -5/Zhirov | Identified Integrated Reactor 16508 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16532 | -5/Zhirov | Found Alien Artifact 16667 | -5/Zhirov | Learned location of Testing (-3) 16667 | -5/Zhirov | Learned location of Command (-1) 16677 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16679 | -5/Zhirov | Build established: Hauler-Mutant 16790 | -5/Zhirov | Identified exit to Proximity Caves 16792 | -5/Zhirov | Entered Proximity Caves 16919 | -4/Proximity Caves | Learned Research stockpile data 17045 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17545 | -4/Proximity Caves | Build established: Hauler-Skirmisher 17614 | -4/Proximity Caves | Discovered exit to Factory (range 13) 17669 | -4/Proximity Caves | Entered Factory 17669 | -4/Factory | Evolved 2 slots: Utility x2 17670 | -4/Factory | Loaded intel: 22 terminal locations 18238 | -4/Factory | Destroyed 8 combat bots 18464 | -4/Factory | Incoming investigation squad redirected 18703 | -4/Factory | First assault squad dispatched 18989 | -4/Factory | Incoming assault squad redirected 19188 | -4/Factory | Discovered new exit (range 8) 19206 | -4/Factory | Identified exit to Research 19446 | -4/Factory | Incoming assault squad redirected 19447 | -4/Factory | Incoming assault squad redirected 19613 | -4/Factory | Discovered new exit (range 6) 19639 | -4/Factory | Identified exit to Upper Caves 19646 | -4/Factory | Entered Upper Caves 19757 | -4/Upper Caves | Build established: Hauler-Mutant 19999 | -4/Upper Caves | Discovered new exit (range 8) 20009 | -4/Upper Caves | Identified exit to Upper Caves 20105 | -4/Upper Caves | Entered another Upper Caves area 20164 | -4/Upper Caves | Discovered exit to Research (range 9) 20166 | -4/Upper Caves | Build established: Hauler-Assassin 20234 | -4/Upper Caves | Learned Research emergency access door positions 21071 | -4/Upper Caves | Spotted B-86 Titan 21192 | -4/Upper Caves | Discovered new exit (range 17) 21399 | -4/Upper Caves | Identified exit to Warlord 21437 | -4/Upper Caves | Encountered a Warlord checkpoint 21488 | -4/Upper Caves | Learned Research emergency access door positions 21658 | -4/Upper Caves | Entered Warlord 21708 | -4/Warlord | Discovered new exit (range 24) 22218 | -4/Warlord | Build established: Commander-Assassin 22442 | -4/Warlord | Met Warlord 22463 | -4/Warlord | Opened Warlord's prototype stash 22467 | -4/Warlord | Warlord's base attacked by MAIN.C 22474 | -4/Warlord | Found Prototype Reactor 22474 | -4/Warlord | Identified Vortex Chain Reactor 22484 | -4/Warlord | Found Prototype Device 22484 | -4/Warlord | Identified Exp. Focal Shield 22699 | -4/Warlord | Destroyed 8 combat bots 22741 | -4/Warlord | Identified exit to Proximity Caves 22743 | -4/Warlord | Entered Proximity Caves 22743 | -3/Proximity Caves | Accompanied by 3 allies 22980 | -3/Proximity Caves | Discovered exit to Research (range 6) 23019 | -3/Proximity Caves | Entered Research 23019 | -3/Research | Accompanied by 1 ally 23019 | -3/Research | Evolved 2 slots: Utility x2 23851 | -3/Research | Build established: Hauler-Assassin 23957 | -3/Research | Discovered new exit (range 21) 24050 | -3/Research | Identified exit to Research 24129 | -3/Research | Found Prototype Slashing Weapon 24129 | -3/Research | Identified Nanosword 24290 | -3/Research | Entered another Research area 24290 | -2/Research | Warlord forces began assault on 0b10 24290 | -2/Research | Evolved 2 slots: Propulsion x2 24313 | -2/Research | Spotted B-90 Cyclops 24347 | -2/Research | Destroyed B-90 Cyclops 24400 | -2/Research | Research machine network offline 24432 | -2/Research | Spotted B-90 Cyclops 24604 | -2/Research | Borebot progress halted 24741 | -2/Research | Discovered new exit (range 24) 24860 | -2/Research | Spotted Striker 24862 | -2/Research | Destroyed Striker 24862 | -2/Research | Spotted Striker 24925 | -2/Research | Identified exit to Access 24928 | -2/Research | Met up with Warlord 25291 | -2/Research | Warlord invited to help at Command 25451 | -2/Research | Discovered new exit (range 15) 25472 | -2/Research | Identified exit to Quarantine 25474 | -2/Research | Entered Quarantine 25531 | -2/Quarantine | Found Alien Artifact 25531 | -2/Quarantine | Identified Terrabomb 25531 | -2/Quarantine | Used Terrabomb 25825 | -2/Quarantine | Cryocooling Duct disabled 25840 | -2/Quarantine | Ambient heat levels rising (+20) 25840 | -2/Quarantine | Non-combat units ordered to evacuate 25870 | -2/Quarantine | Found Alien Slashing Weapon 25870 | -2/Quarantine | Identified Sigix Broadsword 25913 | -2/Quarantine | Discovered exit to Access (range 15) 25968 | -2/Quarantine | Found Alien Artifact 25968 | -2/Quarantine | Identified Phase Armor 26132 | -2/Quarantine | Found Sigix Corpse 26298 | -2/Quarantine | Spotted Alpha 7 26385 | -2/Quarantine | Found Alien Artifact 26385 | -2/Quarantine | Identified Core Reset Matrix 26385 | -2/Quarantine | Identified Transdimensional Reconstructor 26385 | -2/Quarantine | Used Core Reset Matrix 26389 | -2/Quarantine | Detected hypermatrix surge 26389 | -2/Quarantine | Sensed 5 artifacts in vicinity 26584 | -2/Quarantine | Found Core Stripper 26761 | -2/Quarantine | Discovered exit to Access (range 11) 26863 | -2/Quarantine | Spotted Fortress 26876 | -2/Quarantine | Destroyed Fortress 26886 | -2/Quarantine | Found Prototype Device 26886 | -2/Quarantine | Identified Exp. Force Field 26889 | -2/Quarantine | Found Prototype Device 26889 | -2/Quarantine | Identified Thermal Barrier 26893 | -2/Quarantine | Found Unknown Device 26893 | -2/Quarantine | Identified Antimissile System 26923 | -2/Quarantine | Found Prototype Protection 26923 | -2/Quarantine | Identified Centrium Heavy Armor Plating 26928 | -2/Quarantine | Found Prototype Device 26928 | -2/Quarantine | Identified EM Dispersion Field 26933 | -2/Quarantine | Found Unknown Protection 26933 | -2/Quarantine | Identified Hvy. Insulated Plating 26944 | -2/Quarantine | Found Vortex Chain Reactor 27172 | -2/Quarantine | Discovered new exit (range 6) 27177 | -2/Quarantine | Identified exit to Section 7 27182 | -2/Quarantine | Entered Section 7 27183 | -2/Section 7 | Sensed 23 artifacts in vicinity 27219 | -2/Section 7 | Found Integrated Dissipator 27219 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27347 | -2/Section 7 | Spotted S7 Guard 27377 | -2/Section 7 | Spotted S7 Guard 27387 | -2/Section 7 | Destroyed S7 Guard 27393 | -2/Section 7 | Found Integrated Singularity Reactor 27393 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 27402 | -2/Section 7 | Found Prototype Protection 27402 | -2/Section 7 | Identified Hvy. Regenerative Plating 27460 | -2/Section 7 | Destroyed S7 Guard 27478 | -2/Section 7 | Found Core Regenerator 27515 | -2/Section 7 | Build established: Alien-Mutant 27533 | -2/Section 7 | Spotted B-90 Cyclops 27565 | -2/Section 7 | Destroyed B-90 Cyclops 27585 | -2/Section 7 | Spotted S7 Guard 27600 | -2/Section 7 | Destroyed S7 Guard 27612 | -2/Section 7 | Found Core Membrane 27612 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 27917 | -2/Section 7 | Build established: Alien-Gunner 27950 | -2/Section 7 | Spotted B-90 Cyclops 28074 | -2/Section 7 | Spotted Alpha 7 28078 | -2/Section 7 | Spotted Alpha 7 28093 | -2/Section 7 | Destroyed Alpha 7 28134 | -2/Section 7 | Destroyed Alpha 7 28205 | -2/Section 7 | Found Exp. Targeting Computer 28244 | -2/Section 7 | Spotted B-99 Colossus 28268 | -2/Section 7 | Destroyed B-99 Colossus 28269 | -2/Section 7 | Scanned by Researcher 28330 | -2/Section 7 | Found Integrated Reactor 28330 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28333 | -2/Section 7 | Found Integrated Reactor 28333 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28354 | -2/Section 7 | Build established: Alien-Mutant 28392 | -2/Section 7 | Found LRC Storage 28392 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28452 | -2/Section 7 | Found Integrity Redistributor 28452 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-333) 28534 | -2/Section 7 | Intercept squad dispatched 28549 | -2/Section 7 | Spotted Tracker 28549 | -2/Section 7 | Spotted Tracker 28555 | -2/Section 7 | Destroyed Tracker 28557 | -2/Section 7 | Destroyed Tracker 28597 | -2/Section 7 | Spotted Combat Programmer 28598 | -2/Section 7 | Spotted Combat Programmer 28614 | -2/Section 7 | Spotted Executioner 28616 | -2/Section 7 | Spotted Executioner 28629 | -2/Section 7 | Core integrity fell below 50% 28631 | -2/Section 7 | Destroyed Combat Programmer 28639 | -2/Section 7 | Emitted hypermatrix ping 28639 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 28644 | -2/Section 7 | Assembled emerged from beneath the floor 28658 | -2/Section 7 | Allies destroyed Combat Programmer 28666 | -2/Section 7 | Lost 6 parts (2p3u1w) 28682 | -2/Section 7 | Found Prototype Launcher 28682 | -2/Section 7 | Identified Adv. Micro-nuke Launcher 28742 | -2/Section 7 | Spotted Striker 28745 | -2/Section 7 | Spotted Striker 28779 | -2/Section 7 | Destroyed Striker 28790 | -2/Section 7 | Destroyed Striker 28876 | -2/Section 7 | Found Sigix Quantum Sheargun 28881 | -2/Section 7 | Found Sigix Quantum Sheargun 28885 | -2/Section 7 | Found Sigix Quantum Sheargun 29008 | -2/Section 7 | Spotted Executioner 29008 | -2/Section 7 | Spotted Executioner 29010 | -2/Section 7 | Destroyed Executioner 29023 | -2/Section 7 | Destroyed Executioner 29200 | -2/Section 7 | Found Prototype Ballistic Gun 29283 | -2/Section 7 | Spotted S7 Guard 29345 | -2/Section 7 | Discovered exit to Access (range 9) 29358 | -2/Section 7 | Entered Access 29358 | -1/Access | Evolved 2 slots: Utility x2 29515 | -1/Access | Identified Multirail 29677 | -1/Access | Garrison activated, responded to threat 29746 | -1/Access | Found Exp. Focal Shield 29747 | -1/Access | Destroyed 8 combat bots 29819 | -1/Access | Build established: Alien-Tank 29884 | -1/Access | First assault squad dispatched 29892 | -1/Access | Released all parts (18) 29908 | -1/Access | Incoming assault squad redirected 29919 | -1/Access | Core integrity fell below 50% 29921 | -1/Access | Lost 8 parts (2p4u2w) 29926 | -1/Access | Emitted hypermatrix ping 29931 | -1/Access | Assembled emerged from beneath the floor 29949 | -1/Access | Core integrity fell below 20% 29955 | -1/Access | Intercept squad dispatched 29969 | -1/Access | Spotted B-99 Colossus 29977 | -1/Access | Spotted Tracker 29979 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 29914_ Penetrated by Slug. 29926_ Emitted hypermatrix ping. 29931_ Slug penetrates S-43 Plague. 29933_ S-43 Plague system corrupted by crushing effect. 29933_ S-43 Plague misfires. 29934_ Slug penetrates as-73397. 29934_ as-73397 destroyed. 29934_ Slug penetrates Wall. 29934_ S-43 Plague destroyed. 29935_ as-54088 destroyed. 29936_ Slug penetrates Wall. 29937_ S-43 Plague misfires. 29950_ Acquired 31 matter. 29955_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 29978_ Triggered Stasis Trap. 29978_ A bubble of rippling energy engulfs the area. 29978_ Field strength at 94. 29978_ Field strength at 82. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ???????????####+###### #??????############ | | ?????????### @!! +??????# | | ???? !!!! #??????# | | ???? !!! #??????# | | ????? #+#????# | | ????? #????# | | ??????# #????# | | ??????###### #????# | | ???????????# #????# #### | | ???????????# #????# #??# | | ???????????# #????# #??# | | ???????????# ss#????# #??# | | ???????????# s #????# #??# | | ???????????B s #????# #??# | | ?????????? s###### #??# | | ???????????# #??# | | ???????????# #??# | | ???????????# #??# | | ???????????# #??# | | ???????????? !!! #### | | ???????????? !!! # | | ????????????? !! # | | ?????????????#########+####### ## | | ?????????????????????????????# ## | | ?????????????????????????????+ ## | | ?????????????????????????????##### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 95 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 410 Power Amplification 30 Armor Coverage 2250 Resistance: KI 30 Resistance: TH 50 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 28 Armor Integrity Analysis 66 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Terrain Scanner | x1 | -6/Factory Exp. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Terrabomb Sigix Broadsword Phase Armor Core Reset Matrix Core Stripper Integrated Dissipator Integrated Singularity Reactor Core Membrane LRC Storage Integrity Redistributor Core Regenerator Sigix Quantum Sheargun Achievements -------------- 50k Club More Power To You Signature Confirmed Challenges ------------ None Game ------ Seed AntigravStormGun Manual? 0 Play Time 05:59:13 Cumulative 131.8 hours Start 2021.10.29 @ 18:15:01 End 2021.11.03 @ 11:04:17 Sessions 49 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3b8b3c83-0446-441b-9396-76aa123aa5c7