Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.11 @ 18:39:43 Player: Sebsebeleb Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (585) 585 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1885 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Wheel Medium Storage Unit Large Storage Unit Weight Redist. System Improved Sensor Array Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Core Shielding > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Wheel Medium Storage Unit Large Storage Unit Weight Redist. System Improved Sensor Array Hardened Light Armor Plating Particle Cannon [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Protection Core Shielding Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | 8 13 8 7 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 3 3 3 3 Treads 2 | 1 . . 1 Leg 8 | 2 3 2 1 Wheel 1 | . . 1 . Hover . | . . . . Flight 1 | . . . 1 Utility 3 | 1 1 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 3 8 3 3 Energy Gun 5 | 2 3 . . Energy Cannon 6 | . 2 2 2 Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 3 6 12 Power 3 | . . 2 1 Propulsion 7 | . . 2 5 Utility 1 | . . . 1 Weapon 10 | . 3 2 5 Highest Loss Streak 9 | . 1 2 9 Average Slot Usage (%) 93 | . 97 98 61 Engine 11 | . 14 13 2 Leg 26 | . 28 27 17 Storage 26 | . 26 28 22 Protection 1 | . . . 7 Energy Gun 6 | . 16 . . Energy Cannon 13 | . 2 25 6 Ballistic Gun 4 | . 5 2 4 Launcher 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 25 | 10 23 25 20 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 4 9 10 10 Most Carried 10 | 5 10 10 7 Average Carried 8 | 3 9 8 6 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 5 10 6 6 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 548 | 144 263 115 26 Remotely . | . . . . Salvage Created 816 | . 497 203 116 Parts 64 | . 31 23 10 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 29 | . 12 13 4 Guns 12 | . 8 2 2 Cannons 13 | . . 11 2 AOE 4 | . 4 . . Classes Destroyed 6 | . 5 . 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 1 | . 1 . . Swarmer 19 | . 3 13 3 Grunt 9 | . 9 . . Sentry 1 | . . . 1 Best Kill Streak 4 | . 4 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2303 | . 458 593 1252 Core 582 | . 73 101 408 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 . 30 . Volleys Fired 83 | . 35 33 15 Largest 2 | . 2 2 2 Hottest 136 | . 105 136 76 Shots Fired 139 | . 63 58 18 Gun 78 | . 59 10 9 Cannon 57 | . . 48 9 Launcher 4 | . 4 . . Special . | . . . . Kinetic 31 | . 12 10 9 Thermal 88 | . 34 48 6 Explosive 4 | . 4 . . Electromagnetic 16 | . 13 . 3 Robot Hit Streak 7 | . 7 7 7 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 79 | . 38 29 12 Core Hits 53 | . 27 16 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1669 | . 830 640 199 Guns 567 | . 470 28 69 Cannons 674 | . . 562 112 Explosions 398 | . 360 38 . Melee . | . . . . Ramming 30 | . . 12 18 Kinetic 151 | . 54 28 69 Thermal 974 | . 284 600 90 Explosive 360 | . 360 . . Electromagnetic 154 | . 132 . 22 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 40 | . 20 20 . Projectiles 20 | . . 20 . Explosions 20 | . 20 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . 16 30 5 Shots 2 | . 1 1 . Rammed 10 | . . 1 9 Targets Rammed 11 | . . 2 9 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 277 | . 179 277 90 Average Temperature 83 | . 59 108 35 Received Heat Transfer 390 | . 198 . 192 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 1877 | . 754 975 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 355 | . 355 264 255 Initial 99 | . . 99 85 Average 180 | . 203 186 163 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 53 | 100 41 54 63 Level 1 46 | . 58 45 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 . 1 Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 22 15 18 Peak Tracking Total 8 | . 6 3 8 Tactical Retreats 9 | . 2 3 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 5 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 15 5 . Successful 9 | . 7 2 . Failed 11 | . 8 3 . Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 16 | . 11 5 . Terminals 17 | . 12 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 2 | . 1 1 . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 3 | . 2 1 . Track 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 1 . Full Trace Events 4 | . 3 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1481 | 70 562 650 199 Spaces Moved 842 | 44 344 355 99 Core 11 | 1 . . 10 Treads 11 | 7 . . 4 Legs 816 | 36 344 355 81 Wheels . | . . . . Hover . | . . . . Flight 4 | . . . 4 Fastest Speed 50 | 50 120 150 120 Average Speed 136 | 124 122 150 140 Slowest Speed 300 | 160 150 150 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 5 79 68 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 33 | . 18 15 . Melee . | . . . . Projectile 1 | . . 1 . AOE 32 | . 18 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1027 | 55 426 414 132 Wait 30 | . 14 16 . Move 839 | 43 343 354 99 Hop . | . . . . Pick Up 16 | 3 10 1 2 Fast Attach 19 | 7 6 1 5 Attach 10 | . 3 5 2 Detach 2 | 1 1 . . Swap 7 | 1 4 2 . Drop 10 | . 10 . . Fire 83 | . 35 33 15 Melee . | . . . . Ram 7 | . . . 7 Kick 2 | . . 2 . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 7) 470 | -10/Materials | Identified exit to Mines 633 | -10/Materials | Entered Mines 738 | -10/Mines | Met a Derelict bent on vengeance 861 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1006 | -10/Mines | Discovered new exit (range 11) 1013 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1013 | -10/Mines | Discovered new exit (range 5) 1107 | -10/Mines | Core integrity fell below 50% 1148 | -10/Mines | Discovered new exit (range 6) 1206 | -10/Mines | Learned location of Zion (-7) 1283 | -10/Mines | Entered Materials 1283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1383 | -9/Materials | Lost 3 parts (1p2w) 1420 | -9/Materials | Core integrity fell below 50% 1468 | -9/Materials | Core integrity fell below 20% 1482 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01405_ Acquired 5 matter. 01405_ S-10 Pest destroyed. 01416_ Particle Cannon destroyed. 01417_ Acquired Lgt. Assault Rifle. 01424_ R-06 Scavenger collects Flight Unit. 01428_ Y-45 Defender destroyed. 01428_ R-06 Scavenger collects Heat Sink. 01428_ Lgt. Assault Rifle destroyed. 01430_ Acquired 11 matter. 01431_ C-30 ARC bursts open, deploying its payload. 01431_ G-47 Trooper unfolds itself. 01435_ Acquired Lgt. Treads. 01436_ Acquired 10 matter. 01438_ Slammed into S-10 Pest. 01446_ Acquired Flight Unit. 01454_ Lgt. Treads destroyed. 01459_ Core Shielding destroyed. 01459_ Slammed into G-34 Mercenary. 01465_ Flight Unit destroyed. 01465_ Slammed into G-34 Mercenary. Map ----- +----------------------------------------------------+ | ?????# ??????????? | | ?????# ??????????? | | ?????# ????????????? | | ?????######## #?????????????? | | ????????????# """" #?????????????? | | ????????????# """" [%" #??######?????? | | ??????####### """" =T ### #?????? | | ??????# " #?????? | | ??????# ! #?????? | | ??????# | #?????? | | ??????# ## ##/################# #?????? | | ??????# ?#! !## #??######## #??????? | | ??????# ??#! !## "" #??# # " #??????? | | ??????# ???## ! !### """ #??# #"% #??????? | | ??????#?????######?# S" #??# + " ######## | | ???????????????????# #??# # | | ???????????????????# """ #??# # | | ???????????????????#! """ #??# # | | ???????????????????# """ #####+##### ########## | | ???????????????????# + #???# #????????? | | ???????????????????#####+##### #???# #????????? | | ?????????????????????????????# #???#%#????????? | | ???????????????????????#?????# #???#%#????????? | | ???????????????????????# ????# #???#%#?????#### | | ????????????????######## ##### #???#[####### | | ?????????? @ #???#%%%[ / | | ?????????????????#### #???#=####### | | ????????????????????# g%##### #?????# | | ????????????????????# %s% #?????# | | ????????????????????#####################?????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainCannonHumpback Manual? 0 Play Time 00:19:28 Cumulative 33.1 hours Start 2021.07.02 @ 16:40:38 End 2021.07.11 @ 18:39:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78589595-0a72-4a67-917b-f8bcce0fab70