Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 19:23:14 Player: naththebg Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (384) 1920 Value Destroyed (24909) 24909 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (12261) 12261 TOTAL SCORE: 50450 Bonus ------- High Alert Combat Kills 5776 Follower Combat Kills 975 Entered Garrisons 1200 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3266 Friendly Fire -556 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Matter Compressor (77) Vortex Cannon (26) Vortex Cannon (25) Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Energy Well Spectral Analyzer Experimental Core Analyzer Matter Filter Advanced Reaction Control System Layered Heavy Armor Plating Advanced Remote Force Field > --- WEAPON ----------- Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Myomer Leg Biometal Leg Enhanced Biometal Leg Advanced Matter Compressor Improved Weapon Cycler Advanced Phase Shifter Layered Heavy Armor Plating Advanced Thermal Shield Improved System Shield Vortex Cannon Vortex Cannon [Rating: 204] Favorites ----------- Power Improved Quantum Reactor Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Improved Quantum Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Fusion Bomb Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . 2 . . . 2 . . . . 2 . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Utility 10 | . . . . . 2 . . . 2 . . 1 . . . . . . . . 1 . . . . . 2 . 2 Weapon 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Attached 184 | 6 2 . 1 1 14 14 6 6 9 3 . 3 8 5 1 13 3 2 22 . 7 . 1 5 6 6 5 26 9 Power 19 | 1 . . . . 1 1 . 1 1 . . 1 . . . 2 1 1 4 . . . . . 1 . 1 3 . Engine 8 | 1 . . . . 1 1 . 1 1 . . . . . . 1 1 . 1 . . . . . . . . . . Core 4 | . . . . . . . . . . . . 1 . . . 1 . 1 1 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 3 . Propulsion 53 | 2 . . . . 3 5 1 4 5 . . 1 1 . 1 2 1 . 5 . 3 . . 2 1 1 3 9 3 Treads 11 | . . . . . 2 4 1 4 . . . . . . . . . . . . . . . . . . . . . Leg 39 | 2 . . . . . . . . 5 . . 1 1 . 1 2 1 . 5 . 3 . . 2 1 1 2 9 3 Wheel 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 68 | 1 1 . 1 1 6 3 2 . 2 3 . 1 2 3 . 8 . . 10 . 2 . 1 3 3 1 1 8 5 Device 40 | . . . 1 . 3 3 . . . 2 . 1 1 3 . 6 . . 6 . 1 . . 2 3 1 . 4 3 Storage 7 | 1 . . . 1 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . Processor 9 | . 1 . . . . . 1 . . . . . . . . 1 . . 4 . . . . . . . 1 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 11 | . . . . . 2 . 1 . 2 1 . . 1 . . . . . . . . . . 1 . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 1 . . . 4 5 3 1 1 . . . 5 2 . 1 1 1 3 . 2 . . . 1 4 . 6 1 Energy Gun 21 | 1 1 . . . 2 3 3 . . . . . 4 2 . . 1 1 . . 2 . . . 1 . . . . Energy Cannon 4 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . 1 . Ballistic Gun 3 | 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 4 . 3 1 Launcher 5 | . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . 2 . 2 . 1 . . . . . . 2 . . 15 . 1 . 1 . 1 . . 5 . Parts Lost 66 | . . . . . 4 11 . . . . . . 3 2 . 1 2 1 1 . 1 . . 1 3 2 4 1 29 Power 6 | . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . 1 2 Propulsion 21 | . . . . . 2 5 . . . . . . 1 . . . . 1 . . . . . . 1 1 2 . 8 Utility 25 | . . . . . . 2 . . . . . . 2 1 . . . . 1 . 1 . . 1 1 . 1 . 15 Weapon 14 | . . . . . 2 3 . . . . . . . . . . 2 . . . . . . . 1 1 1 . 4 Highest Loss Streak 14 | . . . . . 2 6 . . . . . . 1 1 . 1 1 1 1 . 1 . . 1 2 2 2 1 14 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 13 | 4 6 6 6 7 10 13 12 15 14 14 14 13 13 14 15 14 14 14 14 14 13 14 13 13 12 11 11 12 12 Power . | . 1 1 . . . . . 2 2 1 1 1 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | 2 4 4 3 4 3 1 . 1 1 2 3 2 2 3 3 3 4 4 3 3 1 1 1 1 . . . 3 2 Utility 5 | . . . . 3 4 7 7 5 3 3 3 3 3 4 4 5 5 6 5 5 6 7 6 6 6 6 5 5 6 Weapon 4 | . 1 1 . . 2 5 4 6 7 6 6 6 6 6 6 4 3 3 4 4 4 5 5 4 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . . 1 1 8 . 2 1 2 . . . . . . 1 1 . 2 1 1 . . 1 1 . . . 1 Power 11 | . . . . 1 8 . . . 2 . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 7 | . . . . . . . 1 1 . . . . . . . . 1 . 1 . 1 . . 1 1 . . . . Weapon 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 100 100 100 89 99 97 100 96 91 92 88 91 92 93 93 95 99 97 94 93 89 92 94 92 98 89 93 84 Engine 3 | . 14 14 14 14 9 8 8 9 7 7 7 3 . 3 6 5 1 2 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 2 6 2 . 4 5 8 8 5 5 5 5 5 5 5 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 6 6 4 Treads 3 | . . . . . 11 18 26 27 11 . . . . . . . . . . . . . . . . . . . . Leg 20 | . 28 28 28 28 6 . . . 11 23 23 24 25 26 26 23 23 22 23 23 25 26 26 26 25 25 19 25 22 Device 17 | . . . . . 5 10 16 9 13 14 15 16 18 19 20 17 29 29 27 17 20 15 19 21 19 21 20 17 21 Storage 6 | . 14 14 13 14 9 9 9 9 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 5 Processor 9 | . 5 14 14 14 9 9 9 9 7 7 7 6 6 6 6 5 5 5 6 17 15 15 15 15 15 15 14 13 9 Protection 3 | . . . . . 6 7 1 9 12 7 7 6 6 6 6 4 . . . . . . . . . . 2 3 3 Energy Gun 13 | . 23 28 28 28 16 18 25 23 23 23 23 20 18 19 19 22 22 22 17 5 8 10 10 7 7 5 . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 4 5 2 7 13 16 14 Launcher 1 | . . . . . 1 4 . 3 . . . . . . . . . . 1 5 1 . . . . 1 . 3 2 Peak Build Rating 204 | 6 8 8 15 9 30 28 30 30 49 51 50 59 64 65 69 83 87 90 133 133 151 147 153 153 142 141 149 185 204 Average Rating 92 | 3 6 8 8 9 21 25 25 28 39 49 50 55 58 63 67 77 83 89 102 133 146 147 151 145 134 136 141 171 181 On Entrance 75 | . 6 8 8 9 9 28 25 29 29 49 50 50 58 63 64 68 80 83 90 133 133 147 147 153 141 136 137 149 185 Avg Prop Armor Cover (%) 14 | . . . . . 13 15 . . . . . . . . . . . . . . . . . . . . 2 . 25 Naked Turns 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Heaviest Build 173 | 13 14 14 14 19 42 43 40 42 57 58 57 59 66 70 70 83 66 68 123 108 112 107 109 120 117 106 122 144 173 Greatest Support 171 | 20 20 20 20 20 20 60 60 60 60 58 58 76 76 76 86 86 86 88 118 118 138 138 138 138 133 130 120 171 171 Greatest Overweight (x) 5 | 1 . . . . 4 4 . . . . . . 1 . . . . . 1 . . . . . . . 5 . 1 Average Overweight (x) . | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 7 9 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 6 6 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 6 6 6 7 10 13 12 14 14 14 15 14 14 14 15 14 14 14 14 14 14 15 14 14 14 13 12 14 13 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 6 6 8 8 14 12 15 15 15 15 15 14 15 15 15 14 15 15 15 15 15 15 15 15 15 13 14 15 5 Class Distribution -------------------- 31% | Scavenger-Gunner 21% | Scientist-Skirmisher 19% | Scavenger-Skirmisher 6% | Mutant 6% | Scavenger-Tank 6% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Scientist-Skirmisher | -6/Garrison Scientist-Skirmisher | -6/Factory Scientist-Skirmisher | -6/Garrison Scientist-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Matter Collected 12828 | 224 24 . 57 10 382 614 248 276 120 154 . 52 521 76 192 292 106 76 785 197 1078 . 101 2085 256 891 1297 1137 1577 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14832 | . 24 . . 164 709 885 205 379 447 50 . 92 1324 1112 292 852 155 164 618 213 1078 . 96 1515 1078 705 822 542 1311 Parts 573 | . 3 . . 7 41 30 10 20 23 . . 2 50 38 12 27 7 6 20 4 32 . 3 56 37 23 29 23 70 Haulers Intercepted 7 | . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 1 . Recyclers Shooed 9 | . . . . . 2 . . . 1 . . . . 2 . . . . . . 1 . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . . . . 5 10 . 4 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 310 | . . . . 4 15 25 4 15 3 1 . 1 40 10 10 17 3 6 22 4 16 . . 29 16 20 14 8 27 Guns 99 | . . . . 3 12 11 1 4 1 1 . 1 23 9 7 13 3 2 1 . . . . . 7 . . . . Cannons 104 | . . . . . . . . . . . . . 2 . . . . . 6 4 16 . . 23 5 9 11 7 21 AOE 94 | . . . . 1 3 11 3 9 1 . . . 12 1 3 1 . 4 15 . . . . 6 4 10 3 1 6 Classes Destroyed 23 | . 1 . . 2 5 2 1 . . . . 1 4 1 . . . . 2 . . . . . . . 1 2 1 Worker 19 | . . . . . . . 1 . 4 . . . . 5 . 1 . . . . . . 3 . 1 . 1 . 3 Builder 8 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . 1 . 3 Tunneler 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Hauler 7 | . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 1 . Recycler 14 | . . . . . 2 . . . 2 . . . . 4 . . . . . . 1 . . . 1 . 2 . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Watcher 20 | . 1 . . . 2 . . . 4 . . 1 . 2 . 2 . . . . 3 . 1 . 2 . 1 . 1 Swarmer 66 | . . . . . 6 3 . 8 . . . . 17 . 7 1 . 4 . 1 . . . 4 2 4 3 . 6 Cutter 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . Saboteur 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Grunt 104 | . . . . 3 4 13 3 2 . . . . 6 6 . 7 . 2 12 1 8 . . 5 7 8 7 5 5 Brawler 7 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 2 2 . . Duelist 4 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 36 | . . . . . 4 4 1 3 1 . . . 5 . 1 1 . . . 1 3 . . 9 2 . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Hunter 27 | . . . . . . 2 . . . . . . 2 . . 1 3 . 4 . . . . 7 . 2 . . 6 Programmer 43 | . . . . . . 3 . 2 2 1 . 1 . 3 2 5 . . . 1 4 . . 1 4 3 2 . 9 Behemoth 5 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Executioner 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | . 1 . . 2 5 4 3 5 7 1 . 1 8 10 4 5 3 4 8 3 6 . 3 8 7 6 7 3 9 Combat Bots Only 8 | . . . . 2 4 4 3 5 1 1 . 1 8 3 4 4 3 4 8 3 6 . . 8 6 6 5 3 7 Max Kills in Single Turn 7 | . 1 . . 1 3 2 2 3 7 1 . 1 4 7 3 2 1 3 3 1 1 . 1 2 6 3 2 1 7 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . . . . 1 2 2 2 3 1 . . . 3 1 2 1 . 3 3 . . . . 2 2 3 1 1 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Hostile Shots Fired 1680 | . . . . 15 49 156 13 47 15 9 . 5 190 20 26 37 31 4 24 7 48 1 2 116 46 58 88 20 653 Missed 620 | . . . . 4 22 28 5 8 6 4 . 1 89 9 13 15 11 . 11 1 13 . . 59 10 23 36 8 244 Hits 1060 | . . . . 11 27 128 8 39 9 5 . 4 101 11 13 22 20 4 13 6 35 1 2 57 36 35 52 12 409 Melee 13 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . 4 . 6 Projectile 1047 | . . . . 11 27 128 8 39 9 5 . 4 100 10 13 22 20 4 13 6 35 . 2 57 36 35 48 12 403 AOE 11 | . . . . . . . . . . . . . 2 . . . . . . . . . . 6 . . . 2 1 Critical Strikes 65 | . . . . . 3 6 . 1 . . . . 3 . 1 2 1 . 2 . 3 1 1 3 3 3 8 1 23 Part Disruptions 5 | . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 Damage Taken 17811 | . . . . 147 461 1616 127 543 96 74 . 60 1475 351 183 432 342 63 220 61 496 31 44 1072 681 534 743 391 7568 Core 2687 | . . . . 30 8 309 15 47 . 29 . 15 121 . 41 19 68 . 11 . 21 . . 131 164 25 25 . 1608 Absorbed by Shields 3458 | . . . . . . 246 . . . . . . 97 . . . . . 214 59 366 . . 169 129 205 336 . 1637 Ignored by Resistances 444 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 138 68 215 Regen/Repaired (Parts) 976 | . . . . . 127 . 499 . . . . . . 92 . . . . 21 . . . . . 93 . . 144 . Core Remaining (%) 83 | 100 . . . 88 . . . 31 . . 95 . . . 79 . . . . 90 . . . . . 70 98 100 . Volleys Fired 859 | . 1 . . 9 37 83 13 39 21 13 . 7 86 32 25 39 5 4 33 10 57 . 2 109 31 52 56 22 73 Largest 4 | . 2 . . 2 3 3 3 3 3 3 . 3 3 3 3 4 4 4 3 1 1 . 1 3 3 4 4 4 4 Hottest 340 | . 90 . . 90 145 189 189 171 171 171 . 171 240 240 250 340 321 329 200 76 76 . 76 206 204 255 195 222 228 Shots Fired 1874 | . 2 . . 18 86 179 30 84 59 39 . 21 178 87 51 119 20 10 37 10 57 . 2 115 64 116 149 80 261 Gun 947 | . 2 . . 18 80 153 27 76 57 39 . 21 142 83 37 108 20 8 4 . 1 . . 12 37 22 . . . Cannon 825 | . . . . . . . . . 2 . . . 25 4 11 8 . . 21 10 56 . 2 98 26 81 145 79 257 Launcher 102 | . . . . . 6 26 3 8 . . . . 11 . 3 3 . 2 12 . . . . 5 1 13 4 1 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 733 | . . . . . 21 42 . . 2 . . . . . . . . . 20 10 56 . 2 76 8 39 122 78 257 Thermal 1016 | . 1 . . 9 47 111 27 76 57 39 . 21 167 87 48 116 20 8 5 . 1 . . 34 55 64 23 . . Explosive 102 | . . . . . 6 26 3 8 . . . . 11 . 3 3 . 2 12 . . . . 5 1 13 4 1 4 Electromagnetic 22 | . 1 . . 9 12 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 53 | . 1 . . 6 23 53 5 9 6 9 . 21 42 22 13 14 5 5 7 13 11 . 2 8 17 14 19 18 11 Robot Miss Streak 6 | . . . . 2 3 2 2 2 3 4 . . 4 5 3 4 2 1 2 . 2 . . 4 2 3 3 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . . 1 3 . . . . . . 3 . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 1083 | . 1 . . 12 57 124 20 32 30 9 . 12 127 68 27 75 14 4 25 10 37 . 1 51 44 57 83 52 111 Core Hits 740 | . 1 . . 7 34 46 15 13 16 2 . 5 114 65 23 67 12 7 38 3 19 . 5 39 42 42 37 26 62 Critical Kills 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 62 | . . . . 1 . 6 1 1 4 1 . 4 . . . . . . 2 . 7 . 1 5 1 3 5 6 14 Burn 17 | . . . . 1 . 5 1 1 4 1 . 4 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 43 | . . . . . . . . . . . . . . . . . . . 2 . 7 . 1 5 1 2 5 6 14 Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54084 | . 13 . . 195 1516 3164 722 1273 1596 207 . 243 4616 2469 1015 2318 324 352 4323 934 3771 . 263 5117 2793 3538 3952 2777 6593 Guns 14036 | . 13 . . 151 838 1858 332 653 574 207 . 243 3226 1776 720 1920 324 67 48 . . . . 60 693 333 . . . Cannons 23109 | . . . . . . . . . . . . . 588 . . . . . 1076 922 3620 . 90 3793 1051 1396 3285 1996 5292 Explosions 15828 | . . . . 41 678 1286 374 620 1022 . . . 794 679 295 363 . 285 3199 . 115 . 54 765 1049 1798 635 625 1151 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1111 | . . . . 3 . 20 16 . . . . . 8 14 . 35 . . . 12 36 . 119 499 . 11 32 156 150 Kinetic 21942 | . . . . . 236 479 . . . . . . . . . . . . 1076 922 3620 . 90 3793 696 887 2855 1996 5292 Thermal 17481 | . 13 . . 128 502 1379 332 653 1596 207 . 243 3814 2252 720 1920 324 67 48 . . . . 60 1951 842 430 . . Explosive 13332 | . . . . . 678 1286 374 620 . . . . 794 203 295 363 . 285 3199 . 115 . . 765 146 1798 635 625 1151 Electromagnetic 218 | . . . . 64 100 . . . . . . . . . . . . . . . . . 54 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 3 3 8 1 1 1 . . 1 3 . . . . . 3 13 13 13 15 15 2 . 27 Average Corruption 7 | . . . . . . 2 3 6 1 1 1 . . 1 2 . . . . . 1 11 13 13 14 15 1 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 316 | . . . . . . 19 8 27 1 6 . . . 8 22 . . . . . 8 5 8 49 41 51 2 . 61 Message Errors 52 | . . . . . . . . 5 1 1 . . . 1 4 . . . . . . . 1 11 11 10 1 . 6 Matter Fused 84 | . . . . . . 8 2 6 . 2 . . . 4 6 . . . . . 3 2 2 11 8 17 1 . 12 Heat Flow Errors 41 | . . . . . . 2 1 2 . 1 . . . . 6 . . . . . 1 . 1 8 4 7 . . 8 Energy Discharges 36 | . . . . . . 4 2 5 . 1 . . . 1 4 . . . . . . . 2 6 2 3 . . 6 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 3 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Data Loss (minor) 38 | . . . . . . 2 2 4 . 1 . . . . . . . . . . 2 . 1 7 5 5 . . 9 Data Loss (major) 10 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 3 . . . 4 Misfires 12 | . . . . . . . . 3 . . . . . . 1 . . . . . 1 . . 1 1 4 . . 1 Alerts 6 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 2 . . . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 8 Weapon Failures 16 | . . . . . . 1 . 2 . . . . . 1 1 . . . . . 1 . . 2 2 4 . . 2 Overload Shots 25 | . . . . . . . . . . . . . 9 4 1 2 . . 1 . . . . 1 1 3 3 . . Effects 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Surge 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Overflow Damage 2283 | . . . . . . 5 11 15 341 . . . 51 129 7 . . 70 218 138 371 . 8 160 200 60 192 101 206 Projectiles 1129 | . . . . . . . . . . . . . 21 . . . . . 113 136 371 . . 126 87 12 133 6 124 Explosions 1059 | . . . . . . 5 11 15 341 . . . 30 129 7 . . 70 105 . . . . 27 113 48 59 39 60 Melee 95 | . . . . . . . . . . . . . . . . . . . . 2 . . 8 7 . . . 56 22 Knockbacks 92 | . . . . . . . . . . . . . . . . . . . 5 . 10 . 1 11 6 2 17 4 36 Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 1 1 Kinetic 76 | . . . . . . . . . . . . . . . . . . . 5 . 9 . . 8 5 2 14 3 30 Secondary 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . 5 Self-Inflicted Damage 341 | . . . . . 26 46 . . . . . . 86 . . . . . . . . . . . 65 11 . 104 3 Shots 10 | . . . . . 2 3 . . . . . . 2 . . . . . . . . . . . 1 1 . 1 . Rammed 8 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 49 | . . . . 1 . 1 4 . . . . . 1 2 . 3 . . . 1 2 . 3 16 . 1 3 2 9 Kicked 41 | . . . . 1 . . . . . . . . 1 2 . 3 . . . 1 2 . 3 16 . 1 3 2 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 30 . . 132 365 448 141 261 177 251 . 54 348 169 231 93 36 200 175 26 178 . 216 242 208 336 128 200 335 Average Temperature 76 | . 18 . . 50 77 124 47 98 53 90 . 24 110 60 57 32 15 102 40 16 21 . 87 53 45 93 43 73 104 Received Heat Transfer 2486 | . . . . 66 189 357 54 54 12 . . . 244 45 6 126 . 9 24 8 42 . 27 321 72 250 77 27 476 Effects 11 | . . . . . . 5 . 2 . . . . 1 . . . . . . . . . . . . 3 . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Interference 7 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 2 Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . . . 3 2 Robots Melted 14 | . . . . . . 3 . 2 1 . . . 3 . 1 3 . . . . . . . . . 1 . . . Combat Hostiles 13 | . . . . . . 3 . 2 1 . . . 3 . . 3 . . . . . . . . . 1 . . . Parts Melted 121 | . . . . . . 17 1 8 5 3 . 7 34 14 5 14 3 . . . . . . . 9 1 . . . Heat Transferred 32611 | . 37 . . 383 1147 3293 777 1221 2056 407 . 740 7797 4225 1550 4075 712 137 74 . . . . 74 2176 1138 592 . . Parts Sabotaged 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Maximum Alert Level 5 | . . . . . . 3 2 4 3 . . . 5 4 4 3 . . . . 1 . . 4 4 5 4 3 4 Low Security (%) 18 | 100 100 100 . 100 100 20 . . . . . 100 12 . . . . . . . 86 100 100 5 . . . . . Level 1 8 | . . . . . . 21 30 2 . . . . 12 . . . . . . . 13 . . 19 . . . . 27 Level 2 11 | . . . . . . 16 69 6 78 . . . 13 . . 12 . . . . . . . 18 . . . 25 2 Level 3 40 | . . . . . . 41 . 67 21 . . . 19 19 23 87 . . . . . . . 27 90 28 71 74 63 Level 4 18 | . . . . . . . . 24 . . . . 34 80 76 . . . . . . . . 28 9 43 28 . 6 Level 5 2 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . 27 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1902 | . 7 . . 64 184 984 622 1226 904 . . 197 1657 1420 1682 959 . . . . 394 132 52 1378 1203 1902 1151 917 1154 Initial 1069 | . . . . . . 88 479 399 643 . . 183 80 869 980 882 . . . . . 132 43 39 723 837 1069 612 396 Average 752 | . . . . 24 73 559 447 943 646 . . 150 912 1228 1345 808 . . . . 148 108 21 798 879 1337 1054 754 793 Influence Increases 15540 | . 7 . . 124 551 1006 445 887 491 30 . 102 1607 1067 702 583 80 130 670 118 708 . 81 1389 945 1085 483 622 1627 Destroy 0b10 Robot/C 6700 | . . . . 80 300 500 220 380 60 20 . 20 800 280 200 380 60 120 520 80 340 . . 600 380 400 280 140 540 Destroy 0b10 Robot/NC 440 | . 5 . . . 30 . 15 . 50 . . 10 5 85 5 15 . . . 5 35 . 20 20 30 . 35 20 55 Destroy Leader 982 | . 2 . . 10 68 20 62 30 38 10 . 12 50 90 10 74 20 10 . 10 90 . 2 50 76 50 44 42 112 Allied During Kill 599 | . . . . . . . 76 53 . . . . . 87 . 23 . . 150 23 74 . . 49 64 . . . . Successful Hack 307 | . . . . . 28 . 17 14 33 . . 44 21 19 . 42 . . . . 16 . 14 14 26 . 5 . 14 Disable Machine 1470 | . . . . . 30 15 15 30 255 . . 15 15 435 15 15 . . . . 90 . 45 60 240 45 15 45 90 Anti-Garrison Action 2200 | . . . . . . 300 . 250 . . . . 450 . 350 . . . . . . . . 350 . 200 . 300 . Destroy Structure 2062 | . . . . 4 35 156 25 130 55 . . 1 191 56 62 34 . . . . 48 . . 201 114 315 104 75 456 Lose Combat Pursuer 780 | . . . . 30 60 15 15 . . . . . 75 15 60 . . . . . 15 . . 45 15 75 . . 360 Influence Decreases 14433 | . 7 . . 124 415 158 815 275 837 548 70 279 65 1324 420 1363 495 325 434 646 330 316 87 67 1127 379 1297 1048 1182 Entered New Map 8018 | . . . . . . 48 505 215 583 326 70 109 35 788 420 800 335 93 292 528 . 246 19 17 655 359 833 476 266 Time Decay 5305 | . 7 . . 124 385 . 310 . 254 222 . 170 . 326 . 553 140 222 112 118 300 40 68 . 362 . 404 562 626 Lost Part 650 | . . . . . 30 110 . . . . . . 30 20 . 10 20 10 10 . 10 . . 10 30 20 40 10 290 Lost Ally 460 | . . . . . . . . 60 . . . . . 190 . . . . 20 . 20 30 . 40 80 . 20 . . Squads Dispatched 53 | . 1 . . . 1 . 3 . 1 . . 1 . 6 . 4 . . . . 2 . 1 . 5 . 4 4 20 Investigation 6 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . 1 1 Extermination 14 | . . . . . . . . . 1 . . 1 . 1 . 2 . . . . 1 . . . 1 . 1 . 6 Reinforcement 17 | . 1 . . . 1 . 2 . . . . . . 2 . . . . . . . . 1 . 2 . . 3 5 Assault 12 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . 3 . 5 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Distress Signals 22 | . . . . . 4 . 2 . . . . . . 1 . 2 . . 1 . 1 . . . 1 . . 5 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 483 | . 2 . . 6 29 23 12 14 9 1 . 3 40 19 11 33 7 6 34 3 23 6 3 28 19 19 18 37 78 Peak Tracking Total 16 | . 1 . . 3 4 5 4 4 2 1 . 1 6 3 4 6 7 4 9 3 5 6 1 6 7 4 5 9 16 Tactical Retreats 27 | . . . . 2 3 1 1 . . . . . 3 1 1 . . . . . 1 . . 2 1 3 . . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Traps Triggered 26 | . . . . . 2 3 1 1 . . . . 3 1 . 5 . . . . 2 . . 5 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 11 | . . . 1 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . . 1 10 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Machines Disabled 136 | . . . . . 2 5 1 7 17 . . 1 10 29 7 1 . . 1 . 6 . 3 10 16 8 1 5 6 Max in Single Turn 20 | . . . . . 1 1 1 2 17 . . 1 2 20 2 1 . . 1 . 3 . 3 1 16 2 1 2 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Garrison Relay 24 | . . . . . . 4 . 3 . . . . 5 . 4 . . . . . . . . 5 . 3 . . . Phase Generator 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Machines Accessed 63 | . . . 2 . 7 2 2 2 3 . . 4 3 5 . 6 . 1 1 1 3 . 2 1 8 . 4 1 5 Terminals 30 | . . . . . 3 2 . 2 2 . . 1 3 2 . 4 . . . 1 1 . . 1 3 . 2 . 3 Fabricators 6 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 2 . 1 . . Repair Stations 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Scanalyzers 8 | . . . . . 2 . . . 1 . . 2 . . . . . . . . 1 . . . 1 . . . 1 Garrison Access 9 | . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 1 1 Total Hacks 128 | . . . 5 . 18 5 19 3 5 . . 14 4 7 . 9 . 1 1 1 7 . 2 1 10 . 5 3 8 Successful 72 | . . . 5 . 12 1 15 1 3 . . 8 2 3 . 4 . 1 1 1 3 . 1 1 5 . 4 . 1 Failed 53 | . . . . . 5 4 4 2 2 . . 6 2 4 . 5 . . . . 3 . 1 . 4 . 1 3 7 Catastrophic 14 | . . . . . . 1 . 1 . . . . 1 1 . 2 . . . . 3 . . . 1 . 1 . 3 Database Lockouts 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . Manual 28 | . . . 1 . 7 1 . . . . . 2 . 4 . 5 . . . . 1 . . . 4 . 1 . 2 Terminals 50 | . . . . . 9 5 . 3 2 . . 2 4 4 . 7 . . . 1 2 . . 1 3 . 2 . 5 Fabricators 8 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . 2 . 2 . . Repair Stations 23 | . . . . . 4 . 16 . . . . . . 1 . . . . . . . . . . 2 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Scanalyzers 23 | . . . . . 4 . . . 3 . . 10 . . . . . . . . 3 . . . 2 . . . 1 Garrison Access 15 | . . . . . 1 . 3 . . . . 2 . 1 . . . . . . . . 1 . 1 . 1 3 2 Terminal Hacks 20 | . . . 5 . . 1 . 1 2 . . . 2 . . 2 . 1 1 1 . . . 1 2 . 1 . . Record 5 | . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Build 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Repair Station Hacks 18 | . . . . . 4 . 14 . . . . . . . . . . . . . . . . . . . . . . Scan Component 9 | . . . . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . Repair 9 | . . . . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 2 . . . 1 . . 6 . . . . . . . . 2 . . . 1 . . . . Retrieve Study 12 | . . . . . 2 . . . 1 . . 6 . . . . . . . . 2 . . . 1 . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . . Unlock Access 6 | . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . . . . . 5 . . . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . 1 Terminals 7 | . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Liberate 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Patch 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . . . . . 5 2 2 2 3 . . 4 3 4 . 6 . . . . 2 . 1 . 6 . 3 1 5 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . . . . . . . . 128 . . . . . . 69 . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Part Studies Acquired 12 | . . . . . 2 . . . 1 . . 6 . . . . . . . . 2 . . . 1 . . . . Parts Repaired 9 | . . . . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . Time 292 | . . . . . 52 . 240 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 103 | . . . . . . 16 . 14 . . . . 20 . 16 . . . . . . . . 19 . 11 . 4 3 Machine Destruction 100 | . . . . . . 16 . 14 . . . . 20 . 16 . . . . . . . . 19 . 11 . 4 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 3 . . . . . . 3 . . . . . 5 . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Total Allies 23 | . . 1 . . . 3 . . . . . . 3 . . 3 . . 5 . . . . 6 . . 2 . . Largest Group 5 | . . 1 1 . . 3 3 3 . . . . 3 3 . 3 . . 5 4 4 2 . 4 4 . 2 . . Highest-Rated Group 267 | . . 31 31 . . 95 95 91 . . . . 131 131 . 87 . . 267 226 226 113 . 241 235 . 16 . . Highest-Rated Ally 95 | . . 31 31 . . 39 39 39 . . . . 51 51 . 29 . . 64 64 64 64 . 95 95 . 8 . . Initial Warlord ECA Mod 44 | . . . . . . . 8 8 15 15 15 14 14 25 25 33 33 33 33 32 32 32 32 32 41 41 44 43 42 Total Orders 16 | . . . . . . . 2 . . . . . . 10 1 . . . . . . . . 3 . . . . . STAY 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 160 | . . . . . . . 27 18 . . . . . 28 . 10 . . 31 . 16 5 . 15 10 . . . . Total Damage 3873 | . . . . . . . 370 254 . . . . . 602 . 130 . . 806 . 504 241 . 551 415 . . . . Kills 33 | . . . . . . . 8 4 . . . . . 7 . 2 . . 4 . 3 . . 2 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Active Infowar (turns) 23127 | . 38 133 468 350 1255 1571 687 863 544 470 14 350 1748 734 1200 1603 283 465 1203 352 695 86 197 1352 822 984 966 1669 2025 Optics 23127 | . 38 133 468 350 1255 1571 687 863 544 470 14 350 1748 734 1200 1603 283 465 1203 352 695 86 197 1352 822 984 966 1669 2025 Sensors 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . IFF 1614 | . . . . . . . . . . . . . . . . 93 280 465 776 . . . . . . . . . . Cloaking 1189 | . . . . . . . . . . . . . . . . . . . 12 . . . . . 232 32 827 86 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 2 . . . . . . 2 . . 2 . . . . . . . . . Drone Launches 33 | . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . Drone Recoveries 19 | . . . . . . . . . . . . . . 17 2 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Turns Passed 23377 | 59 95 133 468 350 1255 1571 687 881 544 470 14 350 1748 734 1200 1603 283 465 1203 352 695 86 197 1352 822 984 966 1669 2141 Spaces Moved 15222 | 43 73 94 307 255 623 898 228 440 319 336 12 271 1204 430 795 1128 220 348 814 273 462 79 162 964 640 539 482 1337 1446 Core 250 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 Treads 877 | . . . . . . 84 228 440 125 . . . . . . . . . . . . . . . . . . . . Legs 12692 | 28 73 94 307 255 43 . . . 194 336 12 271 1204 430 795 1128 220 348 814 273 462 79 162 964 640 539 473 1337 1211 Wheels 1403 | . . . . . 580 814 . . . . . . . . . . . . . . . . . . . . 9 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 100 160 160 110 121 121 105 105 111 111 112 112 112 105 105 105 105 105 105 103 106 110 105 50 Average Speed 114 | 102 120 120 120 120 123 123 160 160 130 121 121 108 107 111 111 112 112 113 113 105 107 105 105 105 104 108 155 106 104 Slowest Speed 240 | 190 120 120 120 120 140 240 160 160 160 121 121 121 175 111 112 112 112 115 177 105 108 105 105 106 106 110 181 110 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 21 24 69 63 47 75 25 68 14 60 4 6 87 30 74 29 46 49 89 52 19 70 7 88 23 57 18 47 40 Regions Visited 29 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 1 . 1 . 1 . 1 1 . . 1 . . 1 . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . . . . 4 . . . . . . 1 3 . 1 . . . . . . . . . Spaces Dug 273 | . . . . . . 48 . 14 . . . . 69 . . 3 . 23 2 . 2 . . 45 2 6 26 5 28 Terrain Destroyed 1599 | . . . . 4 38 180 24 125 53 . . . 249 55 85 21 . 23 69 . 23 . . 91 50 260 54 35 160 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 230 | . . . . . . . . . . . . . 1 . . 3 . . 7 . 14 . . 25 4 21 39 13 103 AOE 1369 | . . . . 4 38 180 24 125 53 . . . 248 55 85 18 . 23 62 . 9 . . 66 46 239 15 22 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Res Acc Total 19707 | 55 78 114 408 281 1041 1204 518 547 405 370 11 310 1466 601 1048 1362 245 413 1071 332 625 81 187 1226 756 875 617 1552 1908 Wait 2665 | . 2 21 89 13 309 90 243 44 27 7 . 21 109 113 213 148 15 53 98 46 80 1 12 92 63 264 55 106 331 Move 15196 | 42 72 93 306 254 623 897 228 439 318 335 11 271 1203 430 794 1127 219 347 813 272 462 78 162 962 639 537 481 1336 1445 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 122 | 7 . . 6 1 19 4 8 1 9 2 . 1 6 1 . 6 2 2 9 1 4 . 1 5 5 2 6 8 6 Fast Attach 108 | 5 2 . . . 10 3 8 1 3 5 . 1 2 1 1 5 1 1 12 . 6 2 3 4 4 2 3 17 6 Attach 66 | 1 . . 1 . 7 8 . . 3 . . 3 2 1 . 3 1 1 2 . 3 . 1 1 3 5 3 4 13 Detach 12 | . . . . . 6 . . . . . . 2 . . . . . . . . . . . . . 2 . 1 1 Swap 210 | . . . 1 1 6 17 8 14 9 1 . 3 33 10 13 17 1 3 13 . 2 . . 7 6 6 8 21 10 Drop 180 | . 1 . 4 2 14 . 6 7 15 7 . 1 2 4 1 12 1 2 23 1 8 . 3 10 5 4 2 34 11 Fire 859 | . 1 . . 9 37 83 13 39 21 13 . 7 86 32 25 39 5 4 33 10 57 . 2 109 31 52 56 22 73 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 41 | . . . . 1 . . . . . . . . 1 2 . 3 . . . 1 2 . 3 16 . 1 3 2 6 Crush 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 5 . 2 . . . . 10 . . . . . . . . . . 8 . . . . 1 Rewire 194 | . . . . . . 96 . . . . . . 12 . 1 2 . . 68 1 1 . . 12 . . . . 1 Trap 11 | . . . 1 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: [*Ext] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / [*Upp] / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 155 | -10/Materials | Entered Mines 156 | -10/Mines | Assembled infested the area 190 | -10/Mines | Received a Mining Laser from a helpful Derelict 274 | -10/Mines | Learned Materials terminal intel 277 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 277 | -10/Mines | Discovered new exit (range 5) 288 | -10/Mines | Entered Exiles 288 | -10/Exiles | Accompanied by 1 ally 304 | -10/Exiles | Discovered new exit (range 16) 309 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Met 8R-AWN 339 | -10/Exiles | Met EX-HEX 374 | -10/Exiles | Met EX-BIN 388 | -10/Exiles | Aligned with FarCom system 389 | -10/Exiles | Given EX-Vault access code 417 | -10/Exiles | Opened EX-Vault 424 | -10/Exiles | Found PSU Rigger 464 | -10/Exiles | Warned to stay clear of 0b10 Research branches 505 | -10/Exiles | Met EX-DEC 647 | -10/Exiles | Learned location of Zion (-7) 745 | -10/Exiles | Discovered new exit (range 10) 756 | -10/Exiles | Left Exiles lab with PSU Rigger 756 | -10/Exiles | Entered Mines 765 | -9/Mines | Met a Derelict bent on vengeance 934 | -9/Mines | Learned Materials garrison access intel 1100 | -9/Mines | Discovered new exit (range 4) 1106 | -9/Mines | Entered Materials 1106 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1107 | -8/Materials | Loaded intel: 11 terminal locations 1108 | -8/Materials | Loaded intel: 1 garrison access location 1491 | -8/Materials | Repaired Lgt. Armor Plating 1518 | -8/Materials | Repaired Lgt. Treads 1970 | -8/Materials | Build established: Scavenger-Skirmisher 2200 | -8/Materials | Central database locked down 2327 | -8/Materials | Discovered new exit (range 18) 2361 | -8/Materials | Identified exit to Garrison 2361 | -8/Materials | Entered Garrison 2551 | -8/Garrison | Triggered checkpoint 2576 | -8/Garrison | Garrison Relay disabled 2822 | -8/Garrison | Garrison Relay disabled 3018 | -8/Garrison | Triggered checkpoint 3244 | -8/Garrison | Discovered new exit (range 13) 3301 | -8/Garrison | Triggered checkpoint 3314 | -8/Garrison | Garrison Relay disabled 3451 | -8/Garrison | Discovered new exit (range 10) 3559 | -8/Garrison | Triggered checkpoint 3588 | -8/Garrison | Discovered new exit (range 10) 3678 | -8/Garrison | Core integrity fell below 50% 3708 | -8/Garrison | Lost 6 parts (2n1u3w) 3751 | -8/Garrison | Garrison Relay disabled 3932 | -8/Garrison | Entered Materials 3932 | -8/Materials | Accompanied by 3 allies 3998 | -8/Materials | Repaired Lgt. Treads 4032 | -8/Materials | Repaired Beam Rifle 4065 | -8/Materials | Repaired Particle Gun 4127 | -8/Materials | Repaired Prc. Beam Rifle 4160 | -8/Materials | Repaired Hrd. Light Armor Plating 4193 | -8/Materials | Repaired Imp. Ion Engine 4221 | -8/Materials | Repaired Lgt. Treads 4435 | -8/Materials | Discovered new exit (range 10) 4540 | -8/Materials | Garrison activated, responded to threat 4617 | -8/Materials | Identified exit to Garrison 4619 | -8/Materials | Entered Garrison 4619 | -8/Garrison | Accompanied by 3 allies 4655 | -8/Garrison | Triggered checkpoint 4676 | -8/Garrison | Garrison Relay disabled 4949 | -8/Garrison | Triggered checkpoint 5006 | -8/Garrison | Discovered new exit (range 9) 5053 | -8/Garrison | Triggered checkpoint 5073 | -8/Garrison | Garrison Relay disabled 5087 | -8/Garrison | Discovered new exit (range 25) 5087 | -8/Garrison | Discovered new exit (range 63) 5087 | -8/Garrison | Discovered new exit (range 62) 5286 | -8/Garrison | Phase Generator disabled 5346 | -8/Garrison | Triggered checkpoint 5500 | -8/Garrison | Entered Factory 5500 | -7/Factory | Evolved 2 slots: Utility x2 5804 | -7/Factory | Identified exit to Lower Caves 6044 | -7/Factory | Entered Lower Caves 6052 | -7/Lower Caves | Build established: Tank 6068 | -7/Lower Caves | Met a Warlord Commander 6069 | -7/Lower Caves | Learned location of Warlord (-5) 6070 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6074 | -7/Lower Caves | Found Encrypted Comm Array 6256 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6381 | -7/Lower Caves | Identified exit to Lower Caves 6514 | -7/Lower Caves | Entered another Lower Caves area 6514 | -7/Lower Caves | Discovered new exit (range 12) 6528 | -7/Lower Caves | Entered Factory 6528 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6821 | -6/Factory | Build established: Skirmisher 6878 | -6/Factory | Identified exit to Garrison 6878 | -6/Factory | Entered Garrison 6898 | -6/Garrison | Triggered checkpoint 6967 | -6/Garrison | Discovered new exit (range 6) 7091 | -6/Garrison | Spotted B-75 Beast 7202 | -6/Garrison | Build established: Scientist-Skirmisher 7260 | -6/Garrison | Triggered checkpoint 7315 | -6/Garrison | Destroyed B-75 Beast 7383 | -6/Garrison | Destroyed 8 combat bots 7414 | -6/Garrison | Discovered new exit (range 13) 7464 | -6/Garrison | Triggered checkpoint 7479 | -6/Garrison | Garrison Relay disabled 7543 | -6/Garrison | Triggered checkpoint 7616 | -6/Garrison | Discovered new exit (range 13) 7628 | -6/Garrison | Triggered checkpoint 7690 | -6/Garrison | Garrison Relay disabled 7717 | -6/Garrison | Garrison Relay disabled 7886 | -6/Garrison | Spotted B-75 Beast 7925 | -6/Garrison | Destroyed B-75 Beast 7961 | -6/Garrison | Phase Generator disabled 8236 | -6/Garrison | Discovered new exit (range 45) 8236 | -6/Garrison | Discovered new exit (range 22) 8236 | -6/Garrison | Discovered new exit (range 65) 8236 | -6/Garrison | Discovered new exit (range 69) 8348 | -6/Garrison | Triggered checkpoint 8362 | -6/Garrison | Garrison Relay disabled 8626 | -6/Garrison | Entered Factory 8626 | -6/Factory | Accompanied by 3 allies 8871 | -6/Factory | Spotted B-75 Beast 9153 | -6/Factory | Discovered new exit (range 13) 9270 | -6/Factory | Lost 3 allies 9326 | -6/Factory | First assault squad dispatched 9360 | -6/Factory | Identified exit to Garrison 9360 | -6/Factory | Entered Garrison 9360 | -6/Garrison | Accompanied by 2 allies 9450 | -6/Garrison | Garrison Relay disabled 9552 | -6/Garrison | Triggered checkpoint 9592 | -6/Garrison | Triggered checkpoint 9614 | -6/Garrison | Garrison Relay disabled 9637 | -6/Garrison | Phase Generator disabled 9731 | -6/Garrison | Discovered new exit (range 12) 9896 | -6/Garrison | Triggered checkpoint 9965 | -6/Garrison | Triggered checkpoint 10019 | -6/Garrison | Garrison Relay disabled 10041 | -6/Garrison | Discovered new exit (range 17) 10110 | -6/Garrison | Discovered new exit (range 10) 10394 | -6/Garrison | Heavy support dispatched to Factory 10560 | -6/Garrison | Entered Factory 10560 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 10905 | -5/Factory | Allied Derelicts emerged from ambush trap array 11128 | -5/Factory | Lost 3 allies 11146 | -5/Factory | Allied Derelicts emerged from ambush trap array 11306 | -5/Factory | Identified exit to Upper Caves 11365 | -5/Factory | P-70 Sage assimilated allied DH-HXG(g) 11778 | -5/Factory | Found Prototype Processor 11778 | -5/Factory | Identified Exp. Terrain Scan Processor 11904 | -5/Factory | Discovered new exit (range 5) 12060 | -5/Factory | First assault squad dispatched 12163 | -5/Factory | Entered Upper Caves 12166 | -5/Upper Caves | Identified exit to Upper Caves 12296 | -5/Upper Caves | Build established: Skirmisher 12382 | -5/Upper Caves | Learned 8 Factory zone layouts 12438 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12446 | -5/Upper Caves | Entered another Upper Caves area 12543 | -5/Upper Caves | Encountered a Warlord checkpoint 12906 | -5/Upper Caves | Discovered new exit (range 5) 12911 | -5/Upper Caves | Entered Warlord 12948 | -5/Warlord | Build established: Scavenger-Skirmisher 13253 | -5/Warlord | Visited the Vortex Lab 13262 | -5/Warlord | Warlord's base attacked by MAIN.C 13262 | -5/Warlord | Found Prototype Energy Cannon 13262 | -5/Warlord | Identified Vortex Cannon 13267 | -5/Warlord | Found Vortex Cannon 13329 | -5/Warlord | Met Warlord 13612 | -5/Warlord | Warlord forces counterattacked 13657 | -5/Warlord | Found Prototype Device 13657 | -5/Warlord | Identified System Purifier 13663 | -5/Warlord | Found Prototype Device 13663 | -5/Warlord | Identified Exp. Cloaking Device 13668 | -5/Warlord | Found Prototype Reactor 13668 | -5/Warlord | Identified Vortex Chain Reactor 13675 | -5/Warlord | Found Prototype Processor 13675 | -5/Warlord | Identified Spectral Analyzer 13718 | -5/Warlord | Spotted Striker 13721 | -5/Warlord | Spotted Executioner 13723 | -5/Warlord | Spotted Executioner 13739 | -5/Warlord | Destroyed Executioner 13758 | -5/Warlord | Found Prototype Ballistic Cannon 13758 | -5/Warlord | Identified Hvy. Autocannon 13771 | -5/Warlord | Spotted Striker 13775 | -5/Warlord | Spotted Executioner 13788 | -5/Warlord | Destroyed Executioner 13801 | -5/Warlord | Allies destroyed Striker 13804 | -5/Warlord | Found Prototype Device 13804 | -5/Warlord | Identified Adv. Kinecellerator 13812 | -5/Warlord | Discovered new exit (range 22) 13813 | -5/Warlord | Destroyed 8 combat bots 13845 | -5/Warlord | Lost 17 allies 13937 | -5/Warlord | Warlord base infiltrated, sounded retreat 13938 | -5/Warlord | Enhanced Grunt warped into view 13938 | -5/Warlord | Enhanced Grunt warped into view 13938 | -5/Warlord | Enhanced Grunt warped into view 13938 | -5/Warlord | Enhanced Demolisher warped into view 13938 | -5/Warlord | Enhanced Demolisher warped into view 13938 | -5/Warlord | Enhanced Demolisher warped into view 14002 | -5/Warlord | Found Prototype Processor 14002 | -5/Warlord | Identified Exp. Targeting Computer 14003 | -5/Warlord | Spotted Striker 14012 | -5/Warlord | Destroyed Striker 14014 | -5/Warlord | Found Prototype Processor 14015 | -5/Warlord | Identified Exp. Core Analyzer 14019 | -5/Warlord | Spotted Executioner 14021 | -5/Warlord | Destroyed Executioner 14024 | -5/Warlord | Spotted Executioner 14024 | -5/Warlord | Destroyed Executioner 14112 | -5/Warlord | Build established: Scavenger-Gunner 14114 | -5/Warlord | Entered Proximity Caves 14114 | -4/Proximity Caves | Accompanied by 4 allies 14115 | -4/Proximity Caves | Identified exit to Factory 14116 | -4/Proximity Caves | Lost 3 allies 14171 | -4/Proximity Caves | Learned location of Armory (-3) 14210 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14239 | -4/Proximity Caves | Learned 4 Research zone layouts 14466 | -4/Proximity Caves | Entered Factory 14466 | -4/Factory | Accompanied by 4 allies 14466 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14695 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 14851 | -4/Factory | Spotted B-86 Titan 14937 | -4/Factory | Destroyed B-86 Titan 15094 | -4/Factory | Discovered new exit (range 6) 15126 | -4/Factory | Central database locked down 15146 | -4/Factory | Spotted B-86 Titan 15161 | -4/Factory | Sucked down chute 15161 | -4/Factory | Entered Waste 15172 | -4/Waste | Spotted C-40 Crusher 15173 | -4/Waste | Spotted C-40 Crusher 15176 | -4/Waste | EMP discharged 15176 | -4/Waste | System corruption reached 10% 15188 | -4/Waste | Spotted C-40 Crusher 15194 | -4/Waste | Spotted C-40 Crusher 15204 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15211 | -4/Waste | 3 allies followed down the chute 15212 | -4/Waste | Spotted C-40 Crusher 15215 | -4/Waste | Spotted C-40 Crusher 15235 | -4/Waste | Discovered new exit (range 11) 15247 | -4/Waste | Entered Factory 15444 | -4/Factory | Identified exit to Garrison 15444 | -4/Factory | Entered Garrison 15551 | -4/Garrison | Destroyed 8 combat bots 15552 | -4/Garrison | Garrison Relay disabled 15959 | -4/Garrison | Spotted B-86 Titan 15964 | -4/Garrison | Destroyed B-86 Titan 16010 | -4/Garrison | Triggered checkpoint 16036 | -4/Garrison | Triggered checkpoint 16043 | -4/Garrison | Found Unknown Protection 16043 | -4/Garrison | Identified Hvy. Reflective Plating 16098 | -4/Garrison | Discovered new exit (range 11) 16118 | -4/Garrison | Triggered checkpoint 16129 | -4/Garrison | Garrison Relay disabled 16170 | -4/Garrison | Rescued a captive Derelict 16172 | -4/Garrison | Rescued a captive Derelict 16332 | -4/Garrison | Found embedded Infiltrators 16334 | -4/Garrison | Triggered checkpoint 16360 | -4/Garrison | Discovered new exit (range 8) 16414 | -4/Garrison | Garrison Relay disabled 16434 | -4/Garrison | Garrison Relay disabled 16594 | -4/Garrison | Garrison Relay disabled 16624 | -4/Garrison | Discovered new exit (range 12) 16670 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16796 | -4/Garrison | Entered Factory 16796 | -4/Factory | Accompanied by 4 allies 16869 | -4/Factory | Central database locked down 17046 | -4/Factory | First assault squad dispatched 17387 | -4/Factory | Discovered new exit (range 17) 17551 | -4/Factory | Discovered new exit (range 14) 17590 | -4/Factory | Spotted B-86 Titan 17614 | -4/Factory | Identified exit to Garrison 17618 | -4/Factory | Entered Garrison 17831 | -4/Garrison | Garrison Relay disabled 17869 | -4/Garrison | Triggered checkpoint 18159 | -4/Garrison | Discovered new exit (range 9) 18200 | -4/Garrison | Triggered checkpoint 18232 | -4/Garrison | Garrison Relay disabled 18284 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18327 | -4/Garrison | Phase Generator disabled 18421 | -4/Garrison | Spotted B-86 Titan 18429 | -4/Garrison | Destroyed B-86 Titan 18429 | -4/Garrison | Triggered checkpoint 18556 | -4/Garrison | Garrison Relay disabled 18592 | -4/Garrison | Discovered new exit (range 8) 18602 | -4/Garrison | Entered Research 18602 | -3/Research | Evolved 2 slots: Utility x2 18765 | -3/Research | Fabricated R-06 Scavenger (x2) 18852 | -3/Research | First assault squad dispatched 19501 | -3/Research | Spotted B-86 Titan 19533 | -3/Research | Found Fusion Bomb Launcher 19539 | -3/Research | Discovered new exit (range 20) 19564 | -3/Research | Identified exit to Research 19568 | -3/Research | Entered another Research area 19568 | -2/Research | Warlord forces began assault on 0b10 19568 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19593 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 19593 | -2/Research | Distinguished unit "The Professionals" dispatched to help 19678 | -2/Research | Research machine network offline 19765 | -2/Research | Spotted B-90 Cyclops 19821 | -2/Research | Found Prototype Device 19821 | -2/Research | Identified Exp. Actuator Array 19827 | -2/Research | Lost 3 allies 19884 | -2/Research | Discovered new exit (range 10) 19900 | -2/Research | Identified exit to Access 19930 | -2/Research | Spotted Striker 20220 | -2/Research | Spotted Striker 20223 | -2/Research | Destroyed Striker 20246 | -2/Research | Lost 3 allies 20661 | -2/Research | Borebot progress halted 20718 | -2/Research | Discovered exit to Access (range 7) 21072 | -2/Research | Given Cave Seal Controls access code 21237 | -2/Research | Entered Access 21237 | -1/Access | Evolved 2 slots: Utility x2 21335 | -1/Access | Garrison activated, responded to threat 21525 | -1/Access | Build established: Scavenger-Tank 21911 | -1/Access | Destroyed 7 combat bots 22385 | -1/Access | Spotted B-99 Colossus 22737 | -1/Access | First assault squad dispatched 22779 | -1/Access | System corruption reached 10% 22910 | -1/Access | Build established: Tank 23117 | -1/Access | Lost 5 parts (1n4u) 23237 | -1/Access | Lost 14 parts (1p4n5u4w) 23277 | -1/Access | Spotted B-99 Colossus 23280 | -1/Access | Core integrity fell below 50% 23293 | -1/Access | Lost 7 parts (1p3n3u) 23337 | -1/Access | Core integrity fell below 20% 23348 | -1/Access | Spotted B-99 Colossus 23378 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23349_ System corrupted: Energy discharge (-34). 23351_ Penetrated by Slug. 23351_ Slug penetrates Wall. 23351_ Penetrated by Slug. 23351_ Slug penetrates Wall. 23355_ Penetrated by Slug. 23355_ Slug penetrates Wall. 23355_ Penetrated by Slug. 23355_ Slug penetrates Wall. 23356_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 23364_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A019. 23367_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 23369_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 23372_ RSCPAUFMFD 23378_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. Map ----- +----------------------------------------------------+ | ?????????# """""""" #? + | | ?????????# """"" #?? # | | ?????????# #####/###+# | | ?????????# | | ##???????# ########+##"### | | #???????# #????? ????? | | +???????# "############ #??? ????? | | #???????+ #???????????# #??#== ???? | | #???????# #???????????# #??#== ???? | | ######### ##??????????# #??########???? | | %#?#????????#h #?????????????? | | ##?#""??????# #?????????????? | | #???"F ????# #?????????????? | | #??#""" ??# #?????????????? | | = #??# "" # #?????????????? | | ################# #??# + #?????????????? | | # #?????????# #??# # #?????????????? | | + #????????## ############# #?????????????? | | # #????????# t #### #????? | | # #????????+ / #????? | | #? #????????# #### ###### | | #? #????????# #??????? ## | | #?? #????????# ####+###### | | #??####????????# # | | #??????????????# # | | +########???????# @ pbp / | | #???????########+##############+##g # | | #???????#= [ #??????? ## # " | | #???????# ] #????? ## # "" | | " #???????# #??? ## # " | | """" #???????# !! #? ## ##### | | """" #???????# !! # ## #???? | | """"" #???????############## ## #???? | | """"? #????????????????????# # ???? | | " ?? #????????????????????############ ???? | | ?????? #???????????????????????????????? +??? | | ??????? #???????????????????????????????# #??? | | ????????#???????????????????????????????# #??? | | ????????????????????????????????????????### ###??? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 75 Energy Capacity 1200 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 40 Armor Coverage 600 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 50 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -4/Factory | Preloaded R-06 Scavenger | x2 | -3/Research | Preloaded Repaired ---------- Lgt. Armor Plating | 23% | -8/Materials Lgt. Treads | 58% | -8/Materials Lgt. Treads | 18% | -8/Materials Beam Rifle | 1% | -8/Materials Particle Gun | 6% | -8/Materials Prc. Beam Rifle | 31% | -8/Materials Hrd. Light Armor Plating | 65% | -8/Materials Imp. Ion Engine | 28% | -8/Materials Lgt. Treads | 62% | -8/Materials Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Wheel | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Missile Launcher | -6/Factory | Hacked Imp. Ion Engine | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Lrn. Missile Launcher | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Thunder Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bullet Installation I Like You, Cogmind Protector Welcome To The Revolution Challenges ------------ None Game ------ Seed BoltVisualCartridge Manual? 0 Play Time 03:48:25 Cumulative 421.1 hours Start 2025.12.23 @ 14:53:52 End 2025.12.23 @ 19:23:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/0/0/0/0/0/0/1 Lore% 84 Gallery% 82 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5d9b708-3b16-4c91-a499-12243250d2dc