Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.02 @ 04:21:19 Player: thingamajigger Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1629) 1629 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 3415 Bonus ------- High Alert Combat Kills 71 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Rolling (130) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Medium Storage Unit High-capacity Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (16) --- Cooled Ion Engine Cooled Ion Engine Heavy EM Pulse Gun EM Shotgun Grenade Launcher Rocket Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Beam Rifle Assault Rifle Assault Rifle Rocket Launcher Makeshift Axe [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 44 | 7 3 . 17 17 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 4 5 Treads 7 | 2 . . 2 3 Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight 2 | . . . 2 . Utility 10 | 2 1 . 6 1 Device 2 | . . . 2 . Storage 5 | 2 . . 2 1 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 19 | 2 1 . 6 10 Energy Gun 5 | 1 1 . 2 1 Energy Cannon 3 | . . . 1 2 Ballistic Gun 7 | 1 . . 2 4 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 16 | . . . 4 12 Power . | . . . . . Propulsion 7 | . . . 2 5 Utility 3 | . . . 1 2 Weapon 6 | . . . 1 5 Highest Loss Streak 3 | . . . 2 3 Average Slot Usage (%) 90 | . 99 100 86 86 Engine 11 | . 14 14 10 11 Treads 17 | . 28 28 13 12 Wheel 1 | . . . . 4 Device 7 | . . . 13 9 Storage 15 | . 19 14 11 17 Processor 11 | . 7 14 11 11 Energy Gun 10 | . 18 28 8 1 Energy Cannon 2 | . . . 4 2 Ballistic Gun 9 | . 9 . 6 15 Naked Turns . | . . . . . Heaviest Build 55 | 15 15 13 49 55 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 17 | 1 . . 7 17 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 16 | 8 8 6 12 16 Average Capacity 10 | 6 6 6 7 14 Most Carried 10 | 1 6 6 7 10 Average Carried 5 | . 2 5 5 6 Final Capacity 16 | 8 6 6 12 16 Final Carried 7 | 1 6 6 7 7 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1264 | 282 59 10 181 732 Remotely . | . . . . . Salvage Created 2264 | 110 199 119 677 1159 Parts 142 | 4 19 9 43 67 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 51 | . 7 3 18 23 Melee 2 | . . . . 2 Guns 27 | . 5 3 10 9 Cannons 9 | . . . . 9 AOE 13 | . 2 . 8 3 Classes Destroyed 11 | 2 4 . 3 2 Worker 3 | 1 . . . 2 Builder 3 | . 1 . . 2 Tunneler 1 | . . . 1 . Hauler 3 | . . . 2 1 Recycler 4 | 1 . . 1 2 Watcher 2 | . 1 . 1 . Swarmer 16 | . 5 1 7 3 Grunt 21 | . 2 2 7 10 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 11 | . . . 4 7 Best Kill Streak 7 | 1 7 2 7 5 Combat Bots Only 6 | . 5 2 6 4 Max Kills in Single Turn 4 | 1 2 1 4 2 Gunslinging . | . . . . . Exploded 4 | . 1 . 4 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2501 | . 215 93 716 1477 Core 434 | . 16 11 152 255 Absorbed by Shields 324 | . . . 68 256 Core Remaining (%) 94 | 100 . 89 . . Volleys Fired 166 | 4 18 7 49 88 Largest 2 | 2 2 2 2 2 Hottest 121 | 60 90 90 121 88 Shots Fired 310 | 8 36 14 89 163 Gun 264 | 8 36 14 75 131 Cannon 33 | . . . 6 27 Launcher 13 | . . . 8 5 Special . | . . . . . Kinetic 182 | 4 13 . 36 129 Thermal 85 | . 5 7 44 29 Explosive 13 | . . . 8 5 Electromagnetic 30 | 4 18 7 1 . Robot Hit Streak 17 | 2 3 5 11 17 Robot Miss Streak 4 | 1 4 2 4 4 Penetration Max . | . . . . . Secondary Targets 6 | . . . 4 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 200 | 4 18 8 52 118 Core Hits 102 | 2 11 5 37 47 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4464 | 64 366 124 1409 2501 Guns 2300 | 64 257 124 721 1134 Cannons 502 | . . . 71 431 Explosions 1082 | . 109 . 617 356 Melee 571 | . . . . 571 Ramming 9 | . . . . 9 Kinetic 1589 | 40 71 . 284 1194 Thermal 1052 | . 135 38 508 371 Explosive 973 | . . . 617 356 Electromagnetic 270 | 24 160 86 . . Impact . | . . . . . Slashing 571 | . . . . 571 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 109 | . . . 6 103 Projectiles . | . . . . . Explosions 26 | . . . 6 20 Melee 83 | . . . . 83 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 156 | . 40 . 13 103 Shots 8 | . 2 . 2 4 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 232 | . 186 201 219 232 Average Temperature 62 | . 51 88 69 48 Received Heat Transfer 731 | . 36 51 269 375 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2259 | . 224 111 1184 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 512 | 10 208 166 433 512 Initial 182 | . 6 81 . 182 Average 227 | 2 122 102 226 336 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 42 | 100 74 100 39 3 Level 1 46 | . 25 . 56 74 Level 2 10 | . . . 4 22 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 1 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 8 | . . . 4 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 11 3 29 42 Peak Tracking Total 7 | . 7 2 7 5 Tactical Retreats 8 | . 1 . 4 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 10 | . 1 . 4 5 Terminals 9 | . 1 . 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 34 | . 3 . 18 13 Successful 23 | . 1 . 16 6 Failed 11 | . 2 . 2 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 14 | . 1 . 3 10 Terminals 27 | . 3 . 11 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 10 | . . . 7 3 Record 1 | . . . . 1 Open Door 1 | . . . . 1 Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Reinforcement Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 1 . 3 3 Terminals 7 | . 1 . 3 3 Botnet 7 | . 1 . 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 . 3 4 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2565 | 119 273 521 549 1103 Spaces Moved 1154 | 64 126 308 205 451 Core 13 | 6 . . 3 4 Treads 961 | 58 126 308 186 283 Legs . | . . . . . Wheels 164 | . . . . 164 Hover . | . . . . . Flight 16 | . . . 16 . Fastest Speed 50 | 50 160 160 102 110 Average Speed 166 | 151 160 160 175 169 Slowest Speed 900 | 160 160 160 400 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 29 73 34 85 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . 12 . 59 22 Melee . | . . . . . Projectile . | . . . . . AOE 93 | . 12 . 59 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1482 | 75 162 324 305 616 Wait 65 | . 9 4 22 30 Move 1150 | 63 125 307 204 451 Hop . | . . . . . Pick Up 21 | 1 4 3 2 11 Fast Attach 23 | 7 1 . 10 5 Attach 12 | . 1 . 3 8 Detach 10 | . 2 . 5 3 Swap 9 | . 1 . 4 4 Drop 16 | . 1 3 6 6 Fire 166 | 4 18 7 49 88 Melee 9 | . . . . 9 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage (discovered 1 exit: *Mat) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 17) 393 | -10/Materials | Entered Mines 394 | -10/Mines | Assembled infested the area 417 | -10/Mines | Met a Derelict bent on vengeance 440 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 731 | -10/Mines | Learned location of Zion (-6) 786 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 898 | -10/Mines | Discovered new exit (range 13) 914 | -10/Mines | Entered Materials 914 | -9/Materials | Evolved 2 slots: Utility x2 1245 | -9/Materials | Identified exit to Materials 1332 | -9/Materials | Build established: Scavenger-Mutant 1440 | -9/Materials | Discovered new exit (range 4) 1463 | -9/Materials | Entered Storage 1660 | -9/Storage | Core integrity fell below 50% 1728 | -9/Storage | Build established: Mutant 2095 | -9/Storage | Garrison activated, responded to threat 2133 | -9/Storage | Core integrity fell below 20% 2181 | -9/Storage | Lost 3 parts (1n2w) 2562 | -9/Storage | Discovered exit to Materials (range 16) 2566 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02430_ Com. Wheel destroyed. 02431_ O-16 Technician sends out distress signal. 02432_ O-16 Technician uses terminal to summon reinforcements. 02432_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 02432_ O-16 Technician locks terminal. 02437_ Heat Sink melted. 02437_ Y-45 Defender destroyed. 02439_ U-05 Engineer builds a Door. 02439_ K-01 Serf collects debris. 02448_ Y-45 Defender destroyed. 02478_ Adv. Beam Cannon destroyed. 02490_ G-34 Mercenary destroyed. 02518_ Acquired 43 matter. 02521_ Acquired 14 matter. 02541_ System corrupted: Heat flow error (+230). 02542_ Overheating: Energy bleed (-39). 02553_ Assault Rifle destroyed. 02562_ EXIT=FOUND: MATERIALS 02565_ K-01 Serf cleans the Transfer Shaft. Map ----- +----------------------------------------------------+ | ???# [!%!#???#######?### | | ???# #####!#???# ?? # | | ???# #???#*##### """""" # | | ???# #???# / "![!!" # | | ???# #???#%##### " !" # | | ???# #???# #???# "" """ + | | ???# #???# #???# # | | ???# #???# #???# # ^ | | ???# #???# #???# # | | ???# #??##+############### | | ???# #? ]??????????# | | ???# #? ??????????# | | ???# # ???????????# | | ???# # """ ""????????????# | | ???# + """ ""????????????# | | ???# # """ ""????????????# | | ???# ########????????????# | | ???# #???????????????????# | | ???# #???????????????????# % | | ???# #???##??????????????# | | ???# #?## ############???# | | ???# #? ! # ""??# | | ???# # # "Y"?# | | ???# # # # | | ???# + # # | | ???# @# """ """ # + | | ???# # """ ""??# """ # | | ???# #?""" "?????""" # | | ???# #? ?????""" ?# | | ???# #??####???########### | | ???# #?????????# ! # | | ???# #?????????# # ^ | | ???# #?????????# + " | | ???# #?????????# """"" # " | | ???# ??????????# """"" # | | ???# ??????????# """"" # | | ???# ??????????# / | | ???# ??????????# #### | | ???# < ??????????###########??# | | ???# ???????????????????????# | | ????###???????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Mak. Axe | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostShieldCharger Manual? 0 Play Time 00:24:27 Cumulative 23.9 hours Start 2021.04.02 @ 03:59:51 End 2021.04.02 @ 04:21:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 46 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cec624b4-b8c8-463a-ac7c-2be6a76887c0