Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.12 @ 17:59:29 Player: Clifton Toaster Reid Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (809) 809 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2114 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 277/400 Energy 415/415 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Improved Medium Laser Rocket Launcher > --- INVENTORY (15) --- Aluminum Leg Cooling System Large Battery (200) Propulsion Shielding High-powered Tractor Beam Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Matter Pod > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Cooling System Large Battery Propulsion Shielding High-powered Tractor Beam Rocket Launcher Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 29 | 5 8 15 1 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 4 . Treads 2 | . 1 1 . Leg 2 | 2 . . . Wheel 5 | . 2 3 . Hover . | . . . . Flight . | . . . . Utility 8 | . 4 4 . Device 2 | . . 2 . Storage 4 | . 3 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 2 1 3 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 10 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility 2 | . . 2 . Weapon 3 | . . 3 . Highest Loss Streak 9 | . . 9 . To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 88 80 100 Engine 15 | . 14 13 22 Wheel 20 | . 24 17 22 Device 6 | . . 9 11 Storage 13 | . 7 15 22 Processor 2 | . . 5 . Protection 3 | . 9 . . Energy Gun 2 | . . . 11 Ballistic Gun 12 | . 15 14 . Launcher 7 | . 12 3 10 Naked Turns . | . . . . Heaviest Build 42 | 6 30 39 42 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 9 | . 2 9 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 7 15 15 Most Carried 9 | 4 5 9 7 Average Carried 5 | 1 3 5 6 Final Capacity 15 | 5 15 15 15 Final Carried 7 | 2 5 6 7 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 827 | 266 111 443 7 Remotely . | . . . . Salvage Created 786 | 49 73 637 27 Parts 51 | 2 3 42 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 24 | 1 2 18 3 Guns 16 | 1 1 13 1 AOE 8 | . 1 5 2 Classes Destroyed 6 | 1 1 3 1 Worker 1 | . . . 1 Recycler 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 6 | . . 3 3 Grunt 15 | 1 2 12 . Sentry 3 | . . 3 . Best Kill Streak 8 | 1 2 8 4 Combat Bots Only 6 | 1 2 6 3 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 200 | 5 8 182 5 Missed 56 | 1 4 51 . Damage Taken 1327 | 32 78 1185 32 Core 405 | . . 397 8 Absorbed by Shields . | . . . . Redirected to Shielding 5 | . 5 . . Ignored by Resistances 414 | 12 23 369 10 Regen/Repaired (Parts) 29 | . . 29 . Core Remaining (%) 100 | 100 100 . . Volleys Fired 75 | 4 6 63 2 Largest 2 | 2 2 2 2 Hottest 89 | 40 50 76 89 Shots Fired 114 | 8 12 90 4 Gun 98 | 8 6 82 2 Cannon . | . . . . Launcher 16 | . 6 8 2 Special . | . . . . Kinetic 90 | 8 6 76 . Thermal 8 | . . 6 2 Explosive 16 | . 6 8 2 Electromagnetic . | . . . . Robot Hit Streak 32 | 4 6 29 32 Robot Miss Streak 3 | 1 1 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 93 | 6 7 77 3 Core Hits 50 | 2 5 39 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1865 | 67 261 1276 261 Guns 1109 | 67 50 957 35 Cannons . | . . . . Explosions 756 | . 211 319 226 Melee . | . . . . Ramming . | . . . . Kinetic 989 | 67 50 872 . Thermal 120 | . . 85 35 Explosive 756 | . 211 319 226 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 4 3 Message Errors 1 | . . 1 . Matter Fused 3 | . . 2 1 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 17 | . 10 7 . Projectiles . | . . . . Explosions 17 | . 10 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 41 | . 16 25 . Shots 4 | . 1 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 140 | 6 6 14 140 Average Temperature 14 | 6 3 3 77 Received Heat Transfer 861 | 24 33 804 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 407 | . . 333 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 300 | 20 149 300 147 Initial 60 | . 11 5 60 Average 98 | 1 49 136 110 Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 76 100 Level 1 11 | . . 23 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 5 . Investigation 4 | . . 4 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | 1 6 24 4 Peak Tracking Total 12 | 1 3 12 3 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 8 | . 2 6 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 4 25 . Successful 18 | . 2 16 . Failed 11 | . 2 9 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 4 13 . Fabricators . | . . . . Repair Stations 9 | . . 9 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 7 . Record 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Locate Traps 2 | . 1 1 . Surveillance Status 1 | . 1 . . Patrol Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Refit 1 | . . 1 . Recycling Unit Hacks 3 | . . 3 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 6 . Full Trace Events 4 | . . 4 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled 1 | . . 1 . Recycled Matter 36 | . . 36 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2109 | 105 667 1010 327 Spaces Moved 1792 | 87 654 760 291 Core 63 | 31 2 30 . Treads 41 | . 41 . . Legs 91 | 56 35 . . Wheels 1597 | . 576 730 291 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 100 | 95 90 106 109 Slowest Speed 500 | 120 160 500 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 6 57 43 57 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 103 | . 36 53 14 Melee . | . . . . Projectile . | . . . . AOE 103 | . 36 53 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1990 | 102 714 879 295 Wait 62 | . 37 25 . Move 1789 | 86 653 759 291 Hop . | . . . . Pick Up 31 | 7 7 16 1 Fast Attach . | . . . . Attach 21 | 5 3 13 . Detach 1 | . 1 . . Swap 8 | . 5 2 1 Drop 3 | . 2 1 . Fire 75 | 4 6 63 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Discovered new exit (range 11) 773 | -10/Materials | Entered another Materials area 773 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 839 | -9/Materials | Discovered new exit (range 16) 1001 | -9/Materials | Discovered new exit (range 5) 1088 | -9/Materials | Repaired Lgt. Ion Engine 1373 | -9/Materials | Repaired Wheel 1499 | -9/Materials | Core integrity fell below 50% 1522 | -9/Materials | Core integrity fell below 20% 1542 | -9/Materials | Lost 9 parts (2p3n2u2w) 1783 | -9/Materials | Entered Mines 1790 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1885 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1894 | -9/Mines | Discovered new exit (range 11) 1895 | -9/Mines | Learned location of Storage (-7) 1934 | -9/Mines | Build established: Scavenger-Mutant 2110 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. BH-HS0(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." BH-HS0(g) slips back into the shadows. K-01 Serf collects debris. K-01 Serf destroyed. S-10 Pest destroyed. The unstable cave ceiling collapses. Acquired 7 matter. R-06 Scavenger collects Lgt. Ion Engine. T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Matter fused (-9). U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????#####??????????????????????????? | | ?????????????# |###????????????????????????? | | ??????????#### ##????#####??????????????? | | ??????????# #????# ###????????????? | | ??????????# ### #????# #????????????? | | ??????????# #?## ##????# #?????????????? | | ??????????# #??# ##????# #?????????????? | | ??????????# #?## ####?# #?????????????? | | ??????##### ### ####++##?????????????? | | ??????# ! ! ## #??????????????? | | ??????# #??????????????? | | ??????# #### ###??????????????? | | ??????# #??# = ###????????####????? | | ??????# #??# ### #?????????## ##???? | | ??????# #??# ##?## ## #?????????# ##### | | ??????# #??###???# ## #????????## # | | ??????# #????????# ## ########## | | ????### #????????# ## | | ???## # #####????# ######??# ### # | | ???# ##???# #???????# #?## >##### | | ???# ##### @#???????# #??## #???? | | ??## ######### #???## ##???? | | ??# # ## ## ## ##???## #????? | | ??# ## # # # ###### #????? | | ??# ## ##### #????# | | ??# ### ##??# ##### #????# | | ??## #??###??# #### #??# #????# | | ???## #???????## #??# ##?# ????# | | ????# #????????## ###??# #??# < ??## | | ???## #????????## ##????# #?? #?# | | ??## #????????# tu#????? #?# #### | | ??# #????????# t #???? #?## ##### | | ??# #????????# #??? #??###?## | | ??# ##????????# s #??? #??????# | | ??## ##?????????# s ??# ##??????# | | ???##??????????? s ??## #????????## | | ???????????????# ##??###??????????# | | ???????????????# #???????????????## | | ????????????????# ???????????????# # | | ?????????????????# ???????????????## # | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# ## | | ??????????????????????????????????????## # | | ???????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 17 Energy Capacity 415 Matter Stores 313 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Part-time Mechanic Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed AutogunConcussiveCalibrator Manual? 0 Play Time 00:36:13 Cumulative 0.5 hours Start 2024.07.12 @ 17:23:48 End 2024.07.12 @ 17:59:29 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: c2457485-0d7c-4c3e-b926-6f411b38bb9c