Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:00:48 Player: MPD78 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (399) 399 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2074 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 30/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Small Laser Assault Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Small Storage Unit > --- WEAPON ----------- EM Shotgun Particle Cannon Particle Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg System Shield Small Laser Assault Rifle Shock Bomb Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . 2 1 Parts Attached 13 | 6 1 3 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 1 2 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 2 8 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 5 | . . 1 4 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 85 83 65 Engine 5 | . 14 5 . Treads 20 | . 28 22 15 Device 3 | . . . 7 Storage 10 | . 14 11 9 Processor 3 | . . 9 . Energy Gun 3 | . . . 7 Energy Cannon 12 | . . 17 16 Ballistic Gun 13 | . 25 11 7 Launcher 3 | . 2 7 . Naked Turns . | . . . . Heaviest Build 21 | 12 13 21 20 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 4 6 8 7 Average Carried 5 | 2 4 5 6 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 4 5 6 5 Class Distribution -------------------- 57% | Gunner 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 285 | 147 67 71 . Remotely . | . . . . Salvage Created 411 | . 158 253 . Parts 33 | . 12 21 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 6 6 . Guns 5 | . 5 . . Cannons 4 | . . 4 . AOE 3 | . 1 2 . Classes Destroyed 6 | . 3 3 . Builder 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 7 | . 3 4 . Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 4 | . 4 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 149 | . 47 28 74 Missed 42 | . 15 7 20 Damage Taken 1593 | . 305 287 1001 Core 626 | . 58 14 554 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 76 96 . Volleys Fired 39 | . 19 18 2 Largest 4 | . 2 4 4 Hottest 201 | . 50 186 201 Shots Fired 108 | . 38 62 8 Gun 57 | . 35 18 4 Cannon 40 | . . 36 4 Launcher 11 | . 3 8 . Special . | . . . . Kinetic 55 | . 35 18 2 Thermal 40 | . . 36 4 Explosive 11 | . 3 8 . Electromagnetic 2 | . . . 2 Robot Hit Streak 6 | . 4 6 . Robot Miss Streak 5 | . 2 5 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 50 | . 19 31 . Core Hits 23 | . 10 13 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1286 | . 471 815 . Guns 394 | . 262 132 . Cannons 391 | . . 391 . Explosions 501 | . 209 292 . Melee . | . . . . Ramming . | . . . . Kinetic 394 | . 262 132 . Thermal 391 | . . 391 . Explosive 501 | . 209 292 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . 17 . . Projectiles . | . . . . Explosions 17 | . 17 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . 27 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 390 | . 5 390 42 Average Temperature 181 | . 3 193 24 Received Heat Transfer 585 | . 96 111 378 Effects 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 703 | . . 703 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 323 | . 191 323 150 Initial 135 | . . 80 135 Average 120 | . 59 200 130 Maximum Alert Level 1 | . . 1 . Low Security (%) 85 | 100 100 50 100 Level 1 14 | . . 49 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 9 10 16 Peak Tracking Total 13 | . 5 2 13 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 948 | 118 199 279 352 Spaces Moved 520 | 74 88 133 225 Core 56 | 14 . . 42 Treads 464 | 60 88 133 183 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 152 | 139 160 160 150 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 25 14 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | . 13 45 . Melee . | . . . . Projectile . | . . . . AOE 58 | . 13 45 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 589 | 89 109 157 234 Wait . | . . . . Move 517 | 73 87 132 225 Hop . | . . . . Pick Up 18 | 10 1 4 3 Fast Attach . | . . . . Attach 13 | 6 1 3 3 Detach 2 | . 1 . 1 Swap . | . . . . Drop . | . . . . Fire 39 | . 19 18 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Weapon x2 573 | -9/Materials | Discovered new exit (range 15) 597 | -9/Materials | Entered another Materials area 597 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 672 | -8/Materials | Build established: Gunner 895 | -8/Materials | Discovered new exit (range 12) 895 | -8/Materials | Discovered new exit (range 12) 925 | -8/Materials | Core integrity fell below 50% 944 | -8/Materials | Core integrity fell below 20% 949 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 00882_ K-01 Serf cleans the Neutrino Reactor. 00895_ EXIT=FOUND 00900_ Particle Cannon destroyed. 00902_ Lgt. Treads destroyed. 00903_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 00903_ Assault Rifle destroyed. 00906_ Broken Lgt. Treads destroyed. 00910_ EM Shotgun destroyed. 00910_ Cooling System destroyed. 00910_ Critical hit (Burn: +37). 00917_ Particle Cannon destroyed. 00921_ Critical hit (Burn: +37). 00928_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 00941_ Terminal disabled. 00943_ Knocked back. 00945_ Sml. Storage Unit destroyed. 00945_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??########???????????????????????????????????????? | | ??? #???????????????????????????????????????? | | ??? """ #???????????????????????????????????????? | | ???? """ ????????????????????????????????????????? | | ??#? 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"""???# #????????? g[?????????# ! | | ????# # """ ??#+#?????????? ????????# | | ????# # ![ """ ???????????????? ??????# ## | | ????# # / #???????????????? #?????## ##? | | ##### # ? #?????????????????" #??????# #?? | | ! # ###########???????????????????#??????# #?? | | # #?# *###########????????????????# #?? | | # #?# # #????????????????# #?? | | # #?# [[ # ########?????????# #?? | | + #?# [[ # # #?????????# #?? | | # #?# [[ # """"" # #?????????# #?? | | ##+## ########+## """"" # !! #?????????# #?? | | + """"" # !! #?????????# #?? | | ## # ! =??????????# #?? | | ## # ????????????# #?? | | ######+######+############### #?? | | ######## ##### #???# #?? | | ???????# #???# #???# ##### ############# | | ???????# #???# #???# #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 125 Matter Stores 209 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed CannonBehemothAxe Manual? 0 Play Time 00:16:44 Cumulative 2.5 hours Start 2024.04.01 @ 14:43:14 End 2024.04.01 @ 15:00:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c28cd535-3024-4b43-b4c5-418c18278cc5