Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 14:26:39 Player: SLUGGY Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (810) 810 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4845 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 658/700 Matter 2/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (5) ------ Lightpack 2.0 Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Minigun > --- INVENTORY (40) --- Improved Ion Engine Light Deuterium Engine Improved Hover Unit Weight Redist. System Sensor Array Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Flak Gun Mining Laser Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Lightpack 2.0 Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Minigun Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Improved Hover Unit Weight Redist. System Sensor Array Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Flak Gun Mining Laser Katana [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . . . . . . 1 Parts Attached 27 | 7 3 . 6 2 1 . 6 2 Power 3 | 1 . . . . . . 1 1 Engine 2 | 1 . . . . . . 1 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 10 | 2 2 . 3 1 . . 1 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 8 | . 2 . 3 1 . . 1 1 Flight . | . . . . . . . . . Utility 8 | 2 1 . 1 . 1 . 3 . Device 2 | 1 . . 1 . . . . . Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 6 | 2 . . 2 1 . . 1 . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 4 | . . . 1 1 . . 1 1 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 1 . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Highest Loss Streak 1 | . . . 1 1 . . 1 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 98 93 81 . 79 68 Engine 10 | . 14 14 11 11 11 . 8 5 Hover 29 | . 22 28 32 33 33 . 27 23 Device 10 | . 14 14 22 15 4 . . . Storage 10 | . 14 14 11 11 11 . 9 7 Processor 4 | . . . . . . . 14 15 Energy Gun 2 | . 14 14 3 . . . . . Ballistic Gun 13 | . 14 14 17 19 11 . 9 7 Launcher 1 | . . . . . . . 7 6 Special Weapon 2 | . . . . 2 11 . 1 . Naked Turns . | . . . . . . . . . Heaviest Build 24 | 14 19 19 21 21 20 14 24 19 Greatest Support 21 | 20 20 14 21 21 20 20 20 20 Greatest Overweight (x) 4 | 4 4 1 1 . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 40 40 Average Capacity 19 | 7 8 10 10 10 27 40 40 40 Most Carried 12 | 4 9 9 10 10 11 11 11 12 Average Carried 8 | 2 7 9 9 9 10 11 10 11 Final Capacity 40 | 8 10 10 10 10 40 40 40 40 Final Carried 12 | 4 9 9 10 10 11 11 10 12 Class Distribution -------------------- 66% | Mutant 33% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 701 | 285 1 . 103 68 . . 153 91 Remotely . | . . . . . . . . . Salvage Created 1006 | 125 . . 424 54 . . 282 121 Parts 79 | 8 . . 25 6 . . 25 15 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 20 | . . . 10 3 . . 5 2 Guns 16 | . . . 10 3 . . 2 1 AOE 4 | . . . . . . . 3 1 Classes Destroyed 10 | 2 . . 5 . . . 2 1 Worker 3 | . . . . . . . 2 1 Builder 1 | . . . . . . . . 1 Tunneler 4 | 2 . . . . . . 1 1 Recycler 2 | 1 . . 1 . . . . . Operator 1 | . . . . . . . 1 . Watcher 4 | . . . 2 . . . 2 . Swarmer 7 | . . . 4 3 . . . . Grunt 8 | . . . 3 . . . 3 2 Duelist 1 | . . . 1 . . . . . Sentry 4 | . . . 2 . . . 2 . Best Kill Streak 10 | 2 . . 10 3 . . 8 3 Combat Bots Only 4 | . . . 4 3 . . 3 2 Max Kills in Single Turn 2 | 1 . . 1 1 . . 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 109 | . . . 40 22 . . 8 39 Missed 47 | . . . 12 11 . . 6 18 Damage Taken 653 | . . . 314 88 . . 61 190 Core 117 | . . . 58 17 . . . 42 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 95 | 100 . 100 . . . 81 100 . Volleys Fired 115 | 16 . . 41 21 . . 16 21 Largest 2 | 2 . . 2 2 . . 2 2 Hottest 100 | 70 . . 70 100 . . 58 58 Shots Fired 202 | 32 . . 82 32 . . 27 29 Gun 165 | 32 . . 82 22 . . 16 13 Cannon . | . . . . . . . . . Launcher 27 | . . . . . . . 11 16 Special 10 | . . . . 10 . . . . Kinetic 140 | 16 . . 73 22 . . 16 13 Thermal 35 | 16 . . 9 10 . . . . Explosive 27 | . . . . . . . 11 16 Electromagnetic . | . . . . . . . . . Robot Hit Streak 8 | 4 . . 6 2 . . 8 5 Robot Miss Streak 4 | 4 . . 4 3 . . 4 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 96 | 17 . . 43 8 . . 15 13 Core Hits 58 | 6 . . 20 3 . . 17 12 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . Critical Strikes 3 | 1 . . 2 . . . . . Destroy 3 | 1 . . 2 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1776 | 183 . . 544 150 . . 575 324 Guns 1192 | 183 . . 544 150 . . 145 170 Cannons . | . . . . . . . . . Explosions 584 | . . . . . . . 430 154 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1004 | 57 . . 482 150 . . 145 170 Thermal 283 | 126 . . 62 . . . 95 . Explosive 489 | . . . . . . . 335 154 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 18 | . . . . . . . 18 . Projectiles . | . . . . . . . . . Explosions 18 | . . . . . . . 18 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . 30 7 Shots 2 | . . . . . . . 1 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 240 | 240 . . 95 203 . . 29 33 Average Temperature 52 | 122 . . 18 73 . . 11 13 Received Heat Transfer 234 | . . . 135 . . . 27 72 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 655 | 370 . . 185 . . . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 347 | 15 9 3 280 171 . . 347 275 Initial 157 | . 9 3 . 109 . . . 157 Average 113 | 7 9 3 114 123 . . 218 192 Maximum Alert Level 1 | . . . 1 . . . 1 1 Low Security (%) 82 | 100 100 100 74 100 . 100 40 70 Level 1 17 | . . . 25 . . . 59 29 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . . . . . . . 1 1 Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 28 | . . . 13 4 . . 8 3 Peak Tracking Total 5 | . 2 . 5 4 . . 3 2 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . . 3 . Max in Single Turn 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 5 | . 1 . . . 2 . 2 . Terminals 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 10 | . 2 . . . 2 . 6 . Successful 9 | . 1 . . . 2 . 6 . Failed 1 | . 1 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 2 . . . 1 . 2 . Terminals 5 | . 2 . . . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . . . 2 . 2 . Record 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . Recycle Component 1 | . . . . . . . 1 . Process 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . Terminals 2 | . 1 . . . . . 1 . Botnet 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . . 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . Recycled Matter 104 | . . . . . . . 104 . Retrieved Matter 104 | . . . . . . . 104 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 1932 | 197 253 33 267 455 226 7 285 209 Spaces Moved 2592 | 121 306 29 242 728 415 14 440 297 Core 51 | 50 1 . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 120 | 71 49 . . . . . . . Hover 2421 | . 256 29 242 728 415 14 440 297 Flight . | . . . . . . . . . Fastest Speed 50 | 50 56 116 52 52 52 52 52 52 Average Speed 59 | 113 78 116 60 52 52 52 52 52 Slowest Speed 250 | 250 250 116 116 52 52 52 112 116 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 5 30 10 19 99 71 7 27 4 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 98 | . . . . 4 . . . 94 Terrain Destroyed 220 | . . . . 7 . . 81 132 Melee . | . . . . . . . . . Projectile 7 | . . . . 7 . . . . AOE 213 | . . . . . . . 81 132 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2775 | 149 320 28 293 757 425 13 467 323 Wait . | . . . . . . . . . Move 2584 | 120 305 28 241 727 414 13 439 297 Hop . | . . . . . . . . . Pick Up 30 | 6 6 . 3 3 7 . 3 2 Fast Attach 13 | 5 2 . 3 . 1 . 2 . Attach 8 | 2 . . 2 1 . . 2 1 Detach 6 | . 2 . . 1 1 . 1 1 Swap 6 | . 1 . 1 1 . . 2 1 Drop 13 | . 4 . 2 3 2 . 2 . Fire 115 | 16 . . 41 21 . . 16 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 451 | -10/Materials | Entered Mines 469 | -10/Mines | Discovered new exit (range 12) 484 | -10/Mines | Entered Materials 484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -9/Materials | Discovered new exit (range 13) 751 | -9/Materials | Entered Mines 918 | -9/Mines | Discovered new exit (range 15) 976 | -9/Mines | Discovered new exit (range 5) 1202 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1203 | -9/Mines | Discovered new exit (range 5) 1206 | -9/Mines | Entered Exiles 1224 | -9/Exiles | Met 8R-AWN 1237 | -9/Exiles | Met EX-HEX 1259 | -9/Exiles | Met EX-BIN 1270 | -9/Exiles | Aligned with FarCom system 1270 | -9/Exiles | Given EX-Vault access code 1286 | -9/Exiles | Opened EX-Vault 1297 | -9/Exiles | Found Lightpack 2.0 1322 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1339 | -9/Exiles | Met EX-DEC 1409 | -9/Exiles | Learned location of Zion (-6) 1428 | -9/Exiles | Discovered new exit (range 10) 1432 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1432 | -9/Exiles | Entered Mines 1436 | -8/Mines | Discovered new exit (range 6) 1439 | -8/Mines | Entered Materials 1439 | -8/Materials | Evolved 2 slots: Utility x2 1601 | -8/Materials | Build established: Hauler-Mutant 1613 | -8/Materials | Discovered new exit (range 5) 1724 | -8/Materials | Entered Factory 1724 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1725 | -7/Factory | Identified exit to Storage 1933 | -7/Factory | Self-destructed Last Messages --------------- 01823_ U-05 Engineer destroyed. 01824_ K-01 Serf destroyed. 01828_ Acquired 21 matter. 01829_ The unstable cave ceiling collapses. 01832_ Acquired 14 matter. 01835_ The unstable cave ceiling collapses. 01866_ T-07 Excavator destroyed. 01866_ ALERT: All DSF locations entering lockdown mode. 01871_ G-47 Trooper destroyed. 01877_ The unstable cave ceiling collapses. 01877_ G-47 Trooper destroyed. 01881_ The unstable cave ceiling collapses. 01881_ Acquired 22 matter. 01882_ Acquired Lgt. Nuclear Core. 01883_ The unstable cave ceiling collapses. 01885_ Acquired 30 matter. 01891_ Acquired 4 matter. 01894_ The unstable cave ceiling collapses. 01928_ Rocket Launcher destroyed. 01932_ U-05 Engineer lays Concrete. 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