Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 23:21:26 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (43) 43 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2123 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 273/550 Matter 192/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Mace Mace Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Deuterium Engine VTOL Module Grenade Launcher Mace Mace [Rating: 6] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Hacking Suite Hackware Hacking Suite Weapon Grenade Launcher Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 5 | 1 1 1 2 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 1 . 1 1 Treads 2 | 1 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 1 | . . . 1 Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 1 | . 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 2 | 4 . 1 4 Power . | 1 . . . Propulsion . | 2 . . . Utility . | . . . . Weapon 1 | 1 . 1 2 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 18 | . 14 18 21 Treads 15 | . 14 17 13 Hackware 1 | . . . 5 Peak Build Rating 6 | 1 2 3 6 Average Rating 2 | 1 1 1 3 On Entrance 2 | 6 1 1 2 Naked Turns 6 | . . . 6 Heaviest Build . | . . . . Greatest Support 4 | 3 3 3 4 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 1 2 5 Average Carried 2 | 2 . 1 4 Final Capacity 5 | 5 5 5 5 Final Carried 3 | . 1 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 200 | 200 . . . Remotely . | . . . . Salvage Created 16 | . . . 16 Parts 5 | . . . 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 1 | . . . 1 AOE 1 | . . . 1 Classes Destroyed 2 | . . . 2 Operator 1 | . . . 1 Cutter 1 | . . . 1 Best Kill Streak 1 | . . . 1 Combat Bots Only 1 | . . . 1 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 62 | . . 22 40 Missed 25 | . . 10 15 Hits 37 | . . 12 25 Melee 4 | . . . 4 Projectile 33 | . . 12 21 Critical Strikes 1 | . . . 1 Damage Taken 658 | . 24 145 489 Core 350 | . 12 61 277 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 95 84 . Volleys Fired 6 | . 1 2 3 Largest 1 | . 1 1 1 Hottest 30 | . 30 30 30 Shots Fired 6 | . 1 2 3 Gun . | . . . . Cannon . | . . . . Launcher 6 | . 1 2 3 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 6 | . 1 2 3 Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits 8 | . . . 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 221 | . . . 221 Guns . | . . . . Cannons . | . . . . Explosions 201 | . . . 201 Melee . | . . . . Ramming 20 | . . . 20 Kinetic . | . . . . Thermal . | . . . . Explosive 201 | . . . 201 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 3 . 5 Average Corruption 3 | . 2 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . . 30 Projectiles . | . . . . Explosions 30 | . . . 30 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 106 | . 24 16 66 Shots 4 | . 1 1 2 Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 2 | . . . 2 Average Temperature 2 | . . . 2 Received Heat Transfer 252 | . . 72 180 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 126 | . 22 126 56 Initial 48 | . . 9 48 Average 29 | . 4 30 43 Influence Increases 221 | . 30 136 55 Destroy 0b10 Robot/C 20 | . . . 20 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 10 | . . . 10 Successful Hack 8 | . 8 . . Disable Machine 15 | . 15 . . Destroy Structure 43 | . 7 16 20 Lose Combat Pursuer 120 | . . 120 . Influence Decreases 198 | . 8 42 148 Entered New Map 81 | . . 13 68 Time Decay 67 | . 8 29 30 Lost Part 50 | . . . 50 Squads Dispatched 5 | . . 1 4 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . . 11 19 Peak Tracking Total 18 | . . 10 18 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 5 4 7 Successful 2 | . 2 . . Failed 14 | . 3 4 7 Catastrophic 4 | . . 2 2 Database Lockouts . | . . . . Manual 7 | . 3 . 4 Terminals 16 | . 5 4 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Level Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 256 | 4 50 126 76 Spaces Moved 442 | 1 91 233 117 Core 429 | 1 91 233 104 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 13 | . . . 13 Fastest Speed 35 | 50 50 50 35 Average Speed 49 | 50 50 50 48 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . . . 6 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 2 24 33 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 35 | . 6 16 13 Terrain Destroyed 40 | . 6 16 18 Melee . | . . . . Projectile . | . . . . AOE 40 | . 6 16 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 466 | 5 94 240 127 Wait 1 | . . . 1 Move 429 | . 90 232 107 Hop 4 | . . . 4 Pick Up 5 | . 1 1 3 Fast Attach 2 | . . 1 1 Attach 7 | 1 1 2 3 Detach 4 | . 1 2 1 Swap . | . . . . Drop 4 | 4 . . . Fire 6 | . 1 2 3 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Identified exit to Materials 55 | -10/Materials | Entered another Materials area 55 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 129 | -9/Materials | Discovered new exit (range 16) 178 | -9/Materials | Discovered new exit (range 8) 181 | -9/Materials | Entered another Materials area 181 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 257 | -8/Materials | Core integrity fell below 50% 257 | -8/Materials | Self-destructed Last Messages --------------- 00207_ U-05 Engineer builds a Wall. 00210_ Connecting with Terminal... 00210_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 00210_ U-05 Engineer lays Concrete. 00213_ The unstable cave ceiling collapses. 00213_ U-05 Engineer lays Concrete. 00221_ Lgt. Treads destroyed. 00236_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00240_ W-25 Informer sends out distress signal. 00242_ C-17 Slicer destroyed. 00242_ Lgt. Treads destroyed. 00242_ Destroyed Lgt. Treads. 00242_ Grenade Launcher destroyed. 00250_ VTOL Module destroyed. 00251_ Slammed into G-47 Trooper. 00251_ Hacking Suite destroyed. 00251_ System corrupted by crushing effect (+5). 00252_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????# ###############???? | | ?????????????????????# ??? | | ?????????????????????# " ??? | | ?????????????????????# ??? | | ?????????????????????# #############????? | | ?????????????????????#### */#????????????????? | | ????????????????????????# %]#????????????????? | | ????????????????????????# = #????????????????? | | ????????????????????????## ##????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #???? #???????????? | | ?????????????#######+#####c#?? #???????????? | | ?????????????# g # """ #???????????? | | ?????????????# / """ #???????????? | | ?????????????+ """ c # """ #???????????? | | ?????????????# """ @###### #???????????? | | ?????????????# """ #??????#####???????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# " " #??????????????????????? | | ?????????????# "G" #??????????????????????? | | ?????????????# " #??????????????????????? | | ?????????????# +??????????????????????? | | ?????????????# ? ???????????????????????? | | ?????????????###+?# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????? ???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordThunderRecalibrator Manual? 0 Play Time 00:07:07 Cumulative 528.2 hours Start 2025.06.08 @ 23:16:10 End 2025.06.08 @ 23:21:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 596 Rogue 596 Adventurer 0 Explorer 0 Win Type - Total 16 Types 10/0/5/1/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e61fd219-23b4-485f-850d-0f88b8ceb834