Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 20:56:04 Player: polar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (82) 410 Value Destroyed (2339) 2339 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (5745) 5745 TOTAL SCORE: 18994 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 768 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Pursued by Intercept 500 Friendly Fire -134 Cogmind --------- Core Integrity 509/1000 Matter 262/300 Energy 180/180 System Corruption 2% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (3) -------- Meta Core > --- PROPULSION (5) --- (None) > --- UTILITY (7+1) ---- Medium Storage Unit Triangulator Hacking Suite (+) Deep Network Scanner Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved VTOL Module Q-thruster Experimental Heat Sink Zionite Biocell (600) Structural Scanner Stasis Canceller ECM Suite Hacking Suite Spear Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor Meta Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Q-thruster Flightbrick > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Gravity Neutralizer Zionite Metafield Generator Triangulator Advanced Visual Processing Unit Hacking Suite Hacking Suite Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Zionite Phaser-S Improved Datajack > --- INVENTORY -------- Q-thruster Q-thruster Q-thruster Experimental Heat Sink Zionite Biocell Structural Scanner Stasis Canceller ECM Suite Hacking Suite Spear [Rating: 150] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Reflective Plating Weapon Ripper Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 4 . 2 . . . . . 2 . . . . 2 Power 2 | . . . . . 1 . . . . . 1 . . . . . Propulsion 3 | . . . 3 . . . . . . . . . . . . . Utility 5 | . . . 1 . 1 . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 188 | 7 14 23 16 34 27 . 4 1 43 1 5 . . 1 . 12 Power 23 | 1 3 6 2 4 3 . . . 2 . 2 . . . . . Engine 13 | 1 3 6 . 1 2 . . . . . . . . . . . Core 6 | . . . 2 3 1 . . . . . . . . . . . Reactor 4 | . . . . . . . . . 2 . 2 . . . . . Propulsion 47 | 2 2 7 6 12 3 . 1 . 8 . . . . . . 6 Treads 20 | 2 . 2 5 11 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 8 | . 2 5 1 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 4 . . . . . . . Flight 15 | . . . . 1 3 . 1 . 4 . . . . . . 6 Utility 67 | 2 4 5 4 6 16 . 3 . 21 . 2 . . . . 4 Device 45 | 1 2 5 2 5 10 . 2 . 14 . 2 . . . . 2 Storage 8 | 1 2 . 1 . 1 . . . 3 . . . . . . . Processor 5 | . . . . 1 2 . 1 . 1 . . . . . . . Hackware 5 | . . . . . 3 . . . . . . . . . . 2 Protection 4 | . . . 1 . . . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 5 5 4 12 5 . . 1 12 1 1 . . 1 . 2 Energy Gun 10 | 1 4 . . . . . . . 1 1 1 . . . . 2 Energy Cannon 9 | . 1 2 2 4 . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 3 . . . . . . . Launcher 7 | . . 2 . 1 . . . . 4 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . 1 1 . . . . . . . Slashing Weapon 8 | . . 1 2 4 . . . . 1 . . . . . . . Piercing Weapon 4 | . . . . . 1 . . . 2 . . . . 1 . . Special Melee Weapon 6 | . . . . 3 3 . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . 4 2 . . . 10 1 . . . . . 2 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . . Parts Lost 33 | . 3 7 4 2 . . . . 5 . . . . . . 12 Power 8 | . 2 1 1 . . . . . 2 . . . . . . 2 Propulsion 11 | . . 2 2 1 . . . . 1 . . . . . . 5 Utility 6 | . 1 1 . . . . . . 1 . . . . . . 3 Weapon 8 | . . 3 1 1 . . . . 1 . . . . . . 2 Highest Loss Streak 12 | . 1 3 3 2 . . . . 2 . . . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 94 92 98 76 84 84 84 77 77 80 80 80 80 80 78 Engine 6 | . 13 13 2 . 1 5 5 5 . . . . . . . . Core 4 | . . . 6 8 7 5 5 5 5 5 5 5 5 5 5 4 Reactor 1 | . . . . . . . . . 4 5 10 10 10 10 10 8 Treads 12 | . 8 3 31 43 2 . . . . . . . . . . . Wheel 8 | . 19 19 10 . . . . . . . . . . . . . Flight 5 | . . . . . 13 15 15 15 14 16 15 15 15 15 15 12 Device 12 | . 13 13 10 11 8 10 10 10 11 11 20 20 20 20 20 17 Storage 9 | . 14 14 9 9 5 5 5 5 8 11 5 5 5 5 5 4 Processor 3 | . . . . 5 9 10 10 10 8 5 5 5 5 5 5 3 Hackware 4 | . . . . . 11 15 15 15 10 11 10 10 10 10 10 17 Energy Gun 1 | . 13 . . . . . . . . . 4 5 5 . . 3 Energy Cannon 6 | . 12 12 9 9 1 . . . . . . . . . . . Launcher 1 | . . 4 . . . . . . . . . . . . . . Slashing Weapon 5 | . . 10 8 8 5 5 5 4 . . . . . . . . Piercing Weapon 1 | . . . . . 1 5 5 5 4 5 . . . 5 5 . Special Melee Weapon 1 | . . . . . 3 5 5 5 5 5 5 5 5 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 92 97 102 99 111 34 34 34 37 33 45 45 45 45 42 46 Greatest Support 102 | 40 40 40 80 102 102 34 46 46 46 34 46 46 46 46 46 50 Greatest Overweight (x) 32 | . 4 4 9 32 3 . . . 1 . . . . . . 8 Average Overweight (x) . | . 3 3 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 19 | 7 21 25 25 25 11 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 5 25 25 25 25 24 10 10 10 10 10 10 10 10 10 9 10 Average Carried 17 | 2 11 23 23 24 10 10 10 9 9 9 9 10 10 7 9 8 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 4 25 22 25 24 10 10 10 10 10 10 10 10 10 9 9 9 Class Distribution -------------------- 56% | Mutant 15% | Hacker-Sprinter 12% | Scavenger-Sprinter 3% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Scavenger-Sprinter | -7/Deep Caves Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Matter Collected 2570 | 264 332 321 355 343 250 20 30 20 546 10 40 10 . 10 . 19 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3131 | 35 655 169 189 1042 338 . . . 460 . 196 . . 28 . 19 Parts 191 | 4 36 12 11 61 23 . . . 28 . 11 . . 3 . 2 Haulers Intercepted 11 | . 2 . 1 6 . . . . . . 2 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . 14 . . . 2 . . . . . . . . . . Prevented 2 | . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 42 | . 12 5 2 9 3 . . . 11 . . . . . . . Melee 14 | . . . 1 3 3 . . . 7 . . . . . . . Guns 8 | . 8 . . . . . . . . . . . . . . . Cannons 8 | . 1 2 . 5 . . . . . . . . . . . . AOE 10 | . 3 3 . . . . . . 4 . . . . . . . Classes Destroyed 18 | 1 5 3 3 3 1 . . . 2 . . . . . . . Worker 2 | . . . . 1 . . . . . . 1 . . . . . Builder 2 | . 1 . . 1 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 1 6 . . . . . . 2 . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . Mechanic 3 | . . . 2 1 . . . . . . . . . . . . Operator 10 | . . . 2 3 4 . . . . . . . . . . 1 Turret 1 | . . 1 . . . . . . . . . . . . . . Watcher 10 | . 3 . . 2 3 . . . . . 2 . . . . . Swarmer 3 | . 2 1 . . . . . . . . . . . . . . Grunt 12 | . 10 . 1 1 . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 9 | . . 1 . 7 1 . . . . . . . . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . 5 . . . . . . . Z-Light 8 | . . . . . . . . . 8 . . . . . . . Assembled 3 | . . . . . . . . . 3 . . . . . . . Best Kill Streak 5 | 2 4 2 1 3 2 . . . 5 . 3 . . 1 . 1 Combat Bots Only 3 | . 3 2 1 3 1 . . . 3 . . . . . . . Max Kills in Single Turn 2 | 1 2 1 1 1 1 . . . 2 . 2 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . 2 . . . . . . . Melee 1 | . . . 1 1 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . 1 . . Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 423 | . 49 27 36 65 42 8 1 . 85 1 7 3 . 7 2 90 Missed 132 | . 10 7 3 22 21 4 1 . 37 . 3 1 . 6 1 16 Damage Taken 6428 | . 553 570 797 814 381 80 . . 1437 18 212 29 . 46 18 1473 Core 981 | . 126 110 50 91 30 . . . 29 18 36 . . . . 491 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 479 | . 205 . 123 151 . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 5 . 74 . . . . . 89 . . . . 95 . Volleys Fired 193 | 7 52 24 13 34 . . . . 13 . 22 . 2 . . 26 Largest 2 | 2 2 1 2 2 . . . . 1 . 1 . 1 . . 1 Hottest 126 | 70 106 56 126 126 . . . . 48 . 60 . 60 . . 60 Shots Fired 260 | 14 99 26 16 42 . . . . 13 . 22 . 2 . . 26 Gun 140 | 14 76 . . . . . . . . . 22 . 2 . . 26 Cannon 105 | . 23 20 16 42 . . . . 4 . . . . . . . Launcher 15 | . . 6 . . . . . . 9 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 36 | 7 25 . . . . . . . 4 . . . . . . . Thermal 58 | 7 51 . . . . . . . . . . . . . . . Explosive 15 | . . 6 . . . . . . 9 . . . . . . . Electromagnetic 101 | . 23 20 16 42 . . . . . . . . . . . . Phasic 50 | . . . . . . . . . . . 22 . 2 . . 26 Robot Hit Streak 16 | 3 13 8 9 16 . . . . 3 . 7 . . . . 2 Robot Miss Streak 5 | 4 5 2 1 2 . . . . 1 . 2 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 259 | 6 72 18 22 67 20 . . 1 31 . 18 . . 1 . 3 Core Hits 112 | 2 31 8 4 25 7 . . . 25 . 7 . . 1 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . Critical Strikes 17 | 2 1 1 2 8 1 . . . 1 . 1 . . . . . Burn 3 | 2 1 . . . . . . . . . . . . . . . Corrupt 4 | . . 1 1 2 . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . Sever 7 | . . . 1 6 . . . . . . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . . . Intensify 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 364 | . . 27 12 45 68 7 8 116 57 4 2 . . 14 3 1 Impact 7 | . . . . . 6 . . 1 . . . . . . . . Slashing 169 | . . 27 12 39 58 3 2 27 1 . . . . . . . Piercing 179 | . . . . . 3 4 6 88 56 4 . . . 14 3 1 Sneak Attacks 39 | . . . 7 18 3 . . 1 7 . 2 . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Follow-up Attacks 4 | . . . . . 3 . . . 1 . . . . . . . Damage Inflicted 8926 | 78 1255 463 960 2405 987 . . 56 1738 . 776 . . 89 . 119 Guns 1356 | 78 642 . . . . . . . . . 528 . . . . 108 Cannons 1870 | . 442 234 289 905 . . . . . . . . . . . . Explosions 1316 | . 161 229 25 161 . . . . 492 . 248 . . . . . Melee 4363 | . . . 646 1339 987 . . 56 1246 . . . . 89 . . Ramming 21 | . 10 . . . . . . . . . . . . . . 11 Kinetic 163 | 27 136 . . . . . . . . . . . . . . . Thermal 1068 | 51 667 . 25 77 . . . . . . 248 . . . . . Explosive 805 | . . 229 . 84 . . . . 492 . . . . . . . Electromagnetic 1870 | . 442 234 289 905 . . . . . . . . . . . . Impact 187 | . . . . . 187 . . . . . . . . . . . Slashing 2776 | . . . 646 1339 754 . . . 37 . . . . . . . Piercing 1400 | . . . . . 46 . . 56 1209 . . . . 89 . . Phasic 636 | . . . . . . . . . . . 528 . . . . 108 Highest Corruption 5 | . 2 2 . 5 1 . . . . . 4 4 4 4 4 2 Average Corruption 1 | . 2 1 . 1 1 . . . . . 4 4 4 4 4 1 Corruption Purged 7 | . . 2 . 4 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 55 | . 16 21 . 10 1 . . . . . 2 1 1 1 2 . Message Errors 16 | . 4 4 . 4 . . . . . . 2 . 1 . 1 . Matter Fused 14 | . 3 9 . 2 . . . . . . . . . . . . Heat Flow Errors 3 | . 1 1 . . 1 . . . . . . . . . . . Energy Discharges 8 | . 2 2 . 1 . . . . . . . 1 . 1 1 . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . Data Loss (minor) 6 | . 3 2 . 1 . . . . . . . . . . . . Data Loss (major) 3 | . 1 1 . 1 . . . . . . . . . . . . Misfires 3 | . . 2 . 1 . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 702 | . 17 15 215 59 170 . . 6 163 . 57 . . . . . Projectiles 80 | . 16 15 23 26 . . . . . . . . . . . . Explosions 74 | . 1 . 2 11 . . . . 3 . 57 . . . . . Melee 548 | . . . 190 22 170 . . 6 160 . . . . . . . Knockbacks 3 | . . . . . 2 . . . . . . . . . . 1 Impact 3 | . . . . . 2 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 370 | . 67 7 32 119 . . . . . . 140 . . . . 5 Shots 8 | . 2 1 1 2 . . . . . . 2 . . . . . Rammed 2 | . 1 . . . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 301 | 110 301 99 105 117 180 9 . . 136 88 22 . 2 . . 100 Average Temperature 32 | 52 67 74 37 30 13 5 . . 25 36 11 . 2 . . 43 Received Heat Transfer 1358 | . 276 60 261 216 36 18 . . 452 9 9 . . . 9 12 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . Parts Fried 7 | . . 1 . 5 1 . . . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | 3 4 . . . . . . . . . . . . . . . Heat Transferred 2413 | 296 1767 . 50 150 . . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . 1 2 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Peak Influence 464 | 10 196 . 370 464 317 . . . . . 243 . . . . 258 Initial 249 | . 6 . 249 15 176 . . . . . 37 . . . . 46 Average 164 | 3 90 . 135 261 161 . . . . . 152 . . . . 123 Maximum Alert Level 2 | . . . 1 2 1 . . . . . 1 . . . . 1 Low Security (%) 65 | 100 100 . 73 32 62 . . . . . 66 . . . . 75 Level 1 31 | . . . 26 55 37 . . . . . 33 . . . . 24 Level 2 3 | . . . . 11 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 . 9 3 9 . . . . . 2 . . . . 8 Investigation 17 | . 4 . 2 1 3 . . . . . 2 . . . . 5 Extermination 4 | . . . . . 3 . . . . . . . . . . 1 Reinforcement 9 | . . . 4 2 3 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . 1 . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Distress Signals 5 | . . . 3 2 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 187 | . 20 36 10 33 19 5 4 . 23 4 7 4 . 4 4 14 Peak Tracking Total 7 | . 3 6 3 7 5 5 4 . 5 4 5 3 . 4 5 5 Tactical Retreats 23 | . . 3 1 . 3 2 1 . 6 1 . 1 . . 2 3 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Traps Triggered 10 | . 1 6 1 . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 10 | . 10 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Disabled 18 | . . 3 . 5 1 . . . 2 . 6 . . . . 1 Max in Single Turn 6 | . . 1 . 2 1 . . . 1 . 6 . . . . 1 Garrison Access 3 | . . . . . 2 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Accessed 72 | . 11 1 4 12 19 . . . . . 10 . 1 3 . 11 Terminals 37 | . 8 . 1 9 10 . . . . . 3 . . . . 6 Fabricators 7 | . . . . . 2 . . . . . 1 . . . . 4 Repair Stations 6 | . 1 . 2 2 1 . . . . . . . . . . . Recycling Units 10 | . 2 . . 1 4 . . . . . 3 . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 1 . . . . 1 Garrison Access 4 | . . . . . 2 . . . . . 2 . . . . . Total Hacks 242 | . 42 2 15 42 46 . . . . . 26 . 1 20 . 48 Successful 164 | . 29 2 11 16 30 . . . . . 16 . 1 20 . 39 Failed 76 | . 12 . 4 25 16 . . . . . 10 . . . . 9 Catastrophic 11 | . 1 . . 4 4 . . . . . 2 . . . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . Manual 115 | . 28 . 2 16 29 . . . . . 11 . . . . 29 Terminals 129 | . 32 . 2 27 24 . . . . . 11 . . . . 33 Fabricators 20 | . . . . . 5 . . . . . 2 . . . . 13 Repair Stations 31 | . 6 . 9 14 2 . . . . . . . . . . . Recycling Units 24 | . 4 . . 1 13 . . . . . 6 . . . . . Scanalyzers 9 | . . . 4 . . . . . . . 3 . . . . 2 Garrison Access 6 | . . . . . 2 . . . . . 4 . . . . . Terminal Hacks 62 | . 13 2 . 4 5 . . . . . 4 . 1 20 . 13 Record 4 | . . 1 . . . . . . . . . . . 2 . 1 Part Schematic 17 | . 1 . . 1 1 . . . . . . . . 11 . 3 Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 3 . . . . . . . . . . . . 3 . . Open Door 4 | . . . . 3 . . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . . . . 1 Alert Level 6 | . 2 . . . 1 . . . . . 1 . . . . 2 Unreport Threat 2 | . . . . . 1 . . . . . 1 . . . . . Locate Traps 4 | . 2 . . . . . . . . . 1 . . . . 1 Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . 3 Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . 2 . . . . . 1 . . . . 10 Network Status 3 | . . . . . 1 . . . . . 1 . . . . 1 Load Schematic 4 | . . . . . . . . . . . . . . . . 4 Build 6 | . . . . . 1 . . . . . . . . . . 5 Repair Station Hacks 21 | . 6 . 7 7 1 . . . . . . . . . . . Scan Component 12 | . 3 . 4 4 1 . . . . . . . . . . . Repair 9 | . 3 . 3 3 . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . 1 4 . . . . . 2 . . . . . Report Inventory 6 | . 2 . . 1 3 . . . . . . . . . . . Retrieve Components 3 | . . . . . 1 . . . . . 2 . . . . . Scanalyzer 7 | . . . 4 . . . . . . . 1 . . . . 2 Insert Component 4 | . . . 2 . . . . . . . 1 . . . . 1 Analyze 3 | . . . 2 . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . 2 . . . . . 1 . . . . . Seal Access 3 | . . . . . 2 . . . . . 1 . . . . . Unauthorized Hacks 49 | . 8 . . 4 16 . . . . . 7 . . . . 14 Terminals 34 | . 6 . . 4 8 . . . . . 5 . . . . 11 Track 11 | . 2 . . 1 2 . . . . . 2 . . . . 4 Assimilate 4 | . . . . . 2 . . . . . . . . . . 2 Botnet 15 | . 3 . . 2 3 . . . . . 2 . . . . 5 Operators 4 | . 1 . . 1 1 . . . . . 1 . . . . . Fabricators 5 | . . . . . 1 . . . . . 1 . . . . 3 Report 3 | . . . . . 1 . . . . . 1 . . . . 1 Prioritize 2 | . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 7 . . . . . 1 . . . . . Reject 3 | . . . . . 3 . . . . . . . . . . . Mask 5 | . . . . . 4 . . . . . 1 . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 9 . 4 10 13 . . . . . 9 . . . . 11 Full Trace Events 11 | . 1 . 1 1 2 . . . . . 1 . . . . 5 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 4 . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . 1 1 1 . . 15 . . . . . 11 . 4 Parts Built 8 | . . . . . 1 . . . . . . . . . . 7 Authchips . | . . . . . . . . . . . . . . . . . Time 460 | . . . . . 47 . . . . . . . . . . 413 Total Part Build Rating 56 | . . . . . 5 . . . . . . . . . . 51 Parts Repaired 9 | . 3 . 3 3 . . . . . . . . . . . . Time 294 | . 78 . 114 102 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 4 1 . . . . . 2 . . . . . Non-combat 7 | . . . . 4 1 . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . 5 1 . . . . . 2 . . . . . no_distress 8 | . . . . 5 1 . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total Allies 25 | . . 10 . 10 1 . . 2 . . . . . . . 2 Largest Group 10 | . . 5 4 10 1 . . 2 2 . . . . . . 1 Highest-Rated Group 173 | . . 95 79 173 26 . . 59 56 . . . . . . 26 Highest-Rated Ally 31 | . . 22 22 29 26 . . 31 31 . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 203 | . . 44 37 110 . . . . 12 . . . . . . . Total Damage 2889 | . . 630 568 1520 . . . . 171 . . . . . . . Kills 27 | . . 6 6 14 . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Robot Analysis Total 136 | . 2 . . . . . . . . . . . . 134 . . Derelict Logs Recovered 10 | . . 1 . . . . 1 2 . 1 . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Turns Passed 12650 | 115 1329 3169 1505 1928 1055 156 200 1065 1138 54 211 26 81 91 98 429 Spaces Moved 14909 | 53 671 1883 601 835 1930 387 523 2043 2571 271 1018 154 426 190 434 919 Core 24 | 6 . . . 1 . . . . . . . . . . . 17 Treads 1563 | 47 155 131 354 834 42 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 2515 | . 516 1752 247 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10807 | . . . . . 1888 387 523 2043 2571 271 1018 154 426 190 434 902 Fastest Speed 15 | 50 140 130 119 157 30 30 30 30 15 15 15 15 15 15 15 15 Average Speed 62 | 147 150 154 203 165 34 30 30 30 21 15 15 15 15 15 15 19 Slowest Speed 1650 | 160 320 320 240 1650 210 30 34 30 89 15 15 15 15 15 15 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . 6 2 . . . . 6 . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 92 69 42 94 52 60 70 87 89 56 32 31 65 84 63 19 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 34 | . 2 1 . . . . 1 2 . 1 . . . 27 . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 36 | . . 15 . . . 6 3 4 . 2 . 2 2 . 2 . Spaces Dug 159 | . . 10 . 7 38 2 5 5 64 4 . . 2 . 3 19 Terrain Destroyed 269 | . 5 40 6 25 38 2 5 5 87 4 24 . 2 . 3 23 Melee 90 | . . 10 . 7 38 2 5 5 15 4 . . . . 3 1 Projectile 31 | . . . . . . . . . 4 . 3 . 2 . . 22 AOE 148 | . 5 30 6 18 . . . . 68 . 21 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total 17536 | 75 894 2076 857 1280 2221 417 555 2348 3067 278 1048 156 440 233 461 1130 Wait 1695 | 3 122 95 175 291 186 29 20 209 337 . 2 3 13 21 25 164 Move 14845 | 52 670 1882 600 834 1917 382 522 2042 2570 270 1005 153 425 189 433 899 Hop 24 | . . . . . 6 2 . . . . 6 . . . . 10 Pick Up 118 | 6 27 13 22 13 7 . . 1 12 1 3 . . 3 . 10 Fast Attach 59 | 5 4 1 4 12 7 . 3 . 23 . . . . . . . Attach 53 | 2 2 8 7 1 14 . . . 7 1 4 . . 1 . 6 Detach 13 | . 1 1 . 2 . . . . 4 1 2 . . 1 . 1 Swap 76 | . 8 14 5 21 6 . 1 1 13 . 1 . . . . 6 Drop 129 | . 7 11 19 27 17 . 3 1 32 1 1 . . 4 . 6 Fire 193 | 7 52 24 13 34 . . . . 13 . 22 . 2 . . 26 Melee 329 | . . 27 12 45 61 4 6 94 56 4 2 . . 14 3 1 Ram 2 | . 1 . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 5) 633 | -10/Materials | Repaired Med. Laser 661 | -10/Materials | Repaired Lgt. Treads 688 | -10/Materials | Repaired Lgt. Treads 813 | -10/Materials | Discovered new exit (range 8) 889 | -10/Materials | Central database locked down 904 | -10/Materials | Discovered new exit (range 15) 1215 | -10/Materials | Core integrity fell below 50% 1435 | -10/Materials | Discovered new exit (range 7) 1445 | -10/Materials | Entered Subcaves 2391 | -10/Subcaves | Visited triangular shrine 2414 | -10/Subcaves | Found Prototype Device 2415 | -10/Subcaves | Identified V3-11A's Pendant 2420 | -10/Subcaves | Befriended Subdweller 2675 | -10/Subcaves | Befriended Subdweller 2690 | -10/Subcaves | Befriended Subdweller 2715 | -10/Subcaves | Befriended Subdweller 2716 | -10/Subcaves | Discovered new exit (range 15) 2720 | -10/Subcaves | Befriended Subdweller 2725 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3010 | -10/Subcaves | Core integrity fell below 20% 3261 | -10/Subcaves | Discovered new exit (range 16) 3302 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3303 | -10/Subcaves | Befriended Subdweller 3413 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3414 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3458 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3533 | -10/Subcaves | Discovered new exit (range 14) 3584 | -10/Subcaves | Lost 5 allies 3630 | -10/Subcaves | Lost 3 parts (1p1n1w) 4271 | -10/Subcaves | Approached by friendly Subdweller 4327 | -10/Subcaves | Visited 4L-MR0's lab 4349 | -10/Subcaves | Found Meta Core 4605 | -10/Subcaves | A Subdweller sparked back to life 4605 | -10/Subcaves | A Subdweller sparked back to life 4605 | -10/Subcaves | A Subdweller sparked back to life 4608 | -10/Subcaves | Befriended Subdweller 4608 | -10/Subcaves | Befriended Subdweller 4608 | -10/Subcaves | Befriended Subdweller 4614 | -10/Subcaves | Entered Materials 4614 | -8/Materials | Accompanied by 4 allies 4614 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4673 | -8/Materials | Repaired Mak. System Restoration Module 4719 | -8/Materials | Repaired Ripper 4991 | -8/Materials | Discovered new exit (range 15) 5019 | -8/Materials | Lost 3 parts (1p1n1w) 5331 | -8/Materials | Repaired Lgt. Treads 5355 | -8/Materials | Garrison activated, responded to threat 5367 | -8/Materials | Met 7R-MNS 5443 | -8/Materials | Lost 3 allies 5522 | -8/Materials | Discovered new exit (range 8) 5527 | -8/Materials | Found Flightbrick 5659 | -8/Materials | Found Prototype Device 6119 | -8/Materials | Entered Storage 6505 | -8/Storage | Repaired Lgt. Nuclear Core 6533 | -8/Storage | Repaired Lgt. Treads 6559 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6687 | -8/Storage | Repaired Adv. Visual Processing Unit 6761 | -8/Storage | Found Prototype Processor 6761 | -8/Storage | Identified Exp. Targeting Computer 6858 | -8/Storage | Build established: Commander-Mutant 7143 | -8/Storage | Lost 6 allies 7339 | -8/Storage | Central database locked down 7362 | -8/Storage | Build established: Mutant 7438 | -8/Storage | Discovered new exit (range 16) 8047 | -8/Storage | Entered Factory 8047 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8118 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 8120 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 8244 | -7/Factory | Identified Active Sensor Suite 8473 | -7/Factory | Discovered new exit (range 7) 8535 | -7/Factory | Build established: Scavenger-Scout 8618 | -7/Factory | Identified exit to Lower Caves 8629 | -7/Factory | Discovered new exit (range 20) 8794 | -7/Factory | Discovered new exit (range 19) 8857 | -7/Factory | Discovered new exit (range 10) 8884 | -7/Factory | Fabricated Enh. Optical Array? 8906 | -7/Factory | Build established: Hacker-Sprinter 9102 | -7/Factory | Entered Lower Caves 9187 | -7/Lower Caves | Attacked by a faux Warlord 9213 | -7/Lower Caves | Discovered new exit (range 10) 9214 | -7/Lower Caves | Encountered a Warlord checkpoint 9258 | -7/Lower Caves | Entered another Lower Caves area 9363 | -7/Lower Caves | Encountered a Warlord checkpoint 9365 | -7/Lower Caves | Learned location of Extension (-4) 9407 | -7/Lower Caves | Discovered new exit (range 6) 9458 | -7/Lower Caves | Entered Zion 9467 | -7/Zion | Given the Hacking Drone Bay 9493 | -7/Zion | Discovered new exit (range 16) 9579 | -7/Zion | Learned Factory emergency access door positions 9582 | -7/Zion | Learned location of Quarantine (-2) 9605 | -7/Zion | Learned location of Armory (-3) 9702 | -7/Zion | Gained Derelict followers 10455 | -7/Zion | Discovered new exit (range 3) 10457 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10523 | -7/Zion | Entered Deep Caves 10523 | -7/Deep Caves | Accompanied by 2 allies 10604 | -7/Deep Caves | Attacked by Z-Imprinter 10618 | -7/Deep Caves | Allies destroyed Z-Imprinter 10625 | -7/Deep Caves | Found Prototype Protection 10625 | -7/Deep Caves | Identified Zio. Weapon Casing 10632 | -7/Deep Caves | Found Prototype Device 10632 | -7/Deep Caves | Identified Zio. Metafield Generator 10777 | -7/Deep Caves | Z-Facility disabled 10871 | -7/Deep Caves | Discovered new exit (range 7) 10944 | -7/Deep Caves | Build established: Scavenger-Sprinter 10950 | -7/Deep Caves | Spotted AG-96579 10952 | -7/Deep Caves | Spotted AG-60604 11608 | -7/Deep Caves | Found Prototype Protection 11608 | -7/Deep Caves | Identified Zio. Heavy Carapace 11661 | -7/Deep Caves | Entered Proximity Caves 11678 | -6/Proximity Caves | Spotted B-75 Beast 11714 | -6/Proximity Caves | Discovered new exit (range 5) 11715 | -6/Proximity Caves | Entered Factory 11715 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11766 | -6/Factory | Identified exit to Lower Caves 11873 | -6/Factory | Spotted B-75 Beast 11926 | -6/Factory | Entered Lower Caves 11950 | -6/Lower Caves | Discovered new exit (range 19) 11952 | -6/Lower Caves | Entered another Lower Caves area 11958 | -6/Lower Caves | Discovered new exit (range 7) 12001 | -6/Lower Caves | Learned Factory stockpile data 12015 | -6/Lower Caves | Encountered a Warlord checkpoint 12015 | -6/Lower Caves | Learned Factory stockpile data 12020 | -6/Lower Caves | Discovered new exit (range 10) 12033 | -6/Lower Caves | Entered Data Miner 12033 | -6/Data Miner | Discovered new exit (range 6) 12039 | -6/Data Miner | Met Data Miner 12042 | -6/Data Miner | Learned location of Section 7 (-2) 12042 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12045 | -6/Data Miner | Received God Mode back door access code from Data Miner 12049 | -6/Data Miner | Destroyed Data Miner 12052 | -6/Data Miner | Found Prototype Hackware 12053 | -6/Data Miner | Found Prototype Hackware 12054 | -6/Data Miner | Interfaced with the Data Conduit 12124 | -6/Data Miner | Entered Proximity Caves 12131 | -5/Proximity Caves | Learned 4 Factory zone layouts 12132 | -5/Proximity Caves | Learned Factory interactive machine intel 12221 | -5/Proximity Caves | Discovered new exit (range 9) 12222 | -5/Proximity Caves | Entered Factory 12222 | -5/Factory | Evolved 2 slots: Utility x2 12222 | -5/Factory | Identified Ghost Barrier 12223 | -5/Factory | Identified exit to Upper Caves 12223 | -5/Factory | Identified Deep Network Scanner 12224 | -5/Factory | Identified exit to Factory 12226 | -5/Factory | Loaded intel: 274 machine locations 12227 | -5/Factory | Loaded intel: 52 interactive machine locations 12311 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 12388 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 12450 | -5/Factory | Fabricated Q-thruster (x2) 12506 | -5/Factory | Fabricated Q-thruster (x2) 12512 | -5/Factory | Build established: Wizard-Sprinter 12572 | -5/Factory | Intercept squad dispatched 12592 | -5/Factory | Spotted Tracker 12593 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 12647 | -5/Factory | Spotted Combat Programmer 12651 | -5/Factory | Self-destructed Last Messages --------------- 12618_ Zio. Metafield Generator destroyed. 12620_ Imp. Datajack destroyed. 12620_ Temporary Weapon slot lost. 12623_ Gravity Neutralizer destroyed. 12627_ Q-thruster destroyed. 12642_ ALERT: Cargo convoy en route, clear transfer corridor. 12644_ Imp. VTOL Module temporarily disabled. 12648_ Penetrated by Slug. 12648_ Zio. Light DM Reactor destroyed. 12649_ Imp. VTOL Module destroyed. 12649_ Penetrated by Slug. 12650_ EMDS Slug penetrates Power Conduit. 12650_ Power Conduit explodes. 12650_ Combat Programmer fries systems beyond repair. 12650_ Combat Programmer destroyed. 12650_ H-66 Slayer destroyed. 12650_ Exp. Heat Sink destroyed. 12650_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ??????# #?????# #???????## | | ??????# """ """ """ """ #???###"########## " | | ??????# """ """ """ """ = #???# # " | | ??????# """ """ """ """ #???# """ """ # " | | ??????# """ """ """ #???# """ """ # " | | ??????# #???# """ """ # " | | ??????# """ """ """ """ #???# #* " | | ??????# """ """ """ """ #???# """ """ # " | | ??????# """ """ """ """ #???# """ """ # | | ??????# """ """ """ ##### """ """ # | | ??????# + + | | ??????# """ """ """ """ ##### # | | ??????# """ """ """ """ #???# ! #### | | ??????# """ """ """ """ #???# #### | | ####### """ """ """ #########+#+######??? | | ! k #?????? | | "F"" #?????? | | """" ####### | | # | | # | | ######+########## # | | ????????????????# # """ | | ????????????????# # """ | | ?????"""????????# # """ | | ???"""""????????# ||| ! + | | ???"""""????????# h @ %= ||| # """ | | ????????????????# s *% |||% # """ | | ?????"""????????# ;; ;;##### # """ | | ???"""""?######## ; ##???# # | | ???"""""?# + """" #????# # | | ?????????# # ""S"" #????# ####### | | ?????????# # "" "" #????# #?????? | | ?????????# # #????# ######? | | ?????????# # ! #????# # ? | | ########## #### ###! #????# # "" | | # # #??# #?# #????# # "" | | # # ####/################## # "" | | # # # #?# + + ? | | # # # "" """ #?# """"""" # # "" | | # # + "F """ #?# """"""" # # "" | | # # # "" """ #?# """"""" # #????"" | | # # # "" #?# """"""" # #?????? | | # # # #?# # #?????? | | # # ##### #?#] # ????? | | #####+#### #???# #?# [ # ^ ###???? | | #### #?# #???###########?##+######## ^ #?????? | | > #?# #????# ##### ######## #????[? | | #### #?# #????# ! ! # #?????? | | ???## ##?# #????# !# #######+###?????? | | ????# #??# #????# "T" # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 61 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 400 Resistance: TH 10 Evasion (%) 67 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 45 Defensive Hacking 20 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Flight Unit | -8/Materials | Scanalyzed Deuterium Engine | -8/Storage | Hacked Power Sword | -7/Factory | Hacked Imp. Cryofiber Web | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Focal Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Cld. Cesium-ion Thruster | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Biometal Heavy Treads | -5/Factory | Scanalyzed Matter Neutralizer | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive M-28 Smith | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Enh. Optical Array | x1 | -7/Factory | Preloaded Biometal Heavy Treads | x1 | -5/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory Q-thruster | x2 | -5/Factory Q-thruster | x2 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightHardcellBay Manual? 0 Play Time 04:09:04 Cumulative 251.8 hours Start 2024.07.22 @ 16:16:27 End 2024.07.22 @ 20:56:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 93 Adventurer 0 Explorer 2 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8c48513b-8c85-4ca9-8ea6-0d2759012ee7