Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 11:33:03 Player: souux Result: Destroyed by AG-14589 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (130) 650 Value Destroyed (4310) 4310 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2755) 2755 TOTAL SCORE: 11555 Bonus ------- Follower Combat Kills 185 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 214/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (1600) Ox31 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Enhanced Optical Array EM Disruption Field > --- WEAPON (4) ------- Power Maul > --- INVENTORY (25) --- Experimental Heat Sink Experimental Heat Sink Hacking Drone Bay Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Phase Shifter Zionite Weapon Casing Hardened Medium Armor Plating > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Makeshift Shrapnel Gun KE Penetrator > --- INVENTORY -------- Zionite Light DM Reactor Medium Treads Zionite Biocell Matter Compressor Energy Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Focal Shield EM Disruption Field Force Field Hacking Drone Bay Plasma Cutter Power Maul [Rating: 84] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Improved Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . 1 1 2 1 . . . Weapon 2 | . . 1 1 . . . . . Parts Attached 131 | 6 9 15 12 30 19 6 4 30 Power 15 | 1 . 2 1 4 4 . . 3 Engine 10 | 1 . 2 . 4 3 . . . Core 2 | . . . 1 . 1 . . . Reactor 3 | . . . . . . . . 3 Propulsion 19 | 2 1 2 2 4 5 1 . 2 Treads 4 | . . . . 1 1 . . 2 Leg . | . . . . . . . . . Wheel 15 | 2 1 2 2 3 4 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 57 | 1 4 6 5 14 6 1 . 20 Device 28 | . 2 3 2 7 4 . . 10 Storage 6 | 1 2 2 . . . . . 1 Processor 3 | . . . . 2 1 . . . Hackware . | . . . . . . . . . Protection 20 | . . 1 3 5 1 1 . 9 Artifact . | . . . . . . . . . Weapon 40 | 2 4 5 4 8 4 4 4 5 Energy Gun 21 | 2 3 3 3 4 . 1 1 4 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 12 | . . 2 . 3 3 1 3 . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 2 | . 1 . . . . . . 1 Special Weapon 2 | . . . . . . 2 . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . 1 1 . 1 . . . 9 Corrupted Parts 4 | . . 3 . . 1 . . . System Corruption 21 | . . 13 . . 8 . . . Parts Lost 65 | . . 8 4 13 4 6 . 30 Power 2 | . . 1 . . . . . 1 Propulsion 17 | . . 2 2 3 2 1 . 7 Utility 23 | . . 2 1 3 1 2 . 14 Weapon 23 | . . 3 1 7 1 3 . 8 Highest Loss Streak 28 | . . 3 2 5 2 3 . 28 To Critical Strikes 2 | . . . . . . 1 . 1 Average Backups 20 | 5 7 16 19 19 24 22 24 23 Power 1 | . 1 1 1 2 3 1 1 . Propulsion 3 | 3 2 3 4 3 2 3 4 3 Utility 11 | . 1 8 10 9 13 14 14 15 Weapon 3 | 1 2 2 3 3 4 2 4 3 Tool/Special . | . . . . . . . . . Unused Backups 41 | . 2 5 8 8 5 . 3 10 Power 10 | . . . 3 3 4 . . . Propulsion 5 | . 2 . 2 1 . . . . Utility 22 | . . 5 2 2 . . 3 10 Weapon 4 | . . . 1 2 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 94 99 99 99 98 99 100 96 Engine 6 | . 14 10 8 6 3 6 6 1 Treads 1 | . . . . . 4 . . 5 Wheel 17 | . 28 21 17 14 14 20 20 13 Device 16 | . 8 21 19 20 14 15 6 11 Storage 7 | . 14 11 9 7 6 6 6 6 Processor 10 | . . . . 9 18 20 20 14 Protection 6 | . . . 7 7 5 4 13 11 Energy Gun 15 | . 27 25 21 13 7 7 13 13 Ballistic Gun 12 | . . 7 14 13 17 16 12 11 Peak Build Rating 84 | 6 12 21 25 45 61 57 56 84 Average Rating 39 | 3 9 18 23 35 57 51 51 72 On Entrance 29 | . 6 12 20 23 41 57 50 56 Naked Turns . | . . . . . . . . . Heaviest Build 135 | 13 93 61 68 119 122 126 128 135 Greatest Support 56 | 26 32 32 32 32 44 48 48 56 Greatest Overweight (x) 5 | 4 2 3 3 5 4 2 2 4 Average Overweight (x) 1 | 1 . 1 1 1 3 2 2 2 Largest Inventory Capacity 25 | 8 25 20 20 25 25 25 25 25 Average Capacity 21 | 7 9 18 20 20 25 25 25 25 Most Carried 25 | 8 13 20 20 21 25 25 25 25 Average Carried 20 | 5 7 16 19 19 24 22 24 23 Final Capacity 25 | 8 15 20 20 25 25 25 25 25 Final Carried 25 | 6 13 20 20 20 24 24 25 4 Class Distribution -------------------- 37% | Scavenger-Skirmisher 32% | Scavenger-Tank 13% | Skirmisher 8% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Matter Collected 4028 | 250 150 374 302 821 1093 361 90 587 Remotely . | . . . . . . . . . Salvage Created 5799 | 52 429 1222 687 1201 1316 465 . 427 Parts 290 | 1 28 83 31 58 60 17 . 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 10 | . . . 1 1 8 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Combat Hostiles Destroyed 152 | . 12 31 15 26 13 11 . 44 Guns 99 | . 9 23 15 22 13 8 . 9 Cannons 4 | . . . . 4 . . . . AOE 48 | . 3 7 . . . 3 . 35 Classes Destroyed 16 | 1 2 3 . 4 2 1 . 3 Worker 7 | . . . . 1 6 . . . Builder 1 | . . . . . 1 . . . Tunneler 1 | . . 1 . . . . . . Recycler 10 | 1 1 2 1 1 4 . . . Watcher 1 | . . 1 . . . . . . Swarmer 33 | . 6 15 3 3 . 6 . . Grunt 45 | . 6 10 7 12 8 2 . . Brawler 3 | . . . . 1 1 1 . . Duelist 2 | . . . . 2 . . . . Sentry 14 | . . 6 5 2 . 1 . . Hunter 2 | . . . . . 2 . . . Programmer 8 | . . . . 6 2 . . . Z-Technician 1 | . . . . . . . . 1 Z-Light 2 | . . . . . . . . 2 Assembled 42 | . . . . . . . . 42 Mutant 1 | . . . . . . 1 . . Best Kill Streak 39 | 1 5 8 3 8 8 5 . 39 Combat Bots Only 39 | . 5 8 3 6 4 5 . 39 Max Kills in Single Turn 8 | 1 2 5 2 1 3 3 . 8 Gunslinging 2 | . . 2 . . 1 . . 1 Exploded 8 | . 2 3 . . . 3 . 8 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Hostile Shots Fired 812 | . 40 76 47 161 73 60 . 355 Missed 255 | . 11 25 11 40 21 17 . 130 Hits 557 | . 29 51 36 121 52 43 . 225 Melee 18 | . . . . 6 . 1 . 11 Projectile 539 | . 29 51 36 115 52 42 . 214 AOE 1 | . . . . . 1 . . . Critical Strikes 16 | . . 1 2 3 2 3 . 5 Damage Taken 9633 | . 327 617 545 1800 1070 774 . 4500 Core 1311 | . 87 119 21 206 151 60 . 667 Absorbed by Shields 90 | . . . . . . . . 90 Redirected to Shielding 168 | . . . . 10 . . . 158 Ignored by Resistances 237 | . . . . 37 . . . 200 Core Remaining (%) 80 | 100 65 70 96 70 . . . . Volleys Fired 285 | 3 20 51 35 68 43 24 . 41 Largest 4 | 2 2 3 4 4 4 4 . 4 Hottest 252 | 80 90 135 216 216 247 190 . 252 Shots Fired 847 | 6 38 140 106 227 165 77 . 88 Gun 780 | 6 36 136 105 180 165 76 . 76 Cannon 48 | . . . 1 47 . . . . Launcher 19 | . 2 4 . . . 1 . 12 Special . | . . . . . . . . . Kinetic 392 | . . 36 42 108 120 51 . 35 Thermal 304 | 3 5 9 57 119 45 25 . 41 Explosive 19 | . 2 4 . . . 1 . 12 Electromagnetic 132 | 3 31 91 7 . . . . . Robot Hit Streak 25 | 4 25 20 10 10 23 25 . 6 Robot Miss Streak 10 | 2 3 10 7 5 4 5 . 8 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 14 | . . 7 . . 4 . . 3 Max Gunslinging Chain 2 | . . 2 . . 1 . . 1 Shots Hit Robots 555 | 4 26 91 69 154 118 46 . 47 Core Hits 450 | 2 21 56 60 108 68 21 . 114 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 6 | . . . . . 2 1 . 3 Burn 3 | . . . . . 1 1 . 1 Destroy 3 | . . . . . 1 . . 2 Melee Attacks 10 | . . . . . 9 . . 1 Impact 10 | . . . . . 9 . . 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15021 | 76 620 1795 1179 2781 3093 1023 . 4454 Guns 10058 | 38 419 1441 1098 2188 2850 907 . 1117 Cannons 593 | . . . . 593 . . . . Explosions 4127 | 38 201 354 81 . . 116 . 3337 Melee 243 | . . . . . 243 . . . Ramming . | . . . . . . . . . Kinetic 4879 | . . 218 355 996 2293 546 . 471 Thermal 4516 | 50 76 352 689 1785 557 361 . 646 Explosive 3650 | . 157 40 . . . 116 . 3337 Electromagnetic 1733 | 26 387 1185 135 . . . . . Impact 243 | . . . . . 243 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . 13 . 9 9 9 9 7 Average Corruption 7 | . . 6 . 6 8 9 9 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 186 | . . 29 . 70 49 33 4 1 Message Errors 44 | . . 8 . 16 13 7 . . Matter Fused 35 | . . 6 . 18 6 5 . . Heat Flow Errors 20 | . . 3 . 7 5 5 . . Energy Discharges 21 | . . 4 . 8 3 5 1 . Parts Rejected 1 | . . . . . 1 . . . Parts Fused 4 | . . . . 2 . 1 . 1 Data Loss (minor) 27 | . . 3 . 8 9 5 2 . Data Loss (major) 15 | . . 1 . 5 4 5 . . Misfires 6 | . . 1 . 3 2 . . . Alerts 3 | . . 2 . . . . 1 . Weapon Failures 10 | . . 1 . 3 6 . . . Overload Shots . | . . . . . . . . . Overflow Damage 260 | . . 16 . . 141 . . 103 Projectiles . | . . . . . . . . . Explosions 119 | . . 16 . . . . . 103 Melee 141 | . . . . . 141 . . . Knockbacks 3 | . . . . . 3 . . . Impact 2 | . . . . . 2 . . . Kinetic . | . . . . . . . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 198 | . 58 73 37 . . 30 . . Shots 7 | . 2 3 1 . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 429 | 54 72 307 391 368 191 195 . 429 Average Temperature 84 | 28 27 49 120 97 68 49 . 131 Received Heat Transfer 2010 | . 81 156 279 636 210 255 . 393 Effects 10 | . . . 3 6 . . . 1 Energy Bleed 4 | . . . 1 2 . . . 1 Interference 4 | . . . . 4 . . . . Matter Decay 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . 1 . . 2 . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 12 | . 2 7 1 . 2 . . . Impact Corruptions 6 | . . . . . 6 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . 1 3 4 1 . . Heat Transferred 7636 | 75 175 411 1154 2916 1161 703 . 1041 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | 1 2 5 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Maximum Alert Level 1 | . . 1 . 1 1 . . . Low Security (%) 80 | 100 100 68 100 69 93 . . . Level 1 19 | . . 31 . 30 6 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 325 | . 135 281 190 325 311 . . . Initial 148 | . . 55 117 82 148 . . . Average 92 | . 74 148 45 108 55 . . . Influence Increases 3213 | 5 332 977 445 729 500 225 . . Destroy 0b10 Robot/C 2140 | . 240 620 300 520 260 200 . . Destroy 0b10 Robot/NC 100 | 5 5 20 5 10 55 . . . Destroy Leader 482 | . 50 122 80 160 60 10 . . Successful Hack 17 | . . 5 4 8 . . . . Disable Machine 75 | . . 30 30 . 15 . . . Destroy Structure 99 | . 22 60 11 1 5 . . . Partial Spotted 30 | . . 15 . 15 . . . . Lose Combat Pursuer 270 | . 15 105 15 15 105 15 . . Influence Decreases 3213 | 5 200 832 540 607 509 520 . . Entered New Map 603 | . . 77 160 100 156 110 . . Time Decay 2165 | 5 200 525 353 397 325 360 . . Lost Part 275 | . . 80 27 110 28 30 . . Lost Ally 20 | . . . . . . 20 . . Purge Threat 150 | . . 150 . . . . . . Squads Dispatched 28 | . 2 1 3 17 5 . . . Investigation 4 | . . . 1 2 1 . . . Extermination 7 | . . . . 6 1 . . . Reinforcement 11 | . 2 1 2 3 3 . . . Assault . | . . . . . . . . . Garrison 6 | . . . . 6 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Distress Signals 9 | . 1 2 4 2 . . . . Communications Jammed 1 | . . . . . 1 . . . Distress Signals . | . . . . . . . . . Times Spotted 235 | . 19 47 22 38 23 12 . 74 Peak Tracking Total 23 | . 5 7 5 7 5 5 . 23 Tactical Retreats 12 | . 1 2 1 1 6 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Traps Triggered 7 | . . . 1 2 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Machines Disabled 8 | . . 2 2 . 1 1 . 2 Max in Single Turn 1 | . . 1 1 . 1 1 . 1 Garrison Access 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Machines Accessed 20 | . 1 3 3 8 4 . 1 . Terminals 12 | . 1 3 2 4 2 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 3 | . . . 1 . 2 . . . Total Hacks 39 | . 1 8 4 17 6 . 3 . Successful 24 | . 1 4 2 11 3 . 3 . Failed 15 | . . 4 2 6 3 . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 27 | . 1 7 2 6 3 . 8 . Terminals 21 | . 1 8 2 7 3 . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 7 | . . . . 7 . . . . Garrison Access 5 | . . . 2 . 3 . . . Terminal Hacks 6 | . . 2 . 1 . . 3 . Part Schematic 3 | . . . . . . . 3 . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer 6 | . . . . 6 . . . . Insert Component 3 | . . . . 3 . . . . Analyze 3 | . . . . 3 . . . . Garrison Access Hacks 2 | . . . . . 2 . . . Seal Access 2 | . . . . . 2 . . . Unauthorized Hacks 9 | . 1 2 2 3 1 . . . Terminals 9 | . 1 2 2 3 1 . . . Botnet 9 | . 1 2 2 3 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 3 2 7 2 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 21 | . . . . 3 . . 18 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Total Allies 7 | . . . . . . 1 6 . Largest Group 6 | . . . . . . 1 6 2 Highest-Rated Group 346 | . . . . . . 32 346 192 Highest-Rated Ally 96 | . . . . . . 32 96 96 Total Orders . | . . . . . . . . . Ally Attacks 58 | . . . . . . 3 . 55 Total Damage 1384 | . . . . . . 141 . 1243 Kills 10 | . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Active Infowar (turns) 9139 | . 6 1475 898 2137 1447 1011 1303 862 Optics 4528 | . . . . . 1352 1011 1303 862 Sensors 4396 | . 6 1475 . 2093 822 . . . Terrain 2970 | . . . 896 960 579 535 . . Structural 4273 | . . . 773 1032 . 1009 1303 156 Seismic 540 | . . . . 540 . . . . Jamming 569 | . . . . . 569 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Turns Passed 11551 | 80 486 1552 1432 3240 1585 1011 1303 862 Spaces Moved 5522 | 43 287 710 727 1089 690 579 965 432 Core 22 | 22 . . . . . . . . Treads 2 | . . . . . . . . 2 Legs . | . . . . . . . . . Wheels 5498 | 21 287 710 727 1089 690 579 965 430 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 115 115 115 126 126 130 130 Average Speed 127 | 125 95 115 123 127 143 128 130 142 Slowest Speed 320 | 250 130 145 145 175 155 130 130 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 59 46 50 31 16 63 92 70 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . . 1 5 . Spaces Dug 13 | . . . 1 . 6 6 . . Terrain Destroyed 101 | 6 20 52 6 . 6 8 . 3 Melee 6 | . . . . . 6 . . . Projectile 6 | . . . 1 . . 2 . 3 AOE 89 | 6 20 52 5 . . 6 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Dee Total 9419 | 62 462 1337 1189 2791 1163 790 1013 612 Wait 3121 | . 119 520 380 1531 356 160 24 31 Move 5514 | 42 286 709 726 1088 689 578 964 432 Hop . | . . . . . . . . . Pick Up 160 | 11 14 25 18 27 24 8 8 25 Fast Attach 13 | 1 2 1 1 4 1 . 1 2 Attach 79 | 5 3 9 8 16 9 7 . 22 Detach 4 | . 1 . . 2 . . . 1 Swap 108 | . 7 12 7 25 17 6 8 26 Drop 112 | . 10 10 14 22 15 2 8 31 Fire 285 | 3 20 51 35 68 43 24 . 41 Melee 10 | . . . . . 9 . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous 3 | . . . . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 14) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 709 | -9/Materials | Destroyed 8 combat bots 713 | -9/Materials | Lost 3 parts (1p1n1u) 860 | -9/Materials | Build established: Skirmisher 2094 | -9/Materials | Discovered new exit (range 13) 2110 | -9/Materials | System corruption reached 10% 2119 | -9/Materials | Entered another Materials area 2119 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2550 | -8/Materials | Build established: Scavenger-Skirmisher 2977 | -8/Materials | Discovered new exit (range 8) 3326 | -8/Materials | Build established: Scavenger-Tank 3551 | -8/Materials | Entered Factory 3551 | -7/Factory | Evolved 2 slots: Utility x2 3847 | -7/Factory | Build established: Scavenger-Skirmisher 4905 | -7/Factory | Garrison activated, responded to threat 5699 | -7/Factory | Discovered new exit (range 10) 5710 | -7/Factory | Garrison activated, responded to threat 5806 | -7/Factory | Lost 5 parts (1n2u2w) 5808 | -7/Factory | Identified exit to Lower Caves 6020 | -7/Factory | Build established: Scavenger-Tank 6481 | -7/Factory | Build established: Scavenger-Gunner 6777 | -7/Factory | Discovered new exit (range 7) 6789 | -7/Factory | Identified exit to Factory 6791 | -7/Factory | Entered another Factory area 6791 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7223 | -6/Factory | Build established: Scavenger-Skirmisher 8312 | -6/Factory | Discovered new exit (range 15) 8332 | -6/Factory | Identified exit to Lower Caves 8376 | -6/Factory | Entered Lower Caves 8840 | -6/Lower Caves | Learned 12 Factory zone layouts 8898 | -6/Lower Caves | Lost 3 parts (1n2w) 8899 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9117 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9202 | -6/Lower Caves | Learned 8 Factory zone layouts 9371 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9386 | -6/Lower Caves | Identified exit to Zion 9387 | -6/Lower Caves | Entered Zion 9434 | -6/Zion | Build established: Scavenger-Tank 9434 | -6/Zion | Given A8's code to call for help 9501 | -6/Zion | Discovered new exit (range 9) 9529 | -6/Zion | System corruption cleaned by Quarantine Array 9676 | -6/Zion | Learned location of Warlord (-5) 10096 | -6/Zion | Received a hallucinogenic algorithm 10099 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10103 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10126 | -6/Zion | Ran a hallucination algorithm 10173 | -6/Zion | Met Imprinter 10203 | -6/Zion | Imprinted 10205 | -6/Zion | Declared Zion's savior 10350 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10373 | -6/Zion | Learned location of Quarantine (-2) 10386 | -6/Zion | Given the Hacking Drone Bay 10391 | -6/Zion | Found Prototype Device 10608 | -6/Zion | Opened final containment barrier to the Deep Caves 10627 | -6/Zion | Discovered new exit (range 5) 10630 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10635 | -6/Zion | Identified exit to Deep Caves 10690 | -6/Zion | Entered Deep Caves 10690 | -6/Deep Caves | Accompanied by 6 allies 10692 | -6/Deep Caves | Met 5H-AD0 10838 | -6/Deep Caves | Z-Facility disabled 10844 | -6/Deep Caves | Attacked by Z-Imprinter 10855 | -6/Deep Caves | Allies destroyed Z-Imprinter 10884 | -6/Deep Caves | Found Prototype Device 10885 | -6/Deep Caves | Identified Zio. Metafield Generator 10914 | -6/Deep Caves | Found Prototype Protection 10914 | -6/Deep Caves | Identified Zio. Weapon Casing 11096 | -6/Deep Caves | Found Zio. Weapon Casing 11171 | -6/Deep Caves | Found Zio. Weapon Casing 11200 | -6/Deep Caves | Found Prototype Protection 11202 | -6/Deep Caves | Identified Zio. Heavy Carapace 11207 | -6/Deep Caves | Thanked by 5H-AD0 11211 | -6/Deep Caves | Found Zio. Weapon Casing 11228 | -6/Deep Caves | Found Zio. Heavy Carapace 11423 | -6/Deep Caves | Spotted AG-39722 11443 | -6/Deep Caves | Exposed GOLEM chamber 11444 | -6/Deep Caves | Triggered Deep Caves wall 11452 | -6/Deep Caves | Spotted AS-37407 11468 | -6/Deep Caves | Spotted AS-40037 11504 | -6/Deep Caves | Spotted AG-14589 11523 | -6/Deep Caves | Core integrity fell below 50% 11550 | -6/Deep Caves | Core integrity fell below 20% 11552 | -6/Deep Caves | Destroyed by AG-14589 with Assembled Focal Cannon Last Messages --------------- 11538_ Penetrated by Slug. 11539_ Arm. Treads destroyed. 11540_ as-78310 released from Mobile Assembly Unit. 11540_ as-49314 released from Mobile Assembly Unit. 11541_ Slug penetrates Earth. 11542_ as-79603 destroyed. 11542_ Force Field destroyed. 11543_ Critical hit (Destroy). 11544_ Slug penetrates as-64309. 11544_ as-33648 destroyed. 11545_ Hrd. Medium Armor Plating destroyed. 11546_ Penetrated by Slug. 11548_ Med. Treads destroyed. 11549_ Focal Shield destroyed. 11550_ as-62436 released from Mobile Assembly Unit. 11550_ as-26381 released from Mobile Assembly Unit. 11550_ Energy Filter destroyed. 11551_ Penetrated by Slug. 11552_ Zio. Biocell destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????? # ?????????????????????? | | ??????????????????? #????????????????????? | | ???????????????? #???????????????????? | | ?????????????? ! ???????????????????? | | ???????????? #???????????????????? | | ????????? ] ##??????????????????? | | ??????? ] #??????????????????? | | ??????? Aa a ] #??????????####????? | | ???????? A b #?????????? # ????? | | ????????# a ] * #????????? ?????# | | ????????"G a* #?????###? ????## | | ????????"G g #?????# ## #????# | | ????????"G a #????? # #???? | | ????????"G a aaa ###??? #???? | | ????????"G G ;#??? ##??? | | ????????# aa #???? #???# | | ????????" #???? #???# # | | ????????" *= ###### #????# # | | ????????" G ! ! #?????# # | | ????????""" ! = * #??????# | | ????????" * =*! ##??????# | | ????????"" a ;### ##???????## | | ????????" b !a@ ;;; ##????????# | | ????????"" a ;;; ########## | | ????????" # # ### | | ????????" #### ;# ;# ;#?# ######### | | ????????""" ?????# ## #### ### ######???????? | | ?????????" ???????##?# #???? #####????????????? | | ?????????#?????????????#??????#????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Huge Storage Unit | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Arc Thrower | -6/Zion | Free Imp. Reaction Control System | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Coil Gun | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Adventurer Are We The Baddies? Boltbath Help From High Places Hunted Killing Spree Quick And Dirty Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ExpertHeatTriangulator Manual? 0 Play Time 02:23:09 Cumulative 42.7 hours Start 2025.10.01 @ 09:00:22 End 2025.10.01 @ 11:33:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7746a3ce-a79e-4dc0-a77d-ede5c52b6469